Suleiman The Magnificent - Intro Theme

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Topic Starter
Agorate
This map has been deleted on the request of its creator. It is no longer available.
Monstrata


Hi GanMineTMPL~ This was an interesting map to mod, the Insane was tough, but fun too! I understand this is still a WIP so feel free to PM me when you have completed your other difficulties and wish to have them modded.

[Insane]

00:02:651 (1) - Nice slider. Try pulling the last corner out a bit more so that at 00:04:451 - the ball turns the corner. Screen
00:20:604 (1) - Ctrl+J this. Better flow.
00:22:451 (1,2,1,2,1,2,1,2,1,2,1,2,1) - Make these 4x combo's instead of 2x (1,2,3, 4, 1, 2, 3, 4)
00:26:143 (1,2,1,2,1,2) - Are they necessary? :S Anyways, there is a greater jump emphasis from 00:26:374 (2,1) - and less of an emphasis from 00:26:835 (2,1) - I suggest moving them around so the jumps match the music more if you are going to stick to this pattern.
00:29:719 (4,1) - Don't overlap them, make the spacing consistent, otherwise it is hard to read, and doesn't play well imo :P.
00:27:989 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Make these 8x combos since the note shift comes at 00:28:796 (4,1) -
00:36:758 (1,2,3,4,5,6,7,8,9) - Make this a normal stream :P. You are making these 1/8 notes function like 1/4's because of the spacing and shape, which doesn't match the rest of the song where 1/8th notes are streams.
00:49:681 (1) - End this slider at 00:50:835 -
00:54:297 (1,2,3,1) - The spacing here is very misleading because 3, 1 are shorter beats apart. Consider another pattern that allows 00:55:220 (1) - to be closer to 00:54:989 (3) - .
00:57:066 (1,2,3,4,5,6,7,8,1) - Move them a bit closer together imo, since you have to stream in between the circles.
01:06:758 (3,4) - You ignore the triplet here, this part feels undermapped for that reason :P
01:07:681 (7,8) - Here too ^
01:20:143 (1,2,3,4,5,6,1,2,3,4,5,6,1) - This is really difficult to land because the main rhythm is still going in 1/4 time while this stream is 1/6.
01:33:989 (1,2,3,4,5,6,7,8) - This is really unnecessary :P I feel like you are just mapping for difficulty here :P.
01:38:604 (3,4) - These don't follow the pattern of your previous and later sliders. Ctrl G both so they start at the top, end at the bottom, and start from the bottom and end at the top for consistency.
01:40:912 (4) - Ctrl G this, flows better.

[Easy]

00:07:451 (6) - A beginner might have trouble with this slider because a noticeable amount of the slider edge is lost in this combo. I suggest bending the tail a bit farther back so more of the border is visible. It's a nice slider though~
00:27:989 (1,2) - Angle 2 a bit better so there is no overlap.
00:27:989 (1,1) - Slider tail and head are not stacked perfectly.
00:33:066 (1) - I wouldn't recommend any slider velocity changes on an Easy. Consider remapping this.
00:38:604 (1,4) - Stack better.
00:54:643 (3,1) - The spacing here needs work since there is only a 1/4th beat separating them. Also why does 00:54:643 (3) - start on a blue tick.
01:20:143 (1,2,3) - Not evenly spaced.
01:24:758 (1,2,3) - ^
01:28:451 (1,2,3,1) - 1, 2, 3, the spacing is consistent, but there is less time from 3, back to 01:30:297 (1) - so there should also be a marked decrease in distance spacing.
01:32:143 (1,2,3,1) - ^
01:35:835 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Those are a lot of circles for a beginner. Consider making some of them sliders like you do later on. You could try a pattern of having 4 Circles, then one of the repeat slicers, then back to 4 circles, etc...
Topic Starter
Agorate

monstrata wrote:



Hi GanMineTMPL~ This was an interesting map to mod, the Insane was tough, but fun too! I understand this is still a WIP so feel free to PM me when you have completed your other difficulties and wish to have them modded.

[Insane]

00:02:651 (1) - Nice slider. Try pulling the last corner out a bit more so that at 00:04:451 - the ball turns the corner. Screen ok~
00:20:604 (1) - Ctrl+J this. Better flow. ok~
00:22:451 (1,2,1,2,1,2,1,2,1,2,1,2,1) - Make these 4x combo's instead of 2x (1,2,3, 4, 1, 2, 3, 4) ok~
00:26:143 (1,2,1,2,1,2) - Are they necessary? :S Anyways, there is a greater jump emphasis from 00:26:374 (2,1) - and less of an emphasis from 00:26:835 (2,1) - I suggest moving them around so the jumps match the music more if you are going to stick to this pattern. i don't understand ~
00:29:719 (4,1) - Don't overlap them, make the spacing consistent, otherwise it is hard to read, and doesn't play well imo :P. ok~
00:27:989 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Make these 8x combos since the note shift comes at 00:28:796 (4,1) - ok~
00:36:758 (1,2,3,4,5,6,7,8,9) - Make this a normal stream :P. You are making these 1/8 notes function like 1/4's because of the spacing and shape, which doesn't match the rest of the song where 1/8th notes are streams. no~
00:49:681 (1) - End this slider at 00:50:835 - no~
00:54:297 (1,2,3,1) - The spacing here is very misleading because 3, 1 are shorter beats apart. Consider another pattern that allows 00:55:220 (1) - to be closer to 00:54:989 (3) - . / 00:55:220 (1,2) - I swapped~
00:57:066 (1,2,3,4,5,6,7,8,1) - Move them a bit closer together imo, since you have to stream in between the circles. no~
01:06:758 (3,4) - You ignore the triplet here, this part feels undermapped for that reason :P ook~
01:07:681 (7,8) - Here too ^ ^~
01:20:143 (1,2,3,4,5,6,1,2,3,4,5,6,1) - This is really difficult to land because the main rhythm is still going in 1/4 time while this stream is 1/6. follow the rythm ~
01:33:989 (1,2,3,4,5,6,7,8) - This is really unnecessary :P I feel like you are just mapping for difficulty here :P. NOO!!~
01:38:604 (3,4) - These don't follow the pattern of your previous and later sliders. Ctrl G both so they start at the top, end at the bottom, and start from the bottom and end at the top for consistency. Okay ~~
01:40:912 (4) - Ctrl G this, flows better. Ok~

[Easy]

00:07:451 (6) - A beginner might have trouble with this slider because a noticeable amount of the slider edge is lost in this combo. I suggest bending the tail a bit farther back so more of the border is visible. It's a nice slider though~ It is well at it is. ~
00:27:989 (1,2) - Angle 2 a bit better so there is no overlap. ~
00:27:989 (1,1) - Slider tail and head are not stacked perfectly. They did not have to be stacked perfectly. ~~~
00:33:066 (1) - I wouldn't recommend any slider velocity changes on an Easy. Consider remapping this. No. It's minimum velocity changes.
00:38:604 (1,4) - Stack better. No~~
00:54:643 (3,1) - The spacing here needs work since there is only a 1/4th beat separating them. Also why does 00:54:643 (3) - start on a blue tick. I have changed, but not according to your idea. ~~
01:20:143 (1,2,3) - Not evenly spaced. ~`
01:24:758 (1,2,3) - ^ ~`
01:28:451 (1,2,3,1) - 1, 2, 3, the spacing is consistent, but there is less time from 3, back to 01:30:297 (1) - so there should also be a marked decrease in distance spacing. Changed~
01:32:143 (1,2,3,1) - ^ no~~
01:35:835 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Those are a lot of circles for a beginner. Consider making some of them sliders like you do later on. You could try a pattern of having 4 Circles, then one of the repeat slicers, then back to 4 circles, etc... No, it's not hard to play and read.~~
Thanks for you mod, monstrata. Really helpful mod. Ok.95% Changed in insane, 10% In Easy ~~~
Fl4ndre Scarlet
Good map
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