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KAZE.o2SE - Earth Quake

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Total Posts
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Topic Starter
Entozer
This beatmap was submitted using in-game submission on Wednesday, October 31, 2012 at 4:40:37 PM

Artist: KAZE.o2SE
Title: Earth Quake
Source: O2Jam
Tags: EQ
BPM: 150
Filesize: 4857kb
Play Time: 03:05
Difficulties Available:
  1. Hard (4.69 stars, 433 notes)
  2. Normal (4.13 stars, 344 notes)
  3. SHD (5 stars, 777 notes)
Download: KAZE.o2SE - Earth Quake
Information: Scores/Beatmap Listing
---------------
Blarghblargh.


Mania (O2jam version) in this link: (Will add soon)
Chacha17

Entozer wrote:

Tags: Earthquake KAZE.o2SE o2jam
Remove all of those words in the tags and put O2Jam in the source.
BPM is fine. Offset is not 0, but what i've gotten here is 22430. After changing the offset, make sure to re-snap all notes.

Timing>Re-snap All Notes

And please, use distance snap.

P.S. KAZE.o2SE - Earthquake (Entozer).osb - kill that and fully submit this map after re-snapping the beats on the play field and on the timeline.
Topic Starter
Entozer

Chacha17 wrote:

Entozer wrote:

Tags: Earthquake KAZE.o2SE o2jam
Remove all of those words in the tags and put O2Jam in the source. [Entozer: ok.]
BPM is fine. Offset is not 0, but what i've gotten here is 22430. After changing the offset, make sure to re-snap all notes. [Entozer: I don't know what to do here.]

Timing>Re-snap All Notes [Entozer: k.]

And please, use distance snap. [Entozer: =/]

P.S. KAZE.o2SE - Earthquake (Entozer).osb - kill that and fully submit this map after re-snapping the beats on the play field and on the timeline.] [Entozer: done.]
Sonnyc
Hi

8.2
  1. Too many unrealistic jumps

    *00:52:800* Dont put an element together with a start of a spinner
    01:04:000 (1,2,3) Oh, comeon.. you should put together as I mentioned
    02:27:200 (1) ^
    01:09:400 (5) Delete
    02:25:200 (1) ^

    02:34:400 (10) New combo
    02:35:200 (18) ^
.. Star
Topic Starter
Entozer

sonnyc wrote:

Hi

8.2
  1. Too many unrealistic jumps [Entozer: Hmm. I'll try to fix that soon. It's pretty ok to me.]

    *00:52:800* Dont put an element together with a start of a spinner. [Entozer: I thought that was ok, since you could spin after you click the circle, but anyway, done.]
    *01:04:000 (1,2,3) Oh, comeon.. you should put together as I mentioned
    02:27:200 (1) ^
    [Entozer: This and above:: done.]
    *01:09:400 (5) Delete
    02:25:200 (1) ^
    [Entozer: This and above:: done.]
    02:34:400 (10) New combo
    02:35:200 (18) ^ [Entozer: We'll see how this will work out. Changed.]
.. Star [Entozer: Thanks. Appreciated it. Very much.]
Also removed overlapping objects.

Thank you.
Chacha17
You didn't change the offset.

And there are lots of red lines >_>

Why did you use 1/8 beatsnap divisor? o.o

Open .osu and paste this to [Timing Points]

22440,400,4,1,0,100,1,0
115240,-200,4,1,0,100,0,0
140840,-100,4,1,0,100,0,0

PreviewTime: 60640
Topic Starter
Entozer

Chacha17 wrote:

You didn't change the offset. [Entozer: I actually don't know what to do when you said that.]

And there are lots of red lines >_> [Entozer: ...Is that a bad thing? =/ Anyway, lessen'd.]

Why did you use 1/8 beatsnap divisor? o.o [Entozer: I was having fun, and besides, it was still synced.]

Open .osu and paste this to [Timing Points]

22440,400,4,1,0,100,1,0
115240,-200,4,1,0,100,0,0
140840,-100,4,1,0,100,0,0

PreviewTime: 60640 [Entozer: Thanks for these numbers.]
Chacha17: I'll hold on the 2nd Kiai. I'll see how it goes.
-Xero-
Wow, that's a .. special map =)


OPEN AIMOD AND FIX THE UNSNAPPED NOTES!
01:26:440 (1,...) - I dont think anyone will pass this section, even if it's mapped intuitiv. Not only the speed and the spacing is insane. You'll get confused cause every slider is a new combo.
02:30:440 (1) - ^
02:36:840 (1) - ^
02:38:440 (9) - New Combo
02:48:350 (2,3) - 1 tick to the left

I suggest you to remap some parts. It's just too hard...

Star for awesome hitsounds!
Topic Starter
Entozer

Xero_HT wrote:

Wow, that's a .. special map =) [Entozer: Thanks, I guess? :­)]


OPEN AIMOD AND FIX THE UNSNAPPED NOTES! [Entozer: Sorry about that. I am constantly modding my map whenever I can and I have just recently applied what Chacha17 Suggested. I'll make sure to take a look at AIMod everytime before I request for a modding. Thank you.]
01:26:440 (1,...) - I dont think anyone will pass this section, even if it's mapped intuitiv. Not only the speed and the spacing is insane. You'll get confused cause every slider is a new combo. [Entozer: What do you think if I make it go up to 3 before I make a new combo?
02:30:440 (1) - ^ [Entozer: I'll see what I can improvise, and if I can improvise.]
02:36:840 (1) - ^ [Entozer: ^.]
02:38:440 (9) - New Combo [Entozer: done. It feels right now.]
02:48:350 (2,3) - 1 tick to the left [Entozer: done.]

I suggest you to remap some parts. It's just too hard... [Entozer: I will. I'll try and find a way.]

Star for awesome hitsounds! [Entozer: Thank you very much. :­)]
Chacha17
IRC moddin' and text goes here and there and blarhg blargk gargh hyruchks

Now you have my pesky star!
Senbon
[SHD]

Oh my. This map is superb. I mean really, this is genius.

01:12:240 (7) - New combo
01:26:440 (1,1,1,1) - I agree, you should at least make it up to two or 3 combo marks.
01:35:640 (1) - Clap on start?
03:05:640 (1) - Lower the hit sound volume

Hope this gets approved. xD Somehow.
Topic Starter
Entozer

Senbon wrote:

[SHD]

Oh my. This map is superb. I mean really, this is genius. [Entozer: Thanks! :­)]

01:12:240 (7) - New combo [Entozer: done.]
01:26:440 (1,1,1,1) - I agree, you should at least make it up to two or 3 combo marks. [Entozer: Made it into a 2-combo. Edit: It seems that it still doesn't help. I left it at 2-combo anyway.]
01:35:640 (1) - Clap on start? [Entozer:It didn't sound a bit right, so I didn't include it. sorry.]
03:05:640 (1) - Lower the hit sound volume [Entozer: Done. Decreasing volume->Max volume for the final hitsound]

Hope this gets approved. xD Somehow.[Entozer: I hope so. ­:)]
Sakura
Umm sorry, im not sure how to mod approval beatamps :< plus it's beyond my play skill level
aRiskOfRain
Dunno how to mod this so...
Topic Starter
Entozer
Sakura301 and DiamondCrash: Thanks anyway. :­)
Leorda
Kumusta!!

[General]
Just suggestion, maybe try to disable the countdown, since the intro is slow

[File]
The Progress.txt is uneeds, as the ranking criteria said, do not addition file in your beatmap, delete the Progress.txt

[SHD]
The circle size is too small, decrease Circle Size only one tick
00:50:440 (4) - This slider is looks ugly, use bezier to make it preetier
02:36:040 (10) - Unrankable slider, lol (Do not slider overlap themself, it could be confusing)
03:05:640 (1) - Please silence this spinner

Good song
STAR
Topic Starter
Entozer

Leorda wrote:

Kumusta!! :­)

[General]
Just suggestion, maybe try to disable the countdown, since the intro is slow [Entozer: I've been thinking that myself too. Removed.]

[File]
The Progress.txt is uneeds, as the ranking criteria said, do not addition file in your beatmap, delete the Progress.txt [Entozer: It was supposed to be a raw back-up changelog. Removed, anyway.]

[SHD]
The circle size is too small, decrease Circle Size only one tick [Entozer: I'll see what others think first, though. thanks.]/color]
00:50:440 (4) - This slider is looks ugly, use bezier to make it preetier [Entozer: Done.]
02:36:040 (10) - Unrankable slider, lol (Do not slider overlap themself, it could be confusing) [Entozer: But I need those tick sounds. =/ I'll find a way though. thanks.]
03:05:640 (1) - Please silence this spinner [Entozer: hmm.. ok. done. I didn't remove the decreasing sound though. It sounds good, in my opinion.Edit: Even though I silenced it, I can still hear the 'finish' hit sound, so I turned it back to max in the end. sorry.]]

Good song
STAR [Entozer: Thanks! :­)]
Kurai
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Entozer

Kurai_ wrote:

Hi~
You may need a warning for all 2xBPM part. [Entozer: I'll do something about it. thanks.]

02:36:040 (10) - Hum.... lol [Entozer: so shortening it still doesn't work huh? =/]

Sorry but I can't mod that, That's so hard for me ;p
I'm so anxious to see that approved :D

Good luck dude. [Entozer: Thanks! :­)]
arviejhay
this beatmap is great all those note and sliders looks like note from o2jam :) (when i use ALMOD its kind a comfused :? i follow that unsnapped notes to fix when i fix the unsnapped notes i look to the ALMOD and so many unsnapped notes ? :? ) but i like that beatmap of yours
DJPop
Title: Earth Quake


Seriously
Topic Starter
Entozer

DJPop wrote:

Title: Earth Quake


Seriously
I've always thought that it's only one word. Changed, anyway.
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
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[General]

  • • You should make an easier diff
    • "exclamation_mark.png" contains too much unnecessary transparency.
[Hard]

  • • 01:51:840 (5,1) - I don't like this jump; fix the spacing
    • 02:24:040 (x) - Add a circle
    • 02:25:640 (x) - ^
    • 02:27:240 (x) - ^
    • 03:12:040 (timing section) - Delete this timing section
[SHD]

  • • This diff is really Insane D: i guess this map will be approved... If you want this map ranked you should make this diff easier
    • 03:12:040 (timing section) - Delete this timing section
Matma Rex
Get an Easy, but you know that already.

[General]
Explain what you need these red sections for. You can use 0.5x BPM instead.
Make kiai times consistent?
You place new combos pretty much at random. Try to make them make more sense.

[Hard]
00:49:840 (4,5,1) - spacing (dist. spacing messes up due to 2x BPM on previous section. Also, this section is unnecessary, remove it.)
01:00:840 (1) - this BPM change is quite sudden, but doable, I dont think you need a warning for that. And it's Hard after all.
01:54:840 (6,1) - damn confusing. Change it.
02:24:040 - add note here?
02:53:240 (1) - make it perfectly vertical.
02:59:940 (5,6,7), 03:01:540 (3,4,5) - confusing and IMO dont fit.
03:05:640 (1) - silence the ending?

[SHD]
You do know that a score or 27 millions isn't rankable? You'll have to try to make the rest ranked, and this diff approved. If it will be approved at all D:
00:29:440 (3,4,5,6), 00:31:040 (4,5,6,7) - ugly, confusing.
01:00:840 (1) - uh, but here an SB warning would be nice.
01:04:840 (3) - place under beginning of previous slider?
01:26:440 ~ 01:39:240 - whoa. That's worse than I Want You.
02:36:040 (10) - that needs a storyboard warning. Or better, just kill it, it's terrible.
03:05:640 (1) - silence the ending?

Not going to p-bubble that thing no matter what happens.
Topic Starter
Entozer

xxheroxx wrote:

[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
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[General]

  • • You should make an easier diff [Entozer: I asked MarioBros777 to make me one...]
    • "exclamation_mark.png" contains too much unnecessary transparency. [Entozer: Sorry. I don't know what you mean by that.]
[Hard]

  • • 01:51:840 (5,1) - I don't like this jump; fix the spacing [Entozer: Uhm.. I don't know what you mean exactly by this but, fixed.]
    • 02:24:040 (x) - Add a circle [Entozer: Done]
    • 02:25:640 (x) - ^ [Entozer: Done]
    • 02:27:240 (x) - ^ [Entozer: Done]
    • 03:12:040 (timing section) - Delete this timing section [Entozer: Done]
[SHD]

  • • This diff is really Insane D: i guess this map will be approved... If you want this map ranked you should make this diff easier [Entozer: Going for approved. :­) ]
    • 03:12:040 (timing section) - Delete this timing section [Entozer: Done]

Matma Rex wrote:

Get an Easy, but you know that already.

[General]
Explain what you need these red sections for. You can use 0.5x BPM instead. [Entozer: Sorry about that. Removed.
Make kiai times consistent? [Entozer: Uhm... I don't know what you mean by this. sorry.]
You place new combos pretty much at random. Try to make them make more sense. [Entozer: On the SHD diff, I'm trying to make it tag-friendly, if that's okay]

[Hard]
00:49:840 (4,5,1) - spacing (dist. spacing messes up due to 2x BPM on previous section. Also, this section is unnecessary, remove it.) [Entozer: Done]
01:00:840 (1) - this BPM change is quite sudden, but doable, I dont think you need a warning for that. And it's Hard after all. [Entozer: Removed.]
01:54:840 (6,1) - damn confusing. Change it. [Entozer: If you mean the spacing: Changed]
02:24:040 - add note here? [Entozer: Done, as suggested by the above modder]
02:53:240 (1) - make it perfectly vertical. [Entozer: Done]
02:59:940 (5,6,7), 03:01:540 (3,4,5) - confusing and IMO dont fit. [Entozer: Removed/Changed]
03:05:640 (1) - silence the ending? [Entozer: I guess people don't like it. =/ Removed]

[SHD]
You do know that a score or 27 millions isn't rankable? You'll have to try to make the rest ranked, and this diff approved. If it will be approved at all D:
00:29:440 (3,4,5,6), 00:31:040 (4,5,6,7) - ugly, confusing. [Entozer: Changed to Chacha's suggestion.]
01:00:840 (1) - uh, but here an SB warning would be nice. [Entozer: To be honest I remember myself putting a warning there. Thanks for pointing that out, though.]
01:04:840 (3) - place under beginning of previous slider? [Entozer: Done]
01:26:440 ~ 01:39:240 - whoa. That's worse than I Want You. [Entozer: Uhm...?]
02:36:040 (10) - that needs a storyboard warning. Or better, just kill it, it's terrible. [Entozer: I'll see what I can do]
03:05:640 (1) - silence the ending? [Entozer: Done]

Not going to p-bubble that thing no matter what happens. [Entozer: :­( ]
Arusha Shuna
(not enough skill points to mod this map)
woah! woah! :o

awesome hitsound placing though :D
STAR!
Matma Rex

Entozer wrote:

"exclamation_mark.png" contains too much unnecessary transparency. [Entozer: Sorry. I don't know what you mean by that.]

Make kiai times consistent? [Entozer: Uhm... I don't know what you mean by this. sorry.]
Can't look at this now, but it probably means that this graphic is bigger than the size of the excl. mark itself, and it's filled with transparency. Trim it.

And I meant that kiai times should be the same in all difficulties (although that's not necessary, espec. in guest diffs).
LKs
Kumusta

general


A easy diff which less than 3 star is Necessary .

Adjust the Stack Leniency ( Only 2~8 you should set, otherwise it is unrankable ).

Hard

[01:12:240] add finish
[01:12:440] remove finish
[01:43:440] remove whistle
[01:46:040] soft-clap
[01:50:640] remove whistle
[01:54:840] remove finish
[01:55:240] add finish . and fix spacing ?

SHD

[00:56:040] (1,.......,6) really hard to read. In particular the slider
[01:00:840] need a warnning Prompt before 2x

awesome...

star
Topic Starter
Entozer
Arusha Shuna: Thanks anyway. :­)

Matma Rex wrote:

Can't look at this now, but it probably means that this graphic is bigger than the size of the excl. mark itself, and it's filled with transparency. Trim it. [Entozer: Ah, I see. I'll fix it when I fix my computer. The one I'm using to map only has MSPaint.]

And I meant that kiai times should be the same in all difficulties (although that's not necessary, espec. in guest diffs). [Entozer: okay... Thanks again.]

LKs wrote:

Kumusta

general


A easy diff which less than 3 star is Necessary . [Entozer: I asked Mariobros777 to make me one... I'm not good at mapping.]

Adjust the Stack Leniency ( Only 2~8 you should set, otherwise it is unrankable ). [Entozer: changed]

Hard

[01:12:240] add finish
[01:12:440] remove finish
[01:43:440] remove whistle
[01:46:040] soft-clap
[01:50:640] remove whistle
[01:54:840] remove finish
[01:55:240] add finish . and fix spacing ? [Entozer: All those: Done. Thank you very much. :­)]

SHD

[00:56:040] (1,.......,6) really hard to read. In particular the slider [Entozer: Ah, I'll see what other people will say. I'll keep this in mind though. thanks.
[01:00:840] need a warnning Prompt before 2x [i][Entozer: ...I know I already put one there... added.]

awesome...

star [Entozer: Thanks. :­) ]
TTTTTTTTTTTT
Hard
some inheriting sections have the same effect

00:41:740~00:41:940 turn up the volume
00:45:440(2) - finish
00:46:040(3) - ^
00:46:640(4) - ^
01:12:840(x) - add note
01:13:140(x) - ^
01:13:240(9) - move to right red line

SHD
Use normal Circle size?

00:36:440(6) - overlap
00:38:940~00:39:440 - hard to read
00:58:240(6) - hard to read
01:26:440~01:39:240 - too fast imo
02:30:440(1) - hard to read
02:36:840~02:38:340 - too fast imo

star
Topic Starter
Entozer

H-boy wrote:

Hard
some inheriting sections have the same effect [Entozer: ah. sorry. Fixed.]

00:41:740~00:41:940 turn up the volume
00:45:440(2) - finish
00:46:040(3) - ^
00:46:640(4) - ^
01:12:840(x) - add note
01:13:140(x) - ^
01:13:240(9) - move to right red line

[Entozer: Hard: Fixed.]

SHD
Use normal Circle size? [Entozer: uhm... I'll see what others will say about this]

00:36:440(6) - overlap [Entozer: I'll see what others will say about this too]
00:38:940~00:39:440 - hard to read [Entozer: Fixed. I hope so.]
00:58:240(6) - hard to read [Entozer: Fixed]
01:26:440~01:39:240 - too fast imo [Hmm... I'll keep this in mind.]
02:30:440(1) - hard to read
02:36:840~02:38:340 - too fast imo

[Entozer: 02:27:240 ~ 02:40:040 is supposed to be fast, but I'll see what others will say about it.]

star [Entozer: Thanks :­)]
wmfchris
[general]
You'll need a diff with lower than 3.00 stars according to the ranking criteria.

[hard]
It's hard, so maybe each combo can lasts longer?
0:52:840 (3) down a grid to parallet with (1,2)?
1:59:440 (x) According to music a note here is needed.
1:59:640 (x) ^
1:59:840 (3) Remove note
2:00:040 (x) Add a note

[SHD]
Wow this makes me think of Lemon Tree and KSO's agony...

star
Topic Starter
Entozer

wmfchris wrote:

[general]
You'll need a diff with lower than 3.00 stars according to the ranking criteria. [Entozer: okay...]

[hard]
It's hard, so maybe each combo can lasts longer? [Entozer: ok. I'll work on it as soon as I can]
0:52:840 (3) down a grid to parallet with (1,2)? [Entozer: Done. thanks.]
1:59:440 (x) According to music a note here is needed.
1:59:640 (x) ^
1:59:840 (3) Remove note
2:00:040 (x) Add a note [Entozer: Added for the first four beat. I'll see if It's okay.]

[SHD]
Wow this makes me think of Lemon Tree and KSO's agony... [Entozer: I don't know if that's a good thing or a bad thing...]

star [Entozer: thanks! :­)]
gdeath
[Hard]
fine

[SHD]
00:27:090 (4,5) - set the same spacing as 00:26:990 (3,4)
01:26:440 --->> 01:39:040 too crazy.i dont know whether these crazy patterns are allowed or not...
02:36:840 --->> 02:38:240 ^
it'll be better if you can enlarge 1 circle size

Star!
Lunah_old
Hi ! ;)


Hard
00:24:840 (6) - New combo here
00:37:640 (7) - New combo here

SHD
General - Map is too hard too for approval *
* Maybe you can fix with slider circle size -1?
01:07:240 (1) - Why new combo here (?)
02:30:440 (1) - Too long and too fast
02:36:040 (10) - This slider is unrankable


Ok starrr** ~
Topic Starter
Entozer

gdeath wrote:

[Hard]
fine [Entozer: Yay~]

[SHD]
00:27:090 (4,5) - set the same spacing as 00:26:990 (3,4) [Entozer: okay...]
01:26:440 --->> 01:39:040 too crazy.i dont know whether these crazy patterns are allowed or not...
02:36:840 --->> 02:38:240 ^ [Entozer: I'll see if many people will complain]
it'll be better if you can enlarge 1 circle size [Entozer: AAAAAAAAAAAAAAAAAAAAAAAA]

Star! [Entozer: Thanks! :­)]

LoweH wrote:

Hi ! ;)


Hard
00:24:840 (6) - New combo here
00:37:640 (7) - New combo here [Entozer: Done]

SHD
General - Map is too hard too for approval * [Entozer: asdsafsfdf It's super hard. =/ It's supposed to be like that :­(]
* Maybe you can fix with slider circle size -1? [Entozer: AAAAAAAAAAAA ok that's it. The fun is out. Changed.]
01:07:240 (1) - Why new combo here (?) [Entozer: Ah. sorry. fixed]
02:30:440 (1) - Too long and too fast [Entozer: I'll keep this in mind. I'll see what other people will say]
02:36:040 (10) - This slider is unrankable [Entozer: Changed to stream.]


Ok starrr** ~ [Entozer: Thanks! :­)]
Thunderstorm
Wow, really good job, can't find something wrong.
But this might have an easier difficulty
-Xero-
This map is really doing well!

+ 3 kds stars!

DONT LET IT DIE!^^
Topic Starter
Entozer

Thunderstorm wrote:

Wow, really good job, can't find something wrong. [Entozer: Thanks. :­)]
But this might have an easier difficulty
I got MarioBros777 to map it for me.

Xero_HT wrote:

This map is really doing well!

+ 3 kds stars!

DONT LET IT DIE!^^
I won't. :­). Thanks you very much for the kudosu star!
WyndII
oi! musta tol!

Earth Quake

[General]
Map can't be rank if the diffz are like hard and Insane... it should have a normal/easy ;)


[SHD]
Can't read...
Notes on DT part is confusing...

[Hard]
00:37:240 - clap?
00:40:440 - ^
etc etc
Topic Starter
Entozer

WyndII wrote:

oi! musta tol!

Earth Quake

[General]
Map can't be rank if the diffz are like hard and Insane... it should have a normal/easy ;) [Entozer: I'll make a Normal diff. I asked MarioBros777 for an easy diff.]


[SHD]
Can't read...
Notes on DT part is confusing... [Entozer: I'll take note of that]

[Hard]
00:37:240 - clap?
00:40:440 - ^ [Entozer: Ah. nice. thanks.]
etc etc
Lilac
Sorry I haven't even started mapping the difficulty yet.

I will do it straight away. Expect it on the weekend if you want to continue with this map.
Topic Starter
Entozer
I will continue this map. I'm currently re-making the hard diff, and making a normal diff.
Hanyuu
really cool but i think you should position the slider in SHD better! it is really hard to play lol
rickyboi
MANIA! >:I
ZHSteven
wow great to see this map revived~~

Star +1
Frc
a map so ahead of its time
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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