forum

[Rule rewording] Background Resolution / Aspect Ratio

posted
Total Posts
15
Topic Starter
Ringating
Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen).
the first half of the last sentence is just wrong. osu does not letterbox backgrounds (unless it's part of an SB that does not have widescreen support checked, in which case that is not within the scope of this rule). The easiest way to amend this would be as follows:
Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen).
However, if I were to write this rule from scratch, this is how I would put it:
Background images may have a maximum height of 768 pixels. An aspect ratio of 16:9 (e.g. 1366x768) is recommended, but other aspect ratios (i.e. 4:3, 16:10, etc.) are allowed. Images with lower vertical or horizontal resolutions than that of the player's screen will be upscaled to fill the player's screen.
I personally think that this is better than the simple amendment to the original. see the following box for why:
reasoning, in a box since this is getting lengthy
Background images may have a maximum height of 768 pixels.
height is literally the only thing enforced by osu itself; huge images wider than 16:9 are only downscaled by osu to a height of 768, with widths still wider than 1366 (first image is the bg I used on a map (21:9 aspect ratio, 2100x900 resolution), the second is what osu resized it to automatically (21:9 aspect ratio, 1792x768 resolution))

An aspect ratio of 16:9 (e.g. 1366x768) is recommended, but other aspect ratios (i.e. 4:3, 16:10, etc.) are allowed.
16:9 is the widest and most common aspect ratio, so that is why i would mention it this way. wider aspect ratios inherently have higher viable resolutions in osu than thinner aspect ratios, since height is the only limit.

Images with lower vertical or horizontal resolutions than that of the player's screen will be upscaled to fill the player's screen.
basically just a rewording of the original last sentence, omitting the flawed letterboxing part.
i like backgrounds
69653863
There's a feature request of HD background support afaik (considering majority of the players own big screens and therefore larger resolutions aswell) maybe we should see the outcomes of it first, though I'm pretty sure it's gonna be a-go soon.

t/170034
Topic Starter
Ringating
even if HD backgrounds are implemented in the near future, I doubt anything in the proposed wording change would be any different (other than replacing 768p and 1366x768 w/ new numbers)
Ryu Sei
Yes pls. Seems this rewording works well since modders sometimes complaining my low-res BG (altough it's has the good aspect ratio).

And for the HD BG feature, you're right, just change the numbers but and this part:
Images with lower vertical or horizontal resolutions than that of the player's screen will be upscaled to fill the player's screen and vice-versa.
i can't speak english well
Topic Starter
Ringating

Ryu Sei wrote:

Images with lower vertical or horizontal resolutions than that of the player's screen will be upscaled to fill the player's screen and vice-versa.
that's a bit unclear tbh. but yes, it should also take downscaling into account. perhaps:
Images with differing vertical or horizontal resolutions than that of the player's screen will be resized to fill the player's screen.
that way it covers upscaling and downscaling without being verbose or imprecise
Lust
Adequate reasoning, looks like everybody has came to a consensus here. Going to bubble this in a week with the following wording:

Background images may have a maximum height of 768 pixels. An aspect ratio of 16:9 (e.g. 1366x768) is recommended, but other aspect ratios (i.e. 4:3, 16:10, etc.) are allowed. Images with lower vertical or horizontal resolutions than that of the player's screen will be upscaled to fill the player's screen.
Any suggestions/comments/wordings are accepted. If no further discussion is had, this will be bubbled.
Arzenvald
wouldn't it be more neat to add the Maximum Width? might become a confusement since its not writen in the rule.. o~o
like anyhow, someone really put their BG image wider than 1366 px..? or is that allowed to put more wider BG than 1366 px? just in case..
cmiiw tho..
Topic Starter
Ringating
If one enters a BG wider than 16:9 and larger vertically than 768 pixels, then osu will just downscale until it's 768 pixels tall, even though the width is still larger than 1366. So it's not a hard limit, but almost no one plays at any aspect ratios wider than 16:9.

Then again, 21:9 monitors do actually exist, so some people might find it useful to go wider than 16:9 with their BGs.

If a rewording to include this is necessary then perhaps this would work:
Background images may have a maximum height of 768 pixels and a maximum width of 1366 pixels. An aspect ratio of 16:9 (e.g. 1366x768) is recommended, but thinner aspect ratios (i.e. 4:3, 16:10, etc.) are allowed. Images with lower vertical or horizontal resolutions than that of the player's screen will be upscaled to fill the player's screen.
However, if people feel that it would be a boon to keep ultra-wide backgrounds rankable, then the previously suggested wording works.
Lust
Bubbling with the following wording:
Background images cannot exceed the maximum height of 768 pixels and the maximum width of 1366 pixels. An aspect ratio of 16:9 (i.e. 1366x768) is recommended, but thinner aspect ratios (e.g. 4:3, 16:10, etc.) are allowed. Images with lower vertical or horizontal resolutions than that of the player's window will be upscaled to fill the player's window.
Shohei Ohtani
Change "may" to "must" so the rule is an actual rule, and i support
Lust
Edited that sentence slightly, hopefully that will make it more rule-like.
Mercurial
Let me see if I got it right.

Is this a Guideline or a Rule? Because there isn't always a BG with 16:9 that fits the beatmap well. Ex: https://osu.ppy.sh/s/50299

If it's recommended to add 16:9 1366x768 Backgrounds but not obligatory, then I'm sold.
Lust

Mercurial wrote:

Let me see if I got it right.

Is this a Guideline or a Rule? Because there isn't always a BG with 16:9 that fits the beatmap well. Ex: https://osu.ppy.sh/s/50299

If it's recommended to add 16:9 1366x768 Backgrounds but not obligatory, then I'm sold.
This is a rewording to an already existent rule. You can have any aspect-ratio background image as long as it does not exceed 1366x768 (the wording indicates what will happen if it is not and what is allowed).
Mercurial
Then I've got nothing against it, move on.
Myxo
With the change of how the Ranking Criteria Subforum works from now on, topics like these are obsolete.
Please sign in to reply.

New reply