xD old map.. of course..
yeah i get it.. the extended LN in bridge phase is really unnecessary.. i will do my best to re-map most of LN part for quality sake, without changing the originality of my mapping style..
Quality Assurance Team wrote:
Disqualification Notice
Hello!
Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.
General Snapping conflicts in the mania difficulties
Usagi's MX and HD currently have a few snapping conflicts between them and they must be resolved.
- MX at 00:02:902 -, HD at 00:02:937 - (Left side MX, Right side HD) http://puu.sh/jygTy/b1f4223645.png // using hd.. erm
- MX at 00:04:650 -, HD at 00:04:615 - http://puu.sh/jygWa/c566b6bd9b.png // using hd snapping tho.. .-.
- MX at 00:09:860 -, HD at 00:09:825- http://puu.sh/jygYy/0316c8f9a1.png etc. // using hd as well.. oh well
//
'If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.' which diff that has correct snapping? o3o pls reply
Useless uninherited timing point in all difficulties
Considering the BPM is now 286, there is no need for the uninherited timing point at 00:39:755 - and it should be removed. // here comes the unsnap.. xD
Usagi's MXMapping Quality
The LN usage within this difficulty needs to be polished further before entering the ranked beatmaps section. // will do
Whilst the concept behind them is fine.. // i love you
- ..they often contain inconsistencies and unnecessary extensions (which affects gameplay greatly) make the usage inappropriate. // <3 fine map is not fine
- 00:09:545 (9545|2,9615|3,9860|2,9965|3,10175|2,10384|3) - Unnecessarily tricky as all of the LNs here are on 1 hand only. // hmm ok
- 00:36:189 - Inconsistent - are you missing an LN here for the sounds 00:34:930 (34930|3,35349|3) - ? It becomes unclear to what you are mapping to here. // ok, at the 1st i map some varied polyrhythm from keyboard, hi-hat, & guitar bass (which its synced with vocal).. its simplified now
- 00:39:755 - This timing point should be removed, but either way, the usage of the neutral soft sampleset is inconsistent. ( http://puu.sh/jyhR3/fcf9f73d31.png ) // o_O yeah its removed
- 01:30:734 - same as 00:36:189 - // ok
- 02:00:629 (120629|0) - Again, not clear to what you are mapping to and why this should be extended for so long. // oook
- Our main gripe is with the section at 02:03:671 - to 02:12:796 - A lot of the LNs used here are inconsistent, and they can confuse players easily due to it's inconsistent usage. // ;'3 good bye retarded LN.. and at least a mod based playability as reason <3
- 02:04:090 (124090|1,124090|3) - No need to be extended for so long. // ok
- 02:04:195 - A sound that is represented by 2 LNs here is now represented by 2 normal notes 02:05:873 - here, which is an example of the inconsistent usage. This applies for the rest of the section 02:03:671 - to 02:12:796 -. // yuss.. all done
If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.
The Beatmap Nominators may handle this mapset after the issues have been addressed.
Good luck!
###AM
o~o that timing section tho.. well, i promise i will fix all stuff that addressed in the QAT post.. but later.. im still at office right now (haven't open osu! since yesterday)
also yuss.. at least, because even people thinks this map is overall-y.. 'bad' because the LN usage, i feel so happy, because the concept i tried to implement inside my chart is appreciated by QAT.. x33 thanks
update :
> all snapping is now following HD diffs..
> redefine some over-lengthed LN, while keep some in few stanzas (
> removed most ghost notes that i feel doesn't sync with bga (even there's sound on it)