you do realise that maps don't get magically modded without you pushing them
You've got plenty of priority, so go MAT hunting
You've got plenty of priority, so go MAT hunting
RandomJibberish wrote:
you do realise that maps don't get magically modded without you pushing them
You've got plenty of priority, so go MAT hunting
bugabooz wrote:
:!:
ranked this, please
Ahhh I was so sure I already brought this up. Bloody hell.James2250 wrote:
-Your background shouldn't need to be above 1024x768, resize it if possible (currently 1280x960)
thanks! its almost there!fanzhen0019 wrote:
Some months ago I played this..after pass it I wonder why this map wasn't a ranked map..
nice map!
Star!
fixed them to be more intuitiveGarven wrote:
Wow, I modded this... 14 months ago. >_>
[Slow Mix]
00:30:497 (1) - Waaaay too soon after a spinner for the easiest difficulty. k changed
00:34:782 (2) - New combo changed
00:42:401 (2) - ^ changed
02:05:259 (1) - Start this at 02:05:497 - and end it at 02:07:401 - i did something a bit different
02:09:068 (3) - Maybe make this a slider up to 02:09:544 - ? i made earlier, i think it fits a bit better
02:30:497 (5) - <3 the tick sounding hehe thanks
02:40:497 (1) - Waaaay too soon after a spinner for the easiest difficulty. fixed
02:55:735 (1) - ^fixed
Strange place to end the kiai... changed
Speaking of, though, please resnap all the kiai start/end points. done
[Quick Mix]
01:00:973 (1,1,1,1) - Catmull <3 Though not much of a fan of new combo spam like this, but I can see why you did it. ok
A lot of dull square patterns though. Even though it is an older map, it'd be better to have a more fluid and memorable pattern use. i tried to change as many as possible
01:30:497 (2) - Reduce by one repeat? done
02:08:354 (4) - Hmm, I didn't really like this as a quiet note. Migth have better effect with 1, 2, and 3 with a finish and the 4 as a normal hit.changed, i agree
[Jibber Mix] AWAITING FEEDBACK~
00:18:116 (3) - Not aligned correctly
01:10:735 (1) - Not symmetrical~
01:14:544 (1) - ^
01:54:306 - Really weird spot for kiai considering there's .. not really any musical change.
[Collab]
[Rayxdgreatx]
00:55:259 (8) - Having this stacked is really hard to read and plays rather unintuitively. done
[RJ]
01:53:354 (8) - A bunch of really old sliders of yours here. I dunno if you want to bother fixing them, but there are quite a few riddled throughout. done
[Nachopiggy]
The really short combos feed really odd against the parts prior. he wanted it for the pattern.
02:16:925 (1,2,3) - This rhythm doesn't feel good to play to me considering the percussion... changed
02:28:116 (1,2,3) - Might be better to find a better pattern so you don't have that extra beat at the end of the 3 slider. changed
This difficulty has some really cool parts mixed in with some kind of mediocre ends. The difficulty is rather inconsistent too, which leads to a mixed bag to play. :s i like the endings
[MEGA MIX]
02:42:401 (5,1) - A jump would make more sense between these two notes rather than 1 and 2. sure
I didn't really like the streams with short sliders in them. They felt awkward to play.
Card N'FoRcE wrote:
- Easy:- Normal:
- .Opinions: (Just some thoughts, I'd personally like if you follow them)
Fine.removed all except 01:00:259
- .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
I think some of those continuous 1/2 could be better by removing some beats. Here's what i'd remove:
(00:31:211 (3) & 00:33:116 (3)) - 00:35:973 (6) - (00:58:354 (6) & 01:00:259 (6)) - 02:22:401 (4) - (02:57:878 (4) & 02:59:782 (4))
- Jibber Mix:i think jibber already fixed this now. also resnapped
- .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
02:25:259 (2,3,5,6,8,9) - 02:32:878 (2,3,5,6,8,9) - these confused me. I misread these as 1/4 apart (the music flow kinda suggested that to me as well) also because of these previous patterns: 00:31:449 (1,2,3) - 00:39:068 (1,2,3). My suggestion is to make them this way, without breaking the pattern:- .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
02:52:165 (2) - unsnapped.
- Collab Mix:all fixed
- .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
02:11:846 - I can't really figure out a reason for the new combo spam. I think that removing new combos from 02:12:401 (1) - 02:13:354 (1) - 02:14:544 (1) - 02:15:497 (1) - looks even better because it matches the rest of the mapset more.
02:27:163 (1,2) - 02:28:116 (1,2) - way too sudden spacing change to figure it out; also, never used for the rest of the part/map.
- MEGA MIX:yeah, but it's there just in case another BAT/MAT tells me i need it
- .Opinions: (Just some thoughts, I'd personally like if you follow them)
Fine. I don't really see the need for the speed up warning, though.
Feel free to send me a PM after checking/fixing.
Card N'FoRcE wrote:
No other major issues to point out.
thanks!Garven wrote:
[Slow Mix]
02:53:354 (1) - End this at 02:54:544 -
[Collab mix]
00:37:640 (5) - This kind of gets covered by hitbursts. Maybe scoot it a bit over?
02:31:925 (5,6) - Reduce this overlap.
Edit:
Bubb #2
:U
gatitoneku wrote:
great i love daft punk
thanks guysDpX008 wrote:
Great beatmap
*star*
gatitoneku wrote:
great i love daft punk
lol thanks and good job.VampiricPadraig wrote:
Really enjoyed this map. Nearly failed near the end but eventually pulled it back to finish!
Star*
its closeSkedoutch wrote:
Realy love this Beatmap. I encourage you to approve this.