Shinde wrote:
But for the love of god, please please please change slider track to black. White does not fit the hitcircle at all.
Thank you Garven
Shinde wrote:
But for the love of god, please please please change slider track to black. White does not fit the hitcircle at all.
=.=RandomJibberish wrote:
Uh, yeah, becuase it doesn't stackthekillerhjkhjk wrote:
01:34:546 (1,3) - End not stacked properly does a few pixels make so much of a difference?
thanksbraian5234 wrote:
cool
ty, ShinShinxyn wrote:
O.o Revived~
how about this?Natteke wrote:
you might wanna use this
why thankyouDenial wrote:
Awesome
thanks!roxkyuubiforever wrote:
nice~
Shinxyn wrote:
O.o Revived~
Larto wrote:
Revived
Larto wrote:
revived
godLybydose wrote:
revived
what? this map isn't getting NEARLY as much attention as i would like :cBlue Dragon wrote:
Shinxyn wrote:
O.o Revived~Larto wrote:
RevivedLarto wrote:
revivedgodLybydose wrote:
revived
RandomJibberish wrote:
you do realise that maps don't get magically modded without you pushing them
You've got plenty of priority, so go MAT hunting
bugabooz wrote:
:!:
ranked this, please
Ahhh I was so sure I already brought this up. Bloody hell.James2250 wrote:
-Your background shouldn't need to be above 1024x768, resize it if possible (currently 1280x960)
thanks! its almost there!fanzhen0019 wrote:
Some months ago I played this..after pass it I wonder why this map wasn't a ranked map..
nice map!
Star!
fixed them to be more intuitiveGarven wrote:
Wow, I modded this... 14 months ago. >_>
[Slow Mix]
00:30:497 (1) - Waaaay too soon after a spinner for the easiest difficulty. k changed
00:34:782 (2) - New combo changed
00:42:401 (2) - ^ changed
02:05:259 (1) - Start this at 02:05:497 - and end it at 02:07:401 - i did something a bit different
02:09:068 (3) - Maybe make this a slider up to 02:09:544 - ? i made earlier, i think it fits a bit better
02:30:497 (5) - <3 the tick sounding hehe thanks
02:40:497 (1) - Waaaay too soon after a spinner for the easiest difficulty. fixed
02:55:735 (1) - ^fixed
Strange place to end the kiai... changed
Speaking of, though, please resnap all the kiai start/end points. done
[Quick Mix]
01:00:973 (1,1,1,1) - Catmull <3 Though not much of a fan of new combo spam like this, but I can see why you did it. ok
A lot of dull square patterns though. Even though it is an older map, it'd be better to have a more fluid and memorable pattern use. i tried to change as many as possible
01:30:497 (2) - Reduce by one repeat? done
02:08:354 (4) - Hmm, I didn't really like this as a quiet note. Migth have better effect with 1, 2, and 3 with a finish and the 4 as a normal hit.changed, i agree
[Jibber Mix] AWAITING FEEDBACK~
00:18:116 (3) - Not aligned correctly
01:10:735 (1) - Not symmetrical~
01:14:544 (1) - ^
01:54:306 - Really weird spot for kiai considering there's .. not really any musical change.
[Collab]
[Rayxdgreatx]
00:55:259 (8) - Having this stacked is really hard to read and plays rather unintuitively. done
[RJ]
01:53:354 (8) - A bunch of really old sliders of yours here. I dunno if you want to bother fixing them, but there are quite a few riddled throughout. done
[Nachopiggy]
The really short combos feed really odd against the parts prior. he wanted it for the pattern.
02:16:925 (1,2,3) - This rhythm doesn't feel good to play to me considering the percussion... changed
02:28:116 (1,2,3) - Might be better to find a better pattern so you don't have that extra beat at the end of the 3 slider. changed
This difficulty has some really cool parts mixed in with some kind of mediocre ends. The difficulty is rather inconsistent too, which leads to a mixed bag to play. :s i like the endings
[MEGA MIX]
02:42:401 (5,1) - A jump would make more sense between these two notes rather than 1 and 2. sure
I didn't really like the streams with short sliders in them. They felt awkward to play.