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Zektbach - Raison d'etre

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Topic Starter
ouranhshc
This beatmap was submitted using in-game submission on Sunday, May 02, 2010 at 7:30:31 PM

Artist: Zektbach
Title: Raison d'etre
Source: Beatmania IIDX 17 SIRIUS
Tags: Akiko Shikata Dusty Xgor Armin
BPM: 155
Filesize: 20621kb
Play Time: 02:04
Difficulties Available:
  1. Armin's Insane (4.98 stars, 298 notes)
  2. Dusty's Hard (4.36 stars, 215 notes)
  3. Easy (2.11 stars, 127 notes)
  4. Insane (4.82 stars, 534 notes)
  5. Xgor's Normal (2.91 stars, 143 notes)
Download: Zektbach - Raison d'etre
Download: Zektbach - Raison d'etre (no video)
Information: Scores/Beatmap Listing
---------------
REDOWNLOAD
Lybydose
I don't have time for full modding:

00:19:167 (11,12,13,14,15,16,17) - these zigzag streams are dumb
00:16:071 (11,12,13,14,15,16,17) - ^
00:11:232 (3,4,5,6,7) - ^
00:28:458 (12,13,14,15,16,17,18) - ^
00:31:554 (12,13,14,15,16,17,18) - ^

00:35:614 (1) - this sudden change to higher BPM is somewhat awkward. Maybe begin with a slider instead.

Also that timing section should begin at 35,272ms instead. Resnap the above note as well.

01:33:557 (8) - unstack this
01:34:929 (8) - and this

Alternatively, keep them stacked and then unstack the next note.

Reduce stack leniency by one tick

02:01:671 (1,2,3,4,5) - ugh more zigzags
02:03:043 (1,2,3,4,5) - ^
Dusty
Add Akiko Shikata to tags.

And IIDX to source?

I can't see the background, it might be because its file name contains Asian characters, please take those out of the BG file name.

And also, here's my diff. It probably contains blatant spacing errors. (oh boy :))

Download: Zektbach - Raison d'etre (ouranhshc) [Dusty's Normal+].osu
Kubu
Star~~`'
Xgor
[Normal+]
This difficulity is very unbalanced, epically in the beginning.
It stars of like an Easy/Normal but then there is some pretty long 1/2 streams, DECIDE if you want to map a Normal. Easy or Hard!
It's rarely fun with shifting difficulites like this D:

01:21:214 (5) - Why is this a 0,5x slider, this part is pretty fast
01:29:272 (5,6) - I think it would be much better if the slider started when (5) is right now It's kinda confusing right now
01:35:957 (1,2,3,1,2,3,1) - This part feels more like inhered 0,5x BPM would fit here....
01:53:443 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3) - And this feels more like 1x (Maybe even 2x.....)

[Insane]
Too hard for me, but it looks epic!
00:15:296 (6) - New combo
00:18:392 (6) - ^
00:27:684 (7) - ^
00:30:780 (7) - ^
01:33:557 (8,9) - Maybe make a bigger jump with these notes (It's a Insane after all)
01:34:928 (8,9) - ^

Awesome song!
Normal+ bugs me a bit at some parts but other wise it's great.
*star*

Edit: Oh also set the preview point at 00:35:272
Hanyuu
great job its alot of fun ^^
Dusty
The BG still doesn't work for me, did you full submit/forget to rename it?

also my diff is now 4.5 stars. Oops. You'll have to make a Normal. ._.;

Download: Zektbach - Raison d'etre (ouranhshc) [Dusty's Hard-].osu
gfbrd
Nice map. ^^

Didn't find any errors nice job. :P

Dusty's Hard
-Maybe raise the overall difficulty by 1.

Have a star. ^^
Ana_Coppola
cool and star~~
orioncomet
:)
DeathxShinigami
Some random, irc modding stuff...Minor fixes, hardly noticible ingame lol.
Azure_Kite
Good maps. The only thing I really picked up on was that the slider at 01:57:214 (8) on Insane wasn't snapped to the previous one.

Apart from needing an Easier diff, I like it. Starred
Dusty
It's not really a Hard- anymore (agh, how did that happen? :|), could you please rename it to just a regular "Dusty's Hard"?

EDIT: Mod post now?

[Easy]
00:17:038 (1) - Maybe move it over here, on the other side of 00:13:942 (1)?

[Easy, Insane]
Set preview points. Change Hard's, too, if it isn't the same.

[Insane]
00:45:214 (1,2,3,4) - now that the spinner got moved up, you can move beats that are supposed to be centered up 2 grids.
Shinde
Set preview time on Easy and Insane. (35272 used in Hard)

Dusty's Hard
Go through AIMod and fix the spacing. Ex. 00:15:296 (1,2) - VS 00:15:683 (3,4) - Spacing is different and incorrect. Fix the small errors. D-Space with Grid off when doing patterns like 00:15:296 (1,2,3,4,5,6,7,8,9) - etc.
Another example of spacing. 00:42:129 (4,5) -

Insane
00:12:587 (2) - Down one? All the previous combo patterns had the note there I think.
00:40:071 (1,2,3) - Up
00:45:214 (1,2,3,4) - ^
00:57:214 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6) - Add some hitsounds somewhere.
In general needs more hitsounds imo. There are a couple of 10-15 second stretches with none whatsoever.

That's all, looks good. Star.

Oh and strager pointed out the title should be Raison d'être. Also you can remove Zektbach as a tag since it's in the song title. Capitalize the B in beatmania since I'm a nazi. Also you could add the video. http://www.youtube.com/watch?v=a2GAuWR77RY

Song seems to warrant a SB, the video's okay I guess. It's in High Res if you go that route which is good.
Breeze
Only RED part is what I think you should fix, others are just suggestions

[General]
  1. Please delete osb.file since it's useless
  2. Set a Preview postion to all difficulties
[Easy]
  1. This one should be normal IMO
  2. 00:32:526 (T) - BPM 87.2, maybe, I'm not sure
[Dusty's Hard]
  1. 00:32:526 (T) - BPM 87.2, maybe, I'm not sure
[Insane]
  1. 00:32:526 (T) - BPM 87.2, maybe, I'm not sure
Timing need more check, other than that are all good
star
SteRRuM
1st offset: 1 560
Rest is good (timing)
Dusty
symmetry issues, some spacing fixes

Download: Zektbach - Raison d'etre (ouranhshc) [Dusty's Hard].osu
Cyril Scarlet
+STAR ^^
Beuchi
Hi hi :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~All Diffs~
- Remove "Zektbach" from Tags, it's already on Artist.
- Disable Countdown.

~Easy~
- I'm not sure on how allowed are slider velocity changes on easiest diffs... but meh...

01:06:819 (1) - Delete New Combo.
01:20:534 (3,4) - Centre properly between (1,2). Also, stack the endpoint of (4) with the endpoint of (3).
01:23:276 (3,4) - ^
01:26:019 (3,4) - ^

~Dusty's Hard~
No Problems, Good job!! :P

~Insane~
- Decrease Overall Difficulty a bit?

00:36:648 (7) - New Combo.
00:41:791 (7) - ^

Just that. Dusty's diff is aaawesome. Insane it's really cool too, but a bit too overmapped at the end with all those streams imo. Good Job <3 *star*
0_o
Easy
01:20:530 (3,4) [and similar] - Make these endpoints end on the same spot for prettyness reasons.

Dusty's
00:36:387 (2) - Make this further away, the spacing made me think it was closer on the timeline.
01:22:244 (6) - New combo?

Insane
You'll probably turn off a lot of players with OD 9, but apparently the pros are fine with it so w/e.

I'll pubble after your response.
Shinxyn
Hmm.... timing seems fine..
Add half a second or a second of lead-in?

Easy- not too sure about calling it easy, but whatever, good enough
01:52:072 (1) - fix timing panel so spinner doesn't make the sound at the end

Dusty's- don't like the whistle sliderslides at the start
00:37:501 (2,1) - the spacing was kinda misleading, but that's just me
00:42:987 (5,1) - ^
Nothing really, just not that easy to follow vocal >:

Insane- no, I don't think this map deserves overall diff 9~!!! it WILL be hated >_<
... lots of odd hitsound gaps (where you could add more whistles/finishes) and the arrangement isn't as good as your Hard diffs would look, I don't wanna point it out, look around yourself
The slower parts (.5x sections) could use less or quieter hitsounds
00:45:215 (1,2,3,4) - might as well move this to center?
01:21:044 (8,9) - eh? awkward jump imo
01:23:787 (8,9) - ^
01:30:130 (1) - everything stream beyond this: I'd say is overmapped.
My biggest concern is the overall diff, doesn't match the song or map.
My second biggest concern is the ending streams... it was a fair Insane still the overmapped part starts, then it just kinda stupid... ;-;

If you really wanna keep that Insane.... um... I guess...make it a bit more fair, or.... increase your mapset (add more diffs that would make Insane less outrageous..?)
x_x
Dusty
no kudosu

00:32:351 - I think the BPM here is 87.5?

anyways, update with faceman and shinxyn's comments and I think one or two things I caught from spectating shinxyn

Download: Zektbach - Raison d'etre (ouranhshc) [Dusty's Hard].osu
H1ko
streams <3333
Aenna
Delete .osb and full submit.

[Easy]

00:09:301 (1) - move 1 grid to the right?(Lv3)
00:36:301 (3) - move 1 grid to the down?(Lv3)
00:51:387 (3) - move 1 grid to the up?(Lv3)
01:47:958 (3) - move 1 grid to the left?(Lv3)

[Dusty's Hard]

00:59:959 (3) - New combo
01:20:015 (1,2,3) - Spacing
01:28:587 (3) - ^

[Insane]

Good

star~
Dusty
saymun
Nothing really wrong with it, so im gonna nazi x]

Easy:
00:13:947 (1) - i dont think it needs new combo but meh (if you choose to get rid of new combo, align it with 2,3..then fix up the other reverse flip cirno at 00:17:043)
00:20:140 (1,1,1,1,1) - lols so many new combo (look below)
00:21:689 (1) - no new combo
00:24:785 (1) - no new combo
00:26:334 (1) - no new combo
01:46:587 (1) - align with 01:45:901 (4)
02:00:987 (4) - i think it would be better if this aligned with the slider start of 3 (you did it with the first 2)
02:03:730 (4) - ^^

Dusty's Hard:
overall spacing seems weird to me
01:42:473 (1) - no new combo
01:45:215 (1) - no new combo
01:46:244 (4) - think it would be better to put it at the bottom (finish off the circle)

Insane:
00:30:205 (5) - 1 grid down
01:22:587 (3) - new combo?

weee Star~
Fuuko
Fuuko's mod DEKIMASHITA! <33'

Easy:

00:13:947 (1) - Remove new combo.
I really really don't see any other things, so yeah, star.
Shulin
General:

-- Make the second offset 32,527.
-- Remove Zektbach from tags.

Easy:

00:26:334 (3) - New combo.
01:11:615 (2,3) - I think these notes might confuse easy player idk, you could always throw in an extra return on 01:08:187 (1) -
01:12:301 (3) - Remove that finish imo, this is a quiet section.
01:17:101 (2,3) - Same about these notes.
01:17:787 (3) - Same about the finish.
01:23:958 (4) - Move to the right a bit more so it overlaps like 01:20:530 (3,4) -
01:31:501 (3) - Remove finish?
01:32:872 (5) - ^
01:35:615 (1) - You could use a "normal" beat here (custom hitsound would work well also)
01:36:987 (3) - ^
01:38:358 (5) - ^
01:39:044 (6) - ^ Though you should add finish if your following your previous finish pattern.

You place finishes in some weird places :o

Dusty's Hard:

Nice.

Hard:

Just skimmed this because you told me to skip it (it was awesome btw), one thing I noticed while playing though.

00:32:531 (1,2,3,4,5) - These silent beats are really annoying! Put some volume please... ;_;

Insane:

00:17:043 (1) - Finish.
00:29:430 (1) - ^
01:32:015 (5,1) - Wtf jump.
01:32:701 (5,1) - ^

Well yeah the hitsounds need work, especially on the streams, but I can't really be bothered making a huge post :P

Nice maps, liked it a lot (even if Insane was overmapped XD)
~ Star.
Jinxy
:D
Xgor
I did this in like 2 hours :P
Download: Zektbach - Raison d'etre (ouranhshc) [Xgor's Normal].osu
3 stars but don't get fooled, it's has some tricks in it's sleeve
I had to raise the slider tick rate because else it would almost give the same score as Easy..
Armin
finished D:

Please add these custom hitsounds in the folder of the song:
http://up.ppy.sh/files/soft-hitclap2.wav
http://up.ppy.sh/files/soft-slidertick2.wav

and add also Xgor and Armin in the tags ~~

Download: Zektbach - Raison d'etre (ouranhshc) [Armin's Hard].osu
simplistiC
[Easy]
00:32:527 - You can just set this to 0.5x BPM
01:20:530 (3,4) - Stack the end points?
01:26:015 (3,4) - ^
02:04:415 (1) - Just a suggestion. Maybe make it fade instead of silencing the whole spinner completely?

[Xgor's Normal]
00:27:882 (4,5) - Make this a flip of 00:26:334 (1,2)? Then place the 6 in the middle or something.
00:32:527 - Doesn't need to be a new timing point...?
01:07:844 (4,1) - Move 1 grid to the left.
01:53:444 (1,2,3,4,1,2,3,4) - I find these 2x sliders to be unnecessary...
02:04:158 - Unneeded timing point...

[Dusty's Hard]
Fine.

[Insane]
00:32:527 - Doesn't need to be a new timing point...?
02:04:415 (1) - Just a suggestion. Maybe make it fade instead of silencing the whole spinner completely?

[Armin's Hard]
02:04:415 (1) - Just a suggestion. Maybe make it fade instead of silencing the whole spinner completely?

[Hard]
00:12:398 (1,2) - Move 1 grid up?
00:32:527 - You can just set this to 0.5x BPM
00:33:559 (3) - Move 2 grids right?
02:04:415 (1) - Just a suggestion. Maybe make it fade instead of silencing the whole spinner completely?

Nice map...star~ :3
Shohei Ohtani
Easy:
Yay

Normal:
00:40:758 (1) - Add finish
00:57:215 (1) - Remove finish on end of slider
00:58:587 (3) - ^
01:02:701 (3) - ^
01:04:073 (5) - ^

Dusty:
00:53:101 (1) - Remove new combo
00:57:215 (1) - Add clap on end of slider
00:58:587 (2) - ^

Insane:
Why is this easier than both hard modes in terms of star ranking? .-.

Armin:
~

Hard:
00:29:430 (1) - Add finish
00:32:531 (1) - ^

also orz http://osu.ppy.sh/ss/5624 (It's my skin's fault, not yours :D)
Dusty

CDFA wrote:

Dusty:
00:53:101 (1) - Remove new combo
00:57:215 (1) - Add clap on end of slider
00:58:587 (2) - ^
Removed new combo also on 00:47:615 (1)

Download: Zektbach - Raison d'etre (ouranhshc) [Dusty's Hard].osu
Sushi
[Xgor's]
01:30:473 (1,3) - symetry
01:33:901 (2,4) - ^

[Insane]
from 01:56:187 (1) to 02:02:015 (5) - I feel a lack of hitsounds

[Hard]
Why does it have more stars than Insane?
00:35:615 (1,3) - Symetry
00:36:644 (1,7) - ^
00:40:758 (1,3) - ^
00:41:787 (1,7) - ^
Armin
[Armin's Hard]

01:24:644 (3) - Fix the spacing here (a little down)

and yes, this should be an Insane D:
Xgor

simplistiC wrote:

[Xgor's Normal]
00:27:882 (4,5) - Make this a flip of 00:26:334 (1,2)? Then place the 6 in the middle or something.Umm what? no....
00:32:527 - Doesn't need to be a new timing point...?It's in the other difficulites
01:07:844 (4,1) - Move 1 grid to the left.Done
01:53:444 (1,2,3,4,1,2,3,4) - I find these 2x sliders to be unnecessary...I like them :3
02:04:158 - Unneeded timing point...It's used, what are you talking about?

CDFA wrote:

Normal:
00:40:758 (1) - Add finishOk
00:57:215 (1) - Remove finish on end of sliderI like my finish usage here :<
00:58:587 (3) - ^
01:02:701 (3) - ^
01:04:073 (5) - ^
Download: Zektbach - Raison d'etre (ouranhshc) [Xgor's Normal].osu
eXseeD
Zektbach is god!!!

Nice maps!star~
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • Delete the .osb file, then "full submission"
FurukawaPan
The timing sounds better with -6 from current offset. Please adjust. Also, not entirely sure of necessity of 2nd section.

The parts I might have done differently are discussed below.These are all suggestions:

[Insane]
00:20:914 (5) - nasty the way this is still covered by the fading previous notes.
01:43:244 (10,11,12,13,14,15) - Zig-zag streams feel analagous to just making really tiny hitcircles down a straight line. I would avoid these.
How does this feel with overall difficulty raised +1? I think it might make this map more readable while making it feel more hectic at the same time.

[Hard]
00:46:244 (1) - Overlap directly over previous up (1) slider, hides it due to previous slider fading.
01:59:444 (4,8) - tricky overlap.
otherwise the general flow of this is very good.
Doomsday
Yo

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these.

  1. For the first timing section, Offset: 1,556 (not very different from yours. This is just what I got).
  2. "The Epic of Zektbach" doesn't really need to be in the tags ._.. I'd remove it personally
  3. I don't mind that there are 6 difficulties, but 4 hards/insanes and 2 Normals/easies/ is a little much. I would remove a couple of the hards/insanes, or at least 1 of them.
[EASY]

looks good

[XGOR'S NORMAL]

Not keen on the jumps in here, but I've never liked jumps like these in a Normal diff anyway, so I guess thats just me.

[DUSTY'S HARD]

'tis fine

[INSANE]

Overall Difficulty at 9? bloody crazy, but fun.

[ARMIN'S INSANE]

This has a different stack leniency to the rest of the difficulties. AFAIK, they should all be the same.

Good good

[HARD] hmm. why does this have 5 stars while Insane only has 4.92?

apart from the weird way the stars worked out, looks good

Very nice mapset. The only issue I have is the difficulty spread, really (and the tags)

Starred
Topic Starter
ouranhshc

Doomsday93 wrote:

Yo

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these.

  1. For the first timing section, Offset: 1,556 (not very different from yours. This is just what I got).
  2. "The Epic of Zektbach" doesn't really need to be in the tags ._.. I'd remove it personally
  3. I don't mind that there are 6 difficulties, but 4 hards/insanes and 2 Normals/easies/ is a little much. I would remove a couple of the hards/insanes, or at least 1 of them.
[EASY]

looks good

[XGOR'S NORMAL]

Not keen on the jumps in here, but I've never liked jumps like these in a Normal diff anyway, so I guess thats just me.

[DUSTY'S HARD]

'tis fine

[INSANE]

Overall Difficulty at 9? bloody crazy, but fun.

[ARMIN'S INSANE]

This has a different stack leniency to the rest of the difficulties. AFAIK, they should all be the same.They all do not have to be the same

Good good

[HARD] hmm. why does this have 5 stars while Insane only has 4.92?

apart from the weird way the stars worked out, looks good

Very nice mapset. The only issue I have is the difficulty spread, really (and the tags)

Starred
Fixed, but im keeping all the diffs.
blissfulyoshi
Sorry for the very late mod.

Easy:
Combo mod:
00:42:130 (1) - remove new combo to make the combo 8 whole notes long like the surrounding combos (you need to do the next mod also to make the combo 8 whole notes long)
00:43:501 (4,1) - remove 1's new combo and add a new combo to 4 for the reason stated above

Timing section mod:
01:41:100 - since this timing section changes the hitsound type, move it a quarter note backward

Xgor's Normal:
Normal mod:
the jumps between the ending sliders were probably not of normal level (Ex: 01:57:558 (4,1) and 02:01:673 (3,4))

Dusty's Hard:
Combo mod:
00:42:130 (4) - add a new combo here to be consistent with 00:36:644 (1)

Insane:
Combo mod:
00:58:587 (7) - new combo to make this combo shorter (the combos around it seem to be about 4 whole notes long, so it is probably good to make all the combos 4 combos long unless you are following some other pattern)

Armin's Insane:
Timing section mod:
01:29:443 - unneeded timing section, please remove
01:38:358 - to make sure the custom clap on this note is heard correctly, move the timing section a quarter note back

Hard: (Why does this diff have a higher star value than every other diff?)
Also, why is this worth so much, there is virtually no point in playing Armin's Insane because hard is easier and worth far more. (unless you were intending armin's diff to be short)

Timing section mod:
00:57:214 - unneeded timing section, please remove
01:41:100 - same as Easy

=================================
Nice map. I am sort of wondering about the score distribution of the maps. I really think a diff should be cut because of the current scoring issue. I'll leave that decision up to you though. Star.
Dusty
Topic Starter
ouranhshc
is this rankable?
Doomsday
In my eyes, yeah. i'm just wary about pubbling because of the difficulty spread. I mean, they've already unranked maps over it (a.k.a Evans)

Then again, that was a more extreme case I guess. I'm 50/50 at the moment
Hanyuu
good job to ruin your insane with all this modding. it is never as good as you wanted it to. where got the stream now ??????? a slider!!
Topic Starter
ouranhshc
wait, wut?
it doesn't help asking BATs either.

If i remove a diff, it creates a Gap between the diffs. and i don't think BATs are going to look at it and will automatically say NO because its

E N H I I I . especially when one of those "I" is a borderline hard/insane. How am i supposed to know whats rankable if all i get is "Read the topic"

I guess ill keep adding sliders on "Hard"
Doomsday

ouranhshc wrote:

I guess ill keep adding sliders on "Hard"
I wouldn't recommend it personally. Besides, I was gonna come and recheck for a pubble anyway, since the spread isn't as lopsided as I thought at first. You'll have to hang on for that though. its nearly 4:00 am here. orz
James2250
*was asked to look at this so here I am :P*
normally I would say E N H I I I is ok but difficulty restrictions are getting tight at the moment

your hard makes no sense compared to the star ratings of insane and the points etc
I would almost want to say delete your hard as you already have a hard and 2 insanes but I have a feeling you will not do that
anyway 4.95 is just way too high for a hard , either redo major parts of it so it has more of the difficulty of Dusty's map (below 4.5 stars) or remove this difficulty

of course you can always keep it the way it is and argue the point with BAT's but I wouldn't recommend that
(doomsday if you disagree with this then by all means pubble)
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