Almost wrote:
I've played a lot of HR back in the day
Yeah, okay, see, you don't have a single HR rank above 190pp, and the only remotely difficult HR play in your top ranks is on
this. You basically never even played HR, and your understanding of osu!'s skill breakdown is so off-base it's making me cry.
Here's all you need to know: in osu! you get better at things by doing them, period. You build things from the ground up one step at a time, whether that thing is speed, density interpretation, reading speed, aim consistency, finger control, etc., and you build them up in the environment you plan to use them, because if you build them up in some other environment, like training aim at low OD or training density interpretation at low AR, there
will be an adjustment period when you attempt to bring those skills into the correct environment. What is the correct environment? The one the current meta favors. You can claim to not care about the current meta, but the fact of the matter is that the current meta is the context in which skill development must necessarily occur, and the current meta is high AR.
Density interpretation is just one aspect of reading, and the amount that's necessary is dictated by the meta. Sure, you can reach this amount by practicing EZ, and chances are you'll reach this amount pretty quickly playing EZ because EZ is extremely heavy on density interpretation, but while you might reach the necessary level of density interpretation more quickly than normal this way it won't save you time in the long run. Why? Because you had to get accustomed to playing EZ before it started to benefit you, and the process of getting accustomed to EZ took time, time that you could have put towards the many other aspects of gameplay the meta necessitates. After that the process of training with EZ also took time away from those other aspects. And once all that training is done it'll take
more time for you to adjust back to nomod or HR or DT or whatever and put that training to use. And while this process is most noticeable and most detrimental if you do it in one large chunk of time, it's still detrimental if you split the time evenly between EZ training and normal play.
Keep in mind that all of this can be applied to
any training activity that deviates from standard play, not just EZ.
The good news is that there's a way to avoid all this lost time and train all the aspects prioritized by the current meta synergistically, maximizing your return on time and effort. How, you ask? By
playing into the current meta. How do you play into the current meta? By downloading as many maps as you can and playing all the maps near your skill level. If you do this properly there'll almost never be any need to work on skills specifically because you'll be practicing all of them to the necessary degree all of the time.
How do I know this? Partly because it's allowed me and lots of other players like me to reach really high ranks without really high playcounts, but mainly because it's
common fucking sense.Stop looking for shortcuts and go play the game.