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Annabel - Tenohira no Rakuen

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LirsRosso
star
DeadAlready
:O
Meiri
Hi xierbaliti :D

Sorry For The Late Mod ~.~

Anyway, Here Is My Mod :D

AngelHoney
Too Long ! But If You Want, Tomorrow I'll Give Full Mod
Because, There Is Still Many HitSound Use

Okay ? Star First ^^
Dotsu
~STAR~
Alace
omg AHO diff!!!!
swish
こんにゃく ._.
Aakiha
喜儿 GJ!
eveless
快rank
yut_old
:)
KanbeKotori
Topic Starter
xierbaliti
ok uploaded. and back to Pending ;)
Magicphoenix
! >w<
Cool song hoho~
Komeiji Yuki
:3
_Kiva
この青空に約束大爱
Colin Hou
[General]:
  1. tags: AHO
  2. lean-in: 2s 应该就足够了
[Rakuen]:
  1. stack leniency+2 否则一小节长slider后的notes会各种奇怪的形式叠在一起
  2. 03:16:408 (5) - 加个reverse? 03:16:408 (5,1) 这里感觉里这么近有点怪怪的...
[Kotori's Hard]:
  1. 01:31:114 (1) - 加note 然后spinner后移 打起来会好一点
  2. AR好蛋疼 +1吧 ...
  3. 02:25:628 (1,2,3) - 不要叠一起会好一点
  4. 03:39:740 (1) - 加鼓声. 末尾音量自然要改动
  5. 04:39:349 (1) - 加note+finish spinner后移
[Relaxing]:
  1. stack leniency +1 能省点麻烦就省点好了...
  2. AR OD -1 平均一下分配 而且会好读很多
  3. 00:40:918 (T) - 这条红线换inherited 00:00:134的BPM直接153然后接x0.5 secion.红线绿线叠一起我还是建议红线前移4小节...
  4. slidertickrate = 0.5 (Pokie有提到过静音slidertick/sliderslide不能一起用 我也不清楚 [stress])
  5. 02:07:486 (T) - 音量变化很惊人... 到75吧
  6. 02:52:682 ~ 03:02:094 这一段还是保持第三白线clap 其余whistle点缀会比较好 02:53:467这一点可以用SB Clap修饰一下
    Sample,,0,"soft-hitclap.wav",80
  7. 上面那一堆扔到.osu文件中[Events]的//Storyboard Sound Samples下 (其实只要扔Events里就行)
[AngelHoney]:
  1. stack leniency +1 能省点麻烦就省点好了...
  2. 整体音量比其他难度偏低不少
  3. 03:42:879 (5) - new combo?
  4. slidertick其实很适合这个难度的
很舒心的曲子~ 改好了说下 ^^/
Topic Starter
xierbaliti
暂时改了我自己的2个难度

明天需要一次完整上传 基本是无声tick的删除和comboburst的增加 :D

还有那code不太对吧._.
Colin Hou
Sample,173467,0,"soft-hitclap.wav",80

忘记时间点了 +_+
KanbeKotori
[Kotori's Hard]:
01:31:114 (1) - 加note 然后spinner后移 打起来会好一点
AR好蛋疼 +1吧 ...
02:25:628 (1,2,3) - 不要叠一起会好一点
03:39:740 (1) - 加鼓声. 末尾音量自然要改动
04:39:349 (1) - 加note+finish spinner后移

都改了 :O

Download: Annabel - Tenohira no Rakuen (xierbaliti) [Kotori's Hard].osu
AngelHoney
Shinki
star :)
macttt
青空大爱~
Topic Starter
xierbaliti
all fixed.
JauiPlaY
不來一發嗎.
Colin Hou
10 months old map wow
Topic Starter
xierbaliti
眼泪为什么不由自主地流下来 …

谢谢各位的星. mod. 还有科林的bubble
谢谢<(_ _)>
Topic Starter
xierbaliti
thanks for ruru's comboburst~

uploaded.
Colin Hou
Fixed
HakuNoKaemi
You HAVE to do this
You should do this
You Could do this
Dependence from the suggestion before
[*]change other similiar things
[AngelHoney]
rename to AngelHoney's Easy ?
[*]00:54:251 (2,3) - this pattern felt stange... You can :
- Simply Add Hit Circle in 00:55:035 (x)
- Use one repeating 2/1 Slider(Arch/S) ( 00:54:251 (Start) - 00:55:035 (1st repeat) - 00:55:820 (End) )
- Use one Circular 4/1 Slider starting from 00:54:251 to 00:55:820
(remember to change the other similiar parts)

[Relaxing]
God quality mapping :D

[Kotori's Hard]
it's really intuitive and followable :D

[Gakuen]
03:08:761 (1,2) - Feel unreadable q.q, please move (2) Slider at the right/left of the (1)
03:13:663 (4,5,6,7,8,9) - i don't like this type of hit circle positioning, it's hard to read+confusive

Starred
kiddly

HakuNoKaemi wrote:

You HAVE to do this
You should do this
You Could do this
Dependence from the suggestion before
[*]change other similiar things
[AngelHoney]
rename to AngelHoney's Easy ?
[*]00:54:251 (2,3) - this pattern felt stange... You can :
- Simply Add Hit Circle in 00:55:035 (x)
- Use one repeating 2/1 Slider(Arch/S) ( 00:54:251 (Start) - 00:55:035 (1st repeat) - 00:55:820 (End) )
- Use one Circular 4/1 Slider starting from 00:54:251 to 00:55:820
(remember to change the other similiar parts)

[Relaxing]
God quality mapping :D

[Kotori's Hard]
it's really intuitive and followable :D

[Gakuen]
03:08:761 (1,2) - Feel unreadable q.q, please move (2) Slider at the right/left of the (1)
sorry but no.example:http://osu.ppy.sh/s/3302 :)
03:13:663 (4,5,6,7,8,9) - i don't like this type of hit circle positioning, it's hard to read+confusive
I think it's widely used in many maps so players won't feel confused.

Starred
Topic Starter
xierbaliti
so no change. thanks for modding anyway.
HakuNoKaemi
--03:08:761 (1,2) - Feel unreadable q.q, please move (2) Slider at the right/left of the (1)
-sorry but no.example:http://osu.ppy.sh/s/3302 :)
That map was ranked some years ago (2008) plus it's APPROVED.... more recent and ranked example?
at least make them correctly stacked ... ( (1) start it's not correctly stacked on (2) in prewiev ) Screenshot
--03:13:663 (4,5,6,7,8,9) - i don't like this type of hit circle positioning, it's hard to read+confusive
-I think it's widely used in many maps so players won't feel confused.
that was only personal... but some recent and ranked example?
Topic Starter
xierbaliti
ok let‘s see this one http://osu.ppy.sh/s/22715

03:07:425 (1,1,1)

;)
HakuNoKaemi
ok, with that it is just a suggestion,
please move it at right of (1) or correctly stack it (it is stacked uncorrectly as you see here) to obtain a better graphic effect ( or just lower the stack leniency by 1 )
Topic Starter
xierbaliti
thanks for point this, but i think it's fine. >.<
Andrea
[Overall]

Can you explain me what's for the file "comboburst.png" ? I think it's useless.

[Difficulties]

[Rakuen]

Score is a bit too high, can you do something for reduce it please?


Wonderful. Please take care of these 2 fixes and I'll gladly rank this.
Topic Starter
xierbaliti
thank you Andrea :3

all fixed~
Hakosaki Chisa
OK.
Andrea
Yeah, that's what I mean! :3

Ranked~
eveless
:3
FutakiKanata
:? 约定之日
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