forum

Silent Siren - Koi Yuki

posted
Total Posts
160
Topic Starter
Gaia
This beatmap was submitted using in-game submission on Friday, December 19, 2014 at 3:41:27 PM

Artist: Silent Siren
Title: Koi Yuki
Tags: Knotts Kibbleru Kinshara Snow in Love short ver. cut version サイレント サイレン
BPM: 110
Filesize: 4207kb
Play Time: 01:50
Difficulties Available:
  1. Hard (2.52 stars, 231 notes)
  2. Kibbleru's Insane (3.14 stars, 263 notes)
  3. Kinshara's Easy (1.31 stars, 95 notes)
  4. Knotts' Normal (1.66 stars, 167 notes)
  5. Melting (3.22 stars, 271 notes)
Download: Silent Siren - Koi Yuki
Information: Scores/Beatmap Listing
---------------
~ Happy Holidays! ~

Koi Yuki feat. Kinshara, Knotts & Kibbleru

PV : http://www.youtube.com/watch?v=O1Ei8yKYoW4

Thanks!!
Ringating for new mp3~
Tari for checking metadata~
pishibat for timing!~
Aka & Garven for Bub/Re-Bub
Konei for Qualify!

and also Zero__wind and Rakuen :3
Knotts
First :3

incoming sht normal
Kinshara

Knotts wrote:

First :3

incoming sht normal
incoming hot easy
Topic Starter
Gaia
hot ez sht nm where >:
Knotts
NcrzX
Knoot's Normal :
00:15:624(4) weird slider :v , I think .. better use spinner
00:49:711(1) weird slider too :v
01:04:711(1) ^
01:50:179 add spinner end

Hard :
00:15:624(1) Use Slider.. or spinner
01:13:851(1) , 01:14:320(1) 01:14:789(1) I think, better not to close as the distance
01:15:140 fill the circle or slider there
01:47:836(1) weird slider :v
01:50:062 add spinner end

Melting :
00:06:406(4) end of slider slightly be changed
00:15:624(1) Use Slider.. or spinner
01:08:461(1) i think ctrl + g ,because slightly bit farther the distance
01:13:851(1) , 01:14:320(1) 01:14:789(1) I think, better not to close as the distance ,same as Hard diff
01:45:961(1) you can change it be slider
01:50:062 add spinner end

sorry if not much help ..
Topic Starter
Gaia

NcrzX wrote:

Hard :
00:15:624(1) Use Slider.. or spinner not my intentions here
01:13:851(1) , 01:14:320(1) 01:14:789(1) I think, better not to close as the distance it's fine as is, i like the antijump
01:15:140 fill the circle or slider there nah no need
01:47:836(1) weird slider :v s: slight adjustment
01:50:062 add spinner end doesnt fit imo

Melting :
00:06:406(4) end of slider slightly be changed how so?
00:15:624(1) Use Slider.. or spinner
01:08:461(1) i think ctrl + g ,because slightly bit farther the distance then it's too close, it's a jump so meh
01:13:851(1) , 01:14:320(1) 01:14:789(1) I think, better not to close as the distance ,same as Hard diff
01:45:961(1) you can change it be slider
01:50:062 add spinner end

rest is same as hard
sorry if not much help ..
thanks for checking
Knotts

NcrzX wrote:

Knoot's Normal :
00:15:624(4) weird slider :v , I think .. better use spinner Doesn't really seem weird to me, and spinner doesn't really fit
00:49:711(1) weird slider too :v ^
01:04:711(1) ^ ^
01:50:179 add spinner end Spinner doesn't fit here because the vocals continue :3
No changes, but thanks for the mod
Kinshara
I should probably start mapping this...
Ringating
mp3 (and possible bg things you didn't ask for) from pm

I couldn't find any better quality versions available around the web, so I instead took the HD version of that youtube video (audio quality is best on the higher quality videos) and directly ripped the raw 194ish kbps aac from it. I used that to make an mp3 that has a more appealing (imo) fade out at the end. Here is the mp3.

thing you didn't ask for
your bg is already good for a 4:3 bg, but this data that is probably unreliable due to its tiny sample size shows that 16:9 is the more preferred osu aspect ratio (it is basically the modern standard, after all). So, I made this image that letterboxes so that 16:9 players still see the whole original image, and 4:3 players still see what they see with your current bg.

also, that image won't change the thumbnail for the map either (since the letterboxed bit will just be cropped off).

I understand if you don't want to use it though
also regarding timing you mentioned, I'm pretty crap at timing things (I can't even get an offset correct) so I suggest you ask pishi

no kudosu
Topic Starter
Gaia
ahhh thanks so much for the mp3 C:
as for the bg, cool i'll take it :3 though it did spark an idea in me so i might play around with my original bg a bit and maybe i'll come up with something myself

oh and that poll i voted this morning haha (i chose 16:9 even tho my bg is 4:3 cuz i thought it looked better like this when cropped :p otherwise i like my 1366x768 dimensions)

thanks a ton again!!



now i just need timing...
pls pishi halp me too orz
Rizen
Ok first off, I have to say that this is probably one of the best pending maps I have ever seen (bar the timing)

SPOILER
[General]
  1. Add Knott as a tag to the mapset. This says so
  2. Timing: I got an offset of 18264 instead of 18312 for the 128BPM Timing point. Double check timing?
[Knott's Normal]
  1. You have a few things in AiMod you should check up on
[Hard]
  1. 01:44:327 (1) - Either Blanket the slider or make sure both ends of the slider are the same distance from the circle 2 same combo
[Melting]
  1. Widescreen Support is unchecked but other diffs have this checked
  2. Check AiMod for the unsnapped object
Summary: Just touch up on the timing and it's all sweet :3

Have a Kudosu
Knotts

[ Rizen ] wrote:

[Knott's Normal]
  1. You have a few things in AiMod you should check up on All I see is this one DS error even though there isn't a problem at the time it gives me :3
I'll let Gaia do the other shiz. Didn't change anything
Topic Starter
Gaia

[ Rizen ] wrote:

Ok first off, I have to say that this is probably one of the best pending maps I have ever seen (bar the timing)

SPOILER
[General]
  1. Add Knott as a tag to the mapset. This says so oops forgot lol
  2. Timing: I got an offset of 18264 instead of 18312 for the 128BPM Timing point. Double check timing? yeah hopefully that'll happen in the near future
[Knott's Normal]
  1. You have a few things in AiMod you should check up on actually i checked this too and there were no problems so i think u gotta re dl or something
[Hard]
  1. 01:44:327 (1) - Either Blanket the slider or make sure both ends of the slider are the same distance from the circle 2 same combo ok
[Melting]
  1. Widescreen Support is unchecked but other diffs have this checked uhh i actually forgot to remove on the other diffs so its all removed now lol
  2. Check AiMod for the unsnapped object same as normal
Summary: Just touch up on the timing and it's all sweet :3

Have a Kudosu
cool stuffs, thanks for the check and star!
guineaQ
I'm here to eat your limbs

[Knott's Normal]
Check AImod ples

00:01:974 (2) - whistle
00:04:701 (1) - the fk put whistle at reverse end
00:06:883 (3) - ffs put whistle at the reverse itself
00:07:701 (4) - i think u should put whistle at end as well
00:09:065 (1) - son put whistle at reverse or i eat your head as well (and end as well)
00:16:100 (4) - tbh i like this slider but ppl might qq that the slider path is not entirely visible, so think about that
00:29:562 (1,2,3) - hitsounds are missing here, change the audio set to soft 3 and put whistles at every white tick ffs
00:35:187 - i think you missed VERY stronk beat here
00:50:187 (1) - slider art ftw, but i think u should try to put red joint at the slider tick
00:57:687 - stronk beat here again as well (u pls the consistency sama)
01:07:062 (4) - slider beginning has a clap that is so wrong in my ears

only hitsound issues right off the bat

[Hardu]
00:01:156 (1,2,3) - i think you can try thix
00:19:718 (5) - err the clap sounds off for somewhat reason here, maybe editor bug on my side
00:23:468 (4) - annnnd here as well
00:29:562 (1,1) - this nc spam though
00:30:968 (1) - you think this is funneh what are you mapping the slider end to
01:00:030 (2) - oooo better curve this
01:23:468 (4) - u did not blanket perfectly, i am disappointed
01:25:812 (1) - rawr curve thix
01:28:390 (2) - lolo why didn't u make double blanket with (3)
01:38:468 (4,1) - I think it would have flowed better if you swapped 4 and 1 around, but if you do you will have to rearrange B)
01:45:030 (2,3,4,5,6,7) - mmmm I don't see why u make jump here
01:48:312 (1) - babe lemme kiss you
some minor issues with aesthetics but nothing biggy

[Melting]
00:01:156 (1,2,3) - same as hard
00:05:791 (4) - OOOOOOO PRETTY have you considered making the slider path blanket it's own beginning circle
00:09:609 (3,4) - nuuu why kibbleru style
00:19:718 (5) - god why does clap sound so off here
00:23:468 (5) - err im having same issue with hard here, the clap doesn't sound right for me, need check with other people whether its just me
00:38:468 (4) - tiny thing but you can try to curve it towards the left to give some general direction where the next pattern is gonna be at
00:52:062 (1,2,3,4) - really wtf is this supposed to be, looks like somebody squashed a star cookie
01:05:187 (1) - ehh i dont really like how its flowing here, maybe curve it the other way?
01:48:312 (1) - kopy pasta
tsk why i no find much at insane level diffs idk

Final words:
Recheck timing, hitsound, object snap and timing node snap

30 minutes again wow

I might recheck more seriously later

EDIT: I ALMOST FKING FORGOT
NO KDS OR I EAT YOU AS WHOLE
Topic Starter
Gaia

guineaQ wrote:

I'm here to eat your limbs

[Hardu]
00:01:156 (1,2,3) - i think you can try thix not going for manual stacking here gg
00:19:718 (5) - err the clap sounds off for somewhat reason here, maybe editor bug on my side ill redo hitsound stuff after new timing
00:23:468 (4) - annnnd here as well
00:29:562 (1,1) - this nc spam though problem? -3-
00:30:968 (1) - you think this is funneh what are you mapping the slider end to oops, inherited was off from changing mp3, fixed
01:00:030 (2) - oooo better curve this eh ok slightly
01:23:468 (4) - u did not blanket perfectly, i am disappointed lol its soooo far apart ok fine
01:25:812 (1) - rawr curve thix naw
01:28:390 (2) - lolo why didn't u make double blanket with (3) wasnt really going for that but why not
01:38:468 (4,1) - I think it would have flowed better if you swapped 4 and 1 around, but if you do you will have to rearrange B) naah flows fine to me
01:45:030 (2,3,4,5,6,7) - mmmm I don't see why u make jump here the only jumps were at 01:45:499 (4,5,6) - and that's to emphasize the triple (drums)
01:48:312 (1) - babe lemme kiss you ty <3
some minor issues with aesthetics but nothing biggy

[Melting]
00:01:156 (1,2,3) - same as hard me too here, i only like manual stacking when it's 1/1 apart
00:05:791 (4) - OOOOOOO PRETTY have you considered making the slider path blanket it's own beginning circle its supposed to make a heart with 00:10:155 (4) - haha
00:09:609 (3,4) - nuuu why kibbleru style wot
00:19:718 (5) - god why does clap sound so off here all hitsounds ill check in the future
00:23:468 (5) - err im having same issue with hard here, the clap doesn't sound right for me, need check with other people whether its just me
00:38:468 (4) - tiny thing but you can try to curve it towards the left to give some general direction where the next pattern is gonna be at i moved the circle+sliders down if thats any better
00:52:062 (1,2,3,4) - really wtf is this supposed to be, looks like somebody squashed a star cookie not really supposed to be a star ahhhh but moved 5 a bit to the left
01:05:187 (1) - ehh i dont really like how its flowing here, maybe curve it the other way? then the flow following this would suck s:
01:48:312 (1) - kopy pasta nein it looks different kinda -3-
tsk why i no find much at insane level diffs idk

Final words:
Recheck timing, hitsound, object snap and timing node snap

30 minutes again wow

I might recheck more seriously later

EDIT: I ALMOST FKING FORGOT
NO KDS OR I EAT YOU AS WHOLE
eat me as whole

thanks bb<3
guineaQ
try reading the first letters only and get rekt

EDIT: fk im running out of things to eat\

On a serious note, would you mind if I mapped futsuu, muzu taiko diffs for you set?
me like dis song (after timing is more refined ofc)
Knotts

guineaQ wrote:

I'm here to eat your limbs

[Knott's Normal]
Check AImod ples Gaia pls my tags

00:01:974 (2) - whistle
00:04:701 (1) - the fk put whistle at reverse end
00:06:883 (3) - ffs put whistle at the reverse itself
00:07:701 (4) - i think u should put whistle at end as well
00:09:065 (1) - son put whistle at reverse or i eat your head as well (and end as well)
00:16:100 (4) - tbh i like this slider but ppl might qq that the slider path is not entirely visible, so think about that psh, it cant be that hard
00:29:562 (1,2,3) - hitsounds are missing here, change the audio set to soft 3 and put whistles at every white tick ffs
00:35:187 - i think you missed VERY stronk beat here yeah, but i wanted to simplify it and just follow the vocals cause y not
00:50:187 (1) - slider art ftw, but i think u should try to put red joint at the slider tick ehh, maybe i'll change later
00:57:687 - stronk beat here again as well (u pls the consistency sama) same as last time. i might consider changing it.. maybe...
01:07:062 (4) - slider beginning has a clap that is so wrong in my ears

only hitsound issues right off the bat
thx

Knotts' Normal
osu file format v13

[General]
AudioFilename: Snow in Love.mp3
AudioLeadIn: 0
PreviewTime: 75030
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Koi Yuki short ver.
TitleUnicode:恋い雪
Artist:Silent Siren
ArtistUnicode:Silent Siren
Creator:Gaia
Version:Knotts' Normal
Source:
Tags:Knotts Snow in Love サイレント サイレン
BeatmapID:538302
BeatmapSetID:231476

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Yuki.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1156,545.454545454546,4,2,3,50,1,0
2519,545.454545454546,4,2,3,50,1,0
13428,645.161290322581,4,2,3,45,1,0
14395,666.666666666667,4,2,3,40,1,0
15395,705.882352941176,4,2,3,35,1,0
16100,659.340659340659,4,2,3,30,1,0
18078,468.75,4,2,1,70,1,0
18312,468.75,4,2,1,70,1,0
29562,-100,4,2,3,60,0,0
31437,-100,4,2,4,60,0,0
31905,-100,4,2,5,40,0,0
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50890,-100,4,2,4,50,0,0
51827,-100,4,2,5,50,0,0
52765,-100,4,2,4,50,0,0
53702,-100,4,2,5,50,0,0
54640,-100,4,2,4,50,0,0
55577,-100,4,2,5,50,0,0
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70812,-100,4,2,5,50,0,0
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75265,-100,4,2,4,80,0,0
76437,-100,4,2,4,70,0,1
104327,-100,4,2,4,80,0,1
106437,-100,4,2,4,80,0,0
110187,-100,4,2,4,70,0,0


[Colours]
Combo1 : 243,56,84
Combo2 : 115,240,240
Combo3 : 252,133,249
Combo4 : 32,113,234

[HitObjects]
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351,44,36358,2,0,P|355:81|345:114,1,50,0|2,0:0|0:0,0:0:0:0:
329,137,36827,1,0,0:0:0:0:
329,137,37062,2,0,L|435:125,2,100,8|2|0,0:0|0:0|0:0,0:0:0:0:
242,187,38468,2,0,P|245:229|255:257,2,50,2|8|8,0:0|0:0|0:0,0:0:0:0:
196,97,39405,6,0,P|145:85|83:111,1,100,2|0,0:0|0:0,0:0:0:0:
44,181,40343,2,0,L|54:243,1,50,2|0,0:0|0:0,0:0:0:0:
84,268,40812,2,0,L|73:336,2,50,8|0|2,0:0|0:0|0:0,0:0:0:0:
165,210,41749,1,0,0:0:0:0:
165,210,41983,6,0,P|157:172|139:148,2,50,0|2|8,0:0|0:0|0:0,0:0:0:0:
238,278,42921,2,0,P|260:246|266:216,2,50,0|2|0,0:0|0:0|0:0,0:0:0:0:
150,325,43858,1,0,0:0:0:0:
150,325,44093,2,0,L|49:312,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
191,353,45265,2,0,P|234:345|256:334,1,50
288,255,45968,1,2,0:0:0:0:
288,255,46202,6,0,P|331:263|353:274,1,50,8|12,0:0|0:0,0:0:0:0:
412,330,46905,2,0,P|446:328|472:312,1,50,0|8,0:0|0:0,0:0:0:0:
485,278,47374,2,0,L|477:166,1,100,0|8,0:0|0:0,0:0:0:0:
446,139,48077,1,8,0:0:0:0:
446,139,48312,2,0,P|411:140|378:126,1,50,8|0,0:0|0:0,0:0:0:0:
328,63,49015,1,8,0:0:0:0:
250,126,49483,2,0,L|262:185,2,50,0|8|8,0:0|0:0|0:0,0:0:0:0:
217,87,50187,6,0,B|153:63|111:104|111:104|137:52,1,150,8|8,0:0|0:0,0:0:0:0:
37,28,51358,2,0,L|0:90,2,50,0|8|8,0:0|0:0|0:0,0:0:0:0:
87,32,52062,2,0,L|84:147,1,100,8|0,0:0|0:0,0:0:0:0:
102,178,52765,1,8,0:0:0:0:
102,178,52999,2,0,P|148:155|202:169,1,100,0|8,0:0|0:0,0:0:0:0:
230,198,53702,6,0,L|222:270,1,50,8|8,0:0|0:0,0:0:0:0:
324,248,54405,2,0,L|317:176,1,50,0|8,0:0|0:0,0:0:0:0:
357,165,54874,2,0,P|405:174|448:151,1,100,0|8,0:0|0:0,0:0:0:0:
471,105,55577,1,8,0:0:0:0:
471,105,55812,2,0,L|480:211,1,100,8|0,0:0|0:0,0:0:0:0:
481,254,56515,2,0,P|456:279|421:288,1,50,8|0,0:0|0:0,0:0:0:0:
393,282,56983,6,0,P|378:311|381:340,2,50,0|8|8,0:0|0:0|0:0,0:0:0:0:
383,182,57921,2,0,P|386:141|375:115,2,50,0|0|8,0:0|0:0|0:0,0:0:0:0:
305,245,58858,1,0,0:0:0:0:
305,245,59093,2,0,P|306:321|324:350,2,100,8|8|0,0:0|0:0|0:0,0:0:0:0:
352,230,60265,1,8,0:0:0:0:
397,209,60499,2,0,P|396:133|378:104,1,100,0|8,0:0|0:0,0:0:0:0:
302,56,61437,6,0,B|260:31|229:36|229:36|207:62|141:62,2,150,4|8|8,0:0|0:0|0:0,0:0:0:0:
320,102,63077,1,8,0:0:0:0:
320,102,63312,2,0,L|434:88,1,100,8|0,0:0|0:0,0:0:0:0:
461,63,64015,1,8,0:0:0:0:
461,63,64249,2,0,P|452:107|473:162,1,100,0|8,0:0|0:0,0:0:0:0:
492,255,65187,6,0,B|441:270|397:226|397:226|414:259|411:287,1,150,8|8,0:0|0:0,0:0:0:0:
316,235,66358,2,0,P|318:196|334:173,1,50,8|8,0:0|0:0,0:0:0:0:
356,149,66827,1,8,0:0:0:0:
356,149,67062,2,0,L|235:146,1,100,8|0,0:0|0:0,0:0:0:0:
208,163,67765,1,8,0:0:0:0:
208,163,67999,2,0,L|216:234,1,50,0|0,0:0|0:0,0:0:0:0:
256,239,68468,2,0,L|242:299,1,50,8|8,0:0|0:0,0:0:0:0:
220,331,68937,6,0,L|335:321,1,100,6|8,0:0|0:0,0:0:0:0:
369,324,69640,1,0,0:0:0:0:
369,324,69874,2,0,P|388:337|431:345,2,50,8|8|8,0:0|0:0|0:0,0:0:0:0:
359,274,70577,1,0,0:0:0:0:
359,274,70812,2,0,L|376:155,1,100,8|8,0:0|0:0,0:0:0:0:
287,123,71749,2,0,L|280:237,1,100,8|8,0:0|0:0,0:0:0:0:
195,274,72687,6,0,L|186:163,1,100,12|8,0:0|0:0,0:0:0:0:
161,131,73390,1,8,0:0:0:0:
161,131,73624,2,0,P|220:108|235:56,1,100,8|8,0:0|0:0,0:0:0:0:
268,41,74327,1,4,0:0:0:0:
368,21,74796,1,12,0:0:0:0:
456,68,75265,1,12,0:0:0:0:
232,180,76437,6,0,P|301:155|339:169,1,100,4|8,0:0|0:0,0:0:0:0:
358,197,77140,1,0,0:0:0:0:
358,197,77374,2,0,L|348:259,1,50,2|2,0:0|0:0,0:0:0:0:
388,278,77843,2,0,L|397:330,2,50,8|0|2,0:0|0:0|0:0,0:0:0:0:
430,250,78546,1,2,0:0:0:0:
430,250,78780,2,0,P|446:192|428:143,1,100,8|2,0:0|0:0,0:0:0:0:
371,77,79718,6,0,B|331:66|331:66|311:83|275:81,1,100,8|6,0:0|0:0,0:0:0:0:
231,58,80421,2,0,P|202:58|181:63,2,50,2|8|0,0:0|0:0|0:0,0:0:0:0:
276,81,81124,2,0,L|268:194,1,100,2|8,0:0|0:0,0:0:0:0:
265,230,81827,1,0,0:0:0:0:
265,230,82062,2,0,P|297:233|321:224,1,50,2|2,0:0|0:0,0:0:0:0:
363,221,82530,2,0,P|414:220|463:252,1,100,8|2,0:0|0:0,0:0:0:0:
387,317,83468,1,8,0:0:0:0:
300,366,83937,6,0,B|239:363|239:363|186:335,1,100,6|8,0:0|0:0,0:0:0:0:
200,245,84874,2,0,B|234:227|234:227|295:224,1,100,2|8,0:0|0:0,0:0:0:0:
343,240,85577,2,0,P|363:203|345:136,1,100,0|2,0:0|0:0,0:0:0:0:
313,123,86280,1,8,0:0:0:0:
313,123,86515,2,0,L|242:126,1,50,0|2,0:0|0:0,0:0:0:0:
172,81,87218,1,8,0:0:0:0:
103,153,87687,6,0,L|114:267,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
171,80,89093,1,8,0:0:0:0:
254,134,89562,2,0,P|300:138|340:119,2,75,2|0|0,0:0|0:0|0:0,0:0:0:0:
243,85,90499,2,0,P|201:72|153:93,2,75,2|0|0,0:0|0:0|0:0,0:0:0:0:
254,133,91437,5,4,0:0:0:0:
254,133,91671,2,0,L|236:188,1,50,2|8,0:0|0:0,0:0:0:0:
278,211,92140,1,0,0:0:0:0:
278,211,92374,2,0,L|301:321,1,100,2|8,0:0|0:0,0:0:0:0:
343,330,93077,1,0,0:0:0:0:
388,308,93312,2,0,P|428:303|450:312,1,50,2|2,0:0|0:0,0:0:0:0:
477,334,93780,2,0,L|474:218,1,100,8|2,0:0|0:0,0:0:0:0:
415,153,94718,1,8,0:0:0:0:
482,79,95187,5,2,0:0:0:0:
482,79,95421,2,0,P|486:55|478:25,2,50,2|8|0,0:0|0:0|0:0,0:0:0:0:
437,102,96124,2,0,L|334:96,1,100,4|8,0:0|0:0,0:0:0:0:
288,108,96827,1,0,0:0:0:0:
288,108,97062,2,0,P|292:147|304:169,1,50,2|2,0:0|0:0,0:0:0:0:
326,196,97530,2,0,P|321:228|306:251,2,50,8|0|2,0:0|0:0|0:0,0:0:0:0:
387,116,98468,1,8,0:0:0:0:
325,36,98937,6,0,P|267:31|217:65,1,100,6|8,0:0|0:0,0:0:0:0:
210,95,99640,2,0,B|229:143|229:143|222:200,1,100,0|2,0:0|0:0,0:0:0:0:
182,220,100343,2,0,L|199:274,1,50,8|0,0:0|0:0,0:0:0:0:
213,314,100812,2,0,P|260:295|320:316,1,100,6|8,0:0|0:0,0:0:0:0:
398,345,101749,2,0,P|448:348|499:310,1,100,2|8,0:0|0:0,0:0:0:0:
440,236,102687,6,0,L|441:119,1,100,4|0,0:0|0:0,0:0:0:0:
406,99,103390,2,0,P|369:97|341:82,1,50,2|8,0:0|0:0,0:0:0:0:
322,56,103858,1,8,0:3:0:0:
272,51,104093,1,8,0:3:0:0:
231,79,104327,2,0,L|236:128,1,50,12|0,0:0|0:0,0:0:0:0:
265,169,104796,2,0,L|249:217,2,50,8|8|4,0:3|0:3|0:3,0:0:0:0:
310,147,105499,2,0,P|335:179|379:197,2,75,0|0|2,0:0|0:0|0:0,0:0:0:0:
313,97,106437,5,4,0:0:0:0:
328,189,108077,1,0,0:0:0:0:
328,189,108312,2,0,L|338:302,1,100,4|0,0:0|0:0,0:0:0:0:
240,264,109249,2,0,L|240:158,1,100,0|12,0:0|0:3,0:0:0:0:
313,97,110187,5,6,0:0:0:0:
Topic Starter
Gaia

guineaQ wrote:

try reading the first letters only and get rekt

EDIT: fk im running out of things to eat\

On a serious note, would you mind if I mapped futsuu, muzu taiko diffs for you set?
me like dis song (after timing is more refined ofc)
i c wtf is this sso i eat your limbs son get rekt fr3ien

wtf.


uhh im trying for rank hopefully around december so making a hybrid set would only make the ranking process longer, so i'd have to decline
sorrryyyyyyyyy :C
HelloSCV
From my queue

[General]
  1. about the timing, current timing set seems really inapproriate (you may already know this), so i recommend moving last timing line by -25 ~ - 27, it quite fits nicely with the song imo
[Knott's Normal]
  1. since having consistent NC pattern is recommended on low diffs, you'd rather adjust some NCs on front part of the song
    check this
    00:04:156 (5,1) - swap NC
    00:06:883 (3) - add NC
    00:08:520 (5,1) - swap NC
    00:11:247 (4) - add NC
  2. 00:07:701 (4) - remove whistle on the slider's starting point,this feels better
  3. 01:14:327 (4,5,6) - what about emphaszing these notes by adding NC on (4) note? it sounds ironic since i already said about consistency but this would be much better than current
  4. 01:36:124 (3) - this finish hears really awkward, how about deleting it?
[Hard]
  1. 00:01:974 (4) - try deleting this whistle for both consistency and better sound
  2. 00:29:562 (1,1,1) - same whistle suggestion with Melting diff
  3. 00:34:483 (3) - same as Melting diff
  4. 00:41:983 (3) - ^
  5. 00:44:562 (1) - too high placement? i'd rather lower the location to avoid touching HP bar and potential off screen problem
  6. 00:52:999 (3,4) - i think giving jump pattern between these objects isn't good because it doesn't fit with the music well how about giving jump between 00:53:702 (4,1) - thses instead?

[Melting]
  1. 00:29:537 (1,1,1) - what about adding default soft whistle on these? this works nicely with the piano sound in the song
  2. 00:35:187 (1) - try this NC pattern instead of current one, this fits much better with the vocal imo
    can't understand what i mean? then check this
    00:33:312 (1) - remove NC
    00:34:483 (3) - add NC
    00:35:187 (1) - remove NC
    00:36:124 (4) - add NC
    00:37:062 (1) - remove NC
  3. 00:41:983 (3) - ^
  4. 00:54:874 (3) - since most of objects that you placed have quite nice flow but this part has little bit uncomfortable flow , what about rotating this slider like this?, this has nice flow with both the previous slider and the next note
  5. 01:48:052 (2,1) - swap NC to fit with the vocal
nice map! good luck (:
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