Would any of you (m980) be interested in standardised text support built into storyboarding? As I have coded text skinning support for osu!, this would be a pretty quick addition and allow you to do text events like this:
7, layer, origin, "fontname", "i want to display this", x, y
This would be used like any other event (7 being type text).
To define the characters, you would use a filename format of
fontname-A.png
fontname-B.png
...
fontname-Z.png
You would only have to create sprites for the characters you use.
The question is - would this be worth implementing?
7, layer, origin, "fontname", "i want to display this", x, y
This would be used like any other event (7 being type text).
To define the characters, you would use a filename format of
fontname-A.png
fontname-B.png
...
fontname-Z.png
You would only have to create sprites for the characters you use.
The question is - would this be worth implementing?