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The official osu! mascot

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[deleted user]
All I have is a regular Rock Band microphone, and even that is limited to use (it's at home and others use it, so it would be hard to obtain for more than a weekend). I can get Audacity though, and maybe that would help.
awp
You did a pretty damn good job with that noise cleanup, nuudles. Just sayin'.

To start, I do like the tone in pippimoreenergy. I'm trying to match up the character in my head while listening to the samples, and I find it to be easiest here. I haven't got the energy to nitpick things right now - that, or I don't feel I have any right or reason TO nitpick, because the quality of the voice acting sounds good to me. I don't wanna harp on this too much without getting other people's opinions. We need some more comments from a larger spread of people right now, methinks.

I like it, though.
[deleted user]
You don't understand how much your words mean, Awp! Thank you so much, and I hope that I can provide the same energy in that clip for others. Hopefully we'll get more feedback soon then (:. Thanks for your hard work and your help, really Awp!
5ku112
Why dont we ask Rina-Chan?

She voiced the female voices in brawl taunts if you dont know and she seems perfect!

Link:http://suzumiya-haruhi.net/
RemmyX25
sorry about my laziness in finding a new voice actress from my end. I havent found much luck in a new pippi voice so if any of yours works, by all means.

I'm still looking, and will update if nothings finalized yet.
5ku112
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LuigiHann
Oooh catfight

Gonna have to have some kind of formal auditions perhaps.
[deleted user]
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5ku112
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peppy

5ku112 wrote:

Well sorry that you didnt get the part Hiryuu even though nobody really paid attention
Watch how you speak 5ku112. You are >-< this close to being permanently banned. I won't stand for osu! players saying crap like this. Learn to respect people's feelings before you post again.

If Rina-chan is interested in helping out, it would be best for her to post here directly. I'm not sure how we will decide who's voice we will actually use, but Rina obviously has the most experience so it would be nice to hear a sample. This deserves a new thread (or dig up one of the old ones that i *know* exists) so hopefully someone will go about doing this.

No more off-topic posts in this thread please.
awp
One:

Hiryuu wrote:

awp is inside this post and he says: Check out this post for the download - we might also wish to move the VA discussions there, too. This thread is for criticizing Lolginer endlessly discussion on model development exclusively I suppose?
THIS THREAD EXISTS ALREADY and you'd know if you paid more attention

Two: Don't speak for others or state your opinion as if it is fact

Three: Hiryuu, it is nobody's place to say you wouldn't make the cut (not even yours if you ask me) - let the evidence speak for itself.

This issue took a nasty turn rather quickly and I'm a bit disappointed by it. I didn't think I needed to keep everyone on a leash.

And where are Lolginer and Loofah =(
Loofah_old
Who's lolginer?

anyway, this is about as close to that colour as I could make the eye without making it look completely wierd.
Topic Starter
Loginer

awp wrote:

And where are Lolginer and Loofah =(
I'm right here, but I don't have much to say about the VA samples (other than a "We did it" at the end of the song being a bad idea IMO), and I can't model right now (that HDD is unplugged), so I'm just lurking.

Hiryuu wrote:

Naw, I drop out, it's all good okay? I was really happy about working with you guys and was super enthusiastic, but then I just felt like it didn't matter anymore. Either way, Rina-chan can have it. I wouldn't make the cut anyway, I'm not experienced. Thanks again though
I say, ignore the competition (and put 5ku112 on your ignore list) and keep trying, unless the majority say otherwise. No one worth mentioning has said anything bad about you or your VA samples.
Topic Starter
Loginer
I've finally gotten my hands on an HDD cabinet. Expect a new update on the head today/tomorrow.
Topic Starter
Loginer
I've finished the hair, added a pair of crappy-looking eyebrows, replaced the eye texture, improved the shading and flattened the cheekbones. Let the ranting begin!
Also, personal opinion: The face is too long.



Download: Hundred Percent Free - Hello Mr. my yesterday (Nivalis) [Ain's Hard].osu
Eschubertsson
the end of the hair look kinda too arrow heads can you make it look less sharp
Lt Morke
The face os definately too long.

Download: Kozato snow - Rengetsu Ouka (_Kiva) [Snowy].osu
awp
Seems to be getting closer to the mark. A quick remark: your eyes are still too high-up. They should be dead-center of the face.

Also, eyes could use some eyelashes, but that shouldn't be too difficult to model.

What might be tough is the fact that the face still doesn't look to have the right depth to it. There's no bridge and the forehead is level with the rest of the face.

I'll make a recommendation for the hair but I don't know how practical it will be in-play due to poly limitations and the like. Right now each bang looks to be a single tube shape - while that's probably fine for the pink bangs, it might look more like hair if the black parts are composed of several dozen more-triangular-shaped pieces
Topic Starter
Loginer
I've pushed the forehead forward, shortened the head and centered the eyes a bit. I haven't added the eyelids yet, but I'll do this now, anyway. Who here would rather see this cel-shaded in-game? Ignore the bad shading/weird blue stuff.



Behon
Unless there's a way you can smooth the face a little more, I'd say the cel-shaded look would be much better.
Lt Morke
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awp
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Topic Starter
Loginer

awp wrote:

I wanna take a closer look at the muscle definition and overall structure of the skull if I can. Are you able to save the head as a .blend file? If not, I might be able to read a .3ds (import recognizes them, but I'm not sure which versions are supported). I've been doing a bit of cranial modeling lately and I think it'd be easier for me to attack this thing if I could see it from whatever angle and magnification I need.
Fine, but it's full of mixed tris/quads, and I haven't removed any unnecessary geometry from the hair yet.
NCDyson
I've always found heads, or more specifically faces to be the hardest part of a character to model. In fact, i've got a million models floating around with no heads because i didn't feel like making them. lol.

what I've found helps for making them look pretty, is using edge loops.

granted the head below needs some major work, the face does look pretty doesn't it?


(note the back of the head looks like crap and the ears are missing cause those areas were to be covered by the character's hair)
Eschubertsson
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Topic Starter
Loginer

NCDyson wrote:

what I've found helps for making them look pretty, is using edge loops.

granted the head below needs some major work, the face does look pretty doesn't it?
brb, fixing nose/mouth
Anyway, I notice you've done a lot more to the depth, like pushing the eye sockets pretty far back into the head. I think I'll use that second pic as reference to get rid of the flatness. :/
awp
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Dranoel

She should have a flag, IMO
awp
Is it just me, or do the pink bangs almost form the shape of a bat (with a long tail)???

I can see the flag being a good idea on occasion, though.
Behon
No offense to Loginer, but the head NCDyson has in his avatar looks a lot more on-model (aside from the wrong eye color):



Maybe we could use that for the head on Loginer's body model? Though if there's been more work done on the head since the last preview, Loginer should probably show that before any judgements are made.
Topic Starter
Loginer
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RemmyX25
You're going to add lips, right?
awp
Kind of necessary since the mouth is going to be modeled.
legoperson95
Lol..... the first one of luigihann's pictures is halarious! MAKE IT THE MASCOT!!!!!!!!!!!!!!!!!!!!
fufe
If this is still in the works i have some crit. I'll point out first that I've never modeled a head or face before so I have no idea how realistic these suggestions are. . . =z

So on the left theres face models from a game called Mabinogi. Anime styled 3d MMo blahbla,
middle is what was posted above, and the right are my photoshoptastic mixes. For the remix my suggestions were:

1- Give her a forehead. (pull eyes down)
2- Reduce eye-white on top/bottom. she looks shocked or surprised?
-also added eyelash line
3-Pull bangs in a bit? It would depend on whether or not her forehead got pronounced. Hairline might need to be shifted too tho =\ sounds tedious. . .
4- might just be my style but id pull the nose and mouth down very slightly.

hope that helps somehow
awp
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Larto
I do like what fufe did there. I believe especially the change of the eyes helped to make her look more realistic and adorable ;P
awp

Larto wrote:

I believe especially the change of the eyes helped to make her look more realistic and adorable ;P
I don't really see a change; lolginer just hasn't yet put proper eyebrows/eyelashes on the new head model yet.
Larto

awp wrote:

Larto wrote:

I believe especially the change of the eyes helped to make her look more realistic and adorable ;P
I don't really see a change; lolginer just hasn't yet put proper eyebrows/eyelashes on the new head model yet.
I mean the eyes are smaller now. It looks lots better. Pippi looks kinda frightening in Loginer's last model. The eyes are giant there.
chan
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