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Topic Starter
Loginer
Here's the latest version of the head. New shape, new eyes and new hair. I'm still working on the hair, the shading and her weird expression.
awp
Eyes are still too not-bright-green and cheekbones are still too saggy, but I'm starting to like it.

Loofah: could you try using #00FF00 or something close to that as a base colour?
nuudles
Hey. I've actually got another friend who's also interested in trying for Pippi's voice. Here's a second set with her attempts.

Download: pippiset2.zip
5ku112
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Atmey
Cheeks look lie one of an old hag. :o
but there is improvement.
[deleted user]
Hi there, I'm one of the ones that Nuudle has posted as far as voices go (the one he just posted a day or two ago/the one that sounds like 'Peach'). I'd really like some feedback so I can be of more assistance. If anyone wants to help me via talk or sending .zips of my test, it would be greatly appreciated! Please let me know :)
awp
I'd say this is definitely something to work with. I'll nit pick in just a second, but firstly, overall:

are you tightening your vocal chords to make your voice a higher pitch? The recordings sound just a tiiiiny bit too high for my liking (I hope this isn't discouraging). I'm not saying it's bad or wrong or anything, but I'm wondering what it would sound like if you loosened your vocal chords just a smidgen. You sound very close to what I imagine Pippi sounding like during the "Are you ready?" bit, but since we're "very close" I'm hoping we can eventually reach "dead on".

On the other hand, I could be wrong, and maybe they need to be tightened just a tiny bit. This is like locating the offset for a beatmap - except I have no experience =(

Nit PIIIIIIIIIIIIIICK

"Are you ready?"

Really, the only thing I don't like about this is the way "Go!" sounds; the rest is pretty much perfect. I think the Go! hangs a bit too much, and sounds a bit like "Goo!" (as someone would say when impersonating an infant a la ga-ga-goo-goo) rather than "Go!"

"Applause"

I don't really think I can nit pick this one. After listening to it x number of times all I can say is it would start to grate on one's nerves after a lengthy play session, but that can be avoided by having multiple "applause" recordings. Moving on.

"Combo break"

Given the length and level of despair in the voice this sounds more like a "You're about to fail" rather than a simple combo-break. I'm thinking more along the lines of "Woops!" or "Ack!" for combo break - however, I think I'm just splitting hairs. That's not to say it couldn't be used for sectionfail or something like that.

Listening through them again, the only other comment that comes to mind is that, while they sound well recorded, they sound a bit 128kbps-y. And lo and behold, bitrate: 128kbps ={

I think it's quite good, though.



Also, wait, there was another voice posting? I think I missed that.
[deleted user]
There is another one by Nuudles before he posted mine (:. I'm going to try out new things, especially because I'm currently studying the EB Divas right now, and hopefully that'll help a little bit. I'll get back to you with new samples today (:. I'm very committed to this now (You can ask Nuudles, I'm constantly asking him to help me improve) and I'd like to do as well as I can, even if I don't get the spot. Thanks for your critique, it will help me progress (:.

Edit: Alright, I've put together some other samples with a few vocal changes here and there (the slight vocal relaxation like you said, Awp, at least I hope so hehe). I also tried out some of the EB Divas breaks and such, so those are some of the weird noises. Just let me know if any work, or if you like the sound in one more so than the other! I'm so sorry to keep pestering you guys about this. If you want me to stop, please let me know!

And as far as the 128kbps sound recording, if you know another sound device I can get (I don't have a very well off mic at hand here, since I'm in college dorms right now haha) for recording via the computer, could you tell me please? Thanks!

awp is inside this post and he says: Check out this post for the download - we might also wish to move the VA discussions there, too. This thread is for criticizing Lolginer endlessly discussion on model development exclusively I suppose?

nuudles

awp wrote:

Listening through them again, the only other comment that comes to mind is that, while they sound well recorded, they sound a bit 128kbps-y. And lo and behold, bitrate: 128kbps ={

I think it's quite good, though.

Also, wait, there was another voice posting? I think I missed that.
I tried to clean up the sounds from their originals with Audacity. The original recordings were with a webcam mic, so there was a lot of noise to remove. That may account for some of the deficiencies in recording.

Hiryuu wrote:

And as far as the 128kbps sound recording, if you know another sound device I can get (I don't have a very well off mic at hand here, since I'm in college dorms right now haha) for recording via the computer, could you tell me please? Thanks!
If you know anyone that has Rock Band/Guitar Hero: World Tour, the microphone that comes with those is just a rebranded Logitech microphone, so those should work in your computer and will probably be better than the one built into your webcam. As far as software, I'd recommend Audacity: http://audacity.sourceforge.net/
[deleted user]
All I have is a regular Rock Band microphone, and even that is limited to use (it's at home and others use it, so it would be hard to obtain for more than a weekend). I can get Audacity though, and maybe that would help.
awp
You did a pretty damn good job with that noise cleanup, nuudles. Just sayin'.

To start, I do like the tone in pippimoreenergy. I'm trying to match up the character in my head while listening to the samples, and I find it to be easiest here. I haven't got the energy to nitpick things right now - that, or I don't feel I have any right or reason TO nitpick, because the quality of the voice acting sounds good to me. I don't wanna harp on this too much without getting other people's opinions. We need some more comments from a larger spread of people right now, methinks.

I like it, though.
[deleted user]
You don't understand how much your words mean, Awp! Thank you so much, and I hope that I can provide the same energy in that clip for others. Hopefully we'll get more feedback soon then (:. Thanks for your hard work and your help, really Awp!
5ku112
Why dont we ask Rina-Chan?

She voiced the female voices in brawl taunts if you dont know and she seems perfect!

Link:http://suzumiya-haruhi.net/
RemmyX25
sorry about my laziness in finding a new voice actress from my end. I havent found much luck in a new pippi voice so if any of yours works, by all means.

I'm still looking, and will update if nothings finalized yet.
5ku112
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LuigiHann
Oooh catfight

Gonna have to have some kind of formal auditions perhaps.
[deleted user]
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5ku112
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peppy

5ku112 wrote:

Well sorry that you didnt get the part Hiryuu even though nobody really paid attention
Watch how you speak 5ku112. You are >-< this close to being permanently banned. I won't stand for osu! players saying crap like this. Learn to respect people's feelings before you post again.

If Rina-chan is interested in helping out, it would be best for her to post here directly. I'm not sure how we will decide who's voice we will actually use, but Rina obviously has the most experience so it would be nice to hear a sample. This deserves a new thread (or dig up one of the old ones that i *know* exists) so hopefully someone will go about doing this.

No more off-topic posts in this thread please.
awp
One:

Hiryuu wrote:

awp is inside this post and he says: Check out this post for the download - we might also wish to move the VA discussions there, too. This thread is for criticizing Lolginer endlessly discussion on model development exclusively I suppose?
THIS THREAD EXISTS ALREADY and you'd know if you paid more attention

Two: Don't speak for others or state your opinion as if it is fact

Three: Hiryuu, it is nobody's place to say you wouldn't make the cut (not even yours if you ask me) - let the evidence speak for itself.

This issue took a nasty turn rather quickly and I'm a bit disappointed by it. I didn't think I needed to keep everyone on a leash.

And where are Lolginer and Loofah =(
Loofah_old
Who's lolginer?

anyway, this is about as close to that colour as I could make the eye without making it look completely wierd.
Topic Starter
Loginer

awp wrote:

And where are Lolginer and Loofah =(
I'm right here, but I don't have much to say about the VA samples (other than a "We did it" at the end of the song being a bad idea IMO), and I can't model right now (that HDD is unplugged), so I'm just lurking.

Hiryuu wrote:

Naw, I drop out, it's all good okay? I was really happy about working with you guys and was super enthusiastic, but then I just felt like it didn't matter anymore. Either way, Rina-chan can have it. I wouldn't make the cut anyway, I'm not experienced. Thanks again though
I say, ignore the competition (and put 5ku112 on your ignore list) and keep trying, unless the majority say otherwise. No one worth mentioning has said anything bad about you or your VA samples.
Topic Starter
Loginer
I've finally gotten my hands on an HDD cabinet. Expect a new update on the head today/tomorrow.
Topic Starter
Loginer
I've finished the hair, added a pair of crappy-looking eyebrows, replaced the eye texture, improved the shading and flattened the cheekbones. Let the ranting begin!
Also, personal opinion: The face is too long.



Download: Hundred Percent Free - Hello Mr. my yesterday (Nivalis) [Ain's Hard].osu
Eschubertsson
the end of the hair look kinda too arrow heads can you make it look less sharp
Lt Morke
The face os definately too long.

Download: Kozato snow - Rengetsu Ouka (_Kiva) [Snowy].osu
awp
Seems to be getting closer to the mark. A quick remark: your eyes are still too high-up. They should be dead-center of the face.

Also, eyes could use some eyelashes, but that shouldn't be too difficult to model.

What might be tough is the fact that the face still doesn't look to have the right depth to it. There's no bridge and the forehead is level with the rest of the face.

I'll make a recommendation for the hair but I don't know how practical it will be in-play due to poly limitations and the like. Right now each bang looks to be a single tube shape - while that's probably fine for the pink bangs, it might look more like hair if the black parts are composed of several dozen more-triangular-shaped pieces
Topic Starter
Loginer
I've pushed the forehead forward, shortened the head and centered the eyes a bit. I haven't added the eyelids yet, but I'll do this now, anyway. Who here would rather see this cel-shaded in-game? Ignore the bad shading/weird blue stuff.



Behon
Unless there's a way you can smooth the face a little more, I'd say the cel-shaded look would be much better.
Lt Morke
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awp
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Topic Starter
Loginer

awp wrote:

I wanna take a closer look at the muscle definition and overall structure of the skull if I can. Are you able to save the head as a .blend file? If not, I might be able to read a .3ds (import recognizes them, but I'm not sure which versions are supported). I've been doing a bit of cranial modeling lately and I think it'd be easier for me to attack this thing if I could see it from whatever angle and magnification I need.
Fine, but it's full of mixed tris/quads, and I haven't removed any unnecessary geometry from the hair yet.
NCDyson
I've always found heads, or more specifically faces to be the hardest part of a character to model. In fact, i've got a million models floating around with no heads because i didn't feel like making them. lol.

what I've found helps for making them look pretty, is using edge loops.

granted the head below needs some major work, the face does look pretty doesn't it?


(note the back of the head looks like crap and the ears are missing cause those areas were to be covered by the character's hair)
Eschubertsson
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Topic Starter
Loginer

NCDyson wrote:

what I've found helps for making them look pretty, is using edge loops.

granted the head below needs some major work, the face does look pretty doesn't it?
brb, fixing nose/mouth
Anyway, I notice you've done a lot more to the depth, like pushing the eye sockets pretty far back into the head. I think I'll use that second pic as reference to get rid of the flatness. :/
awp
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Dranoel

She should have a flag, IMO
awp
Is it just me, or do the pink bangs almost form the shape of a bat (with a long tail)???

I can see the flag being a good idea on occasion, though.
Behon
No offense to Loginer, but the head NCDyson has in his avatar looks a lot more on-model (aside from the wrong eye color):



Maybe we could use that for the head on Loginer's body model? Though if there's been more work done on the head since the last preview, Loginer should probably show that before any judgements are made.
Topic Starter
Loginer
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