Alright, so we dont have the dancing 3D models yet. I know. But I came up with an idea that'll be an even greater warning when a player reaches the <!>/<No!>/<!!> area, until we get the dancers to lose their breath.
How about forcing the background to add a tint of red to itself, making it more intense as the player continues to fail? Its hard to keep an eye on the bar and what you're doing at the same time (esp. with the faster beat maps), so this would really add more warning and suspense.
How about forcing the background to add a tint of red to itself, making it more intense as the player continues to fail? Its hard to keep an eye on the bar and what you're doing at the same time (esp. with the faster beat maps), so this would really add more warning and suspense.