forum

Nishikino Maki, Sonoda Umi & Ayase Eri (CV.Pile, Mimori Suzu

posted
Total Posts
42
Topic Starter
Aoba Misaki
This map has been deleted on the request of its creator. It is no longer available.
Ichigaki
Thanks for give me a chance to mod your map :)

Called from ♪ ichia7x's [AllMode] Modding Queue ♪



[General]
  1. Song Setup :
    1. Metadata : I think the right romanised title is 'Pile & Suzuko Mimori & Yoshino Nanjo' (Reference, but i don't sure with this.
    2. Other : Clear
  2. Music and background :
    1. Music : Clear
    2. Background : Clear
  3. Kiai and audio preview point :
    1. Kiai : Clear
    2. Audio preview point : How about start it from 00:51:431 - ?
Diff spread E-H-H isn't rankable!

[Normal]
Please look up here, try to add something to make the star here above 1.5
  1. 00:02:567 (3) - Move to x:280 y:232
  2. 00:01:658 (2,4,1) - Fix the blanket please
  3. 00:10:294 (2) - Stretch this 'till 00:10:749 -
  4. 00:13:249 (1,2) - Fix the blanket
  5. 00:22:794 (1,2) - How about change it into blanket?
  6. 01:00:067 (3,1) - Fix the blanket
  7. 01:17:567 (4) - Stretch this 'till 01:18:022 -
  8. 01:21:431 (2) - Move this to x:368 y:104
  9. 01:22:112 (3) - Move this to x:436 y:240 if the last mod applied
  10. 01:23:704 (2) - Move this to the last blue tick ( 01:23:590 - )
  11. 01:25:295 (5) - Move this to 01:25:067 - , Change it into normal slider, and decrease the length to 01:25:408 -
  12. 01:25:749 - Add a note here if last mod applied
  13. 01:29:385 (4,5) - Merge it please
[Hard]
  1. 00:29:158 - You miss a note here. The sound is same with 00:28:249 (2,3,4,5) -
  2. 00:31:772 - You miss a note here. The sound is same with 00:32:340 (7) -
  3. 00:36:885 (1) - Move it to x:324 y:256. The last is a bit hard because you're not use the DS
  4. 00:48:931 (3,4) - How about blanket both sliders?
  5. 00:50:522 (6) - Add 1 more reverse tick, and reverse the slider (ctrl+G)
  6. 01:29:385 (2,3,4) - Merge it, and make a something different pattern on last part of slider
[Insane]
  1. 00:08:703 (3,1) - How about blanket this?
  2. 00:16:317 - Add a note here. I'm suggest to put it on x:352 y:96
  3. 01:13:249 (1,2,3,4) - How about remove it all, and change it with spinner start from 01:13:135 - 01:13:931 - ?
  4. 01:14:272 (2) - Remove this, no sound like 01:14:385 (2,3,4) - there
  5. 01:16:090 (5) - Move this to 01:16:317 - and change the pattern by your own style
  6. 01:17:795 (10) - NC
  7. 01:29:385 (2,3,4) - Merge it, and same reason with the last one
Maybe this mapset need Easy. PM me if you want me to make it ;)

Good song, good diff, good luck :oops:
Topic Starter
Aoba Misaki

ichia7x wrote:

Thanks for give me a chance to mod your map :)

Called from ♪ ichia7x's [AllMode] Modding Queue ♪



[General]
  1. Song Setup :
    1. Metadata : I think the right romanised title is 'Pile & Suzuko Mimori & Yoshino Nanjo' (Reference, but i don't sure with this.
    2. Other : Clear
  2. Music and background :
    1. Music : Clear
    2. Background : Clear
  3. Kiai and audio preview point :
    1. Kiai : Clear
    2. Audio preview point : How about start it from 00:51:431 - ? > sorry, i think 00:51:317 - is more good.
Diff spread E-H-H isn't rankable!

[Normal]
Please look up here, try to add something to make the star here above 1.5
  1. 00:02:567 (3) - Move to x:280 y:232 > fix!
  2. 00:01:658 (2,4,1) - Fix the blanket please > fix!
  3. 00:10:294 (2) - Stretch this 'till 00:10:749 - > fix!
  4. 00:13:249 (1,2) - Fix the blanket > fix!
  5. 00:22:794 (1,2) - How about change it into blanket? > some fix.
  6. 01:00:067 (3,1) - Fix the blanket > fix!
  7. 01:17:567 (4) - Stretch this 'till 01:18:022 - > fix!
  8. 01:21:431 (2) - Move this to x:368 y:104 > fix!
  9. 01:22:112 (3) - Move this to x:436 y:240 if the last mod applied > fix!
  10. 01:23:704 (2) - Move this to the last blue tick ( 01:23:590 - ) > um... not fix. but, i'll think about it.
  11. 01:25:295 (5) - Move this to 01:25:067 - , Change it into normal slider, and decrease the length to 01:25:408 - > fix. but, i'm moved to 01:25:522 -
  12. 01:25:749 - Add a note here if last mod applied > some fix.
  13. 01:29:385 (4,5) - Merge it please > fix!
[Hard]
  1. 00:29:158 - You miss a note here. The sound is same with 00:28:249 (2,3,4,5) - > fix!
  2. 00:31:772 - You miss a note here. The sound is same with 00:32:340 (7) - > fix!
  3. 00:36:885 (1) - Move it to x:324 y:256. The last is a bit hard because you're not use the DS > some fix.
  4. 00:48:931 (3,4) - How about blanket both sliders? > fix!
  5. 00:50:522 (6) - Add 1 more reverse tick, and reverse the slider (ctrl+G) > hmm, i'll think about it.
  6. 01:29:385 (2,3,4) - Merge it, and make a something different pattern on last part of slider > not fix.
[Insane]
  1. 00:08:703 (3,1) - How about blanket this? > fix!
  2. 00:16:317 - Add a note here. I'm suggest to put it on x:352 y:96 > good idea add circle here but, i think not good idea: put it on x:352 y:96. so, not fix.
  3. 01:13:249 (1,2,3,4) - How about remove it all, and change it with spinner start from 01:13:135 - 01:13:931 - ? > some fix.
  4. 01:14:272 (2) - Remove this, no sound like 01:14:385 (2,3,4) - there > fix!
  5. 01:16:090 (5) - Move this to 01:16:317 - and change the pattern by your own style > a little ambiguous... haha, i'll think about it! :)
  6. 01:17:795 (10) - NC > fix!
  7. 01:29:385 (2,3,4) - Merge it, and same reason with the last one > not fix.
Maybe this mapset need Easy. PM me if you want me to make it ;)

Good song, good diff, good luck :oops:
> Thanks to mod my low quality's map!! T_T
Akatsuki Nagi
Called from Kagamine Ren & Nagi awa’s nm/m4m queue


[Insane]

  • 00:02:567 (2,3,4) - Ctrl+g
    00:03:703 (8,9,10,11,1,2,3) - Move this pattern to x:xx y:xx and move 00:04:499 (2,3) - to the slider's tail
    00:05:749 (6) - Try x:386 y:206
    00:13:931 (7) - Hard to read, better to remap this pattern such as
    00:23:703 (5) - Hard to read, try ↓
    00:13:931 (7) - Move x:249 y:280
    00:41:658 (3,4) - Ctrl + g
    00:42:794 (2,3,4) - move 3,4 to the slider's tail
    00:52:340 - Add a note here and move 00:51:772 (2,3,1,2,3,1) - to
    00:59:840 (6) - Move to x:453 y:127
    01:07:567 (9) - Move to x:460 y:151
[Hard]

  • 00:28:931 (5) - Delete the note
    00:35:976 (6,7,8,9) - Try this
    or
Hope useful :)
Nice song! XD Good luck>~<
MagicSnow
I like this song :)
TEKON_old
Hello hello |’。ω。)
Cool song and cool hitsounding.

Easy:
00:08:703 (1) - place so, that slider points to it
00:52:567 (2) - this is always hard for beginners to click, so you can try make it a slider from 00:52:340 till 00:52:794
01:29:385 (2) - this can be a beat, but doesn't have to

Normal:
00:52:567 (6) - new combo
00:50:976 (3) - rotate this 20 degrees, so it points towards the next beats
01:30:067 (2) - either you delete this, or you give it a finish sound, else it sounds strange after the finish sound before

Hard:
00:24:612 (6) - slider end has clap, is it on purpose? else, delete it
00:31:203 (3) - can this be clap instead of whistle?
00:33:931 (2) - remove clap from end
00:38:476 (4) - remove the sound in the beginning
The beat at 01:11:772 (2) should stick out a bit more
01:15:294 (1) - remove clap
01:23:703 (7) - this is too loud, can you add two inherited time sections around that solve this?

I hope this helps, sorry if not. :(
-shikaco-
❤One more mods to go XD
But I can do nothing much
He Ang CTB


I REALLY LIKE [INSANE] DIFFICULTY ADD IT BACK PLEASEEEE QUQ
Kawashiro
Hello, Hello- im come here from your m4m, thanks!

한글로 할게요 그냥
전부 다 제안들이니 무시하셔도 됩니다

[Insane]
태그에 영어로 Love Live! 도 추가하시는게 좋을 것 같습니다... 일부러 일본어로 검색하는 유저도 적을텐데...
00:00:530 초반 볼륨이 좀 큰거 같은데... 60 정도로 변경 추천
00:05:757 (9) - 클랩 추가, 5번 위에 겹쳐두거나 x:376 y:112 둘중 하나로 변경하는걸 추천합니다
00:06:893 초반에 60으로 변경하셨을 경우 여기는 70쯤으로 변경 추천
00:09:848 (2) - y:284로 변경 추천... 12번 간격이랑 23번 간격 맞추는게 더 보기 좋네요
00:13:939 (4) - 반복으로 해두니 히트사운드가 너무 시끄럽고 안어울리는 느낌이네요... 앞의 슬라이더처럼 변경해보세요
00:31:893 (7,8) - 8번을 없애고 7번을 한번 반복시키는게 낫지 않을까요?
00:52:348 01:13:030 키아이 여기서 끝내는게 좋을 것 같습니다
01:19:848 (4) - 연타의 시작지점을 2번 슬라이더의 머리 다음으로 맞춰두는게 좋을거 같네요
01:30:075 마지막 히트사운드는 20 정도로 해서 잘 안들리게 하는게 더 부드러운 느낌이 납니다
Topic Starter
Aoba Misaki

UnLock- wrote:

Hello, Hello- im come here from your m4m, thanks!

한글로 할게요 그냥
전부 다 제안들이니 무시하셔도 됩니다

[Insane]
태그에 영어로 Love Live! 도 추가하시는게 좋을 것 같습니다... 일부러 일본어로 검색하는 유저도 적을텐데... (source에 원어, tags에 영어로 표시했습니다.)
00:00:530 초반 볼륨이 좀 큰거 같은데... 60 정도로 변경 추천 (ok)
00:05:757 (9) - 클랩 추가, 5번 위에 겹쳐두거나 x:376 y:112 둘중 하나로 변경하는걸 추천합니다 (옮겼으나 클랩 추가 안했습니다.)
00:06:893 초반에 60으로 변경하셨을 경우 여기는 70쯤으로 변경 추천 (ok)
00:09:848 (2) - y:284로 변경 추천... 12번 간격이랑 23번 간격 맞추는게 더 보기 좋네요 (no)
00:13:939 (4) - 반복으로 해두니 히트사운드가 너무 시끄럽고 안어울리는 느낌이네요... 앞의 슬라이더처럼 변경해보세요 (일단은 냅두었는데 다른 사람들도 이걸로 지적하면 수정해볼게요.)
00:31:893 (7,8) - 8번을 없애고 7번을 한번 반복시키는게 낫지 않을까요? (ok)
00:52:348 no 01:13:030 키아이 여기서 끝내는게 좋을 것 같습니다 (no)
01:19:848 (4) - 연타의 시작지점을 2번 슬라이더의 머리 다음으로 맞춰두는게 좋을거 같네요 (고려 해보겠습니다.)
01:30:075 마지막 히트사운드는 20 정도로 해서 잘 안들리게 하는게 더 부드러운 느낌이 납니다 (ok)
Thanks ^^
Euny
안녕하세요 your request! came from my queue
언락님이 한글모딩하신걸 봤어요! 저도 한글로 모딩할게요!



  • Easy
  1. 00:51:893 (4,1) - 제가 느끼기엔 이 부분 흐름이 매우 불편합니다. 제 생각엔 00:51:893 (4)이 슬라를 00:51:893에서 시작하고 리버스로 변환해보시는거 어떠세요? 뒤에 이어지는 (1)콤부터는 블럭씌우셔서 ctrl H,J로 뒤콤보들 모두를 적당히 옮겨주시면 될거같아요.
  2. 01:04:166 (1) - 슬라이더 머리에 볼륨 60퍼센트만 해서 피니시 추가해주세요~
  3. 01:29:393 (2) - 끝부분을 살리시려고 하신건 알겠지만, 박자가 이미 끝났는데 슬라가 있는것보단 그냥 싱글노트로 깔끔하게 끝내는게 더 어울릴거같아요.
  • Normal
  1. 00:03:030 (4) - 슬라이더 마지막 점 x490y117로 옮겨주세요 담요 아주살짝 흐트러졌네요.
  2. 01:04:166 (1) - 피니시 넣어주세요.
  3. 01:29:848 (2) - 이지와 같은이윱니다 박자가 끝났는데 불필요해보여요 지우시는거 어떠세요?
  • Hard
  1. 00:56:893 (1) - 슬라이더 꼬리에 피니시 없애주세요
  2. 01:29:848 (1) - 으앜ㅋㅋ 또있네요 ㅠㅠ 그냥 스타일이시면 하드부터는 살리세요 이지 노멀은 없애주는쪽이 혼동을 덜할거같으니 없애주시구용
  3. 제가 모딩실력이 부족한것도 있지만, 우선 봤을때는 하드는 잡을게 없네요 담요도 엄청깔끔하고..
  • Insane
  1. OD -0.5 (그냥 7로 해둬도 괜찮을거같아요)
  2. 00:19:393 (4) - 뉴콤 넣어주세요.
  3. 00:21:666 (8) - ^
  4. 00:28:711 (6) - ^
  5. 00:31:893 (7) - ^
  6. 00:45:757 (6) - ^
  7. 00:57:120 (2) - 피니시는 지워주세요.
  8. 00:59:620 (4) - 이 슬라이더 지금보단, 1/4슬라가 지금 흐름상 더 잘 어울리는거같습니다. (배치는 헬로님 편하실대로 해주세요)
  9. 01:04:166 (1) - 피니시 추가해주세요!
  10. 01:06:893 (5) - 뉴콤 넣어주세요.
  11. 01:10:530 (9) - ^
  12. 01:12:348 (6) - ^
  13. 01:22:348 (1) - 피니시 넣어주세요.
  14. 01:26:666 (4) - 뉴콤해주세요.
노래도 즐겁고 맵도 시원시원하네요
더타하면 스트림 완전재밌어요 ㅋ
랭크되길 바랄게요!GL
Krauv
Hihi. From Krauv's Queue

Easy
Nothing found
Normal
00:32:348 (4) - move grid space to left to match with (2)
01:29:848 (2) - feels out of place to me (not sure what could be done about it) whistle doesn't sound good with this, either (maybe just remove the hitsound).
Hard
Move HP Drain and Overall by .5?
00:51:211 (6) - ctrl+g?
01:29:848 (1) - whistle doesn't sound good with this (maybe just remove the hitsound).
Insane
00:10:984 (8,9,10) - inconsistent with the rest of the stream. Would suggest NC on (8) if you're gonna keep it like this.
00:13:484 (2,3,4,5,6) - move closer to (1) so there's equal spacing between each slider
00:50:530 (5) - NC
00:50:984 (9) - ^
01:06:893 (5) - ^
01:18:258 (6) - ^
01:28:484 (6) - ^
01:29:848 (3,4) - whistle doesn't sound good with this (maybe just remove the hitsound).

All suggestions, feel free to ignore everything if you so please. Very clean map.
Topic Starter
Aoba Misaki
Thanks Euny, Krauv >< almost fix
Intelli
Hey, from mod q

Easy:
  1. 00:26:439 (1) - Align with the start of 2 horizontally

  2. 00:36:893 (1) - Spacing looks off between the prev. circle/slider. Didn't count, it just looks/feels off.

  3. 00:38:711 (3) - Spacing again, fixing the previous slider should fix it

  4. 01:11:893 (4,5) - Feels kinda empty. Add a circle maybe?

  5. 01:23:257 (1,2) - Maybe align these better (SLIGHT movement). It breaks the flow the way it is at a weird angle.

    Noice Easy m8
Normal:
  1. 00:02:802 (2,3) - Add a circle here. It feels over syncopated. http://gyazo.com/543a7c632c31afbe94534680066ccc64 (It did a weird overlap thing, but you get the idea)

  2. 00:33:257 (1,2,3) - Maybe line these up so that they form 1 line? Kinda hard to do, but at least make the 2 fit the 3's pattern.

  3. 00:42:120 (4,5) - Invert these. The contrary motion feels too weird for a Normal

  4. 00:49:393 (3) - I wouldn't hide this under the slider.

  5. 01:02:348 (1,2) - Are these the same angle? It looks slightly off, but i didn't count.

  6. 01:27:348 (3) - You could get away with keeping it, but I'd remove it. It overcomplicates the rhythm.

    Overall pretty good. Probably the worst out of the 4 imo, but still not bad.
Hard:
  1. 00:22:120 (1) - Flip? This is kinda cruel for a Hard.

  2. 00:37:575 (2) - Line this up with the end of 4 slider

  3. 00:43:484 (4) - Weird break in the motion

  4. 00:50:530 (4) - Move down

  5. 00:51:780 (2) - Put this at the end of the 1 slider

  6. 00:52:575 (4) - ^(only replace 1 with 3)

    Lol nothing after 1 minute. Very fun to play
Insane:
  1. 00:17:007 (2) - Awkward on the hands

  2. 00:49:848 (1) - Remove NC or remove note? It's just kinda, there to add a big jump, and nothing more. #overmapped

  3. 00:56:439 (7) - Awkward on the hands

  4. 01:05:530 (5) - Flip

  5. 01:29:848 (3,4) - Remove

    I think I figured out which difficulty you spent the most time on XD and it definitely shows. WP
All in all very fun to play. <3
[ Zzz ]
Hi~ Hello-
By Euny
은이누나한태 맵받은다음 이분 한국인이라 들은거같은데.. 하고 유페가보니 "모딩좀 해주세요 현기증나요ㅠㅠ" 라고 하셔서 왔어요!! :3

Easy
  1. 00:03:939 (1) - 여기 슬라이더에 끝에있는 휘슬을 피니시로 체인지. 00:05:302 (2) - 그후 이거 제거.
  2. 00:08:711 (1) - 이것도 제거. 쉬운 이지라는 특성상 제거해주시는게 좋아보여요. ( 박자로만 따지면 00:08:257 (1) - 여기에 들어가야되요. 그런데 스핀떄문에.. ) 그래서 제거. 그리고 제거하면 다음으로의 리듬도 어울리구요 :3
  3. 00:42:802 (3) - 슬라이더 앞에 클렙추가. 뒤에 휘슬제거. 00:43:711 (4) - 휘슬을 클렙으로 변경하고 셈플셋 오토로 변경. ( 잡음을 잡는것 보다는 .. 확실히 들리는 음을 잡는게 더 중요해요. ( 00:40:984 (1,2) - 여기에 클렙 힛사가 들어가있고 00:44:166 (1,2) - 여기에도 들어가있는데 .. 일정하던 히트사운드가 갑짜기 이상해지면 조금 그러니까 ㅇㅇ...
  4. 00:45:984 (3) - 이것도 셈플셋 오토로 변경하고 클렙으로 바꿔주세요.
  5. 00:47:575 (1,2) - 여기 둘다 슬라이더의 끝에 클렙 넣어주세요. 00:50:075 (2) - 여기 슬라이더의 시작과 엄청 잘어울려요.
  6. 00:59:166 (4,5) - 이것도 셈플셋 오토로 하시고 휘슬대신 클렙넣어주세요. 00:56:893 (1,3) - 여기랑 01:00:530 (1,2) - 여기에 비해 어색해요.
  7. 01:22:348 (1) - 슬라이더의 중간에 휘슬보단 클렙이 더 어울릴꺼같아요.
  8. 01:25:757 (1,2) - 슬라이더의 끝에 클렙추가. 둘다.
  9. 모딩은 이걸로 이지는 다 끝났는데 .. 제안이 하나있어요. 꼭 바꾸라는건 아니고.. 원하시면 바꾸시되 무리하게 바꾸려고 하지는 말아주세요. 지금상태로도 충분히 맵 좋으니 :3
  10. 01:15:984 (1) - 여기에서부터 01:17:575 (3) - 여기까지 상관은 없긴한데 .. 전에 매핑하셧던 부분과 같은 느낌이 들게 이렇게 해주시는건 어떨까요? 01:16:439 -여기서부터 시작해서..

Normal
  1. 00:01:666 (2) - 슬라이더의 시작에 .. 잔잔한 부분이기도 하고 클렙은 필요 없을꺼같아요. 소리가 있어야되겠다 싶으시면 피니시 추천.
  2. 00:04:393 (1) - 마찬가지 .. 이긴한데 .. 이건 소리업는편이 더 나아보여요.
  3. 00:20:984 (2) - 여기 셈플셋 오토해주시고 휘슬을 클렙으로 변경.
  4. 00:34:848 (3) - 슬라이더의 끝에 셈플셋 오토해주시고 휘슬을 클렙으로 변경.
  5. 00:36:439 (5) - 이 슬라이더의 중간에는 히트사운드 없는게 더 어울리는거같아요. 셈플셋은 알아서 ..
  6. 00:43:257 (2) - 지금대로면 저런박자에 클렙까지 엇박이라 너무 안좋네요. 서클 제거해주세요.
  7. 00:43:711 (2) - 슬라이더의 앞에 클렙추가.
  8. 00:47:575 (1) - 이게 원래 맞는박자에요. 보컬보다는 박자가 좋아요. 이지 노말같은경우에는 :3
  9. 00:58:711 (4,6) - 4번 뒤에 6번 앞에 셈플셋 오토로 변경후 휘슬을 클렙으로 변경.
  10. 01:05:984 (3) - 슬라이더의 중간에 셈플셋 오토로 변경후 휘슬을 클렙으로 변경.
  11. 01:07:348 (4) - 슬라이더의 끝에 셈플셋 오토로 변경후 휘슬을 클렙으로 변경.
  12. 01:23:711 (3) - 셈플셋 드럼말고 오토로 변경후 휘슬을 클렙으로 변경.
  13. 01:27:575 (4) - 슬라이더의 끝에 같은이유.

Hard
  1. 00:00:530 (1) - 00:04:848 (3) - 뿍뿍소리 안들려요. 제거좀 그리고 00:04:848 (3) - 여기 처음과 끝에 휘슬을 피니시로 체인지.
    뿎뿍 ㄴㄴ
  2. 00:24:620 (6) - 슬라이더 끝에 클렙제거. ( 과도한건 뭐든지 화를 불러온답니다 :3 )
  3. 00:43:711 (5) - 슬라이더의 맨 앞에 클렙 추가.
  4. 00:49:166 (4) - 클렙 빠졋어요.
  5. 00:59:166 (2) - 여기도 빠졋어요.
  6. 00:59:848 (5) - 여기 끝에도.

Insane
  1. 초반 뿍뿍 ㄴㄴ
  2. 00:24:848 (5) - 슬라이더의 끝에 클렙 ㄴㄴ
  3. 01:28:484 (6) - 간격이 달라지니 뉴콤보 추가해주세요.
  4. 01:29:848 (3,4) - 이런거 꼭 신경써서 넣으실 필요는 없어요. 제거후 녹색선도 제거해주세요.

초보 치고 맵이 엄청좋으시네요 :3 그리고 틱설정이나 이런저런거까지 잘하시고 :3

굿굿!! 랭크 힘내세요!
Kyle Y
quick modding

[General]
SPOILER
I know you want to blanket
but the truth is that...


Offset I think it is okay, or you can try 544 (1/32 beat later)

[Insane]
SPOILER
00:03:484 (7,8) - perfer follow 00:02:575 (3,4,5) -
00:04:507 (4) - ^
00:12:348 (2) - stack 00:12:575 (3) -
00:21:211 (4) - del?
00:22:120 (2) - end 00:22:348 -
00:23:711 (5) - del and 00:23:257 (4) - reverse
00:23:939 (1,2,3) - please follow vocal
00:24:620 (4) - 1/2 beat slider
00:24:848 (5,6) - move to 00:25:075 - and del 00:25:757 (7) -
00:25:870 (8) - 00:25:984 (1) - del and 1/4 beat slider at 00:26:211 -
00:25:984 (1) -
00:26:893 (3) - blanket
00:27:348 (4) - move to 00:27:575 - and del 00:27:802 (1) -
00:28:257 (3,5,7) - better stack together
00:30:643 (3) - del
00:37:802 (3) - stack 00:36:893 (1) -
00:40:530 (1) - 1/2 beat and 1 circle at 00:40:984 -
00:41:666 (3) - stack 00:42:120 (1) -
00:42:575 (2) - 2 circles
00:42:120 (1,2) - a little weird on the timing (?)
00:50:075 (1) - I somehow think that kiai time can be more difficult, maybe about the sv
00:51:780 (2,3,1) - good vocal, not follow it?
00:55:530 (3) - 1/2 beat and del 00:55:757 (4,5) -
01:08:711 (3,4) - stack 01:07:802 (1) -
01:13:257 (1) - move to 01:13:143 - end 01:14:620 -
01:15:757 (3) - stack 01:14:848 (1) -
Anxient
from my mod queue, insane only ;o
Insane

00:03:492 (7) - ctrl+g
00:05:992 (1) - move 00:05:878 - end 00:07:583 -
00:46:674 (4) - ctrl+g
00:50:083 (1,2,3,4,1,2,3,4,1,2,3,4) - why not make into a smoother stream? if you wanna do like this its fine, but put some curves on it? like 00:50:992 (1,2,3,4) -
01:03:038 (4) - move to 01:02:924 -
01:03:265 (5) - move to 01:03:151 - extend slider until 01:03:492 -
01:05:538 (5) - ctrl+g
01:06:901 (1,2,3,4) - pretty sudden drop in ds isn't it?
01:12:697 (2) - ctrl+g?
01:20:765 (2) - ^
01:25:083 (4) - ^
01:28:947 (1) - continue combo
01:29:401 (2) - NC -w-

good luck! -w-
Nathan
hi from modding queue =w=

[Normal]
  1. 00:51:788 (1,2) - Might wanna turn this into a slider to make the rhythm easier to read. Some new players may be confused and play 00:50:992 (6,1,2) like they're 1/2 apart when 00:51:788 (1) is offbeat
[Hard]
  1. 00:24:628 (6) - I don't think the end needs a clap here, feels forced
  2. 00:41:901 (4,1) - The vocals here are just as strong as in 00:40:083 (7,1) but why are they lower in spacing? 00:41:901 (4) should be bumped down a bit to create the emphasis again for the vocals on 00:42:128 (1)
  3. 00:49:174 (4,1) - Sort of the same thing here, there should be a bit of a jump here to emphasize vocals like you did in 00:48:265 (2,3)
  4. 00:51:219 (6,2) - Try making these parallel?
  5. 01:15:310 (1,2) - Don't see point of the increased spacing here, it's out of place if you compare it to the rest of the map after kiai
Ranger
[Easy]

  1. 00:28:719 (3) - 보컬 따라가면 1/1 슬라이더로 만들어야 어울립니다
  2. 00:47:583 ~ 00:51:447 - 갑자기 스택 많아진 느낌이 드는데 좀 줄이시는게 좋을거같아요 00:49:856 (1) 이거 지운다던가..
[Normal]

  1. 00:51:901 (1,2) - 박자가 잘 안맞는거 같아요. 패턴 이렇게 바꿔 보시는거 어떠세요?
  2. 01:07:810 (5,1) - 뉴콤 스왑해주세요
[Hard]

  1. 00:03:947 (1,2) - 지금은 약간 듣기 어색한거 같은데 패턴 이렇게 바꾸시는거 추천합니다
  2. 00:52:810 , 00:53:038 - 여기 노트 넣으시는거 추천
  3. 01:28:719 (4,5,6) - 이거 일직선으로 맞추는게 더 보기 좋을것 같아요
[Insane]

여담으로 AR같은거 0.5배수로 안하면 지적당할수 있으니 유의해주세요 (지금 AR 8.4인데 8.5로 바꾸시는게 나아요)

  1. 00:10:992 (1,3) - 뉴콤 스왑해주세요
  2. 00:11:901 (1) - ^위에꺼 수정하셧으면 여기 뉴콤 지워주시고
  3. 00:55:878 (5) - 이거 1/4박자 뒤로 옮기는게 더 어울리는거 같네요
GL :3
PuttyoU
from my modding queues
sorry for delay

[General]
  1. add Tags : μ's

[Easy]
  1. 00:26:901 (2) - don't fit rhythm.00:26:901 - 00:27:356 and 00:27:810 - 00:28:265 slider please~
  2. 00:45:992 (3) - ^ . This diff is Easy.please use white line.
  3. 00:51:788 (1) - rhythm is OK.but I think Easy diff doesn't use blue line ;(
    so how about remove 00:51:788 (1,2) - there note?
  4. 01:02:356 (3,4,1) - I think Easy diff don't use straight slider in a low.so 01:04:174 (1) - this slider add curve.
  
  
[Normal]
  1. 00:36:447 (5) - more slant to left
  2. 00:51:788 (1,2,3) - same reason in Easy
  3. 01:09:401 (4) - Um~,change circle in 01:09:401 and slider in 01:09:628 ~ 01:10:083 .because 01:09:628 - there sound is big
  4. 01:21:219 - if you use Drum samleset in there, i want Drum sampleset in 01:21:447 - 01:21:674 -

[Hard]
  1. 00:05:992 (1) - spinner start in 00:05:878 -
  2. 00:18:492 (1) - if you stack it, i think this slider stack in 00:17:583 (7) - this slider head.
  3. 00:43:719 (5) - I'm concerned it. because 00:43:038 (3) - this slider doesn't same it,but same color.how about change combo color?
  4. 01:28:719 (4,5) - more good

[Insane]
  1. 00:51:447 (1) - how about change SV??
  2. 01:03:719 (6,7) - more good flow
  3. 01:13:151 (1,1) - spinner end here 01:14:401.I think it's unrankble this pattern.

all diff verrrrrrrry good :)
I want ranked it!!!
Topic Starter
Aoba Misaki
ありがとうございます!お陰様で大分助かりました!!
えっと、殆フィックスしました。

Thanks^^
naoe dami
from my queue why must Love Live! D:
[Easy]
00:51:901 (4) - the slider head must start in 00:51:788

[Normal]
00:26:901 (2) - slider 1/1
00:28:038 (4,5) - ^ like this?

00:51:901 (1) - same as easy

I think just that, cuz the hard looks good for me,sorry for little mod
Topic Starter
Aoba Misaki

naoe dami wrote:

from my queue why must Love Live! D: < haha ;; You don't like Love Live's songs maybe...?

[Easy]
00:51:901 (4) - the slider head must start in 00:51:788 -k

[Normal]
00:26:901 (2) - slider 1/1 -No.
00:28:038 (4,5) - ^ like this? -k

00:51:901 (1) - same as easy -^

I think just that, cuz the hard looks good for me,sorry for little mod
Thanks.
guineaQ
#modreqs

개인적으로 맵 잘 찍으신 듯
더군다나 이게 처음이면 더더욱 ㅎㄷㄷ한 퀄리티

[Insane]
  1. 00:13:947 (4) - 여기에 1/8이 있는게 아니라 00:14:117 - 여기에 1/8이 있어요
    ㄹㅇ 잘 찍으심
[Hard]
  1. 00:00:538 (1,3) - 담요가 눈에 띄게 어긋나있네요
    직선형 슬라이더가 좀 없어서 아쉬웠지만 이 정도면 고 퀄리티 하드네요
[Normal]
  1. 00:04:856 (2,3) - 세번째 슬라 빼시고 2번째 슬라이더를 리버스로 만드는게 훨씬 더 나음 개인적으로
[Easy]


아아아앜 BN 신청 할 걸

BG 퀄이 좀 낮아서 t/191777&start=0 여기에다가 부탁을 하면 금방 (빠르면 30분안에 옴 ㅎㄷㄷ) 퀄을 높여줌
Topic Starter
Aoba Misaki

guineaQ wrote:

#modreqs

개인적으로 맵 잘 찍으신 듯
더군다나 이게 처음이면 더더욱 ㅎㄷㄷ한 퀄리티

[Insane]
  1. 00:13:947 (4) - 여기에 1/8이 있는게 아니라 00:14:117 -여기에 1/8이 있어요 - 할까말까 10분정도 망설였는데, 일단 그냥 놔두는걸로 했네요ㅋ 만약 문제가 심하다면 바로 고치겠습니다.
    ㄹㅇ 잘 찍으심
[Hard]
  1. 00:00:538 (1,3) - 담요가 눈에 띄게 어긋나있네요 -고쳤습니다.
    직선형 슬라이더가 좀 없어서 아쉬웠지만 이 정도면 고 퀄리티 하드네요
[Normal]
  1. 00:04:856 (2,3) - 세번째 슬라 빼시고 2번째 슬라이더를 리버스로 만드는게 훨씬 더 나음 개인적으로 >고쳤습니다.
[Easy]


아아아앜 BN 신청 할 걸

BG 퀄이 좀 낮아서 t/191777&start=0 여기에다가 부탁을 하면 금방 (빠르면 30분안에 옴 ㅎㄷㄷ) 퀄을 높여줌
엌 칭찬 감사합니다. (^o^)/
Trynna
[Hard]

01:28:833 (5) - move to x:76 y:208

[Insane]

00:13:947 (4) - remove back arrow and along the slider

no more problems I think
sorry for small mod
Topic Starter
Aoba Misaki

Firewest wrote:

[Hard]

01:28:833 (5) - move to x:76 y:208 >oops.. but, 01:28:947 (6) - moved x:64 y:220.

[Insane]

00:13:947 (4) - remove back arrow and along the slider >hmm, keep. but, i'll think about this :3

no more problems I think
sorry for small mod
Thanks. :)
Iceskulls
[General]
  1. p/3951894/
    so you need change a bit at artist
    Artist : 西木野真姫 (CV.Pile), 園田海未 (CV.三森すずこ) & 絢瀬絵里 (CV.南條愛乃)
    Romanised : Nishikino Maki (CV.Pile), Sonoda Umi (CV.Mimori Suzuko) & Ayase Eri (CV.Nanjo Yoshino)
    BUT!!! There is currently problem with upload map with such long artist so wait till this problem https://osu.ppy.sh/forum/p/3953395/ get fixed then you can try upload with the correct artist , for now JUST KEEP the old artist
  2. Add around 1500-1700 audioleadin
  3. Acording to this map https://osu.ppy.sh/s/212091 , it better to use "Love Live! School idol project" as source and move that japanese word to tags instead
[Insane]
  1. 00:13:947 (4) - I think this should be 1/4
  2. 00:16:674 (1) - This sound better imo
  3. 00:17:015 (2) - I can't hear anybeat at (2) head this play really awkward you can try this
  4. 00:24:174 (2) - The way you use slider end on emphasized beat is kinda feel awkward , try this
  5. 00:54:060 - It really feel weird that you mapped vocal here 00:53:606 (2) - but you ignore this vocal 00:54:060 -
  6. 00:58:719 (9) - NC this instead of 00:58:947 (1) -
  7. 01:05:992 (7) - NC this instead of 01:06:447 (1) -
  8. 01:09:401 (5) - NC
  9. 01:16:674 (5) - NC
  10. 01:18:492 (8) - NC this instead of 01:19:174 (1) -
  11. 01:23:947 (1) - Try this ? sound better
[Hard]
  1. 00:28:947 - Feels empty you can try this
  2. 00:32:583 (7) - This 1/4 slider might confuse hard player so I suggest change to circle instead
  3. 00:39:174 (5,6) - The stack here play a bit awkward so try spacing them ?
  4. 00:43:038 (1,3) - These make the rhythm a bit not so consistent, it make player a bit confuse so you can change this 00:43:038 (1) - to triplet instead
  5. 00:59:628 (3,4,5) - Jumps + triplet is pretty hard for hard diff , consider lower spacing here a bit
  6. 01:15:310 (1,2) - The jumps here is pretty awkward for hard so maybe Ctrl+g (2) ?
  7. 01:23:038 (2,3,4) - Same as 00:59:628 (3,4,5) -
  8. 01:28:719 (4,5,6) - ^
[Normal]
  • 00:05:992 (1,1) - I think recovery time is a bit too low here try to start new rhythm after spinner here 00:08:719 -
  1. 00:40:083 (5) - Place like this so it flow better
  2. 00:50:992 (2,1) - Try this ?
  3. 01:13:265 (1,1) - I think recovery time is a bit too low here try to start new rhythm after spinner here 01:15:992 -
  4. 01:27:356 (3) - Try this ?
[Easy]
  1. 00:05:765 (1,1) - It better to put note after slider at around center of the field so it a bit more easy for beginner
  2. 00:16:447 (2) - x108 y180 so it flow with (1) better , you need to move the next notes a bit too if you make change
  3. 00:20:083 (2) - Try 1/2 repeat slider here
  4. 00:22:583 (1) - Use this instead ? so the polarity here will be better
  5. 00:25:083 (4) - Curve the another way so it flow with (1) nice
    SPOILER
    http://puu.sh/gvyCl/abafaeb959.png
  6. 00:29:856 (1) - Same as 00:22:583 (1) -
  7. 00:35:538 (2) - ^
  8. 00:50:538 (2,3,1) - Try this
  9. 01:10:538 (4) - Curve the another way so it flow with (1) better
  10. 01:12:356 (2) - This flow better imo
[Hitsound]
  • It's better to put whistle at some empty downbeat notes since it sound pretty good and can improve quality of hitsound in the map
    Suggest whistle everything here
    1. 00:12:356 - Whistle
    2. 00:15:992 - ^
    3. 00:16:901 - ^
    4. 00:23:265 - ^
    5. 00:23:947 - ^
    6. 00:26:901 - ^
    7. 00:30:538 - ^
    8. 00:31:219 - ^
    9. 00:33:947 - ^
    10. 00:37:810 - ^
    11. 00:39:628 - ^
    12. 00:40:538 - ^
    13. 00:41:447 - ^
    14. 00:45:083 - ^
    15. 00:45:765 - ^
    16. 00:54:174 - ^
    17. 00:55:083 - ^
    18. 00:55:992 - ^
    19. 01:01:447 - ^
    20. 01:02:356 - ^
    21. 01:05:083 - ^
    22. 01:05:992 - ^
    23. 01:06:901 - ^
    24. 01:08:719 - ^
    25. 01:09:628 - ^
    Get a few more mods ( some of them need to be good mods too ) and if you feel like it ready now you can call me back for recheck

    Good luck :)
Topic Starter
Aoba Misaki
i can Fixed much (not fix something: 5-6?)
And, i done some remapped. haha;; i think well done (maybe..? if you say 'no', more bad map)

Hitsound is almost fixed. < Very Thanks.

Thanks to Mod :3
Silky
Hi~ 日本語でいいですよね?

[Easy]
  1. 00:25:083 (1) - Remove NC
  2. 00:47:583 (1) - Easyに1/2間隔は好ましくないのでこうしてみては?
  3. 00:50:538 (2,3,1) - 1/4のリズムはせめてリバーススライダーで取りましょう
  4. 01:17:583 (3,1) - 音取りの提案
  5. 01:25:083 (3,1,2,3) - ^

[Normal]
  1. 00:16:674 (3,4,5,1) - rhythmが分かりにくいのでこうしてみてはどうでしょう
  2. 00:29:856 (1) - Stuckしませんか?
  3. 00:50:992 (2,1) - Same as Easy

[Hard]
  1. 00:02:356 (4) - Add NC
  2. 00:28:265 (2,3,4,5,6) - 見づらいのでoverlapしないように配置を変更してください
  3. 01:28:947 (6) - Add NC

[Insane]
  1. AR+0.2
  2. 00:13:719 (3) - Ctrl+G? 見た目的にいいと思います
  3. 00:30:765 (3) - Ctrl+Gの流れにしてみては? 私はこっちの方がいいと思います
  4. 00:38:947 (2,3,4,5) - 自分ならこう配置するかなって思いました 今のままでも◎
    (00:40:083 (5) - を00:38:947 (2) - の終端にStuck、その5と6の位置を2と3の位置にCtrl+Rして使用)
  5. 00:56:447 (5) - もう少し離したほうがいいです それかovermapになってしまいますが00:56:333にAdd note

nice map, good luck~
Topic Starter
Aoba Misaki

fuyuyu- wrote:

Hi~ 日本語でいいですよね?

[Easy]
  1. 00:25:083 (1) - Remove NC <はい
  2. 00:47:583 (1) - Easyに1/2間隔は好ましくないのでこうしてみては? <私は今のままが良いと思いますので、フィックスしませんでした
  3. 00:50:538 (2,3,1) - 1/4のリズムはせめてリバーススライダーで取りましょう  <はい
  4. 01:17:583 (3,1) - 音取りの提案 <
  5. 01:25:083 (3,1,2,3) - ^ <

[Normal]
  1. 00:16:674 (3,4,5,1) - rhythmが分かりにくいのでこうしてみてはどうでしょう <フィックスしても、ちょっと違う形にしました
  2. 00:29:856 (1) - Stuckしませんか? <はい
  3. 00:50:992 (2,1) - Same as Easy <

[Hard]
  1. 00:02:356 (4) - Add NC <はい
  2. 00:28:265 (2,3,4,5,6) - 見づらいのでoverlapしないように配置を変更してください <
  3. 01:28:947 (6) - Add NC <

[Insane]
  1. AR+0.2 <あぁ、そうさせて頂きます
  2. 00:13:719 (3) - Ctrl+G? 見た目的にいいと思います <はい
  3. 00:30:765 (3) - Ctrl+Gの流れにしてみては? 私はこっちの方がいいと思います <
  4. 00:38:947 (2,3,4,5) - 自分ならこう配置するかなって思いました 今のままでも◎ <そうですか。ww
    (00:40:083 (5) - を00:38:947 (2) - の終端にStuck、その5と6の位置を2と3の位置にCtrl+Rして使用) <00:40:083 (5) - を00:38:947 (2) - の終端にStackしました
  5. 00:56:447 (5) - もう少し離したほうがいいです それかovermapになってしまいますが00:56:333にAdd note <ふむ…

nice map, good luck~
Modありがとうございます。
-Nanaka-
hi :)
from My Modding Queues

返信見てる感じちゃんと伝わるか微妙ですがめんどうなので日本語でModします

red: unrankable issue.
blue: maybe unrankable issue,Highly recommended.
bold: should fix.


General

  1. Insaneからみたので、そちらから見てください

Easy

  1. 00:26:447 (1) - Rem NC 00:27:810 (3) - add NC
  2. 00:50:083 (1) - NCいらないと思います
  3. 00:45:992 (3) - ここだけ1/2rhythmなのが気になったので
  4. 01:28:265 (1) - Nのパターン的にもNCいりません

Normal

  1. 00:10:992 (4) - Remove Note、笛をカバーしてる中ドラム音拾う必要ありません、00:10:765 - 00:11:219 - その代りここに普通のwhistle入れてあげましょう
  2. 00:14:174 - whistle
  3. 00:17:356 (4,5) - よくわからないです、手前と同じ音なので意味もなく1拍置く必要ありません
  4. 00:26:901 (2) - なぜここだけボーカルをとったのです?1/1スライダーでいいと思います
  5. 00:40:083 (5) - ^
  6. 00:43:265 (1) - NCいらないです
  7. 01:17:356 (3,4,1) - 前後がラッパのような笛をカバーしてるのでこちらにするべきです
  8. 01:21:447 (6) - Drum Sampleあってないのと1/2スライダー二つでいいと思います
  9. 01:25:083 (6) - これが浮いてごちゃごちゃしてるのでシンプルにこのrhythm押しです

Hard

  1. 00:08:038 (1) - Insaneと言いたいことは同じです
  2. 00:12:583 (4,5) - 音取り逆じゃないですか?繋がってるビートは00:12:583 - 00:12:810 - 00:13:038 - この3つだと思います
  3. 00:16:788 (5,6) - よくわかりません00:16:788 (5) - と00:16:901 - のwhistle消してこっちのがしっくりきます
  4. 00:43:492 (4,5) - これもスタックさせるべきではないです
  5. 00:51:447 (1,2,3,4) - Insaneより難しいのはどうかと思います、いっそ逆にしてみては?
  6. 01:17:128 (6,7,8) - よくわからない音取りです、01:18:038 - ここの音の方がつよいので1/1スライダーはどうなんだろうということです
    最低でも01:17:128 (6,7) - ここはCtrl+Gの音取りでいいと思います


Insane

  1. 00:00:538 - このカスタムFinishは音が非常に強いのでVolを10%下げることをお勧めします
  2. 00:07:583 - 上を修正した場合こちらも同じように下げてください、サビと同じVolなのはおかしいです、適応する場合は全Diff
  3. 00:08:038 (1) - こういうのはblanketさせるより2にスタックさせた方が綺麗で打ちやすいと思います
  4. 00:11:219 - pattern的にwhistle入れるといいでしょう
  5. 00:13:719 (3) - 前回のModでC+Gしたみたいですが見た目はいいかもですが流れ悪くなってます
    ↑↓↑↓↓このようなAIM軌道になるのでやりにくいです、この見た目を維持したいのであれば5を反転させるなどの対応が必要だと思います
  6. 00:17:015 (2,3) - 何をフォローしているのか分かり難いです、こちらの音取り、サウンドを試してください
    00:16:901 - Remove whistle
    00:17:242 - add whistle
    00:17:356 - Clap
    00:17:583 - whistle
  7. 00:29:401 (8,1) - ボーカルに合わせるにしてもNC逆だと思います
  8. 00:34:856 (1,3) - 正直このオーバーラップはプレイ中不快でした
  9. 00:36:219 (1,2) - このふたつは音が全く違うのでスタックしないほうがいいです、00:46:219 (2,3) - こういうパターンと同じで分かり難いので
  10. 00:40:538 - 00:41:674 (3) - 私ならボーカルに合わせこの二つにwhistleつけます
  11. 00:46:674 - ^
  12. 00:50:992 (1) - DrumFinishでもいいかなぁと思いました、まあ好みなので気にしないでくださいw
  13. 00:51:788 (2) - こういうのは直線状に置いたほうがすっきりすると思います
  14. 00:59:515 (5) - よくわからない音取りです00:59:628 - ここに音があり3連ビートなのでこちらのが分かりやすいです
  15. 01:18:492 - whistle
  16. 01:24:174 (2) - 始点ではなく終点にwhistle 01:24:856 - 01:25:310 - そしてこの二つにもつけるといい感じになると思います
  17. 01:23:947 (1) - これもスタックさせるのであれば2ではなく3だと思います、01:24:515 (3,4) - この2連とプレイ中分かり難いです

    Insaneだけサビのwhistleのつけ方がランダムでNo patternだと思いました、何に付けるのか意識して見直してみてください


綺麗でした、頑張ってください ;)
mod time: 2hour
Topic Starter
Aoba Misaki
Completed : 1時間40分

Modありがとうございます!(Kudosuも!)
殆フィックスしました…と思います。
-Nanaka-

Hello- wrote:

Completed : 1時間40分

Modありがとうございます!(Kudosuも!)
殆フィックスしました…と思います。
lol
You write in English if there is a point where you do not know
Nakano Itsuki
Hi~ from my mod queue
LoveLive :D

[Insane]
  1. 00:41:674 (3,1) - Stack these two, would play better as a back and forth jump
  2. 00:49:401 (7,8) - This jump isn' really needed, nothing in the music calls for it
  3. 00:52:810 - Add a hitcircle here? Plays to the song better and reduces gaps in the song imo
  4. 01:27:583 (1) - Perhaps it would look and play better like this? (Placed at 184|332)
[Hard]
  1. 00:22:128 (1) - Pretty weird when the vocal starts on the end of the slider. Try this instead:
  2. 00:22:810 (3) - I think a 1/2 slider would fit instead of a hitcircle
  3. 00:53:038 - Consider adding a hitcircle here? For the same reason in Insane at similar timing point.
  4. 01:08:265 (2) - I think there are two ways for this part to fit the rhythm better: one way is to replace this hitcircle with a 1/2 slider; another would be to ad a hitcircle at 01:08:492
[Easy]
  1. 01:13:265 (1) - Just wondering if there is enough time for newer players to aim after that spinner.
Solid mapset overall, hope I helped :)
Topic Starter
Aoba Misaki

StarrStyx wrote:

Hi~ from my mod queue
LoveLive :D

[Insane]
  1. 00:41:674 (3,1) - Stack these two, would play better as a back and forth jump < Yes
  2. 00:49:401 (7,8) - This jump isn' really needed, nothing in the music calls for it < hmm... i'll think about this :3
  3. 00:52:810 - Add a hitcircle here? Plays to the song better and reduces gaps in the song imo < add slider. (deleted 00:52:128 - circle.)
  4. 01:27:583 (1) - Perhaps it would look and play better like this? (Placed at 184|332) < some remapped.
[Hard]
  1. 00:22:128 (1) - Pretty weird when the vocal starts on the end of the slider. Try this instead: < Yes
  2. 00:22:810 (3) - I think a 1/2 slider would fit instead of a hitcircle <add slider
  3. 00:53:038 - Consider adding a hitcircle here? For the same reason in Insane at similar timing point. < sorry
  4. 01:08:265 (2) - I think there are two ways for this part to fit the rhythm better: one way is to replace this hitcircle with a 1/2 slider; another would be to ad a hitcircle at 01:08:492 < yes, add circle at 01:08:492


[Easy]
  1. 01:13:265 (1) - Just wondering if there is enough time for newer players to aim after that spinner. < fixed. maybe?
Solid mapset overall, hope I helped :)
Adol Christin
Greeting from my queue. After replying, please grade my mod by voting in my queue if you are willing to.

Ah, I guess it's an unwise decision for me coming this late..... I like your Insane mapping style. Here is a star for you :)

Imo the main issue you should carefully check is off-grid stuffs (especially the high-located stuffs). Some of them touches the health bar, which is not rankable.

Insane

  1. 00:00:992 (2,4,5,6) - 00:02:583 (3,4,5) - 00:03:492 (7,8) - 00:04:174 (3,4,5) - Suggest you search for a suitable hitsound sample for the "bu bu bu" sound.
  2. 00:11:674 (2) - This circle touches my health bar.
  3. This diff is the main reason for the star. It's totally fine for me.

Hard

  1. 00:49:401 (1,2) - This overlap looks not that fine. Avoid it please.
  2. Stuffs with high risk: 00:33:719 (1,2) - 01:23:719 (4) -

Normal

  1. Stuffs that are in high risk: 00:28:719 (5) - 00:30:992 (3) - 01:00:083 (6) - 01:11:447 (1) - 01:27:583 (4) - (Especially 01:11:447 (1) - one, which is about 1 millimeter from my health bar.
  2. 01:19:174 (3) - This circle does touch my health bar.

Easy

  1. Stuff with high risk: 00:57:810 (2) -
  2. 00:09:174 (1) - 00:12:810 (3) - No hitsound for slidertick?
  3. 00:20:765 (3) - ^
  4. 00:22:583 (1,2) - 00:47:356 (4,1) - 1/2 in a Easy diff?
  5. 01:13:265 (1,1) - There must be at least 4-beat (long white tick - long white tick) space from spinner end to the next stuff in a Easy diff. Suggest to remove the spinner.

That's all my mod.

Good luck.
Topic Starter
Aoba Misaki

Adol Christin wrote:

Greeting from my queue. After replying, please grade my mod by voting in my queue if you are willing to.

Ah, I guess it's an unwise decision for me coming this late..... I like your Insane mapping style. Here is a star for you :)

Imo the main issue you should carefully check is off-grid stuffs (especially the high-located stuffs). Some of them touches the health bar, which is not rankable.

Insane

  1. 00:00:992 (2,4,5,6) - 00:02:583 (3,4,5) - 00:03:492 (7,8) - 00:04:174 (3,4,5) - Suggest you search for a suitable hitsound sample for the "bu bu bu" sound. > I know but, i want keep no hitsounds going.
  2. 00:11:674 (2) - This circle touches my health bar. > Yes.
  3. This diff is the main reason for the star. It's totally fine for me. > :3

Hard

  1. 00:49:401 (1,2) - This overlap looks not that fine. Avoid it please.
  2. Stuffs with high risk: 00:33:719 (1,2) - 01:23:719 (4) - > All Fix.

Normal

  1. Stuffs that are in high risk: 00:28:719 (5) - 00:30:992 (3) - 01:00:083 (6) - 01:11:447 (1) - 01:27:583 (4) - (Especially 01:11:447 (1) - one, which is about 1 millimeter from my health bar.
  2. 01:19:174 (3) - This circle does touch my health bar. > All fix.

Easy

  1. Stuff with high risk: 00:57:810 (2) -
  2. 00:09:174 (1) - 00:12:810 (3) - No hitsound for slidertick? > hmm
  3. 00:20:765 (3) - ^ > ^
  4. 00:22:583 (1,2) - 00:47:356 (4,1) - 1/2 in a Easy diff? > Changed.
  5. 01:13:265 (1,1) - There must be at least 4-beat (long white tick - long white tick) space from spinner end to the next stuff in a Easy diff. Suggest to remove the spinner. > OwO? Delete spinner

That's all my mod.

Good luck.
Thanks mod :3
Iceskulls
we fix lots of thing in all diffs
now it should be good to go
so BUBBLED!!!

irc
19:25 Hello-: hello, i resolved about metadata maybe
19:26 *Hello- is listening to [http://osu.ppy.sh/b/647998 Nishikino Maki(CV.Pile),Sonoda Umi(CV.Mimori Suzuko)&Ayase Eri(CV.Nanjo Yoshino) - soldier game]
19:26 Hello-: ?
19:26 CelsiusLK: Oh nice
19:26 CelsiusLK: k I will check it
19:26 Hello-: thanks :3
19:26 CelsiusLK: maybe after I finish with my map xD
19:27 Hello-: XD
19:35 CelsiusLK: irc modding ?
19:35 CelsiusLK: lol
19:36 Hello-: i'm ok! :3
19:40 CelsiusLK: 00:02:356 - NC ?
19:41 CelsiusLK: 00:02:128 - remove nc ?
19:41 Hello-: what diff?
19:41 *CelsiusLK is editing [http://osu.ppy.sh/b/647998 Nishikino Maki(CV.Pile),Sonoda Umi(CV.Mimori Suzuko)&Ayase Eri(CV.Nanjo Yoshino) - soldier game [Insane]]
19:42 Hello-: k, fix
19:43 CelsiusLK: 00:29:401 (8) - NC this instead of 00:30:083 (1) -
19:43 Hello-: yes,.
19:43 CelsiusLK: 00:49:401 (7) - nc
19:44 Hello-: I agree!
19:45 CelsiusLK: 00:59:515 (5) - NC this instead of 00:59:856 (1) -
19:45 CelsiusLK: my nc suggestion would make the rhythm a bit easier to read
19:46 Hello-: ah, all fix
19:47 CelsiusLK: 00:23:265 (4,1) - stack ?
19:47 CelsiusLK: at (4)'s tail
19:47 CelsiusLK: I think better spacing and flow
19:48 Hello-: fix
19:48 CelsiusLK: 00:34:628 (6) - Stack at (4) ? , flow good
19:50 CelsiusLK: 00:40:311 (6) - x72 y88 ? overlap here 00:40:311 (6) - I think bad
19:50 CelsiusLK: or x68 y88 lol
19:51 CelsiusLK: 00:43:492 (5) - better to stack with 00:42:583 (2) -
19:54 Hello-: almost fix but, 00:40:311 (6) - moved 60,176
19:55 CelsiusLK: 01:04:969 (3) - better delete , vocal not 1/4
19:55 CelsiusLK: I think a bit questionable
19:56 Hello-: deleted!
19:58 CelsiusLK: 01:10:538 (1) - better end here 01:10:765 -
19:58 CelsiusLK: 1/4 sound not fit
19:59 Hello-: fix
20:01 CelsiusLK: 00:18:265 (6) - change to circle?
20:01 CelsiusLK: I think fit better
20:02 CelsiusLK: 00:19:856 (5) - delete and end 00:19:401 (4) - here 00:19:856 -
20:02 Hello-: all fix
20:03 CelsiusLK: 00:26:901 (3,4) - this rhythm better puu.sh/gGH2C/4f40835f2f.png
20:03 CelsiusLK: oops
20:04 CelsiusLK: http://puu.sh/gGH2C/4f40835f2f.png
20:05 Hello-: oh, i think too
20:05 CelsiusLK: 00:32:810 (3) - end here 00:33:038 - ?
20:06 Hello-: yes
20:07 CelsiusLK: 00:35:310 (2) - Delete and end this 00:34:856 (1) - here 00:35:310 - sound nice
20:07 CelsiusLK: 00:38:492 (1) - end here 00:38:719 - ?
20:09 CelsiusLK: 00:45:083 (3) - end here 00:45:310 - ?
20:10 Hello-: ^ fix
20:11 CelsiusLK: 00:47:583 (1) - end here 00:47:810 - ?
20:11 CelsiusLK: 00:48:492 (4) - end here 00:48:719 - ?
20:11 CelsiusLK: not necessary to map 1/4 when there is no beat there
20:13 CelsiusLK: 01:01:901 (5) - end here 01:02:128 -
20:16 Hello-: fix
20:17 CelsiusLK: ok insane done nice owo
20:17 *CelsiusLK is editing [http://osu.ppy.sh/b/517172 Nishikino Maki(CV.Pile),Sonoda Umi(CV.Mimori Suzuko)&Ayase Eri(CV.Nanjo Yoshino) - soldier game [Hard]]
20:17 Hello-: owo thanks XD
20:17 Hello-: yes!
20:17 CelsiusLK: 00:09:401 (5) - nc
20:18 CelsiusLK: 00:13:038 (5) - nc
20:18 CelsiusLK: 00:23:947 (6) - nc
20:18 CelsiusLK: 00:29:401 (5) - nc this instead of 00:30:083 (1) -
20:19 CelsiusLK: 00:31:219 (3) - nc
20:19 CelsiusLK: 00:34:856 (4) - nc
20:19 CelsiusLK: 00:38:492 (4) - nc
20:20 CelsiusLK: 00:42:128 (5) - nc
20:20 CelsiusLK: 00:42:128 (5) - delete nc then nc 00:43:265 (3) -
20:21 CelsiusLK: 00:43:947 (6,1) - I think triplet better
20:21 CelsiusLK: 00:45:765 (5) - nc
20:22 CelsiusLK: 00:55:083 (5) - nc
20:22 CelsiusLK: 01:02:356 (5) - nc
20:23 CelsiusLK: 01:12:356 (3,4) - this ?http://puu.sh/gGHQH/cbc196e7be.png
20:23 CelsiusLK: 01:20:538 (2) - nc this instead of 01:20:083 (1) -
20:24 CelsiusLK: okay nc mods done xD
20:25 Hello-: so many lol
20:26 CelsiusLK: you need to nc when the music start to change
20:26 CelsiusLK: not when you want to change pattern
20:27 CelsiusLK: 00:32:356 (5,6,7,8) - make a stacked stream instead so it easier for hard
20:27 CelsiusLK: or use this http://puu.sh/gGI3f/b46ced8a67.png
20:28 CelsiusLK: 00:35:992 (6,7,8,9) - ds = 1.00x
20:28 CelsiusLK: jumps + triplet = too hard for hard diff
20:29 CelsiusLK: 00:36:447 (7,8,9,1) - ds=1.00x too
20:29 CelsiusLK: 00:42:810 (6,1,2,3) - ds=1.00x
20:30 CelsiusLK: 00:51:219 (6,1) - triplet sound better
20:31 CelsiusLK: 00:51:447 (1,2,3) - try this ? http://puu.sh/gGIbH/89bf99878e.png
20:32 CelsiusLK: in insane you have lots of streams so hard diff need a bit triplet
20:32 CelsiusLK: to balance spread
20:32 CelsiusLK: 01:15:992 (3,4) - too hard for hard diff >.< lower spacing a bit
20:33 CelsiusLK: 01:21:219 (4,5,6) - same ^
20:33 CelsiusLK: you there ? lol
20:35 Hello-: lol now fixing T3T
20:38 CelsiusLK: 頑張れ :3
20:46 Hello-: lol arigatou, some (maybe almost) fixed
20:46 CelsiusLK: done fix ?
20:47 *CelsiusLK is editing [http://osu.ppy.sh/b/525814 Nishikino Maki(CV.Pile),Sonoda Umi(CV.Mimori Suzuko)&Ayase Eri(CV.Nanjo Yoshino) - soldier game [Normal]]
20:47 CelsiusLK: ready?
20:47 Hello-: i'm ready
20:47 Hello-: :3
20:49 CelsiusLK: wow nc is fine here :D
20:51 Hello-: :DD
20:52 CelsiusLK: 00:10:310 (3,4) - try this ? http://puu.sh/gGJ9c/770aa38a25.png
20:54 Hello-: yes
20:54 CelsiusLK: 00:16:447 (2,3) - try http://puu.sh/gGJey/0bff87a7c5.png
20:54 CelsiusLK: I think need some 1/2 so spread good
20:54 CelsiusLK: 132 bpm so can add more 1/2 :3
20:56 CelsiusLK: 00:54:856 - add note
20:56 CelsiusLK: wait pls
20:56 CelsiusLK: I have to go do some thing
20:56 CelsiusLK: will be back in 30 moin
20:58 Hello-: yes :D
21:01 CelsiusLK: ok let's continue
21:01 CelsiusLK: I mean 10 mins lol
21:01 CelsiusLK: not 30
21:01 CelsiusLK: I typed wrong
21:01 Hello-: let's go!
21:01 Hello-: ah, lol
21:02 CelsiusLK: 00:56:674 - Add a note
21:02 CelsiusLK: 01:05:765 - add a note
21:03 CelsiusLK: 01:12:356 (2,3) - try this http://puu.sh/gGJF0/bf7de4d2a0.png
21:06 Hello-: yes, fix all~
21:07 CelsiusLK: 00:28:038 (4) - this sound better http://puu.sh/gGJPA/584ddcf2db.png
21:08 CelsiusLK: 00:34:174 (2) - start here 00:33:947 -
21:08 CelsiusLK: no^
21:08 CelsiusLK: no no don't do that for 00:34:174 (2) -
21:09 CelsiusLK: 00:34:856 (3,4) - try this http://puu.sh/gGJWW/44b1292daa.png
21:11 CelsiusLK: 00:39:174 - http://puu.sh/gGK0S/3f3f74302e.png
21:12 CelsiusLK: 00:42:128 - http://puu.sh/gGK3T/fc1aa85941.png
21:19 CelsiusLK: fix?
21:19 Hello-: yes!
21:20 *CelsiusLK is editing [http://osu.ppy.sh/b/526439 Nishikino Maki(CV.Pile),Sonoda Umi(CV.Mimori Suzuko)&Ayase Eri(CV.Nanjo Yoshino) - soldier game [Easy]]
21:22 CelsiusLK: 00:09:174 (1) - start here 00:08:719 -
21:23 CelsiusLK: 00:12:810 - clap instead
21:24 Hello-: add clap
21:24 CelsiusLK: 00:16:901 (3) - flow nice http://puu.sh/gGKH2/a79215fcf4.png
21:26 CelsiusLK: 00:25:083 (1) - try this http://puu.sh/gGKM8/b9e7bd689f.png
21:27 CelsiusLK: 00:28:719 (3) - http://puu.sh/gGKPi/1f864de9ee.png
21:28 CelsiusLK: 00:30:538 (2) - http://puu.sh/gGKSb/fd71c0532c.png
21:30 CelsiusLK: 00:55:083 (3) - http://puu.sh/gGKY1/5e97aae54c.png
21:33 CelsiusLK: 00:45:992 (3) - end here 00:46:674 -
21:35 Hello-: ^ i think better keep this
21:36 CelsiusLK: 00:22:128 (4) - nc this instead of 00:23:265 (1) -
21:38 CelsiusLK: 00:50:083 (3) - nc
21:38 Hello-: yes`
21:39 Hello-: yes
21:39 CelsiusLK: update the map
21:40 Hello-: hoo, updated. thanks <3
21:41 CelsiusLK: let me check
21:42 Hello-: yes~ :3
21:48 CelsiusLK: 01:21:219 (3,4,5) - no lower spacing ? I think it really hard for hard player
21:48 CelsiusLK: in hard diff
21:50 Hello-: oops, i forgot this D:
21:52 CelsiusLK: 00:42:128 (5) - nc this instead of 00:43:038 (1) -
21:52 CelsiusLK: oh no no
21:52 CelsiusLK: no need to nc
21:52 CelsiusLK: it make combo large here not good
21:53 CelsiusLK: 00:43:947 (6) - you want to keep 1/4 combo ?
21:56 CelsiusLK: 00:16:901 (3,4) - hmm ... in normal this instead http://puu.sh/gGMjR/1635f28bfd.png
21:57 CelsiusLK: 00:27:583 (3) - puu.sh/gGMne/4a90b7d933.png normal diff
21:57 CelsiusLK: http://puu.sh/gGMne/4a90b7d933.png
21:59 CelsiusLK: 01:24:856 (6) - whistle?
21:59 CelsiusLK: at head
22:01 CelsiusLK: 00:09:174 (1) - in easy diff make this start here 00:08:719 - just like normal diff sound and play better
22:03 CelsiusLK: I have and idea , make kiai volume around 80%
22:03 CelsiusLK: *an
22:03 CelsiusLK: so it sound a bit more emphasized than the others part
22:05 CelsiusLK: update the map when you done
22:10 Hello-: 00:08:719 - add circle
22:10 Hello-: updated
22:10 Hello-: easy diff ^
22:10 Hello-: oops
22:10 CelsiusLK: ?
22:11 Hello-: mistake easy diff
22:11 CelsiusLK: what happend?
22:11 CelsiusLK: oh that make easy harder lol
22:12 Hello-: lol T_T
22:12 CelsiusLK: make it like normal is good trust me ;P
22:12 CelsiusLK: 00:11:901 (3,4) - fix spacing
22:13 CelsiusLK: 00:22:128 (4,3) - stack in normal diff
22:18 CelsiusLK: update the map after fix
22:18 Hello-: sorry lol
22:19 Hello-: updated !
22:20 CelsiusLK: easy
22:20 CelsiusLK: In easy diff
22:20 CelsiusLK: what lol
22:20 CelsiusLK: 00:09:174 (1) -
22:20 CelsiusLK: I said delete
22:20 CelsiusLK: lol
22:20 CelsiusLK: it hard for easy
22:20 CelsiusLK: I think
22:21 CelsiusLK: 00:09:628 (2) - only this is okay in easy
22:21 Hello-: ;;; sorry D;
22:21 Hello-: yes fix
22:21 CelsiusLK: http://puu.sh/gGNKn/b2980bd7cd.png
22:22 Hello-: 00:09:174 - delete circle
22:22 Hello-: ahh
22:23 CelsiusLK: update the map one last time
22:24 CelsiusLK: wait wait
22:24 CelsiusLK: 00:42:810 - clap
22:24 CelsiusLK: 00:59:628 (5,2) - stack
22:24 CelsiusLK: x_x
22:28 CelsiusLK: 00:40:992 (1) - clap in normal diff
22:29 CelsiusLK: 00:59:174 - clap on all diff
22:30 CelsiusLK: 01:06:901 - delete clap all diff
22:31 CelsiusLK: after that should be okay now
22:31 CelsiusLK: the next bn would double check for sure lol
22:32 Hello-: lol;; i end soon~
22:33 CelsiusLK: update ?
22:36 Hello-: updated
22:37 CelsiusLK: you didn't clap here ?
22:37 CelsiusLK: or you don't want ?
22:38 CelsiusLK: in easy
22:38 CelsiusLK: 00:42:810 -
22:38 CelsiusLK: 00:59:628 (5,2) - stack is not fix
22:39 CelsiusLK: You didn't fix anything I said above ?
22:39 CelsiusLK: http://puu.sh/gGOLj/17a6891cb8.png
22:41 Hello-: ;;; fix sorry maybe i'm idiot
22:44 Hello-: updated...... really all fix.
22:45 CelsiusLK: the last 2 mods too :C
22:45 CelsiusLK: 00:59:174 -
22:45 CelsiusLK: 01:06:901 -
22:46 CelsiusLK: Delete clap "all" diffs
22:50 Hello-: 00:59:174 - , 01:05:992 - del clap
22:50 Hello-: all diffs
22:50 CelsiusLK: yes
22:51 CelsiusLK: good

good luck :)
show more
Please sign in to reply.

New reply