Looks like this year OWC is full of surprises and missing best players ( Snowwhite, SmallK, Rafis, rrtyui, and so on ). Maybe There is a chance to overthrow Korea after all
Ingame score (and combo) was correct, though. Seems to me like the data written to the website skipped the last few things some of the clients sent. :pChewin wrote:
Can anyone explain me this:
Tom SS 1447 combo. I didn't SS but I have more combo and more score than him. Mh. Wat xD Bug?
That would be a pretty good idea. And could give a bit more time between matches (say, 1;30 instead of 1;00).GladiOol wrote:
By the way, for the next round, perhaps it'd be a cool idea to have a little after stream for an hour or so. Just invite players who just had their match and discuss the maps, the thrill of playing owc, etc. etc. It's insanely fun to hear a bunch of pro players discuss their tactics, views on osu!, and all that stuff. See it like having a little post-match interview.
I like this idea.GladiOol wrote:
By the way, for the next round, perhaps it'd be a cool idea to have a little after stream for an hour or so. Just invite players who just had their match and discuss the maps, the thrill of playing owc, etc. etc. It's insanely fun to hear a bunch of pro players discuss their tactics, views on osu!, and all that stuff. See it like having a little post-match interview.
thisGladiOol wrote:
By the way, for the next round, perhaps it'd be a cool idea to have a little after stream for an hour or so. Just invite players who just had their match and discuss the maps, the thrill of playing owc, etc. etc. It's insanely fun to hear a bunch of pro players discuss their tactics, views on osu!, and all that stuff. See it like having a little post-match interview.
Thank god. The chat mods are making the stream very unenjoyable and I hope this is true.Xytox wrote:
99% of the timeouts in the Twitch chat are done by a bot, and the sub-only was a mistake that will hopefully not happen again.
Waiting for this to happen on a bigger scale now and whether or not this is really what you want to happen.peppy wrote:
(...)If you would like to have your anarchy in chat, please re-host the stream and run your own chat.(...)
Fantastic way to promote a product. 10/10.peppy wrote:
If you don't like it then please do not watch..
Actually we tried to have this at the end of group stage. Well the plan was me, Raiku, jesse, and ztrot in stream showcasing the mappool and talk about knock out stage but we had issues with stream so we didnt go on. I do agree with your idea Gladi it is cool idea. I would definitely want one after the quarters.GladiOol wrote:
By the way, for the next round, perhaps it'd be a cool idea to have a little after stream for an hour or so. Just invite players who just had their match and discuss the maps, the thrill of playing owc, etc. etc. It's insanely fun to hear a bunch of pro players discuss their tactics, views on osu!, and all that stuff. See it like having a little post-match interview.
This kind of attitude is what is ruining the experience for many people. Please try to understand that.peppy wrote:
If you don't like it then please do not watch.
How much clearer did you need him to make it?Cola wrote:
Waiting for this to happen on a bigger scale now and whether or not this is really what you want to happen.
Streaming on your own might work for the 'endless new accounts' part of the story, but the horribly immature behaviour is something you will not be able to control either way. Also, I have never actually seen automated bot spam (just view bots), in my 2 (?) years I've been a Twitch viewer. Not even the big League of Legends tournaments get spammed by bots, these are all normal people having their Twitch chat experience.peppy wrote:
The alternative is streaming on my own service and bypassing twitch, to avoid what comes with hosting on twitch (horribly immature behaviour, endless new accounts which cannot be banned and therefore continue to cause havoc in chat, huge automated bot spam etc.).
I have been looking into this recently and maybe consider it for future official tournaments, if it is feasible from a logistics perspective.
I wasn't handling it (was in transit at the time), but I agree with the decisions made. There's no harm in turning off chat to let people calm down. And it worked.Makan1 wrote:
the riot literally would've died down in like 10 mins TOP
chill.
Considering people are still arguing about it right now at this very moment, I wouldn't say it "worked".peppy wrote:
I wasn't handling it (was in transit at the time), but I agree with the decisions made. There's no harm in turning off chat to let people calm down. And it worked.
What is the primary goal for OWC then? Most of not all e-sport tournaments are either made for entertainment or to promote the game. Unless you're enjoying the drama that is coming out on the forums and reddit, I don't really understand what you're trying to do with OWC.peppy wrote:
I wasn't handling it (was in transit at the time), but I agree with the decisions made. There's no harm in turning off chat to let people calm down. And it worked.Makan1 wrote:
the riot literally would've died down in like 10 mins TOP
chill.
And yes, I do understand that twitch gives the game popularity, but that's not one of my primary goals. I have never wanted to see the game grow faster than it naturally is. Yes, from a "marketing" and "profits" perspective this is just stupid, but osu! is not a commercial project to me, even though it may be so by nature.
I was mostly just referring to the sub mode when people were spamming "dududu" when Darude - Sandstorm was playing. It was removed almost instantly after it was put on. That's why I called it a mistake, because I assumed all the moderators agreed it was okay for the viewers to spam that just once.peppy wrote:
Subscriber mode was not a mistake. It will be used again if people botspam the chat.
Probably bring some friendly competition to the top players, and some enjoyment to the spectators. Which in most cases, it does achieve.Plaatinum wrote:
What is the primary goal for OWC then? Most of not all e-sport tournaments are either made for entertainment or to promote the game. Unless you're enjoying the drama that is coming out on the forums and reddit, I don't really understand what you're trying to do with OWC.
Is it possible to make the viewer experience a bit better by delaying the stream for about a minute so we don't get any lag or ghost misses? On the stream, half the combo breaks are usually not actually combo breaks, and it makes the whole viewing experience very anti-climatic.peppy wrote:
The tournament is for players' enjoyment, specifically those playing and those interested in watching. Trust me that the majority of viewers are enjoying it, and the majority of players are enjoying their time in the tournament. If not then they are free to not participate.
Bancho "instability" is actually not bancho's end, but the user's. Unfortunately most osu! players are not diligent about their personal security and tehrefore succumb to being attacked by others with relatively weak DoS attacks.
I'm not going to continue posting in here, as I'd rather this discussion was about the amazing plays we've seen so far.
I only just remembered this, so I thought I might add on as well.peppy wrote:
The stream is already buffered. The "fake misses" are being actively worked on, and should be fixed by next weekend. It's more complex than you may think. That said, "fake misses" are already at the point where they recover within 1 second. The audio desync was due to some experimental code that was tested this weekend which performed poorly. I didn't have much control over that and was not present when it was deployed, else I would not have allowed it.
But that Japan vs Sweden match, right?
nope : ) I was grabbing my hair when Sweden won because the only asian team that I cared about lost. really surprising how in the span of 1 year, players can grow in immense potential and take down some of the strongest players. I hope to see more of it when Austria shreks the next team they face. I wonder if an Austria V Germany match is possible because thats what I wanna see. but the way its going, I really looks like thats gonna happen *_*peppy wrote:
But that Japan vs Sweden match, right? Am I the only one that found it entertaining?
only in the loser bracket because nl is going to wreck germanyMakan1 wrote:
I wonder if an Austria V Germany match is possible
woooooooosilmarilen wrote:
only in the loser bracket because nl is going to wreck germanyMakan1 wrote:
I wonder if an Austria V Germany match is possible
No, this is our turf as well. We play this game. We view this game. We experience this game just like you guys do. The entertainment value will be far greater when chat is moderated by the correct people. You don't like the twitch chat - fine. Then leave it yourself perhaps. I'm sorry, but this logic seems childish to me. I can understand one not liking twitch chat, but the civil discussion is being held in #owc. The hype chat is twitch chat. Both needs are being represented, one through the in-game client and one through twitch. We do not need a heavily moderated hype channel only because you do not like the hype.peppy wrote:
I am very familiar with twitch chat. That doesn't change my opinion on moderation. If you don't like it then please do not watch. osulive is our channel run by our staff. This is our turf, not yours. Go to another twitch channel if you want your free reign.
Talking about skinning change, I know there is a reason to use the default skin and it's all cool but couldn't we make the 300s transparent? It's really hard to keep up when player is dropping his accuracy, especially on stream heavy maps or with names like WubWoofWolf or AmaiHachimitsu that are too long to see accuracy % on the screen.Plaatinum wrote:
I only just remembered this, so I thought I might add on as well.peppy wrote:
The stream is already buffered. The "fake misses" are being actively worked on, and should be fixed by next weekend. It's more complex than you may think. That said, "fake misses" are already at the point where they recover within 1 second. The audio desync was due to some experimental code that was tested this weekend which performed poorly. I didn't have much control over that and was not present when it was deployed, else I would not have allowed it.
But that Japan vs Sweden match, right?
Another way to improve viewer experience would be to increase the background dim. We're here to watch the players play, and bright backgrounds always blend with the circles and its especially hard to see notes when watching the stream on a lower quality.
Say it once more, I double dare youhere2pown wrote:
WWW carry
poland ftw