Great job!
Bubbled!
Bubbled!
Thank you very much, Sakura! :3 :Sakura wrote:
Great job!
Bubbled!
btw, you want to be AFKed?gokugohan12468 wrote:
Gratzz~
Thank you!
Ps: Goodbye~
Thank you very much Gamu! Waiting for you :3Gamu wrote:
mod coming soon...
I will check your map today~
Ranking Criteria wrote:
Hitsounds must have an acceptable range of delay under 5ms, unless there's a special purpose. Every hitsound file should start in time, preferrably at 0ms. This is to ensure that every map doesn't sound mistimed, and therefore could provide acceptably synchronized rhythm feedback to players.
ALL FIXED. Thank you Gamu! :3Gamu wrote:
hello~
[ General]
- AudioLeadIn: Change to 1500. I think time is not enough.
- Disable the Letterbox during breaks. It doesn't work in your map.
- Preview time: 54986. It looks good than now (54805), and vocals are started from there.
- normal-hitnormal sound is unrankble. Please try using this http://puu.sh/dCJfp/6d5a5e947c.wav
Ranking Criteria wrote:
Hitsounds must have an acceptable range of delay under 5ms, unless there's a special purpose. Every hitsound file should start in time, preferrably at 0ms. This is to ensure that every map doesn't sound mistimed, and therefore could provide acceptably synchronized rhythm feedback to players.
[ Normal]
- 00:03:299 (1,2) - Change to 1/1 slider is better than now.
- 00:12:697 (5) - ^
- "finish sound" suggestions. I think normal-hitfinish doesn't fit the song, so i'd like to strongly recommend that you change to soft-hitfinish. Also finish sound is unsatisfactory, so suggested several points. Of course, please fix the other diffs (except the Hordon's Insane).
click here!00:01:673 - Add a soft-hitfinish.
00:04:022 - ^
00:04:383 - ^
00:04:926 - ^
00:06:191 - ^
00:06:552 - ^
00:09:805 - ^
00:10:167 - ^
00:10:709 - ^
00:11:974 - ^
00:12:335 - ^
00:12:697 - ^
00:24:263 - ^
00:27:154 - ^
00:27:516 - ^
00:28:058 - ^
00:29:323 - ^
00:29:685 - ^
00:30:046 - ^
00:30:407 - Remove a normal-hitfinish.
00:36:191 - Add a soft-hitfinish.
00:40:889 - ^
00:41:251 - ^
00:42:335 - ^
00:44:504 - ^
00:44:865 - ^
00:47:395 - ^
00:47:757 - ^
00:50:287 - Remove a clap and whistle, then add a soft-hitfinish.
00:50:648 - ^
00:52:817 - Remove a soft-hitfinish.
00:55:347 - Add a soft-hitfinish.
01:06:914 - ^
[ Hard]
- 00:26:432 (1) - Unnecessary finish sound.
[ Insane]
- 00:06:371 (T) - Volume 5% is too small. I'd like to strongly recommend that you change to at least 20%.
- 00:06:733 (T) - ^
call me back when you are ready
All fixed! (I helped Hordon to reply :3 His network is poor, I am sure I have his authority :3)Gamu wrote:
hello~
[ Hordon's Insane]
- 00:01:673 (5) - Add a soft-hitfinish! It makes a good sound.
- 00:04:745 (T) - Volume 5% is too small. I'd like to strongly recommend that you change to at least 20%.
- 00:10:528 (T) - ^
call me back when you are ready
I really should get audacity...Gamu wrote:
- normal-hitnormal sound is unrankble. Please try using this http://puu.sh/dCJfp/6d5a5e947c.wav
Ranking Criteria wrote:
Hitsounds must have an acceptable range of delay under 5ms, unless there's a special purpose. Every hitsound file should start in time, preferrably at 0ms. This is to ensure that every map doesn't sound mistimed, and therefore could provide acceptably synchronized rhythm feedback to players.
ALL FIXED! Sorry for bringing inconvenience!Gamu wrote:
@Sakura: That software is very useful :3
@Regraz:
Recheck time
<Hard diff>
・00:07:817 (1) - Change to soft-hitfinish at the start point.
・00:24:263 (3) - ^ at the end point.
・00:35:829 (3) - ^ at the start point.
<Insane diff>
・00:07:817 (1) - Change to soft-hitfinish at the start point.
・00:24:263 (3) - ^ at the end point.
・00:35:829 (3) - ^ at the start point.
That’s all~
Thank you very much Gamu-san >3<~!Gamu wrote:
Everything looks good~!
Rebubbled~
Sorry, i must be repaired the bubble
Others are all fixed! Thank you~lkx_Shore wrote:
General
- Add 92ms of audio lead-in for 2000ms?
Hordon's Insane
Fine. But whos Hordon?
- OD8? OD8 is most fit Insane diff imo.
- These green line is unnecessary.
01:00:407 -Insane
- 00:36:552 (6) - Downbeat is here. Add soft-finish?
Normal
- 00:59:865 (4) - Why not use s-f on slider head? Same as others diff. Since background doesnt have that, also in Normal, note and rhythm density is not that high as other diffs, so using current hitsound in Normal is OK imo :3
Others
Call me back.
Thank you very much lkx :3lkx_Shore wrote:
irc talkQualified19:30 Regraz: Hi! Good evening lkx, is it convenient for you to do a recheck?
19:30 lkx_Shore: wait me
19:31 lkx_Shore: 5min+
19:31 Regraz: OK, many thanks for your attention! :3
19:31 lkx_Shore: .-.
19:33 Regraz: wait 不及物 233
19:33 lkx_Shore: wait i
19:33 lkx_Shore: do i mod can after talk
19:33 Regraz: wait for somebody >3<
19:34 Regraz: yes after talk 233
19:45 lkx_Shore: fine. i'm ready
19:46 Regraz: thank you! :3
19:47 lkx_Shore: you sure you don't have others thing want to change?
19:49 Regraz: Yes. Also I guess changing other things not mentioned by BATs is not a good thing.
19:50 lkx_Shore: ok
Thank u Anre!AnreFM wrote:
Woo, gratz Regraz!
Thank u gokugokugohan12468 wrote:
Gratzz~
In the future hahaneonat wrote:
Gratz, do a full vocaloid song with me someday lol~