I am here because this song is catchy
you posted this in a ceratain modding team
i have this old thing on my pc so old fashioned formatting
Gl with your map!
you posted this in a ceratain modding team
i have this old thing on my pc so old fashioned formatting
General
- Could Add the following tags: レン for Len リン for rin, にれぎる and niregiru because they did the lyrics for this song if you at some point decide to include the video for this song, (more like a short ver because full song is 2:28) you could also add melou
- short and cut version can go in tags as well
- also please you cut out half of the whole song and then have a 5 second break in all diffs? it's just one minute there's no way anyone would be too tired to play the part where you put the break anyway so i'd advise to map it because this
- the breaktimes in your own diffs are inconsisten with each otehr asdf and i don't really like the break anyways but a.
gd Insane
- how hard is stacking correctly
- these stacks are off:
- 00:14:142 (4,5,6) -
- 00:19:925 (4,5,6) - even though it doesn't matter as much here since you don't really get to see that anyways
- 00:39:082 (5,6) - wtf
- 00:44:865 (1,2) - wtf
- 00:04:383 (6) - muting this sliderend feels like really weird since there is now no sound on the sliderend but one in the music, you should probably increase volume - also this could possibly make the jump to 00:04:926 (1) - uncomfortable
- 00:06:914 (1,1,1) - just saying that these do play a bit awkwardly since you forced the 0.5x sv on the last one, also i would probably advise you to use this rhythm in order to be a bit more consistent with 00:04:383 (6) - , 00:10:167 (6) -
- 00:15:136 (8,9) - would increase distance to previous object to stress that this is a 3/4 rhythm and not 1/2
- 00:20:919 (8,9) - same story
- 00:35:468 (1,2) - this looks like you didn't know how to arrange them but i think a back - forth motion would be nice
Insane
- yoo
- 00:00:408 (1,2,3,4,5,6,7) - comboing is inconsistent with hard, decide on one thing and do it in both diffs
- 00:02:576 (2,3) - this jump feels like really forced for the beginning of an easy insane, you should probably consider nerfing this one
- 00:02:757 (3,4) - also this stack is off by 1y
- 00:20:648 (5) - look at the comboing in hard and fix this up i don't want to name all the ncs again asdf
- 00:36:100 (4) - off by 1x (how do you do this)
- 00:40:889 (6,7,1) - combos make no sense
- 00:47:395 (5,6) - replacing these with 1/2 circles would be cool as it would be consistent with 00:44:504 (4,5,6,7) - and 00:45:950 (4,5,6,7) - and i like the way you do jump things in this part
- 00:51:191 (2,3) - u suck at stacking lol
- 00:54:082 (1,2,1,2) - decide on one thing and do it in hard and this diff
- 00:59:233 (4) - this stacks super weirdly ingame because it's off
Hard
- this diff makes me worry about your spread - according to the star rating it's still within the boundaries of ok but you should probably have someone make a more 1/2 based hard or map annother diff so your spread to the normal is in every case ok
also this diff is somewhat odd at times - 00:02:847 (3) - i don't think you really need this circle here, the sound itself is not musically as emphasized as 00:03:570 (2) - because there's not that kind of sound in that intensity there so you'd probably make this more straightforward by simply removing this one
- 00:01:130 (1,2,3) - oh yes i forgot to mention that this rhythm would probably be better off this way because a stack at a sliderend is hard to comprehend:
- 00:16:853 (2) - i think this one would flow better if it was moved somewhat like this:
- 00:21:914 (5) - this is pretty confusing because if you don't follow 00:21:371 (4) - all the way through to the end this feels like an awkward antijump so i would advise you to break your DS here in order to have this flow more natural or see if you can reuse 00:04:926 (1,2) - 's spacing for this here
- 00:37:275 (2,1) - if these were supposed to blanket then that one's a bit off
- 00:54:082 (1,2,3) - just agreeing with the previous modder that these antijumps feel awkward as hell and i would not advise you to use these at all but you seem to like them, get tesplays and see if they are frustrated about this part, if they are you should probably change it
- ok you seem to have some inconsistencies in your ncing - at least in the chorus:
- places where you should add some to be consistent with your other ncs:
- 00:49:564 (5) -
- 00:36:552 (4,1) - swap these
- 00:52:456 (5) -
- optional: 00:54:986 (3) - could also add one to emphasize the start of the kiai with this slider
- 00:56:793 (5) -
- 00:59:865 (6) -
- 01:02:576 (5) -
- 01:05:468 (6) -
- optional: 01:06:914 (9) - because noone really cares if it's nc'd or not
Normal
- nothing much to say about this
- 00:07:456 - i would rather see this sound mapped because it's pretty strong and having a 3/2 break to the next object here feels a bit awkward, it doesn't feel awkward in 00:09:805 (5) - because that thing has no redtick sound so you could use this rhythm:
or 2 1/2 sliders would also work i guess - 00:59:323 (3,4) - these were kinda hard to read as an 1/1 pattern because they look so close together, something similar to 00:53:540 (5,1) - would probably be more straightforward and easier to read for beginners~
Gl with your map!