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Access - Hitomi no Tsubasa (TV Size)

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Topic Starter
jericho2442

Symbolic wrote:

- in General
  1. Remove .osb file, it's unused (Full Submit after removing it). removed
  2. The Kiai Time feels really out of place, remove that please. no i like the kiai time

- Easy
  1. Lower the Overall Difficulty.
fixed
- Normal+
  1. Lower the Overall Difficulty by 1 tick.
fixed
- Beuchi's Hard
  1. Nothing here.
- Insane
  1. Nothing here.

Fun song,
Starred *
ty for mod
Lokamp
[General] remove initial countdown... it doesn't fit very well with this map's beginning...

Easy
00:21:029 (1) - end it with clap
01:15:181 (3) - silence it!
01:21:012 (spinner) - silence it, too!

Normal+
01:21:012 (spinner) - see Easy

Beuchi's Hard
00:04:366 (spinner) - silence this spinner's end (or maybe set soft finish)

Insane
Very well!

Another superb work with the usual Hi-skilled guest mapper!
One last thing before starring, jericho: try to add on your modes some whistles during kiai kime! To listen sequential claps in a row on Insane can be weird...
Beuchi

Lokamp wrote:

Beuchi's Hard
00:04:366 (spinner) - silence this spinner's end (or maybe set soft finish) Soft finish set :3

Changes made! I also removed countdown :3
Download: Access - Hitomi No Tsubasa (TV Size) (jericho2442) [Beuchi's Hard].osu
Topic Starter
jericho2442

Lokamp wrote:

[General] remove initial countdown... it doesn't fit very well with this map's beginning... fixed

Easy
00:21:029 (1) - end it with clap fixed
01:15:181 (3) - silence it! nah i dont like it
01:21:012 (spinner) - silence it, too! fixed

Normal+
01:21:012 (spinner) - see Easy fixed

Beuchi's Hard
00:04:366 (spinner) - silence this spinner's end (or maybe set soft finish)

Insane
Very well!

Another superb work with the usual Hi-skilled guest mapper!
One last thing before starring, jericho: try to add on your modes some whistles during kiai kime! To listen sequential claps in a row on Insane can be weird...srry im not a fan of whistles so i will leave this out ;)
thanks much and updated your diff too beuchi :)
ZeTia
nice map :P
Jinxy
You could just make the spinner start at 01:15:180 and end at 01:20:596. If you change it, disregard all spinner mods at the bottom.

[Easy]
01:21:012 (1) - Unsilence this spinner. Try using Soft?

[Normal+]
Same as Easy.

[Beuchi]
Nothing

[Insane]
Nada.

Starred.
ztrot
Love almost done let me know what you thing of the hitsounds tho
http://up.ppy.sh/files/hitsounds.rar

Download: Access - Hitomi No Tsubasa (TV Size) (jericho2442) [ztrot's Gaze].osu
ztrot
Topic Starter
jericho2442
thanks ztrot added :D

no more guest diff's now though ppl ;0
Symbolic
- ztrot's Gaze
  1. 00:19:154 (4,1) - This jump is really tricky, can you change it.
edit: PUBBLED
Topic Starter
jericho2442

Symbolic wrote:

- in General
  1. Put ztrot in Tags
this was done before you even posted due to i noticed it myself, thus i cannot give kudo
ztrot
ztrot
Topic Starter
jericho2442
o/ updated ;)
ztrot
YaY!
arien666
[ztrot's Gaze]
00:02:701 (1,5) - [Suggestion] How about move 1 grid down?
00:21:654 (5) - [Suggestion] How about move 1 grid right?
00:27:694 (1) - [Suggestion] How about align start and end(1st return)?
00:31:234 (2,3,4,5,6,7,9,10) - [Suggestion] How about move 1 grid right?
00:38:940 (3) - [Suggestion] How about move 1 grid left and up?



Good song anyway.
And new custom hitsounds seem good XD
Good luck.

ps. Don't give kudosu for this reply :3...
Mukku
Best song choice you've mapped yet.
QawQ_old
good map 8-) .i failed insane :D
Andrea
IRC Modding.

Bubbled~
Topic Starter
jericho2442
<3 thanks much
ztrot
Sombody rank this
Ephemeral
Everything is mostly okay (I say mostly because there were several things which irritated me but not enough to make me want to point them out) aside from a couple of things in ztrot's Gaze:

May want to consider renaming it ztrot's Requiem if you're feeling smarmy, that's not all that important though.

This however, is:
00:50:187 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Scoreburst occlusion ruins these tangles. They're too close together and they don't creep at all so the effect gets worse and stays that way throughout the duration of the pattern. Shifting the block further up from the preceding stream and making the rows of the tangle creep say, 3 grid spaces up each time will retain difficulty while still keeping the thing playable. Apply this to all of these tangles in the map, as there's a fair few during kiai

01:16:013 (6) - This should start at 01:15:180 and finish where it currently finishes. The preceding notes make little sense anyway, so this not only emphasizes the wonderful geass slider art but also gives it some actual flow in the map

EHIII spread makes me cringe a little bit, but it's somewhat passable. I suppose. If you can tone down Normal+ to a flat Normal and get Beuchi to trim a couple of things back in her difficulty, you could easily nab a perfect difficulty spread with this mapset. Not required, but would make me a happy panda.

Oh, and Beuchi's Hard needs to have the kiai time that the other difficulties have. Looks weird without it.
Beuchi

Ephemeral wrote:

Oh, and Beuchi's Hard needs to have the kiai time that the other difficulties have. Looks weird without it.
Read my signature: NO

If it won't get ranked because of my diff without kiai then delete it. Good luck~ <3
Topic Starter
jericho2442

Ephemeral wrote:

If you can tone down Normal+ to a flat Normal and get Beuchi to trim a couple of things back in her difficulty, you could easily nab a perfect difficulty spread with this mapset. Not required, but would make me a happy panda.
srry but i will keep my normal+ as is, as you say its not required to change and tbh i like it how it is ;)
ztrot
Ephemeral
Still need to extend that geass slider >:|
ztrot
kinda fixed made the tangles go in a more suited pattern

Download: Access - Hitomi No Tsubasa (TV Size) (jericho2442) [ztrot's Requiem].osu
Topic Starter
jericho2442
updated ;)
Mok
Source could be only "Code Geass: Lelouch of the rebellion" and 3rd OP could be a tag D:
Ephemeral
Been noticing that the timing is askdajdadkasdijsa in some bits:

I think this is better, but the offsets may need fiddling with:

[TimingPoints]
2713,416.666666666667,4,1,0,100,1,0
7491,-100,4,1,1,100,0,0
51022,416.666666666667,4,1,1,100,1,1
74243,-100,4,2,0,64,0,0
76118,-100,4,1,0,10,0,0

The mp3 is also mastered horrifically loud. Observe:



Then, observe the waveform of a personal rip from an existing 720p blu-ray rip I had lying around:



Looks like you've auto-gained to +3dB or something. Some people like loud music which is fine - they can use the volume knob to solve that for themselves. There's no point in forcing them to listen to that shit.

Here's a replacement: http://www.mediafire.com/?unij2h34cmm

Updated timing:
T1: 144 / 2327 | T2: 144 / 50,636

Topic Starter
jericho2442
ok ive lowered the mp3 (which was around 2.3db louder :P)

but ive not used the mp3 you provided since theres a small glitch in the silence at the start, and im paranoid over stuff like that, so i prefer not to have them.

yours is top waves, bottom waves is it glitch free, thats why i didnt use the mp3, very srry :/


also didnt use your timing since it felt a lil out to me, thx anyway ;)
Beuchi
So... I realized that we have 3 "Insane" diffs on the map, and with this new rule of "only 2 of the same diff" this won't be ranked...

I've modified my diff to make it a bit more easier. It still doesn't have Kiai, so if Ephemeral says that it can't be added just forget this one and delete my original diff on your mapset, okay? ^^

Download: Access - Hitomi No Tsubasa (TV Size) (jericho2442) [Beuchi's Hard].osu

Good luck~
Ephemeral
Everything looks wonderful.

The new rule allows for some subjective merit - the Hard in the current mapset looks like a Hard enough to me, so the mapset still sits nicely on the 2 insanes rule.

Rebubbled.
Dotsu
Good map!
~STAR~
ztrot
Somebody look at this
Starrodkirby86
Eep.

[Normal+]:
00:36:860 (4) - Not too harsh on this, but because of the purple (6) beforehand, it'll take a lot of attention and alertness to realize this is a repeating slider (Or we can have simple assumptions that if (2) was a repeating slider, then...). You can try moving the (6) to the midpoint between the purple (5) and the blue (1).

I'm not a big fan of the whole + addition to a lot of difficulty names. Sure, they can be used nicely, but they might as well Easy Hards. Oh, no, I'm not against your naming or suggesting that it should be changed, I'm just saying my good ol' opinion.

[Beuchi's Hard]:
00:02:702 (1,2,3,4) - Man, I think I remember commenting on this when I played it earlier too...The jumps still feel a bit large. Maybe it's because that these jumps give me the impression that the song is going to be more action-paced (Like ztrot's Requiem), yet the sliders are just your regular speed. Perhaps just squeezing them in a little more would work...

[ztrot's Requiem]:
00:04:161 (6) - Move to the center of the shape?
00:37:286 (10,11,12,13,14) - Can you space this better? :X Particularly (12) and (13).
00:50:515 (4,5) - Move (4) 1 right on Grid Level 3 and move (5) 1 left on Grid Level 3? (Never thought I had to say that again XD)

This difficulty was fun. Though there were a lot of areas that felt tricky to read.

[Insane]:
00:04:369 (1,2,3,4,5,6) - Nothing big here, but this rhythm, while it works, doesn't seem to be quite the same as the one in the music. I don't mind it so much though.
00:54:343 (1,2) - What a gap.
01:15:176 (1) - Love this rhythm.

Kill the .osb and make a Full Submission.

Capitalize "geass" in the Source.

All really minor stuff...oh well. xD This is one of my more favorite songs of CG, so yeah. Awesome.
Topic Starter
jericho2442

Starrodkirby86 wrote:

Eep.

[Normal+]:
00:36:860 (4) - Not too harsh on this, but because of the purple (6) beforehand, it'll take a lot of attention and alertness to realize this is a repeating slider (Or we can have simple assumptions that if (2) was a repeating slider, then...). You can try moving the (6) to the midpoint between the purple (5) and the blue (1).

I'm not a big fan of the whole + addition to a lot of difficulty names. Sure, they can be used nicely, but they might as well Easy Hards. Oh, no, I'm not against your naming or suggesting that it should be changed, I'm just saying my good ol' opinion.
fixed the problem


[Insane]:
00:04:369 (1,2,3,4,5,6) - Nothing big here, but this rhythm, while it works, doesn't seem to be quite the same as the one in the music. I don't mind it so much though. ive kinda got a habit of blending new rythms into songs ;)
00:54:343 (1,2) - What a gap. if i make it smaller it break DS, and i kinda dont wanna do that
01:15:176 (1) - Love this rhythm. :D

Kill the .osb and make a Full Submission.

Capitalize "geass" in the Source.

All really minor stuff...oh well. xD This is one of my more favorite songs of CG, so yeah. Awesome.
fixed the cap in the source and killed the osb, waitig for beuchi and ztrot now ;)

thanks for mod
Beuchi

Starrodkirby86 wrote:

[Beuchi's Hard]:
00:02:702 (1,2,3,4) - Man, I think I remember commenting on this when I played it earlier too...The jumps still feel a bit large. Maybe it's because that these jumps give me the impression that the song is going to be more action-paced (Like ztrot's Requiem), yet the sliders are just your regular speed. Perhaps just squeezing them in a little more would work...
Yeah, when you told me that the spacing was even larger, lol xD So I just changed the pattern, full distance snapped xD
Download: Access - Hitomi No Tsubasa (TV Size) (jericho2442) [Beuchi's Hard].osu
Topic Starter
jericho2442
updated

EDIT: Fixed ztrots diff as he requested
devondevondevon_old
Hey this is a pretty good map except i think you should add a normal difficulty and change normal+ to hard
Topic Starter
jericho2442

devondevondevon wrote:

Hey this is a pretty good map except i think you should add a normal difficulty and change normal+ to hard
no
MaxwellDemon
[Easy]

Nothing wrong here.

[Normal+]

Nothing wrong here either.

[Beuchi's Hard]

Nothing here either.

[ztrot's Requiem]

Guess nothing wrong here either...?

[Insane]

01:21:843 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7) - That's a very, very strange stream.

I personally found the custom clap usage a little weird. In my opinion, jericho uses it with the lack of consistency (except on Insane), while ztrot uses too much of it in his streams (though his consistency is otherwise pretty good with it), I also think he uses too much of that echoing bell whistle (good for certain epic points, but not so good if you use too much of it... it is also pretty loud and echoing. And yes, I think you used it too often in the verse. :P).

Anyway, that's probably just me, so, moving along...

I only really have an issue with the stream on Insane. It's just... huh? But if you don't want to fix it, let me know, I'll just give you guys a bubble then.

EDIT: Saw the changes in [Insane]

01:23:926 (1,2,3,4,5) - Considering "silencing" the slider rails?

And I am guessing that means you guys are keeping the same hitsounds, yeah? XD

EDIT2: Bubbled after jericho confirmed which suggestion he decided to change or keep or whatever. XD XD

Having said that, I'll repeat what I said before, this is definitely not your best work... but you don't need my entire approval to get a map ranked. XD XD
Melpomena
I've liked this song since watching Code Geass, so i'm really glad that there's a map on this song...So i give a star! I hope it'll be ranked! :D
Topic Starter
jericho2442
@max, yea i kno it aint my best work. but you kno how i am xD i dont change how a map is made once ive made it, thus keeping to the original idea i had for that map, anyway <33 for the bubble

@Melpomena, thanks im glad you like and and ty for the star :)
Gens
Err, isn't "No" in the title supposed to be without capitalization? So far I've seen it's the same on japanese songs, and...

The opening theme song is replaced in episodes 24 and 25 with "Hitomi no Tsubasa" (瞳ノ翼?, lit. "Eye's Wing"), performed by Access, which is also used as the ending for the Code Geass DVD Magazines.
Source: http://en.wikipedia.org/wiki/List_of_Co ... s_episodes

And... woops, found out the BPM is not the same on [Normal+], on both sections. I guess I'll have to pop this.

The final spinner doesn't seem to be placed in the same way on [Easy] and [Normal+].

So yeah, that's what bothers me.
Topic Starter
jericho2442

Gens wrote:

Err, isn't "No" in the title supposed to be without capitalization? So far I've seen it's the same on japanese songs, and...

The opening theme song is replaced in episodes 24 and 25 with "Hitomi no Tsubasa" (瞳ノ翼?, lit. "Eye's Wing"), performed by Access, which is also used as the ending for the Code Geass DVD Magazines.
Source: http://en.wikipedia.org/wiki/List_of_Co ... s_episodes

And... woops, found out the BPM is not the same on [Normal+], on both sections. I guess I'll have to pop this.

The final spinner doesn't seem to be placed in the same way on [Easy] and [Normal+].

So yeah, that's what bothers me.

everything should now be fixed ;)
Gens
o/
Ephemeral
When titles are romanized from Japanese, the particles should not be capitalized in song titles.

'Hitomi no Tsubasa' was correct. 'Hitomi No Tsubasa' is not.

Will shove something in the guidelines about this to prevent it from happening again. Sorry to bounce you around like this.
Starrodkirby86
What

The beatmap title is ALREADY Hitomi no Tsubasa. Only the thread title isn't changed.

Artist: Access
Title: Hitomi no Tsubasa (TV Size)
Source: Code geass 3rd OP
Tags: Hangyaku no Lelouch Anime J-Pop Beuchi-chan Ztrot
BPM: 144
Filesize: 15071kb
Play Time: 01:15
Ephemeral
Yeah shit, apparently I can't read forum posts. Derp.

I'll amend the topic title in a moment. For now, ranked.
arien666
Finally, this got ranked ;_;
Good job, jericho ;_;
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