Has it ever bothered you that you have to go back to the main menu to see the version or else?
The /version command displays in chat what version of osu! you are using and when it was compiled.
Just a simple little thing.
The second command, /status tells you about osu!'s status.
If you ever came back to osu!, e.g. after work, and come back to a pause screen, or want to know if you're spectating someone
It will tell you how many beatmaps you have, what time it is, how long osu! has been running for, and, should you be performing an action, it will tell you what you are doing. Here's the output, per line. {} mark variables
you have {map total} beatmaps available! osu! running for {Run time}. It is {Clock time}.
{Status line 1}
{Status line 2}
Running in {Resolution} with {Renderer} at {fps} FPS.
{Status Line 1} can be one of the following:
Playing {Song} [{Difficulty}] <{Gamemode}> +Mods ({% through map})
Watching {User} play {Song} [{Difficulty}] <{Gamemode}> +Mods ({% through map})
Listening to {Song} ({% through song})
Editing {Song} [{Difficulty}] ({% through map})
Submitting {Song}
Idle multiplayer with {Song} [{Difficulty}] <{Gamemode}> +Mods ({% through map})
Multiplaying {Song} [{Difficulty}] <{Gamemode}> +Mods ({% through map})
Idle at {Menu} menu.
{Status Line 2} Depends on what the osu! is doing.
For playing:
Score: {Score} Combo: {Combo}/{Maxcombo} Accuracy: {Acc}
For spectating:
Player: {Host} Combo: {Combo}/{Maxcombo} Accuracy: {Acc}
Listening to has no added info.
for Editing:
Previous Timing point: {Offset} Offset {Bpm} BPM Soundtype {Soundset}. Selected {notecount} notes. Star rating {Stars} stars.
Submitting has no added info.
For Idle multiplayer:
Competitiors: {Array of players{mods assigned}} {Global modifier if necessary}
For Multiplaying:
- Head to Head:
- - Your score/accuracy/combo: {score/accuracy/combo}. Leader is {Leading player}
- Team / Tag Team
- - Team score/accuracy/combo: {score/accuracy/combo}. Team {Colour} is leading.
- Coop
- - Team score/accuracy/combo: {score/accuracy/combo}. It's {player}'s turn.
The /version command displays in chat what version of osu! you are using and when it was compiled.
Just a simple little thing.
The second command, /status tells you about osu!'s status.
If you ever came back to osu!, e.g. after work, and come back to a pause screen, or want to know if you're spectating someone
It will tell you how many beatmaps you have, what time it is, how long osu! has been running for, and, should you be performing an action, it will tell you what you are doing. Here's the output, per line. {} mark variables
you have {map total} beatmaps available! osu! running for {Run time}. It is {Clock time}.
{Status line 1}
{Status line 2}
Running in {Resolution} with {Renderer} at {fps} FPS.
{Status Line 1} can be one of the following:
Playing {Song} [{Difficulty}] <{Gamemode}> +Mods ({% through map})
Watching {User} play {Song} [{Difficulty}] <{Gamemode}> +Mods ({% through map})
Listening to {Song} ({% through song})
Editing {Song} [{Difficulty}] ({% through map})
Submitting {Song}
Idle multiplayer with {Song} [{Difficulty}] <{Gamemode}> +Mods ({% through map})
Multiplaying {Song} [{Difficulty}] <{Gamemode}> +Mods ({% through map})
Idle at {Menu} menu.
{Status Line 2} Depends on what the osu! is doing.
For playing:
Score: {Score} Combo: {Combo}/{Maxcombo} Accuracy: {Acc}
For spectating:
Player: {Host} Combo: {Combo}/{Maxcombo} Accuracy: {Acc}
Listening to has no added info.
for Editing:
Previous Timing point: {Offset} Offset {Bpm} BPM Soundtype {Soundset}. Selected {notecount} notes. Star rating {Stars} stars.
Submitting has no added info.
For Idle multiplayer:
Competitiors: {Array of players{mods assigned}} {Global modifier if necessary}
For Multiplaying:
- Head to Head:
- - Your score/accuracy/combo: {score/accuracy/combo}. Leader is {Leading player}
- Team / Tag Team
- - Team score/accuracy/combo: {score/accuracy/combo}. Team {Colour} is leading.
- Coop
- - Team score/accuracy/combo: {score/accuracy/combo}. It's {player}'s turn.