[Normal]
make the slidertick decrease to 1.0
02:16:902 (4) - make it 1/4 later
[Hard]
fine
Star.
make the slidertick decrease to 1.0
02:16:902 (4) - make it 1/4 later
[Hard]
fine
Star.
Thanks!gdeath wrote:
[Normal]
make the slidertick decrease to 1.0 done
02:16:902 (4) - make it 1/4 later done
[Hard]
fine
Star.
Thanks for your support!Breeze wrote:
[General][Normal]
- osb.file didn't used, please delete it then full submit done (i will full submit later)
- I think you need a audio lead-in about 0.5s-1s, you can set it at song set up - audio - Lead - in done
- Please turn off countdown in all difficulties, you can turn off it by not check the box of song set up - storuboading - enable countdown done
- 00:49:591 (6) - end at 00:49:798 seems better done
- 00:54:143 (6) - remove clap, add clap at (5) done
- 02:39:867 - 03:06:350 break - this break feel a little long :/ i don't know how to make it shorter
[Hard]about hitsound set, I suggest you try put clap every two long white note, that would sound great tweaked the hitsounds in both normal and hard a bit, hope it sounds better now.
- fine
ThanksTKiller wrote:
[Hard] 00:38:212 (1,2,3,4,5,6,7,8,9) - this stream is unrelated to music, just some random "ratatatatata" Used the suggestion you made in IRC.
I believe we all add video to a beatmap for the same reason, even if it's not an official video. Also, the fine (imo) background image is already there, for those who don't like/can't play with video. I am not sure if it's against the rules to use an AMV in a beatmap, but I'd like to use this oneTKiller wrote:
And adding a random AMV to beatmap? What's the reason? It's unrelated to song, I'd remove it and find some fine background image. It's just an unneeded traffic usage.
Thank youYGOkid8 wrote:
Normal
Combo Mod~ fixed all combos
00:32:419 (1) - No New Combo.
00:38:626 (1) - ^
01:58:488 (1) - ^ (maybe?)
02:00:143 (1) - ^
00:33:247 (5) - New Combo.
01:56:833 (7) - ^ (most DEFINITELY)
03:09:660 (7) - ^ ^
03:16:281 (7) - ^ ^
03:23:729 (3) - ^
03:56:005 (4) - ^
03:21:247 (2) - New Combo here instead of 03:20:419 (1).
03:33:660 (2) - New Combo here instead of 03:32:833 (1).
Normal Mod~
01:02:212 (5,1) - Personally dislike the overlap. removed overlap
02:40:074 ~ 03:05:109 - Very long break orz. Try not to have breaks over 15 seconds. reduced break in both difficulties
--------------------
Thanks!Natteke desu wrote:
Hi.
Wow, that weird bg scares me D:
No tags? I've updated them, instead of using the album name in source, they are in the tags now, but I haven't full submitted yet
[Normal]
00:03:453 (5) - There isnt supposed to be any hitfinish, try to use hitclap instead. fixed
00:08:005 (2) - No hitfinish here fixed
And so on.....Don't overuse hitfinish, it's supposed to be used in an aproppriate moments, not like that
00:27:453 (1) - Hitfinish here, but not here 00:29:936 (6) fixed
And on and on...
[Hard]
This diff looks pretty boring to me :< I'm sorry to hear that, however, I'm open to suggestions on how to make the map better
You could put some sliders in your second break. This break has no beats whatsoever, I think it'd be strange putting some sliders there.
Don't see any serious problems though...
Sorry, but I didn't like most of the new combo suggestions. But thanks for the support!Neo Adonis wrote:
[General]
Curiously, I don't like the way the sample sounds are used. However, I'm going to mod someones I consider important.
[Normal]
Reduce the drain level 1 star. I don't think the hp drain is too severe.
00:15:867 (4) - New combo Done
00:25:798 (4) - ^
00:48:143 (5) - ^
00:56:419 (8) - New combo, because the circle takes too time in come.
00:58:902 (6) - It doesn't like me this slider ends on a 1/4 beat. Why don't you add 1/4 beat later on the same point a hit circle? I believe you're saying that the slider is ending 1/4 beat too early. It that's it, I fixed it.
00:58:902 (6) - New combo, cause this slider is too long and it drains too much energy
01:02:212 (5) - ^
01:21:040 (4) - ^
01:23:729 (5) - ^
02:23:109 (5) - ^
02:23:109 (5) - Wrongly snapped. Move one grid down. Fixed.
03:10:902 (6) - Add clap sound at the final of the slider. Fixed.
03:15:453 (5) - Add clap sound Fixed.
03:32:833 (5) - Why don't you replace the sound with a final one? Fixed.
03:46:074 (5) - ^ Fixed.
[Hard]
02:21:040 (1) - Remove new combo Fixed.
Thanks, full resubmitting at the momentJames2250 wrote:
delete osb file in folder and do full submit
map might be too long.....but I guess wait for BAT to say
raise audio on notes 2 ticks or so
normal:
00:14:212 (1) - add finish done
00:40:695 (1) - ^ done
00:42:764 (6) - I would point this down not sideways done
00:44:833 (3) - add repeat? done
00:55:798 (8) - add note? done
01:01:798 (4) - align with the 2? done
01:10:902 (1) - finish isn't needed moved it to 01:12:143 -
01:21:040 (4) - I don't think this slider fits well removed the sliders
01:27:660 (1) - start at 01:27:453, end at 01:29:522 done
01:33:660 (1) - put at center of grid done
01:47:729 (2) - put this so the previous 1 is in the middle below it? done
01:56:833 (1) - extend 1/2 done
02:00:143 (9) - new combo? done
02:21:867 (7) - move right to align slightly better done
02:31:178 (2) - extend 1/4 done
add some claps between 03:18:764 (1) and 03:59:316 (1) done
hard:
00:27:453 (1) - add finish done
00:36:971 (1,2) - switch new combo done
00:36:971 (6) - move down to align with stream before it? done
00:38:212 (3) - add note done
00:52:281 (1) - new combo not needed done
01:04:902 (4,1) - move closer together done
01:07:178 (1) - start spinner here (normally isn't good to start spinners on blue ticks) done
01:22:695 (4,1) - move these so repeat isnt hidden done
01:27:453 (1) - end at 01:29:522 done
01:33:660 (1) - center on grid
02:14:729 (3) - move to red tick next to it done
02:57:247 (3) - add clap done
02:58:902 (9) - ^ done
03:12:143 (1) - add 1 repeat done
I don't follow combo's 100% of the time but will let someone else check that
*star*
Thanks for moddingSushi971 wrote:
[Hard]
00:29:936 (3,1) - nazi alignment fixed
01:07:178 (1,1) - slider and note are on the same time. BAD even if it is a spinner fixed
01:19:178 (2,4) - symetry fixed
03:26:626 (2) - 1 grid down to center it, or make the following (3) follow the spacing fixed
Fine, sir
Thanks! I'm glad you like it!Neo Adonis wrote:
By the way, I forgot to say you the song and the video are soooo cool!! ^^
mrtn wrote:
[normal]
00:46:488 (5) - clap here? fixed
00:48:143 (5) - ^ fixed
01:07:591 (1,1) - at least a full beat of time between a spinner and note is required in normal fixed
01:27:453 (1,1) - ^ fixed
01:31:591 (1,1) - ^ fixed
02:13:384 (1,2) - overlap looks ugly imo removed
02:54:764 (4,5,6,1) - ^ removed
[hard]
01:07:488 (1) - slider end point sounds bad even though it's technically not wrong i suggest changing it fixed, hope it's better now
03:57:660 (1,1) - map between these 2 notes. done
CheeseWarlock wrote:
[Hard]
01:07:178 (1...1) - Make the spinners in this chorus start at similar times. (I like having a beat on the "fall" and then the spinner starting 1/2 after) And make the first two end at similar times too. (For that, I like ending on the "take") fixed
02:29:316 (10) - This shouldn't be using 1/8 snap at all. fixed
03:19:591 - Kiai time should start here. fixed (also made the other kiai start at 03:46:074, sounds better now
03:43:798 - I don't like the short break here. removed break and inserted a couple of sliders
[Normal]
00:53:109 (1,2,3,4,5,6,7,8,9) - I would love to see more beatmapping like this! It works with the vocal line, which is a lot more fun than the rhythm. Nothing you have to change, just a suggestion.
01:07:178 - Same problem with the spinners as [Hard]. fixed
03:19:591 - Kiai time should start here. fixed (also made the other kiai start at 03:46:074, sounds better now
Thanks!CheeseWarlock wrote:
[All difficulties]
01:14:005 (1,1,2,3) - Is this all 1/4 late, maybe? fixed the spinner and reworked the beats after
01:27:040 (1) - Hitcircle on "fall"? done
03:37:178 - You know, the kiai ends at an odd time. fixed
Disagree with almost all.rust45 wrote:
[Infected Real1]
01:10:488 (4) - Don't use 1/3, use 1/8, it sounds much more in time, your way is waaaaay early.
01:17:109 (4) - ^ Also, I don't really like your use of finishes, they don't sound right as the vocals at that point are getting softer and not accented.
01:21:453 (4) - Kind of a dick move as the earlier patterns did not have notes under the sliders.
01:23:729 (2,3,4) - Take a guess.
01:30:350 (1) - ^
02:43:178 (5) - Use freaking 1/8 and not 1/3!
02:49:798 (1,2,3) - ^
02:56:419 (1) - ^
03:03:040 (3) - ^
03:22:902 (10) - ^
03:29:522 (4) - ^
03:36:143 (4) - ^
03:42:764 (4) - ^ You probably have the idea by now
03:49:384 (3) - ^ Well this is for emphasis!
The maps are fine except for Real1's wrong snapping. So I'll give it a star.
Is this directed to me, or to dlguiga?Real1 wrote:
Delete my diff if it doesn't suit you.
rust45 wrote:
Is this directed to me, or to dlguiga?Real1 wrote:
Delete my diff if it doesn't suit you.
If it's too me, I thought your map was rather enjoyable and the only real issue I have with it is that every time the song says "Take No more" your notes are just a tad early. Did you check it? All you have to do to fix every part which I said had the wrong snapping was change it to 1/8, and then move the second and third notes forward just a little bit.
Here is what you have: http://osu.ppy.sh/ss/4532
Here is what sounds more in time in my ears: http://osu.ppy.sh/ss/4533
This snapping problem is the only thing I find unrankable in this map.
why can't rhythm games have traps? No traps, no fungyt wrote:
Osu is a rhythm game, not a trap game
03:51:669 (1) exist.
By the way these are only suggestions..
=3= ^RemmyX25 wrote:
23.8mb
I'm... sure we can make some sort of exception? ^^;RemmyX25 wrote:
23.8mb