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Ice - L (Lost, Loneliness, & Liberation)

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Enon
ㅠㅠ
Ozato Fumika
sigh.

while you're at it, move this a bit 05:13:103 (5,6,7) - so the triple doesn't touch the previous slider in an ugly way
hehe
just to be safe: 00:28:092 (1) - https://osu.ppy.sh/ss/2854189 give this a fix too i guess.
CLSW
:(
scanter

handsome wrote:

just to be safe: 00:28:092 (1) - https://osu.ppy.sh/ss/2854189 give this a fix too i guess.
before when I checked, I can't find that in 4:3 and 16:9 ratio. is it deserve an issue if the resolution is different?
hehe

scanter wrote:

handsome wrote:

just to be safe: 00:28:092 (1) - https://osu.ppy.sh/ss/2854189 give this a fix too i guess.
before when I checked, I can't find that in 4:3 and 16:9 ratio. is it deserve an issue if the resolution is different?
i'm not sure, i've been told to double check with 1280x1024 resolution as well, it is 5:4 but still a default resolution.
neonat
Because that resolution is buggy.

t/303772
scanter
lol. it might come soon. thanks anyway
Irreversible
Hey there! Really impressive map you have here :)

As already mentioned I'm unranking this now because of several snapping issues. Please also take care of what people suggested to you!

Let me point up some:

02:21:574 (4,5) - The ending of those sliders look slightly late. They sound better at 02:22:018 - and 02:22:807 - (1/16 ticks). Kinda odd anyway...
03:57:900 (1,2) - (1) should be reduced by 1 repetition and (2) should start at 03:58:952 - . Sounds more accurate.
04:26:324 (1,2,3,4,5,6,7,8,9,10,11,12) - Those should belong to a 1/12 stream, and not a 1/8 one.
04:31:850 (1) - Why the 1/8 slider? It's still 1/12.
04:54:090 (1) - Definitely not a 1/6, but a 1/4. Must be snapped at 04:54:155 - .

After all, sometimes the timing seems weird to me, you might wanna get this rechecked by someone who is pro at this (pishifat, Charles445, etc.)

Good luck with reranking and feel free to catch me if you don't understand something.
Topic Starter
Reol

Irreversible wrote:

Hey there! Really impressive map you have here :)

As already mentioned I'm unranking this now because of several snapping issues. Please also take care of what people suggested to you!

Let me point up some:

02:21:574 (4,5) - The ending of those sliders look slightly late. They sound better at 02:22:018 - and 02:22:807 - (1/16 ticks). Kinda odd anyway... Fixed!
03:57:900 (1,2) - (1) should be reduced by 1 repetition and (2) should start at 03:58:952 - . Sounds more accurate. Fixed!
04:26:324 (1,2,3,4,5,6,7,8,9,10,11,12) - Those should belong to a 1/12 stream, and not a 1/8 one. I'm sorry, but I think these are not 1/12 streams. It should belong to 1/8.
04:31:850 (1) - Why the 1/8 slider? It's still 1/12. I hear the sound from here 04:31:850 - 04:31:949 - 04:32:048 - I think 1/8 is more accurate than 1/12.
04:54:090 (1) - Definitely not a 1/6, but a 1/4. Must be snapped at 04:54:155 - . Fixed!

After all, sometimes the timing seems weird to me, you might wanna get this rechecked by someone who is pro at this (pishifat, Charles445, etc.)

Good luck with reranking and feel free to catch me if you don't understand something.
Thanks for your help.

I'll check it as soon as I can :)

Edit. Fixed unsnap not and some suggested. Thanks a lot !
Konpaku Sariel
04:26:324 (1,2,3,4,5,6,7,8,9,10,11,12)
04:31:850 (1)

1/8 is proper rather than 1/12
Infeh
This map is so emotional and so well done , i cant describe this map with words but the one that would fit the best would be a masterpiece. (even tho its only my opinnion <3)
Konpaku Sariel
i checked timing by irc with Underflow and it doesn't have problem
Topic Starter
Reol

Konpaku Sariel wrote:

i checked timing by irc with Underflow and it doesn't have problem
Thanks for your help Sariel and Underflow!
Topic Starter
Reol
工エエェェ(´д`)ェェエエ工
Akiyama Mizuki
fuckIng raNk th!s
Flask
so~~I~~am~~back~~
Topic Starter
Reol

Flask wrote:

so~~I~~am~~back~~
ohhhhhhhhhhh
Welcome back Flask!! :) :)
Flask
So finally I can do the actual modding, lol.

[General]
  1. Remove the .osb since you don't need it
[Ascension]
  1. 00:49:189 - The music here is in 1/6 rhythm, you'd better change it to a 1/6 slider with a reverse, just like 00:48:995 (5) - to instead the current 1/4 slider.
  2. 00:54:221 - Also the same thing like ^
  3. 02:04:479 (2) - Separate this slider to two 1/6 sliders? (both with a reverse) I don't know how to express my feeling on this but... well, just a suggestion lol
  4. 02:46:050 (1,1,1) - / 02:49:208 (1,1,1) - I feel that you can add a whistle here to follow the.. piano sound? whatever is that, in the music here. Would be better than just nothing I guess lol
  5. 03:29:081 (1,2) - Probably just me, but I'd rather to do a ctrl+g on these two notes for a better flow, which the cursor moves more like a circle while gameplaying
  6. 05:42:907 (5,1) - Probably swap the new combos here? 05:42:907 - has a higher pitch, so it would be better if you can separate (5) with the former part by adding a new combo there
  7. 05:47:447 (3,4) - The flow could be better if you change (4) to a slider which is like the slider in the picture. More like a circle I guess
  8. 05:48:434 (1,2) - I don't see any reason for putting 1/6s here. After listening the music in 25% and the music shows like the same thing during 05:49:223 (1) -, you'd better change them to 1/8 cuz that cause more sense.
  9. 05:56:329 (3) - A soft-whistle for this note? The music there shows a high-pitch piano sound just like the whistle sound, so it'd be cooler if you can add a whistle here to follow it. :D
  10. 06:02:842 - Why break D:? I mean a break isn't a bad idea, but those two sounds during the break should be mapped!!!!!!!!!! k I calm down welp you should try to put notes on 06:03:434 - and 06:04:224 - and then it'll be awesome!!!!!!!!!!!!!!!!!!!!!!!!!! k I calm down [2]
  11. 06:14:586 (8) - No I don't think this note would be necessary, cuz you don't even put notes between two long streams. Players need like a while, a 1/2 break to take a rest. Also if you put like that the rhythm will be hard to read cuz you don't put notes between two long streams (yep again), they'll think there's a little break between those blue notes and those yellow notes. Better to remove it to avoid it D:
  12. 06:34:225 (1,2,3) - *nazi* the spacing could be better here ;_;
  13. 07:17:747 (8,9) - Use a slider to connect them? There isn't an actual break between these two timing points in the music
I hope I didn't lack snapping issues because I listened this song in 25% while I was modding.
Call me back~
Topic Starter
Reol

Flask wrote:

So finally I can do the actual modding, lol.

[General]
  1. Remove the .osb since you don't need it
I removed this file 5~6 times already... WHY it doesn't removed DX

[Ascension]
  1. 00:49:189 - The music here is in 1/6 rhythm, you'd better change it to a 1/6 slider with a reverse, just like 00:48:995 (5) - to instead the current 1/4 slider. You're right. Fix!
  2. 00:54:221 - Also the same thing like ^ Fix!
  3. 02:04:479 (2) - Separate this slider to two 1/6 sliders? (both with a reverse) I don't know how to express my feeling on this but... well, just a suggestion lol Good idea :3 Fix!
  4. 02:46:050 (1,1,1) - / 02:49:208 (1,1,1) - I feel that you can add a whistle here to follow the.. piano sound? whatever is that, in the music here. Would be better than just nothing I guess lol Fix!
  5. 03:29:081 (1,2) - Probably just me, but I'd rather to do a ctrl+g on these two notes for a better flow, which the cursor moves more like a circle while gameplaying Yeah, It must better than previous... Fix!
  6. 05:42:907 (5,1) - Probably swap the new combos here? 05:42:907 - has a higher pitch, so it would be better if you can separate (5) with the former part by adding a new combo there Fix!
  7. 05:47:447 (3,4) - The flow could be better if you change (4) to a slider which is like the slider in the picture. More like a circle I guess Fix!
  8. 05:48:434 (1,2) - I don't see any reason for putting 1/6s here. After listening the music in 25% and the music shows like the same thing during 05:49:223 (1) -, you'd better change them to 1/8 cuz that cause more sense. Fix!
  9. 05:56:329 (3) - A soft-whistle for this note? The music there shows a high-pitch piano sound just like the whistle sound, so it'd be cooler if you can add a whistle here to follow it. :D Fix!
  10. 06:02:842 - Why break D:? I mean a break isn't a bad idea, but those two sounds during the break should be mapped!!!!!!!!!! k I calm down welp you should try to put notes on 06:03:434 - and 06:04:224 - and then it'll be awesome!!!!!!!!!!!!!!!!!!!!!!!!!! k I calm down [2] ok! ok! calm down D: I try to put a notes lol
  11. 06:14:586 (8) - No I don't think this note would be necessary, cuz you don't even put notes between two long streams. Players need like a while, a 1/2 break to take a rest. Also if you put like that the rhythm will be hard to read cuz you don't put notes between two long streams (yep again), they'll think there's a little break between those blue notes and those yellow notes. Better to remove it to avoid it D: Fix!
  12. 06:34:225 (1,2,3) - *nazi* the spacing could be better here ;_; Fix!
  13. 07:17:747 (8,9) - Use a slider to connect them? There isn't an actual break between these two timing points in the music Fix!
I hope I didn't lack snapping issues because I listened this song in 25% while I was modding.
Call me back~
Thank you so much Flask!
All fixed first time D:
SinDemonDragon13
Love the song AND the map!! I hope that this will soon be ranked. :)
Flask
You can enable widescreen support if you'd like to o3o

00:48:995 (5) - Move this slider to somewhere around x:144, y:187 to make the distance between (4,5,6) same
06:04:224 (3,1) - This combo colour lol Might be a bug I think. You can fix it by simply remove the new combo from (1)
Topic Starter
Reol

Flask wrote:

You can enable widescreen support if you'd like to o3o

00:48:995 (5) - Move this slider to somewhere around x:144, y:187 to make the distance between (4,5,6) same
06:04:224 (3,1) - This combo colour lol Might be a bug I think. You can fix it by simply remove the new combo from (1)
enable widescreen support and fix it all :3
Flask










Re-bubbled #1!
Topic Starter
Reol

Flask wrote:











Re-bubbled #1!
ohhhhhhhhhhhhhhhhhhh
Thank you so much!!!
koreapenguin
rip...
Topic Starter
Reol

koreapenguin wrote:

rip...
What rip
koreapenguin

[ HalLoWeeN ] wrote:

koreapenguin wrote:

rip...
What rip

아, 미스밴?
meii18
bubble #2 soon

asdf - nazi or suggestion
asdf - important

General
  1. Disable widescreen support since there's no SB
  2. My AiBat said there's a lot of unsnapped objects but this is a bug there're snapped :p
  3. For safe I suggest to add 2000 audioleadin since my AiBat said to add 1770

Ascension
  1. 01:50:253(2,3,4)- I suggest to move the first note to 141|93 then the second note to 176|74 then move the thisrd note a bit like to 211|67 for a better movement of the cursor and flow. The stream should be like here http://puu.sh/h4ZY8/cee4cb4050.jpg
  2. 02:48:023(2)- Place this note with 2 pixels down to make it equal with previous note
  3. 03:04:999(2)- Would be better if you will rotate it with 5 degress for a better movement of the cursor and flow
  4. 03:06:184(1)- ; 03:06:578(2)- I prefer to remove those whistles from sliders' tails because it doesn't really fit to me
  5. 03:10:131(5)- I suggest to remove the whistle from this note because it not sound so good
  6. 03:13:290(5)- ^
  7. 04:12:605(2,3,4)- Place the first note to 202|49 then the next note to 174|69 then the third note to 155|97 to improve the stream for a better movement of the cursor and flow. http://puu.sh/h510Y/69d9be391f.jpg
  8. 04:48:431(1)- I suggest to place this note to 181|277 for a romb pattern with previous notes http://puu.sh/h51ei/f12589f531.jpg and to improve a bit the movement of the cursor >w<
  9. 05:47:151(2)- I suggest to place the slider like here http://puu.sh/h51CQ/7f38819808.jpg for a better flow and playability

Very enjoyable mapset owo

Call me back ~
Topic Starter
Reol

ByBy_ChAn wrote:

bubble #2 soon

asdf - nazi or suggestion
asdf - important

General
  1. Disable widescreen support since there's no SB Oh, really? I didn't know that lol... Fixed!
  2. My AiBat said there's a lot of unsnapped objects but this is a bug there're snapped : :D
  3. For safe I suggest to add 2000 audioleadin since my AiBat said to add 1770 Add 230. then it's 2000 :3

Ascension
  1. 01:50:253(2,3,4)- I suggest to move the first note to 141|93 then the second note to 176|74 then move the thisrd note a bit like to 211|67 for a better movement of the cursor and flow. The stream should be like here http://puu.sh/h4ZY8/cee4cb4050.jpg Nice suggest, but, For consistency, I think the straight is better. sorry.
  2. 02:48:023(2)- Place this note with 2 pixels down to make it equal with previous note Already same placement. (1) - y.264, (2) - y.264
  3. 03:04:999(2)- Would be better if you will rotate it with 5 degress for a better movement of the cursor and flow Fixed!
  4. 03:06:184(1)- ; 03:06:578(2)- I prefer to remove those whistles from sliders' tails because it doesn't really fit to me I tried to add whistle on all violin rhythm. I think it is not bad... sorry.
  5. 03:10:131(5)- I suggest to remove the whistle from this note because it not sound so good Same reason with previous...
  6. 03:13:290(5)- ^ Same reason with previous...
  7. 04:12:605(2,3,4)- Place the first note to 202|49 then the next note to 174|69 then the third note to 155|97 to improve the stream for a better movement of the cursor and flow. http://puu.sh/h510Y/69d9be391f.jpg sorry, distance of two notes is too far away. (4,5)
  8. 04:48:431(1)- I suggest to place this note to 181|277 for a romb pattern with previous notes http://puu.sh/h51ei/f12589f531.jpg and to improve a bit the movement of the cursor >w< Fix!
  9. 05:47:151(2)- I suggest to place the slider like here http://puu.sh/h51CQ/7f38819808.jpg for a better flow and playability sorry, I think current one is better lol

Very enjoyable mapset owo

Call me back ~
Thank you so much!
meii18
Here's your second bubble I really like the song owo

Bubble #2



Good Luck on reapproval ~
Topic Starter
Reol

ByBy_ChAn wrote:

Here's your second bubble I really like the song owo

Bubble #2



Good Luck on reapproval ~

ohhhhhhhhhhhhhhhh
Thank you bybychan :) :)
scanter
ㅇㅋ
Topic Starter
Reol

Anais wrote:

ㅇㅋ
yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
meii18
Oooops full limit
Flask
lol gratz !!!

(btw I thought it's still reasonable to enable widescreen support when there's no sb in the map... lol. Can someone tell me if im right or not? ;-;)
Topic Starter
Reol
Thank you so much guys!
I love you <3
meii18
ReCongratulations /w\

@Flask widescreen support is enabled when a map have a SB or a 16:9 video. When the map haven't SB or video the widescreen support is disabled
Enon
ㅊㅊㅊㅊㅊㅊ
koreapenguin

Enon wrote:

ㅊㅊㅊㅊㅊㅊ
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