From #modreqs
I'm bored, I don' want to (try to >.<) farm anymore so why not mod huh?
These are just suggestions change what you think you should.
[Lunatic]
Hmmmm... I thinking this difficulty should be AR 8, just because the BPM is slow and I'd bet a ton of people would want to DT this. That's just my opinion though you can keep to AR 9 if you'd like.
00:36:108 (2,3,4,5) - Fix this square formation.
00:39:419 (1) - I'd move this note to x:412 y:100 to make a better triangle shape with (5) & (4). You may need to readjust notes that come after.
00:55:763 (2) - Place this note a little bit higher so that it flows better
01:24:107 (3,1,1) - Improve these blankets. Try using the approach circles as a guide to make a good blanket. Kind of like this:
01:29:072 (2,3,4,5) - Fix the square formation a little bit
02:01:347 (1) - Place this note closer to the stream so that way it has consistant spacing just like the stream
03:17:482 (1,1,1) - Stack these slider tails better. Ctrl-G to find out where the tails are placed and then move them accordingly. After the are stacked on the same x/y coordinates Ctrl-G to make it the tail again.
[Hard]
01:43:141 (3,4) - Why not make these 2 sliders the same shape?
01:52:037 (2) - Stack this note properly with these notes 01:50:796 (2,3,4)
02:40:242 (2,3,4,5,6,7,8,9,10) - I don't know about having a stream in hard... You can make half of it a repeat slider just so that it's not too big of a stream.
[Normal]
My only complaint about this difficulty is that I wish it was 0.7x distance spacing and not 0.6x. With 0.6x I think the notes are too close together but with 0.7x the notes are spread out enough so that they are not too far away or too close (close enough that they are touching or just barely)
As to why you're still getting issues with AiMod, sometimes it could just be AiMod's fault, when I map I get errors from AiMod, I go and check but no matter what I do it wont go away. Though keep in mind this is only sometimes. It's best to go back and double check just in case.
Anyways good map. Keep up the great work!
I'm bored, I don' want to (try to >.<) farm anymore so why not mod huh?
These are just suggestions change what you think you should.
[Lunatic]
Hmmmm... I thinking this difficulty should be AR 8, just because the BPM is slow and I'd bet a ton of people would want to DT this. That's just my opinion though you can keep to AR 9 if you'd like.
00:36:108 (2,3,4,5) - Fix this square formation.
00:39:419 (1) - I'd move this note to x:412 y:100 to make a better triangle shape with (5) & (4). You may need to readjust notes that come after.
00:55:763 (2) - Place this note a little bit higher so that it flows better
01:24:107 (3,1,1) - Improve these blankets. Try using the approach circles as a guide to make a good blanket. Kind of like this:
01:29:072 (2,3,4,5) - Fix the square formation a little bit
02:01:347 (1) - Place this note closer to the stream so that way it has consistant spacing just like the stream
03:17:482 (1,1,1) - Stack these slider tails better. Ctrl-G to find out where the tails are placed and then move them accordingly. After the are stacked on the same x/y coordinates Ctrl-G to make it the tail again.
[Hard]
01:43:141 (3,4) - Why not make these 2 sliders the same shape?
01:52:037 (2) - Stack this note properly with these notes 01:50:796 (2,3,4)
02:40:242 (2,3,4,5,6,7,8,9,10) - I don't know about having a stream in hard... You can make half of it a repeat slider just so that it's not too big of a stream.
[Normal]
My only complaint about this difficulty is that I wish it was 0.7x distance spacing and not 0.6x. With 0.6x I think the notes are too close together but with 0.7x the notes are spread out enough so that they are not too far away or too close (close enough that they are touching or just barely)
As to why you're still getting issues with AiMod, sometimes it could just be AiMod's fault, when I map I get errors from AiMod, I go and check but no matter what I do it wont go away. Though keep in mind this is only sometimes. It's best to go back and double check just in case.
Anyways good map. Keep up the great work!