YAAerous wrote:
6 months , lets goo
YAAerous wrote:
6 months , lets goo
thx b <3Modem wrote:
Nice map VINXIS (^ w ^)
Star~☆
[Colours]
Combo1 : 62,62,62
Combo2 : 118,163,211
Combo3 : 168,123,158
Combo4 : 255,149,202
Combo5 : 226,226,226
Combo6 : 125,125,125
i apply all except red oneKrfawy wrote:
GeneralMarathon
- To be honest I have a feeling offset would be 1016 because now notes appear a little bit too early. i think this one is accurate, if you feels offset a bit late just use 1008 or 1010 as offset
- I am wondering that according to the later part of this map you could use AR9.3 to make it simpler to read overlaps in the 3rd kiai and accurate jumps. i think its okay if we use AR9, people like play AR9 right? (:
- 02:23:349 (7,8) - How about making them identical? I think that using copy&paste would make it more consistent which as I believe is known as 'high quality'. BTW I am wondering what does mean 'high quality' high quality of copy pasta or what? lol, but I am 100% sure it's something related to copypasta and Andrea's safe way of mapping or something like that why free mapping is banned here? D:
- 04:47:016 (3) - Stack correctly with the ending of the slider, please. ;_; kay
- 05:37:016 (1,2) - THOSE ARE SO CUTE <3 thanks
- 06:05:016 (1) - How about extending this spinner to 06:06:682 - when the sound ends here? I think it would make more sense to be honest. D: see, i put spinner end in 06:06:006 - is in purpose. that one have very strong sound instead of 06:06:672 - which is like some cutted sound, maybe i will keep it
update!:Pho wrote:
Thank you for your patience.
Bold: Fix quickly/unrankable stuff
Red: Highly recommend
[General]
[We will wait]
Fort:So I still feel this set needs a bit more polishment, specifically the structuring/patterning at your parts, VINXIS. Some of your patterns don't feel really great to play and your whole section at 03:55:677 - misses out a lot of notable beats.
- 00:23:344 (5,1) - Is crying for blanket. im not crying for this :>
- 00:24:177 (4,1,2) - Setup a bigger jump from 4->1 as that beat clearly needs stronger emphasis than 00:24:511 (2) - :
http://puu.sh/gpYZc/e708dea6f5.jpg im sure if i do that the next pattern is looks like triplet, so i consider make far jump there
I feel the are quite a few of these strong beats that needs better emphasis through jumps which you miss out, might be cool to explain why you don't set them (in particular, the beats which have an echoing cymbal on them). Here the ones that i feel need better emphasis:
00:26:844 (4,1) - i dont have idea with this, but will fix it if some people complain this one
00:45:511 (5,1) - (this one could be stronger while the distance between 00:45:677 (1,2) - should be decreased. Setting such a big jump just because the vocal joins in isn't a really great idea) that pattern is handsome
00:56:177 (5,1) -
00:58:844 (5,1) - Again, 00:59:011 (1,2) - there shouldn't be a jump here as 2 needs no emphasis. listen carefully with this 00:58:511 (3,4,5) -
01:01:511 (5,1) - lmao i didnt have any inspiration again- 00:43:177 (2) - 1/8 slider here instead, there's a notable snare on the yellow tick. dat so small, i cant even hear that sound >.<
- 00:52:344 (3,4,5,6,7,1,2) - majestic idk what im doing there, it just.....
- 01:53:011 (1,1) - These are really really loud considering the music is still quiet here unlike 01:58:344 (1,1) - , please lower down their volume. Also, I don't really see a reason for double NCing here. Blame VINXIS. /me runs
- 02:07:344 (3,4) - I really recommend you end the slider earlier already, there's nothing in the music that needs to be stretched here and the vocal ended on the previous white tick already. but i like this :<
- 02:14:511 (1,1) - Such troll. LOL
- 02:26:677 (4) - Consider switching this off with 2 circles such that the white tick is played as well. i cri for this, i should keep this notes since 02:25:344 (2) - is vocal sound, so i map for good 1/1 beat there
- 02:46:344 (1,2,3,4,1,2,3,4,1,2,3,4,1,1,2,3) - Idk... it doesn't really fit in to me D: idk but this notes can make some people trolled hahahahahaha
- 03:33:011 (1,2) - Wrong snap. Listen closer, these should be 1/16 and not 1/12, please fix this.
The same goes for 03:39:011 (4,5) - 03:44:344 (4,5) - 03:49:677 (4,5) - 03:53:011 (1,1,1,1,1,1) - , although working with 1/8 sliders works fine as well.
And this goes for the 2nd kiai as well. Please fix ALL of them up. RIP Taiko :<<<<<- 03:38:511 (2,3) - This makes for a really awkward flow angle, how about this: kay
http://puu.sh/gq7Dn/950dfa50fb.jpg- 05:37:011 (1,2) - Nice lol
I might come back later to this when you got a few more quality mods, GL with this and have a star for now /o/*
baka u sed u saw it like 3 days ago damFort wrote:
VINXIS, why you didnt tell me about this? :<
maybe im forget.....VINXIS wrote:
baka u sed u saw it like 3 days ago damFort wrote:
VINXIS, why you didnt tell me about this? :<
will upload when i feel better uguu
do u want 2 dieKysteria wrote:
Perfect map except for the pink broccoli bg, please change it immediately. Preferably to something with a kawaii anime girl in it.
Maeglwn wrote:
[the diff ecksdee]other people suggesting this too but i think i didnt do this because in that time sounds too sudden, just awkward in gameplay
- 00:24:511 (2,3,4) - this is really really hard to read, especially coming off of the last section. you should make these normally spaced, I played these the first time and thought it was a triplet especially since the next thing you do is make a stream with the same spacing it just first time, maybe you can feel that pattern in many plays
- 00:25:011 (1) - you should really keep your finishes at like.. ends of parts. LOL that notes is strong one which can fit with finish
- 00:29:844 (2,3,4) - same as before i know you feel :>
- 00:52:344 (3,4,5,6,7) - that uh.. hitsound.. what? LOL that sounds.. so weird. I really.. uh, I really don't think that fits with that. it's so funny sounding I'm like almost laughing i dont think so, im just mapped that part~
- 01:03:011 (1) - if you're going to put a spinner here, have it start at 01:02:344 - instead, where it's at now doesn't really make a lot of sense with the 2 sliders beforehand wai? D:
- 01:01:844 (2,3,4) - same kinda
- 01:58:344 (1,1) - why the double new combo? doesn't really make sense to me same for all of the other times too idk, this one for storyboard purpose
- 02:23:344 (7,8) - copy and paste these 2 for consistency?
- 02:31:677 (1) - this seems like a really really random spinner. you sure this is better than just mapping out this part? this part is pretty important since it builds up into the rest of the song. a spinner gets around the build up. but that part boring to map, so maybe add spinner for something fun (papa i want spinner, gimme spinner papa)
- 03:47:677 (1,2,3,4,1,2,3,4) - same thing here.. why not make this when it's about to transition towards the end of the kiai instead of right here? it seems so much better. cockiezie will approve this pattern xD
- 04:41:011 (1) - again with the finishes.. jeez. LOL a whistle would just sound miles better here instead of a finish. the constant finishes call for like.. finishing parts of the song yo oops
- 04:41:344 (2) - this slider being 1/2 where the rest of them are 1/4th is really awkward in playing.. causes a really weird gap in flow. you should really consider making this 1/4th like the others. same goes for the other ones. these are like the only 1/2 sliders in the entire song and they really don't fit that well CRN_moves
- 06:06:677 - end spinner here
overall, its a pretty damn good diff, I really love the storyboarding and I love how innovative you got with it along with how intense the map is, but.. I really feel like this song deserves a much more.. slow map honestly. I don't like seeing massive jumps in something like this
good luck yo
apply all except red one, thanks for mod :3Kamio Misuzu wrote:
Hi
[We Will Wait]
00:42:177 (6) - if i were you I'll make this more far from 5, because it's a really heavy drum sound. yea you're right but im doing it on consistency purpose so the drum sound looks change anything
00:43:261 - add something at here. try to change this note 00:43:177 (2) - into a 1/4 slider dat overmap doe
01:47:677 (1,2) - CTRL+G then listen the rhythm, btw if you plan to change this, i think you should end slider at 01:48:344 - considering this one
02:05:344 (4) - from 02:07:344 (3,4) - i can see you want to follow the vocal at here, but 02:05:344 (4) - , can you hear the "s" at 02:06:177 - ? I suggest you try this pattern: 02:05:344 - note; 02:05:677 - ——02:06:177 - slider. yeah
02:08:344 (5) - 3/4slider? i want that but people will notice that and roll back changes ;_;
02:14:677 (1) - why? delete pls kay
02:15:677 (1) - 1/2slider 3/4 slider is gud lol
03:15:011 (4,5) - 1/12? you changed beat snap? is this unrankable? you'd better ask some BNs or QATs for this
03:17:677 (3,4) - ^
03:20:344 (4,5) - ^
03:25:677 (3,4) - ^
03:28:344 (4,5) - ^
03:31:011 (3,4) - ^
04:40:344 (5,6) - ^
04:43:011 (5,6) - ^
04:45:677 (5,6) - ^
04:51:011 (5,6) - ^
04:53:677 (5,6) - ^ fixed all, i fixed your part too, VINXIS
06:03:677 (1,2) - a bit far 1.50x distance is enough for this
that‘s all// so many sp..GL~
16:49 *sukiNathan is editing [http://osu.ppy.sh/b/634479 Porter Robinson - Divinity (feat. Amy Millan) [We Will Wait]]
16:49 sukiNathan: this is a nice map
16:49 sukiNathan: I wonder who made it
16:49 VINXIS: dude
16:49 VINXIS: nic e
16:55 sukiNathan: hm can I just irc mod this actually
16:56 sukiNathan: just your parts for now
16:56 VINXIS: fuk im tryna work on another map
16:56 VINXIS: but ya k
16:57 sukiNathan: parts like 00:02:511 (1,2,3) - shouldn't have completely consistent spacing
16:57 sukiNathan: cause 00:02:844 (3) - get's like no emphasis
16:57 sukiNathan: 00:03:344 (4,5,1) - and here
16:57 VINXIS: ahh tru
16:57 sukiNathan: well technically they're fine
16:57 sukiNathan: but it just makes more sense
16:58 sukiNathan: plus it would add variety
16:58 VINXIS: yeh
16:58 sukiNathan: 00:04:344 (2,3) - you could turn this into a 1/2 slider
16:58 sukiNathan: or move the stack some where else
16:58 sukiNathan: lack of emphasis on 00:04:677 (4) - too
17:00 sukiNathan: 00:07:011 (2) - ctrl+h?
17:01 VINXIS: would something like https://osu.ppy.sh/ss/2901442 work
17:01 sukiNathan: yeah I guess
17:01 VINXIS: klol
17:01 VINXIS: ctrlhd the thing too
17:02 sukiNathan: 00:14:011 (7,8) - stack these
17:03 sukiNathan: they are almost the exact same pitch
17:03 sukiNathan: then to accent 00:14:344 (1) -
17:04 VINXIS: ok lol
17:04 sukiNathan: 00:19:177 (8,9,10,1) - spacing could be increased for each jump
17:04 sukiNathan: slightly more than the last
17:04 sukiNathan: pitch increases each time
17:05 VINXIS: tru
17:06 sukiNathan: 00:17:677 (3) - ctrl+h here too?
17:06 VINXIS: mmmm mayb
17:06 VINXIS: ill do it for now lol
17:07 VINXIS: jk looks pree
17:07 VINXIS: k ctrl+hd it
17:07 sukiNathan: lol
17:07 sukiNathan: 00:18:844 (7) - ctrl+j?
17:07 VINXIS: lmao
17:09 VINXIS: yeh
17:11 sukiNathan: 01:15:344 (8) - hm are you sure about finishes like this
17:11 sukiNathan: I feel like a whistle with a volume increase fits better lol
17:11 sukiNathan: or if you found a different hitsound for the finish =w=
17:12 VINXIS: lo l i should just add my skin'
17:12 VINXIS: s finish into the map
17:12 sukiNathan: lmao
17:12 VINXIS: sounds fine with my finish lol idk u wanna hear
17:13 sukiNathan: idk a cymbal finish doesnt sound right to me
17:13 sukiNathan: with this kind of song
17:13 VINXIS: LMAO a cymbal
17:13 VINXIS: im using http://puu.sh/gEKWo/bca10362fb.wav
17:13 sukiNathan: er I meant
17:13 sukiNathan: the current finish you have right now
17:14 VINXIS: well there's no finish in the beatmap folder rn s o
17:14 sukiNathan: wait wat
17:14 sukiNathan: why do I keep hearing one
17:15 VINXIS: like that's the softhitfinish of my skin which i use to map
17:15 VINXIS: there's no finish in the beatmap folder rn lmao
17:15 VINXIS: i can add that so that it uses that sound inste a d
17:15 sukiNathan: that's weird
17:15 sukiNathan: idk why I keep hearing one LOL
17:15 VINXIS: LMAOO r ip
17:15 sukiNathan: well yeah
17:15 sukiNathan: the one from ur skin
17:15 sukiNathan: is better imo
17:15 VINXIS: lolk
17:16 sukiNathan: move stack or 1/2 slider again
17:16 sukiNathan: on this 01:36:344 (6,7) -
17:18 VINXIS: okb0s
17:19 sukiNathan: 03:11:344 (1,1) - overlap less so you can at least see the number
17:20 sukiNathan: like a little bit
17:21 VINXIS: k
17:21 sukiNathan: 04:27:511 (7,1) - increase spacing?
17:22 VINXIS: not sure it might mess up flow
17:22 sukiNathan: hm
17:23 sukiNathan: eh I guess that's true
17:23 sukiNathan: it feels weird in a slow part
17:23 VINXIS: o i can bring teh 3 circles before closer
17:23 sukiNathan: that works too
17:23 VINXIS: lol ok dam
17:23 sukiNathan: dam
17:24 VINXIS: dam
17:27 sukiNathan: ok I don't have much else I guess
17:27 sukiNathan: although
17:27 sukiNathan: I didn't point out all the consistent spacing
17:27 sukiNathan: that didn't make sense
17:27 sukiNathan: in your first part
17:27 sukiNathan: I think
17:28 sukiNathan: but you probably get the idea with that
17:28 sukiNathan: other than that it's a really good map dam
17:28 VINXIS: lmao ye
17:28 VINXIS: ayy thank
17:28 sukiNathan: ye
17:29 VINXIS: yee
17:29 sukiNathan: yeee
take care of ChaoslitzsukiNathan wrote:
P A N wrote:
[fort]good luck :3
- hmm I don't like the way you place the note that on strong beat, they are shorter than the normal beat like 00:24:344 (1). you can stack this with 00:25:011 (1). why stacks? ._.
- 00:28:844 (1,2,3,4,5,1) - this is really weird to play, try this pattern or any pattern that you think is more flow than recently. that one is straight patterning, then zigzag antijump pattern (u wot, f0rt)
- 00:40:011 (4,5) - ctrl+g ^ nah explain in above
- 00:50:511 (3,4,5) - try this or other pattern that more flow to play. ok
- 00:52:677 (7,1) - annoying slider sound, remove it. VINXIS, you need to add mute slider slide Here dl this (rename to soft-sliderslide)
- 02:26:677 (4) - this can spread to two circle to emphasis the vocal. use slider easier and i has good look i guess
- 02:29:344 (4) - I don't get why you use long slider here and I can't hear any extended sound. better follow the vocal. because im totally follow instrument in there lmao (and i hear "aaaaaaaaaaaaa" sound, trust me.)
- 02:48:344 (1,1,2,3) - imo this should be slider stream, the stream on beat is really loud but player should hit the spam (1/2 for me) there will be like 3.13 ghost. and it's boring. i like 3.13 ghost XD
- 03:43:677 (1) - no reason to make this VERY short spacing like this imo. oke
- 03:44:677 (5) - this is a long one imo, add more two reverses. didnt have idea for this, i think i need to consider this one
- 04:59:177 (1) - this can be slow slider to emphasis the song. circle is just enuf
- 06:05:011 (1) - end on 06:06:677 instead. OK FINE, since other people complained this one
Nerodae wrote:
[Fort's Sections]
00:49:677 (3,4) - Maybe make this jump moved over? This seems harder than the other patterns similar to it to read. i designed this map like that, yeah i can do this but feels very hard for 00:49:844 (4,5) - jump
04:41:844 (4) - Closer to 1's Slider end? sure
04:50:344 (1) - I'd prefer to moved so it makes almost a Rotated Rectangle with the other notes. i make some jumps there
04:54:011 (6) - Prefer this Ctrl+G. will thinking about it
fix all except red one, thanks for mods guys! :3Gray Veyron wrote:
[> We Will Wait <][/notice]
- 00:23:344 (6,1) - Idk but, recorrect blanket. ok
- 01:56:677 (5) - What does this slider's reverse arrow actually follows? that one follow something, yes
- 02:07:344 (3,4) - I don't think the extended slider fits here like the others, i think you'll need to make the slider end on the white tick. that swag
- 02:24:011 (8) - This could've been like the previous slider, might improve small bite of flow. you will remembered that slider
- 04:54:344 (1,2) - Isdk, recorrect blanket. im sucks at balnkedklsdhgosehlnsdpoigasd. fixed
- 05:44:677 (8,1) - This spacing is much bigger than the 2nd spacing on 05:47:344 (8,1) - , so i think the second spacing should have been bigger than this one for emphasizing. but spacing consistency from next pattern makes it looks cool, even without higher spacing
- - GJ...
Arphimigon wrote:
00:23:177 (5) - Move down one small grid pixel so the followpoint directly goes over 00:22:844 (3) - i didnt get it xD
00:34:011 (5) - I would make this the same DS from note 3 for neatness. jump better i guess
00:47:177 (4) - Doesn't blanket 2 properly. Move to x:359 y:111
02:37:011 (1,2,3,4,5,6,7,8) - Combo is too long in TIME (imo) explain this 02:19:677 (1,2,3,4,5,6,7,8,9) -
02:41:011 (8) - Cant this curve be nicer at the end? thats nice
-rip sliderjumps ruin the calmness- i love it :>
03:55:677 (1) - Would make it more left-down the compliment the curves of the previous sliders. since that one is my part, okay will do it, and i remove NC there
-WHY IS THIS NEXT MINUTE SO PERFECT!?-
06:03:677 (1,2,1) - I know this was done on purpose, but this section is SO CALM! Please make a reverse slider or something without a jump! so calm and sudden jumps appear :>