Thanks~lizzehb wrote:
Loves it.
Argh, remind me to irc mod your beatmap D<
Thanks~lizzehb wrote:
Loves it.
Neethime wrote:
Pink words:You should fix this
Black words:Just suggestions
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[Trance] I took nothing from here D=
01:57:076 - Add a note here?
02:00:197 - ^
02:04:019 - ^
02:23:247 - ^
[simplistiC's Jump Style] I think simplistiC would also take nothing from here, but I'm not simplistiC lol.
So many jumps and traps...lol...(fail
01:15:696 (7) - new combo?
01:18:918 (7) - ^
02:39:455 (7) - ^
02:42:676 (7) - ^
Nice map,I can't find more to point out .
+Star
Thank you for the mod and star~mekadon95 wrote:
^_^ Quite perfect, star~~~SPOILERgeneral
Some flashes work well in this song lol I originally storyboarded flashes into the beatmap, but uhhh... I removed them because I suck at storyboarding, and I wanted more flashes in other places than Kiai time, and I didn't quite know where to put them
softcore
01:33:415 (3) - Align all points as 01:35:025(4) Done~
02:05:629 - Add note Done~
02:36:233 - ^ Umm... no for now, but I'll think about it.
02:44:388 - Maybe a spinner or sth? Left as is.
trance
01:26:166 (2) - Remove whistle Done~
01:29:388 (3,4) - ^ Done~
01:32:609 (6) - ^ Done~
01:35:831 (3,4) - ^ Done~
01:46:300 (1,2,3,4,5) - What? Just continue the streams until 01:49:321 lol After looking at this, I changed this to hit circles and two sliders.
jumpstyle I shall wait for simplistiC's input.
00:22:542 (5) - Change it to alternating streams. Like StrangeProgram's ending?
01:19:723 (10,11,12, 13) - Semi-oibon jumps?
01:49:522 (5) - Same as 00:22:542 (5)
02:05:629 (1) - Make it a jump
Thanks for the star~kino77 wrote:
Very good map~
[Soft Core]
All spin - Volume up? Oh thanks, I fixed it~
01:06:435 (1) - 1 grid left? I don't see why not.
01:23:750 (1,2,3,4,1,2,3,4) - Make the volume increase here? Done~
[Trance]
All spin - Volume up? Done~
Add whistle to place like 00:13:280, 00:14:086, 00:14:891, 00:15:696 ? Um... No thanks~
01:28:985 (1) - Remove nc? Done~
01:46:300 (1,2,3,4,5,6,7,8,1,2,3,4) - Use whistle partten like before? I forgot to add hit sounds when I changed this! Thanks!
[simplistiC's]
Fabulous~! simplistiC will be so happy lol.
STAR~!
Garven wrote:
As per your request:
[Easy]
00:14:488 (3) - Can you make this overlap a little less, kind of like how 1 and 2 are? Done
00:26:166 (1) - Way too soon after a spinner for an easy. I moved this closer to the center to make it easier for new players.
00:55:159 (1) - ^ ^
01:36:636 (1,2,3,4,1,2,3) - Can you scoot these away from each other a little bit? It just looks bad with all that overlap. Breaking distance snap a tiny bit on sliders won't topple anyone's milk. Done
01:53:146 (1) - Soon, spinner. Yay. Fixed.
01:58:381 (5,1) - Maybe be confusing to new players as to when the bouncing slider is going to end. I'd do a long slider or something instead. I like the way it is.
02:18:918 (1) - I think you know what I'm going to say. I do.
02:24:153 (4) - Same comment before as 01:58 I like the way it is.
02:33:817 (1,2,3,4,5) - For an easy? Yes, for an easy.
02:37:039 (5) - Yeh Yep
02:40:260 (1) - Uh huh Mhmm
[Normal]
This kind of feels cramped like the previous difficulty.
01:08:448 (2) - Spacing? Oops. I moved it one grid to the right to make sense. It still doesn't fix your "spacing" comment though. I like the way it is.
Nothing technically wrong... just kind of felt blah to me.
[Style]
Fun. Of course this is fun~
The easiest diff is kind of on the difficult-side, but that's my only real concern with the map set.
Thank you BOTH for your mods~~Derekku Chan wrote:
[General]
*Hitsounds are a bit quiet, but making them louder would kinda ruin the nice sounds in the music that are substituting them. Sounds great, imo.
*I expected a single kiai fountain at 02:44:287 to end the song Errr... Hmm.. No thanks (Had to think)
*Offset feels a tiny bit early. Perhaps try 12,885 and resnap? P: Personally... I feel like my offset is better. Although let's see what a BAT thinks~
[Soft Core]
00:22:542 (1) - expected this to get louder throughout to match the music a bit. Fixed.
00:26:166 (1) - too far away from the center of the center (or too soon, like Garven said). Moved towards center.
*Same comments for all of the other spinners and subsequent notes in this diff. Otherwise, a nice easy/relaxing difficulty. Thank you~
[Trance]
*Same comments as the last diff regarding making the spinners a bit louder or using a crescendo. Fixed.
[simplistiC's Jump Style]
*letterboxing and countdown aren't the same as the other diffs, but since this is a guest diff I guess it really doesn't matter.. :v
*similar crescendo spinner comments
01:20:529 (1) - Silencing this with the soft sampleset would get rid of the popping noise that's heard with the normal sampleset at the end.
01:49:522 (5) - 00:22:542 (5) sounded better imo I agree with this. Lol.
Very very minor suggestions/issues here. I'd say that his map is bubble-worthy once you can find a BAT. Great job!
PS: I disagree with Garven and think that the easiest diff is fine. It's got a couple of tricky spots with repeating sliders, but nothing too bad.
Thanks for the star ^^Mianki wrote:
Awesome map ^^
Didn't found anything wrong with it, so have a star
Thank you stickmeister for pointing out the mp3 fail in my beatmap. It has been fixed and I gave you kudosu because of it.stickmeister wrote:
I hear a slight click at the beginning of the MP3. Not a major problem, but could you remove it? You should also be careful on placing notes upon notes, mainly because the 300/100/50 sometimes cover it up. Other than those, I can't find any problems.
Timing sounds perfect.
Man, you guys have to stop posting flawless maps in my queue. Star.
Thank you DJPop~DJPop wrote:
Offset: 12,920 This sounds better than what I had. Fixed.
Delete "B0UNC3 - Distorted Reality (I_Tatsuo_I).osb" in the folder. Fixed.
~Soft Core~
Fine.
~Trance~
00:39:857 (4,6) - move left 1 grid (Lv3) Fixed.
01:06:435 (3) - ^ Fixed.
~simplistiC's Jump Style~
Fine.
+Star
Thanks ninja~~roflninja wrote:
Hi,
I don't think countdown is to fitting with this song, thats just imo I've been debating for some time to remove the countdown on my difficulties... I might.
[soft core]
fine~
01:58:228 (1) - maybe stack with (5)? No thanks~
[trance]
also fine~
00:36:477 (4,5) - confused me first play, but I think it's just me, dont worry about it Alright then~
maybe +1 to hp drain? HP Drain stays as is. This IS a normal difficulty.
[jump style]
also fine~
nice map
Everything was used from you Muya, thanks~Muya wrote:
[Soft Core]
00:20:973 (4) 1grid right
02:32:249 (3) 1grid up
02:32:651 (4) 2grid up
02:33:457 (5) 3grid up
02:33:859 (1.2.3.4.5) 2grid up , 2grid left
[Trance]
00:41:107 (1) 1grid right
01:15:738 (6) 1grid left
01:29:832 (5) 1grid up
01:33:859 (2) 1grid right
01:46:342 (1) 2grid down 1grid right
01:46:544 (2) 1grid down
02:27:416 (1) 1grid left or (3) 1grid right
02:37:081 (2.3) 1grid down
[simplistiC's Jump Style]
offset:12920
Thanks for the nazi banvi~banvi wrote:
Hello.
Soft Core
00:27:013 (2,3) 1 grid right?(grid lv3)
00:46:342 (3,4) 1 grid down?
02:00:034 (3) 1 grid left&1 grid down?
02:05:671 (5) 1 grid down?
Trance
01:17:349 (5,6) 1 grid right?
01:53:993 (3) 1 grid left?
simplistiC's Jump Style
00:22:542 (5) new combo?
01:49:522 (5) ^
Sorry for many nazi mod
nicemap
star & gl
I understand what you are saying, and I thank you for your input. I'll mull over what you said for a bit.DJ KRZY wrote:
[Soft Core]
Fine.
[Trance]
While testing this diff, I felt that the map does not live up to the music; there were nothing wrong with patterns, spacing, etc. but the map felt restrained and conservative while the music was outgoing and progressive.
Therefore, I suggest you increase the overall difficulty of this diff. to 7 or 8. 8 played fined with me.
If you have time, maybe you might wanna arrange the notes with an increased distance snap.
[simplistiC's Jump Style]
Fine.
Nice map.
Star!
I have already fixed this in Paradise on Earth, I am still currently remaking it, and I have learned from it. So don't worry~ErufenRito wrote:
Everything is fine is suppose...
Only thing i can say is that i dont really like the low distance snap you used in soft core. But thats only me though, and at this stage of your map, i wouldnt do anything to it (just consider this opinion for your future maps :p)
Thanks Krisom!Krisom wrote:
I'm really sorry I took so long, this computer is not working ok so the mod may be a little crappy.
[Soft]
00:48:758 (1) - Allign? Done
02:35:873 (3) - You forgot a clap here, at the start. Oops! Thanks!
[trance]
01:12:517 (7) - Why is this slider whistled like that? It breaks the pattern you had before. Fix it unless you have a very good reason. Fixed.
01:26:208 (2) - UnWhistle the end. Done.
Nice! I'd like to see more sliderspeed, but you won't change it at this point ;D I know =(
[Jump]
As far as I can tell, this diff is great. As far as I can tell because I can't play really well with this mouse x_x
I loved the ending!!
~star!
dkun wrote:
Hello there~
Trance
I also agree with KRZY with the map not living up to what it sounds like it should be. I also put in the recommendation to increase OD a click or so. I know, but it's a normal difficulty
00:20:973 (3,4) - Don't stack this? Just a small recommendation. Nah
01:10:101 (6,7) - Add a beat for a stack of three. Kay~
02:05:671 (6) - Why does this end here? This break doesn't fit. simplistiC has the same break but you don't complain about it? >_> Anyways I like the break. I feel like it DOES fit.
Soft Core
a-ok!
simplistiC's Jump Style
a-ok as well!
❤ = ★ ~
Take a kudosu star as well, Tatsuo! Let's get this baby ranked.
Thank you for the star. My source is already set as Newgrounds, and I am not going to set the source as a website.Sweyax wrote:
I Love this song >>
Star~
PS:The source is http://newgrounds.com/ a free community of Flash and of music! (Free to DL songs)
And in Newgrounds , the songs are all different and you can send your songs that you create (Most music on Newgrounds are made with FLStudio
Fixed~osuplayer111 wrote:
[simplistiC's Jump Style]
This difficulty doesn't have a Countdown but the other two yes. Add Countdown here as well.
Fix and I'll rank!