requested by kristi :p
no kudosu, already modded this before
fatfan
no kudosu, already modded this before
fatfan
- i think HP 7.5 would be better
- 00:10:444 - the red tick here is stronger imo than the blue tick you end the slider 00:10:222 (4) - on, i would suggest ending it on 00:10:444 - instead to follow a stronger sound
- 00:12:444 (1,2) - ctrl + g this rhythm? i feel the beat on 00:12:555 - is much stronger than 00:12:777 - where there isnt a clear indication of any sound imo
- 00:16:000 (3) - 00:17:777 (1) - 00:19:555 (1) - 00:21:333 (1) - (and many more) drum finish would go well on head
- 00:22:000 - maybe make this clickable? because the sound is stronger here than the head of the slider, maybe something like this http://puu.sh/eCbf5/f78077815b.jpg
- 00:27:111 (4,5,6,7,1,2,3,4,1,2,3,4) - drum sampleset for this stream?
- 00:30:222 (1,2,3) - just a personal opinion but these curve in a bad way , try to lessen the curves a bit
- 00:38:888 (10) - unstack this, you have a stream going then this random stack, it gets confusing
- 00:40:555 (9,10) - ^
- 00:48:000 (1) - soft finish doesnt fit here, i would suggest drum finish
those spaced out streams in the middle of the map will murder everyone lol
- i suggest cs 4 because fatfan's diff is harder but has a smaller circle size
- 00:26:666 (1) - looks kinda weird imo how about this shape? http://puu.sh/eCcID/e7274ca33b.jpg
- 00:28:444 (1,2) - even these out please, the strong sound is on (1) so idk why theres such a distance between (2)
- 00:29:333 - strong beat, i would prefer it to be clickable ;w;
- 00:30:555 (2) - repeat is covered.. this may be unrankable but i think theres an exception to 1/4 and smaller sliders, but in this case it is another slider covering the repeat, not itself
- 00:37:333 - same as 00:29:333
- 01:16:444 (1) - remove clap from tail and add to head of 01:16:777 (2) -
- 00:17:555 (4) - would not suggest to cover up 00:17:777 - mainly because its such a strong beat, playing this feels awkward
- 00:16:000 (3) - 00:17:777 (1) - 00:19:555 (1) - 00:21:333 (1) - same as fatfan's
- 00:26:666 (1,2,3,4) - it'd be great if you gradually increased the volume here and maybe make all these drum samplesets
- 00:31:111 (2) - repeat is covered by 00:30:000 (4) - , this is borderline unrankable i see u living on the edge LOL
- 00:54:666 (1) - why increase sv? nothing really calls for it
- 01:06:666 (6) - 01:07:555 (1) - try to avoid overlaps like this, you can easily avoid it by moving 01:07:555 (1) - down http://puu.sh/eCfad/b1a84ad16e.jpg
- 01:08:444 (2,3,4) - this flow here is pretty weird imo it keeps changing itself such as from 3 to 4 , maybe something like this would be better?? http://puu.sh/eCfqL/2d7b322f20.jpg
hmm i feel this diff definitely needs to lessen the amount of 1/4's used. i feel the spread from normal (mostly 1/2) to hard (mostly 1/4 and 1/2) is a bit much
Hitsounds as u requested
- 00:08:889 (1) - 00:12:444 (1) - remove clap on head
- 00:14:222 (2) - soft whistle on repeat, normal whistle sounds gross here lol
- 00:16:888 (2) - remove normal whistle
- 00:19:555 (1) - finish
- 00:20:444 (3,4) - remove whistle and clap
- 00:21:333 (5,6) - same as 00:14:222 (2) -
- 00:23:111 (1) - remove whistle from tail
- 00:24:444 (4) - sTOP THESE NORMAL WHISTLES PLZZZZZ pls remove all of them except in kiai because in kiai is the only place in the music where i can actually hear normal whistles
- 00:24:888 (5) 00:25:777 (7) - - remove clap from tail
- 00:28:000 (4) - remove clap
- 00:39:111 (4) - finish
- 00:56:000 (1,2) - these should only have finish
- 00:57:777 (2,3) - 2 should have clap and 3 has finish LOL
- 01:04:000 (1) - not whistle here
- 01:07:555 (1) - ^
- 01:17:111 (5) - ^
- 01:20:000 (4,5,6) - NORMAL finishes pls
mapset - lower AR please, this is not a fast song u dont need 5.5 for normal, 5 or even 4 would work
- 00:17:777 - here u skip over a strong beat i would suggest making it clickable, try this? http://puu.sh/eCjz7/7b09924565.jpg
- 00:47:333 (3) - this slider shape gives me cancer
- 00:56:000 (1) - remove nc
- 01:02:222 (4) - covers health bar immensely, move it down
fine, since this is your first map i went easy on u lol
- ar 3 pls, especially if u changed ar to 4 for normal
- btw add NCs to these notes because nc in the beginner is inconsistent with rest of map 00:19:555 (4) - 00:30:222 (5) -
- 00:08:889 (1) - OH GOD THIS WHISTLE ON SLIDER
- if u struggle with hitsounds u can always download the hitsound copier and copy one of ur gd-ers hitsounds .. too lazy to mod hitsounds here orz
- 00:28:444 (3,4,5) - this mayb be hard for beginners to hit these circles, a 2/1 repeat slider would be better imo
- 00:49:777 (1,2,3,4,5,1,2,3) - clap is waaay too inconsistent here what are u doing
- 01:16:000 (3) - move this a grid right to stack on 01:18:222 (1) -
- mostly fine for ur first map but hitsounds need work LOL