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Poll 3: Sharing your bandwidth

posted
Total Posts
138

How do you feel about helping distribute maps you have downloaded?

I would share bandwidth only while osu! is open and active.
89
39.04%
I would be happy to share even while not playing osu! (idle at menu or systray icon).
125
54.82%
I am strongly against sharing my bandwidth.
14
6.14%
Total votes: 228
Polling ended
Topic Starter
peppy
It is a fact that I can't keep providing direct downloads for beatmaps to the level I currently am. Donations/subscriptions do not cover the costs of bandwidth. For example, a one month subscription ($4) will provide around 20gb of traffic, which depending on how outgoing the user that subscribed is, may only cover 3-4 users' traffic.

In the near future there will be the introduction of a peer to peer distribution system. It will mean some changes to how beatmaps are downloaded and loaded into osu!. For the purpose of this discussion, let us assume the system works perfectly and speed of downloads will not be affected.

I want to find out how people feel about sharing their bandwidth (outgoing) and how willing they are to help ensure availability of maps. Bandwidth usage will be optimised to have no effect on gameplay, and have a setting for usage when minimised/idle.
gp0_old
Option 2: I am happy. It just needs proper regulation.
0_o
Would this have the potential to get me in trouble with the university since I am using ResNet? If we get caught using P2P software we could get disconnected and/or fined..
FurukawaPan
I definitely would approve of beatmap sharing while osu! is running. When I close osu! I want it to close completely. I answered the first option, but in fact, I don't mind if it shares beatmaps while I am idle with osu! open (or working on maps, or whatever). Just please, no tray icon or background services that run when osu! isn't running.

Also, there should be a throttle in the options (I.e. don't transfer any faster than x kbps) otherwise, I might get in trouble for using too much upstream bandwidth.
Ivalset
I wouldn't mind sharing my bandwidth, even while not playing...

except I would get rid of all weeaboo maps.
ztrot
This map has been deleted on the request of its creator. It is no longer available.
anonymous_old
If there's a program similar to a torrent client I could run on a Linux server, I would definitely support it.

Otherwise, no, all my bytes are belong to me. =[
Ph0X
Yea, off switch, speed limiter and bw monitor would be highly appreciated but yes, would totally seed 24/7 just like my torrents.

EDIT: I guess I could put it on my gigabit seedbox :> Though I'd have to upload all my beatmaps~
Azure_Kite
The only question I'd have about this type of system is would there be an option to set how much bandwidth osu! can use?
Topic Starter
peppy
@Azure:

peppy wrote:

Bandwidth usage will be optimised to have no effect on gameplay, and have a setting for usage when minimised/idle.
awp

Azure_Kyte wrote:

The only question I'd have about this type of system is would there be an option to set how much bandwidth osu! can use?

peppy wrote:

Bandwidth usage will be optimised to have no effect on gameplay, and have a setting for usage when minimised/idle.


I rarely even use half of my monthly bandwidth, so I'm definitely game.

One feature I'd like to request for this implementation is the ability to set a weekly/monthly distribution limit. For example, I don't want to share more than 20GB of bandwidth a month.
Derekku
Comcast has a 250GB bandwith limit a month, and I know that I don't use ANYWHERE near that, so... :)
Randy96
I'm not entirely against it, but I don't know what my bandwidth limit is, so a limiter like awp said would be nice.
Topic Starter
peppy
Most people have limits placed on how much they can download, but not upload. There are of course some exceptions to this rule, but that is the general way things work.
jianghao3124
2
The first option and second option What is the difference????
Randy96
Option 1 is about sharing bandwidth while osu! is open and active (i.e. playing/editing)
Option 2 is about sharing even when not using osu! (i.e. browsing the web, doing other things, etc.)
Azure_Kite

peppy wrote:

@Azure:

peppy wrote:

Bandwidth usage will be optimised to have no effect on gameplay, and have a setting for usage when minimised/idle.
Then I'm all for it.
Kytoxid

0_o wrote:

Would this have the potential to get me in trouble with the university since I am using ResNet? If we get caught using P2P software we could get disconnected and/or fined..
This is also my main issue. We're not supposed to run P2P.
Topic Starter
peppy
I am still playing with the idea of allowing disabling of the system, but limiting download speed to a fixed amount as a result (likely around 32kb/s). Of course, depending on available bandwidth from those willing to share, this may not be an issue at all.
Teara
Living in South Africa, and not being able to afford the expensive non capped internet~ this will have a devastating affect, since I normally purchase a 2gb bundle each month and sometimes, if I used it to fast, a extra 1gb ( just for surfing ).

If osu starts using my bandwidth, to share beatmaps, I will be capped much faster each month and probably will be forced to stop playing all together, since my current internet options are not cheap.

We are however planning on moving in the next few months to Pretoria, one of the bigger cities that has ASDL available everywhere, with ADSL I can easily get a 5gb bundle each month ( for the same money I'm spending on 3G wireless atm ) , where top-up doesn't cost a fortune either, then this might not be such a big problem, but if we end up not moving ( since this is in the planning stages ) osu will become a expensive hobby.

In simple terms, we pay for how much we can download, not our internet speed, any South African can confirm this. :<

So yes, I have a big problem with this.

did some math

R389 = $52.64
is what I pay for my 2 GB bundle each month, without top up.

Edit

I'd really like to see a disabling function, even if its only for people who have a valid reason, I cant dream of not being able to play osu :<
qlum
luckily there is no such thing as monthly bandwidth capping in Holland but my upload speed is still capped at 680Kbps even though I have a connection of 20Mbit connection
Jarby
Upload's directly connected to download for me. I'm not in a situation where I would be able to share bandwidth without some pretty nasty consequences, so I'm against the mandatory enforcing of this. Making it optional would seem to be the logical thing to do as I'm sure that many users aren't in a situation similar to my own and would be happy to contribute.
Loginer
I'd love to seed maps constantly. And to encourage users to seed, I suggest adding an upload ranking to the site and maybe some sort of reward system, like 1 kudosu/50 GB of seeding.
NoHitter
Only when it's open.
Skyripper
I would normally be fine with something like this in a home environment, but I really can't do this at school (where I will live for at least the next 6 months). I know plenty of people who have been banned from use of the network for similar bandwidth expenditure (IT guys track bandwidth upload/download use). Since I am a computing based major, this wouldn't be too great for me -_-.

This is an especially sensitive issue because we are sharing music that we do not own in most cases.
Nachy
I'm pretty fine sharing it, even when osu! isn't open.
Ephemeral
As long as upload caps can be specified by the user, I have absolutely no problem sharing bandwidth.

My upload rate is abominable (a by-product of Telstra internet) and similar to other concerns expressed in this thread already, my uploads do count towards my usage cap and thus need to be carefully monitored.
eMkay
I definitely think this is a good idea because i'm seeding torrents as well so no problem with seeding when i'm not playing ;) I Have 16 MBit so i could seed at 1MBit ( NOT MBYTE) max ;) But then i would also add sort of a reward system just what Lohiner said ;)
Skyripper

Ephemeral wrote:

As long as upload caps can be specified by the user, I have absolutely no problem sharing bandwidth.
RemmyX25
While I'm at home, i'd love to seed, but I'd probably have to set up a box just for this purpose while im away at college. I wouldn't be able to seed while at the college
Gabi
big support for this. just a question.


Would this allow us to share maps that aren't uploaded to osu?
Breeze
I'm happy to share, I wonder whether if would effect connect to bancho or whether it would made game lag.
Same to skyripper, school net is terrible...and most times I'm in school
So just make a option that user could choose whether share and how to share? Emm...
I was always want to support osu! But I can't transact a credit card without a stable work, I'm still a student orz
Topic Starter
peppy
It helps if you read the opening post, where all the questions you asked are already answered.
nsane
Will subscribers still be able to d/l directly or is that not going to be an option at all? Near future; any guesses as to when you'll implement this?

Also:

Peppy wrote:

Most people have limits placed on how much they can download, but not upload. There are of course some exceptions to this rule, but that is the general way things work.
Good old Comcast! Their limit is on both up and down.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Aoitenshi
SUPERB. HYPERLY. SUPPORT. THIS. LIKE. OSU'S. LOYAL. FOLLOWER. I. DON'T. CARE. IF. ANYONE. DOESN'T. AGREE. WITH . THIS. I. WANT. TO. SUPPORT. OSU!

Okay. okay, enough with that thing, i choose option 1. I don't want osu to be dying.
anonymous_old

Aoitenshi wrote:

SUPERB. HYPERLY. SUPPORT. THIS. LIKE. OSU'S. LOYAL. FOLLOWER. I. DON'T. CARE. IF. ANYONE. DOESN'T. AGREE. WITH . THIS. I. WANT. TO. SUPPORT. OSU!

Okay. okay, enough with that thing, i choose option 1. I don't want osu to be dying.
Who said it's dying?
Ekaru
Currently, no. Maybe when we change ISPs soon, but no one should be stuck trying to download at 10 kb/s (I LOVE MY UPLOAD SPEED) from this bad connection... and then have it randomly cut off mid-download. So unstable.

Mainly our internet sucks majorly right now and would frustrate any user trying to download off of me while also killing my brother in the games that he plays when he's home, and making my other brother wonder why the internet is so damn slow.

...So yeah. Maybe if/when we get a stable connection that would/could/will/maybe change.
Soaprman
Regardless of whether it's only when osu! is open or a separate application, as long as it can be turned off when needed for those of us with shitty bandwidth, I don't see how this could be anything but good.

I voted option 2.
xlcwzx
I'd like to share my bandwidth all the time when I'm connected to the internet, even when the osu! is off. So I hope the P2P program can be divided from osu! so that it can be opened all the time and won't cost the CPU too much.
Each time we start osu! the program will be started, other time we can also start and close it manually. Besides I hope the program can provide detials about "how much you've uploaded, how much you've downloaded", just like a PT site(maybe we can even use the upload amount to limit the user's download, also like a PT site).
ignorethis
I'm happy to share my bandwidth but it seems I can't donate too much compared to other people. My internet connection does suck. D:
wmfchris
This map has been deleted on the request of its creator. It is no longer available.
Andrea
2nd option.

I wanna help if possible ^_^
SteRRuM
2nd
Kytoxid
Kinda curious on how upload will work; will the server still act as a P2P "seeder"?
Card N'FoRcE
Actually, i can't decide between option 1 and 2.

There's something i don't uderstand about option 2: we can have an external service running to keep sharing, but has the user any power about "when" it's active?
I mean, i'm fine with both an internal (that would be opt 1, closing when osu is closed) or an external (opt 2, active even if osu is not running) solution, but i really think we should also get some way to monitor and turn this off sometimes.

As many people already stated, lots of users also run osu from places like university (i do that too, sometimes) and in those places any kind of P2P software is not allowed.

The main problem about this argument is that if too many people turn sharing off, we get lots of leechers/peers but no seeds.

So, i'd like to hear some more details before giving an answer >.<
anonymous_old

Card N'FoRcE wrote:

There's something i don't uderstand about option 2: we can have an external service running to keep sharing, but has the user any power about "when" it's active?
I mean, i'm fine with both an internal (that would be opt 1, closing when osu is closed) or an external (opt 2, active even if osu is not running) solution, but i really think we should also get some way to monitor and turn this off sometimes.
I'd imagine it'd be like a torrent client (e.g. uTorrent), with a systray icon or some web interface.

As many people already stated, lots of users also run osu from places like university (i do that too, sometimes) and in those places any kind of P2P software is not allowed.

Card N'FoRcE wrote:

The main problem about this argument is that if too many people turn sharing off, we get lots of leechers/peers but no seeds.
The current server would be the "master" seed, no?
CheeseWarlock
Loginer's on to something with the kudosu idea: a minor reward for users who seed. I support this either way, though.
anonymous_old
I like a P2P system, but less-recognized maps will be slower.
Repflez
For me it's ok to share my bandwidth (that's because my pc is on all day) but the problem is that most people runs osu in universities as some guys here stated.
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