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Hatsune Miku - Hitoribocchi de Futari kiri

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Topic Starter
soulfear
This beatmap was submitted using in-game submission on 2010年2月16日 at 6:12:33

Artist: Hatsune Miku
Title: Hitoribocchi de Futari kiri
Tags: Vocaloid
BPM: 170
Filesize: 13119kb
Play Time: 03:20
Difficulties Available:
  1. Futari (4.88 stars, 556 notes)
  2. Hitori (2.76 stars, 285 notes)
Download: Hatsune Miku - Hitoribocchi de Futari kiri
Download: Hatsune Miku - Hitoribocchi de Futari kiri (no video)
Information: Scores/Beatmap Listing
---------------
It is do my best to finish it,and I hope you like it:)
Sallad4ever
Hello soulfear
First thing I want to say is I really like the how you use the hit sound, it's good :oops:

[General]
-You have to get rid off the music from your video, this will help you lower down the total size of the file
-The number of combo is too high, normally in normal difficulty the highest combo is 10 while in hard it could be until 15 and insane difficulty until 18. Usually combo never go higher than 18.
-Set a preview point for the map, you can set it anywhere you like my suggestion is you put it at 01:10:59. To set it click Timing-->Set current position as preview

[hitori]
-the spacing is not consistent, use distance snap to fixed it

[futari]
-Get rid of the break in the beginning
-Some bad spacing like in 02:17:478 (7,8) this is unrankable


This is my combo suggestion it's up to you to use it or not
SPOILER
[hitori]
00:17:302 (7) - new combo
00:18:361 (1) - remove new combo
00:26:478 (4) - new combo
00:28:596 (5) - ^
00:49:067 (3) - ^
00:51:184 (4) - ^
00:58:243 (4) - ^
01:00:361 (4) - ^
01:02:478 (5) - ^
01:10:596 (3) - ^
01:13:067 (8) - ^
01:19:419 (8) - ^
01:25:419 (7) - ^
01:28:949 (11,12) - make it into slider to lower the combo
01:32:125 (8) - new combo
01:39:184 (2) - ^
01:41:302 (5) - ^
01:50:478 (4) - ^
01:52:596 (5) - ^
01:57:890 (8) - ^
02:15:184 (6) - ^
02:22:243 (4) - ^
02:25:419 (6) - ^
02:37:067 (8) - ^
02:43:067 (7) - ^
02:46:596 (11,12) - Make it into slider to lower the combo
02:50:478 (10) - new combo
02:56:125 (8) - ^
02:58:596 (1) - remove new combo
03:00:008 (12) - new combo
03:02:125 (7) - ^

[futari]
00:49:419 (7) - new combo
00:57:890 (8) - ^
01:02:831 (1) - remove new combo
01:03:537 (7) - new combo
01:12:537 (10) - ^
01:15:890 (11) - ^
01:19:067 (12) - ^
01:21:184 (11) - ^
01:25:419 (12) - ^
01:25:419 (12) - ^
01:31:596 (11) - ^
01:33:890 (12) - ^
01:39:184 (1) - remove new combo
01:39:537 (8) - new combo
01:41:655 (1) - remove new combo
01:42:361 (9) - new combo
01:45:184 (9) - ^
01:50:831 (6) - ^
01:53:302 (1) - remove new combo
01:53:655 (8) - new combo
01:59:302 (6) - ^
02:01:067 (1) - remove new combo
02:01:772 (7) - new combo
02:07:067 (7) - ^
02:07:772 (1) - remove new combo
02:09:890 (7) - new combo
02:10:949 (1) - remove new combo
02:12:714 (9) - new combo
02:15:537 (1) - remove new combo
02:16:243 (10) - new combo
02:18:008 (1) - remove new combo
02:19:067 (9) - new combo
02:24:714 (7) - new combo
02:26:478 (1) - remove new combo
02:27:537 (9) - new combo
02:36:537 (10) - new combo
02:37:772 (1) - remove new combo
02:38:831 (12) - new combo
02:42:890 (11) - ^
02:45:184 (12) - ^
02:49:243 (11) - ^
02:51:361 (11) - ^
02:55:596 (11) - ^
03:03:714 (10) - ^

There are some other things, but this is it for now
Keep up the good work
Good luck :)
Topic Starter
soulfear
Thank youuuuuuuuuuu!!!
I had fixed these...!
Thank you very much!
Topic Starter
soulfear
I think the HQ video is better so I used AVI,but now I use the FLV so it is smaller than before.

[futari]
-Get rid of the break in the beginning
-Some bad spacing like in 02:17:478 (7,8) this is unrankable

I think 02:17:478 (7,8) have no wrong.
and how can I get rid of the break?My English is not good.
Sallad4ever
Hello there :)

-Delete the two .osb files on your song folder and do a full submit again
-To get rid of the break just put some random circle on the break until the break is gone
-A big space for a half beat note is unrankable see here
http://osu.ppy.sh/images/beatspacing.jpg

Also the preview point is not set, see my previous post on how to set it
Topic Starter
soulfear

Sallad4ever wrote:

Hello there :)

-Delete the two .osb files on your song folder and do a full submit again
-To get rid of the break just put some random circle on the break until the break is gone
-A big space for a half beat note is unrankable see here
http://osu.ppy.sh/images/beatspacing.jpg

Also the preview point is not set, see my previous post on how to set it
-Delete the two .osb files on your song folder and do a full submit again

fixed

-To get rid of the break just put some random circle on the break until the break is gone

how can I put a randomcircle on the break?

-A big space for a half beat note is unrankable see here

I'm sorry, I had fixed,Please see it.
ZeTia
队长神威!
cpymax
:lol: :lol: :lol: :lol: :lol:
rustbell
有些圆圈的距离不对...(不是jump

开distance snap做下修正吧 :)


还有歌名和难度注意大小写:D

☆ミ
Topic Starter
soulfear
歌的难度都给你看出名堂了 基地你真不简单 简直就是GOD啊!
Shinxyn
wow, interesting custom hitsounds~
the file I downloaded still had the two .osb files, double check if you deleted
Capitalize "Miku" and the song name... use an English name if you can.... though there is no official English... add whatever English names you can find to the tags then
Though the romanji I keep finding is "Hitoribocchi De Futari Kiri" @-@ (the "de" is seperate)
Maybe find a better image?
Remove countdown, it doesn't match the music (if you don't know how, press F4, click Storyboarding tag, and uncheck Enable Countdown)
Source: Deco*27
offset... mm... -20 (1400)?
Set Preview point for both diffs (move to where you want the preview to be, click Timing on the very top (where File, Edit, View... is) and click "Set Current Position as Preview")

hitori- maybe capitalize Hitori~
Hmm... the map itself is fairly Normal/Easy, so you wouldn't need anything easier~~~ ONLY if you decrease overall difficulty and Circle size~
Use Large or Largest circle size instead, and lower overall diff by at least two ticks please
you didn't use grid snap OR a set distance snap (for most of the map)?! wow, I couldn't really tell when playing, oh well, but its possible and easy enough, but still....
02:04:949 (1) - please remove one repeat, since the two sliders before this both has 4 repeats while this note

futari- capitalize Futari~
wow, again, no grid or set distance snap (still played nicely though)
remove the empty first break~ how? move mouse to timing panel and right click on that break
lol, your sliders are messy with slider ticks, press a, s, or d on the keyboard to change the slider types?
... there nothing wrong in terms of playing the map, but there may be complaints about the map's spacing consistency..

mmmm...... just use grid snap (on Tiny grid), and a set distance snap to be safe otherwise, the map's actually pretty good.. in a sense >-<

EDIT: you've done most of what I asked.... (not all, thats your choice) ._.~
Topic Starter
soulfear

Shinxyn wrote:

wow, interesting custom hitsounds~
the file I downloaded still had the two .osb files, double check if you deleted
Capitalize "Miku" and the song name... use an English name if you can.... though there is no official English... add whatever English names you can find to the tags then
Though the romanji I keep finding is "Hitoribocchi De Futari Kiri" @-@ (the "de" is seperate)
Maybe find a better image?
Remove countdown, it doesn't match the music (if you don't know how, press F4, click Storyboarding tag, and uncheck Enable Countdown)
Source: Deco*27
offset... mm... -20 (1400)?
Set Preview point for both diffs (move to where you want the preview to be, click Timing on the very top (where File, Edit, View... is) and click "Set Current Position as Preview")

hitori- maybe capitalize Hitori~
Hmm... the map itself is fairly Normal/Easy, so you wouldn't need anything easier~~~ ONLY if you decrease overall difficulty and Circle size~
Use Large or Largest circle size instead, and lower overall diff by at least two ticks please
you didn't use grid snap OR a set distance snap (for most of the map)?! wow, I couldn't really tell when playing, oh well, but its possible and easy enough, but still....
02:04:949 (1) - please remove one repeat, since the two sliders before this both has 4 repeats while this note

futari- capitalize Futari~
wow, again, no grid or set distance snap (still played nicely though)
remove the empty first break~ how? move mouse to timing panel and right click on that break
lol, your sliders are messy with slider ticks, press a, s, or d on the keyboard to change the slider types?
... there nothing wrong in terms of playing the map, but there may be complaints about the map's spacing consistency..

mmmm...... just use grid snap (on Tiny grid), and a set distance snap to be safe otherwise, the map's actually pretty good.. in a sense >-<
thanks for your modding,I'll fixed these.
Joyeden
路过,支持,等电脑弄好了再试玩~
Topic Starter
soulfear
All fixed.
AngelHoney
Star~ :) :)
chrismisa
star~
tky12321
This map has been deleted on the request of its creator. It is no longer available.
cloness
:? 中間都沒啥打擊感
tky12321
不如把中间部分做成slider来回的那种
[DBF]
offset: 13419

[Futari]
00:45:537 (7,8,9) - spacing.
00:56:125 (5,6) - ^
01:57:890 (1,2,3) - make this is like in this 01:07:772.
02:22:243 (2,3) - jump or spacing?
02:28:772 (1,2,3,4) - spacing.. bit number 2 close to the slider.
02:36:714 (6,7) - sharply.
[Hitori]
01:12:714 (1,2,3,4,5) - little bad spacing. fix it.
01:39:184 (1,2) and 00:13:419 (1,2) compare, yes, spacing.

your map need sounds, add it~
Jarby
Just some general stuff here.

The English title is (apparently) "Just Two of Solitude", change the song title to reflect this. You should use distance snap, really. Your hitsounds are pretty lacking, use more than just those two if you wish to complement the percussion properly. Another thing is the lack of breaks on the harder difficulty, you do need those as well. The chorus is quite a bit more difficult than the rest of the map, tone it down a bit and possibly add kiai. Finally, add an additional offset at 96,714 to fix the metronome, ignore [DBF]'s offset, he would be wrong.

Good luck!
Topic Starter
soulfear
Thanks for All of you,I have updata a new version.
lzy
nice map
\miku/
Sonnyc
Hello~~

Hitori
  • 00:35:302 (1) Whistle
    01:37:419 (1) ^

    *02:06:714* Insert Break time
    02:48:361 (4) Spacing
Futari
  • 96,714 : Useless timeline.. to me
    00:28:067 (1) Unrankable spinner(Needs more than 2000 bonus point)
    03:15:714 (1) ^

    00:33:890 (1) 2 Grids down
Star
Topic Starter
soulfear
Hitori
*02:06:714* Insert Break time
02:48:361 (4) Spacing


done.
Topic Starter
soulfear
This map has been deleted on the request of its creator. It is no longer available.
Doomsday
Nice custom sounds~

Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these .

  1. Offset: 1,426 (A little later than yours)
  2. [/color]
  3. Is that green writing in the storyboard supposed to be the background? if so, you need to click it and add a "move" keyframe, at 03:24:800, by moving to 03:24:800 on the timeline, tick the "move" box on the left side, under "Transformation", then click the little + button under the timeline at the top of the screen.
[HITORI]

This might be a little hard to be the easiest difficulty. Make an easy?



00:15:184 (3) - Add a new combo here?
01:29:655 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - All these are just in a box, which is a bit boring. You should put these in more interesting patterns, like the rest of the chorus.
02:53:655 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,1) - ^

[FUTARI]

00:13:949 (1) - These short spinners feel out of place to me. I would delete them.
00:19:243 (1) - ^
00:21:361 (1) - ^
00:25:243 (1) - ^
00:31:949 (1) - ^
01:35:831 (3) - Delete this beat?

The sudden spacing change at 03:05:302 seems a bit odd, but it didn't throw me off, so I can let that go

Nice map. I wasn't expecting much, but is quite nicely mapped

Starred
abalee
似乎你要重新插入背景,开始玩的时候背景不见了。
删掉Futari的第二条绿线,看起来没用。
第一次做得不错。
Topic Starter
soulfear

abalee wrote:

似乎你要重新插入背景,开始玩的时候背景不见了。
删掉Futari的第二条绿线,看起来没用。
第一次做得不错。
谢谢提醒...貌似我传图的时候不小心把BG删了
ZHAO YU
This map has been deleted on the request of its creator. It is no longer available.
ZHAO YU
有办法就在高潮部分加重鼓点的音量~那就给人不错的打击感了~因为这首歌的鼓点很有味道~我觉得那里能加入多点slider,就好了~(纯沙包观点)
Lybydose
Should use more variety in hitsounds. Every single note uses the same sound, except for the beginning and the ending, and I can't even hear it anyway.

You should use some custom circle colors too.

Hitori

The sliders in this difficulty felt too fast. The reason is because you spaced everything at 0.5x distance snap. Distance snapping is based on slider speed, so if you use something really low like 0.5x, it will make all your sliders seem fast. I suggest decreasing slider speed if you want to keep the same spacing.

01:10:596 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - This is really boring, it's just going in the same circle over and over. Try to do something more creative.

02:34:596 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - same with this

Futari

Consider adding a break somewhere. 3 minutes without any breaks is pretty long.

01:35:125 (2,3) - this felt weird, I think you should move the 3 to 01:36:008 and then add a repeat to the slider. If you do that, you might also want to move the 3 to the left so that it's still under the slider ending point.

01:48:008 - add circle here?
Topic Starter
soulfear

Lybydose wrote:

Should use more variety in hitsounds. Every single note uses the same sound, except for the beginning and the ending, and I can't even hear it anyway.

You should use some custom circle colors too.

Hitori

The sliders in this difficulty felt too fast. The reason is because you spaced everything at 0.5x distance snap. Distance snapping is based on slider speed, so if you use something really low like 0.5x, it will make all your sliders seem fast. I suggest decreasing slider speed if you want to keep the same spacing.

01:10:596 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - This is really boring, it's just going in the same circle over and over. Try to do something more creative.

02:34:596 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - same with this

Futari

Consider adding a break somewhere. 3 minutes without any breaks is pretty long.

01:35:125 (2,3) - this felt weird, I think you should move the 3 to 01:36:008 and then add a repeat to the slider. If you do that, you might also want to move the 3 to the left so that it's still under the slider ending point.

01:48:008 - add circle here?
01:48:008 - add circle here
done.

01:35:125 (2,3) - this felt weird, I think you should move the 3 to 01:36:008 and then add a repeat to the slider. If you do that, you might also want to move the 3 to the left so that it's still under the slider ending point.

music is like that.
01:36:008 is seliend so I can't put anything.

and normal I don't want it too hard so I don't make so much slider.
yaya
还好。
kioukiou
1. 如果沒有用到StoryBoard功能,就把檔案夾裡的 Hatsune Miku - Hitoribocchi de Futari kiri (soulfear).osb 刪除

2. BG的最大限制是1024*768,把BG圖縮小吧...

修好之後 Full submit

Star.
Topic Starter
soulfear

kioukiou wrote:

1. 如果沒有用到StoryBoard功能,就把檔案夾裡的 Hatsune Miku - Hitoribocchi de Futari kiri (soulfear).osb 刪除

2. BG的最大限制是1024*768,把BG圖縮小吧...

修好之後 Full submit

Star.
done.
lxy

AngelHoney wrote:

Star~ :) :)
LL加油~速度ranked了~ 8-)
arien666
[Hitori]
00:35:30(1) - [Suggestion] How about move 1 grid right?

[Futari]
00:36:89(4,5) - [Suggestion] How about stack on (3)'s end perfectly? (Using x0.0 spacing without grid-snap) Sorry for wrong thing :3...
01:39:53(1,2,3) - [Suggestion] How about move 1 grid down?



Good song XD
And BAT's star :3
Umm...

It seems good for pubbled :3
Update and call me again :3



Here's my star.

edit1. Deleted wrong suggestion
arien666
Then,

Proto-bubbled :3
Good luck XD
Fuuko
Well, I was supposed to mod this, but I see arken pubbled it...

Okay, what I have to say is ( Sorry if you think I will be too unpolite) :

SPOILER
How is this pubbled? ._.
The hitsounds are terrible, they doesn't match the song. ( that's because you are using the same hitsounds over and over )
You didn't add any custom colours...
Also, there is only a few sliders, looks like James' mapping ( I don't have anything against James, but still... )
Seriously, we don't need many maps ranked, we need maps with QUALITY ranked.
Also, I'm not blaming soulfear on this, but how could many modders not complain about this? Oh really.

"Should use more variety in hitsounds. Every single note uses the same sound, except for the beginning and the ending, and I can't even hear it anyway.

You should use some custom circle colors too."

See, I told you.

"and normal I don't want it too hard so I don't make so much slider."

Sliders doesn't make the map hard, they make the map looks appealing.

@Soulfear: I am not a great mapper, tbh, I suck. But here is what I recommend you to do : Pop that pubble and study a bit more about mapping, add sliders and so on. Make this map rocks, or else, people will only hate your maps. I know people have their own way of mapping, but ( sorry for this ) the map really sucks right now.
Topic Starter
soulfear
well,how do you want to use hitsound?The song is a lonely song,you want to make it rock?
Fuuko
No, but using the same hitsounds over and over is REALLY bad.
It's up to you, though.

Edit:

Checking it, to answer at least something you should do, and I come up with a single answer : Add one more custom hitsound.

Also, the main issue here is about the few sliders.
Topic Starter
soulfear
Please listen to the song without hitsound,then answer me.
Card N'FoRcE
- General:
  • You should definitely use at least one more hitsound. The one you used is great for the soft parts, but you should turn up the volume a bit in the choruses. I'm sure there's one more hitsound you can use in this map (especially in choruses): the song has potential for a great use of hitsounds and it seems a waste not to take advantage from that.
    I think that even the Normal hitsound can fit quite well, here's an example (1:38:00 - 1:57:00)
Download: Hatsune Miku - Hitoribocchi de Futari kiri (soulfear) [Example].osu

- Hitori:
  • .Opinions:
    No problems, but there seems to be a lack of slider (some soft parts have none at all)
- Futari:
  • .Opinions:
    01:26:478 (1,2,3,4,5) - very weird
    01:31:949 (7,8,9,10,11) - very confusing
    01:32:831 (1,2,3,4,5) - ^
    These are really confusing patterns. Anyway, i'm not forcing you to change them, this is just my impression.
    The map is fine overall
Anyway, the map feels so not completed without hitsounds... >.<
I'm starring because it is ok, but you should really consider adding them.
GladiOol
[General]

1410 offset.
Delete Hatsune Miku from TAGs, since it's already the artist.

[Futari]

Put in breaks! There are 0 now.
  1. 01:33:008 (2,3,4) - What? A jump in mid 1/4 stream? Change it!
[Hitori]

Decrease drain rate and overall difficulty by 1 or 2!

Starred~
Topic Starter
soulfear

Gladi wrote:

[General]

1410 offset.
Delete Hatsune Miku from TAGs, since it's already the artist.

[Futari]

Put in breaks! There are 0 now.
  1. 01:33:008 (2,3,4) - What? A jump in mid 1/4 stream? Change it!
[Hitori]

Decrease drain rate and overall difficulty by 1 or 2!

Starred~
done.
pokedigi
有条Slider不觉得太长了么 似乎有点不合
Topic Starter
soulfear

pokedigi wrote:

有条Slider不觉得太长了么 似乎有点不合
你可以说下是哪条么 我觉得没有什么不合的地方额
Mafiamaster
You can't have a hitcircleoverlay without a hitcircle in the folder. Add one please.

[Futari]
01:32:831 (1,2,3,4,5) - Can you make this not all jumbled up? It's really hard to read while playing.
02:56:831 (1,2,3,4,5) - Same thing ^
Topic Starter
soulfear

Mafiamaster wrote:

You can't have a hitcircleoverlay without a hitcircle in the folder. Add one please.

[Futari]
01:32:831 (1,2,3,4,5) - Can you make this not all jumbled up? It's really hard to read while playing.
02:56:831 (1,2,3,4,5) - Same thing ^
done.:)
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