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Team Hakone Gakuen - Glory Road (TV Size)

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Topic Starter
Cinnanut
This beatmap was submitted using in-game submission on July-29-14 at 12:38:41 AM

Artist: Team Hakone Gakuen
Title: Glory Road (TV Size)
Source: Yowamushi Pedal
Tags: 弱虫ペダル anime ikamazu
BPM: 185
Filesize: 18454kb
Play Time: 01:25
Difficulties Available:
  1. Hard (3.29 stars, 211 notes)
  2. ikamazu's Easy+ (1.73 stars, 87 notes)
  3. Insane (4.66 stars, 274 notes)
  4. Normal (2.04 stars, 95 notes)
Download: Team Hakone Gakuen - Glory Road (TV Size)
Download: Team Hakone Gakuen - Glory Road (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My first map/mapset! I made every difficulty except for ikamazu's easy.
This is the 3rd ending to Yowamushi Pedal, sung by Team Hakone Gakuen.
Enjoy! :) I suggest playing the hard.

Changelog:
09/07/14: uploaded onto pending
10/07/14: updated easy and normal difficulties based on input from friends
11/07/14: lowered od and hp drain of insane, upped it on the hard. added more onto insane
19/07/14: fixed bpm and offset, rearranged insane, fixed name
24/07/14: tweaked insane (timing, placement)
29/07/14: fixed mistake in insane
Fuuyu
Sorry for the Late Reply From . . xLoupGarou's Modding Queue



*Mp3 --> OK


*BG --> OK

Nyan~Suggestion
First of All .

Change your BPM to 185 ( 181 is too slow for this song )

Second .

Also change your Offset to 1684 ( it's much better than 2000 )
then Re-Snap All Notes that should make your map better .

Important : After changing the BPM and Offset you
should re-check your Diffs then re-open it for mods . It's because some parts of all diff are kinda messy
especially when your offset is wrong , you really can't map properly when your BPM and Offset is wrong .

Third .

Set your Preview Point here --> 00:59:928

Hope you'll understand . :)
Topic Starter
Cinnanut
Thank you for the mod! BPM and offset are fixed and a new preview point set. :)
Want 2 Buy Avon
Hi Hi, from my modding queue~
[Insane]
00:02:008 (1,2) - This doesn't flow well imo
00:05:575 (3,4,5,6,7) - I don't think this pattern matches the music well and honestly would say to remove 00:05:900 (5) - and add a note here 00:06:386 (7) - so you could make 2 triangles if you wanted to
00:08:170 (4) - I'd move this to make it symmetrical with 00:08:656 (6) - and make this symmetrical 00:08:494 (5,7) -
00:10:765 (5,6,7,8,9,10,11,12,13) - this is mapped to nothing, and is overmapping, don't do this cause it's unrankable
00:16:359 (3) - Don't do this, it can be a lot more interestingly mapped
00:14:656 (1,2) - these should be 1/2 sliders, each going to the red ticks
00:15:467 (4,1) - put a single on the white tick between these
00:15:792 (1,2) - ^ Not mapping the notes that land on the white ticks makes playing it really awkward
00:16:359 (3) - remove this and maybe map it like this

00:17:251 (1,2,3,4,5,6) - these shouldn't be triples, they don't match the music
00:17:413 (2) - I'd move this to the white tick afterwards and make 00:17:251 (1) - a slider to the red tick\
00:18:062 (1,2,3,4,5,6) - I don't think these should be doubles, I'd remove 2, 4 and 6 and make 1,3 and 5 1/2 sliders
00:21:629 (3) - I'd get rid of the repeat silder and make it a slider from where it starts to the white tick before 00:22:765 (1) - and make it a fun shape (nothing too crazy please)
00:25:684 (8) - remove this
00:25:846 (8) - remove this and put a single on the red tick it starts on and a 1/2 slider from the white tick to the red tick it the slider goes over
00:26:332 (8,9) - add 2 singles here to match the percussion
00:27:143 (2) - remove this
00:26:981 (1) - make this a slider to the blue tick before 00:27:305 (3) -
00:27:467 (4) - make this a slider to 00:28:278 (5) -
00:28:602 (1,2,3,4,5,6,7,8) - I'd make all these 1/2 sliders to match the vocals
00:31:197 (1) - remove this and put singles on the red and white ticks from 00:31:197 (9) - to 00:31:683 (10) -
00:31:927 (2) - remove this note, there's no beat there
00:32:819 (10,11) - put beats here for the strong drums and what not that is being played
00:33:629 (4) - make this a slider to the white tick
00:34:927 (8) - make this go to the next red tick
00:35:413 (1,2) - put a note on the red tick between these
00:36:062 (3) - make this go to the white tick
00:36:548 (4) - make this go to the blue tick right before 00:37:035 (5) -
00:37:359 (7) - slider to the red tick
00:37:683 (8) - slider from here to the red tick
00:38:494 (4,1) - single on the red tick between these
00:38:981 (1) - slider to the red tick
00:39:305 (2,3) - single between these
00:39:629 (3) - slider to red tick
00:39:954 (4,5) - single between these
00:40:278 (5) - slider to red tick
00:40:602 (6) - I would make this into singles where each slider end/repeat slider happens and make some kind of jump pattern
00:40:602 (6,7) - beat between these
00:41:575 (7,1) - beats between these
00:42:305 (2) - remove this, no beat matching it
00:43:035 (1) - note here
00:43:116 (1,3) - this isn't mapped to anything
00:43:359 (3) - note here
00:43:521 (4) - slider to the red tick
00:43:765 (5,7) - mapped to nothing
00:44:008 (7) - note here
00:44:413 (9) - move this to the red tick ahead of it
00:44:738 (10) - move to white tick behind it
after you move those put a beat on red tick between them
00:45:143 (11) - get rid of this and put 3 singles 00:45:143 (11) - 00:45:305 (12) - 00:45:467 (13) -
Honestly this is really tiring, I might come back and do the rest. your patterns seem fine to me but a lot of your beat placement if off beat :c Good luck with your map though >.<
Topic Starter
Cinnanut
Thank you for the input Xellie! :) I hadn't noticed how off beat it was until you pointed it out haha, I'll work on fixing the latter half as well.

Will update after rechecking all difficulties!
BanchoBot
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