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Michihiro Kuroda - Futatsu no Mirai

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Mismagius
Mediocre
00:30:552 (4) - new combo
00:39:461 (2) - DONT OVERLAP PLZOR OMGOMG
00:42:188 (4) - new combo
00:52:552 (4) - offscreen
01:09:279 (6) - new combo
01:10:370 (1) - remove new combo

Collab
00:15:823 (1,1,1,1,1,2) - lots of new combos :/
00:38:369 (4) - new combo
00:57:642 (7) - ^
01:27:643 (1) - silence this completely plz :/

Vicious
00:25:278 (6) - new combo
01:27:643 (1) - silence this completely

Great map. Star
DeathxShinigami
[Overall]
Needs a preview point? I like this personally. Also, I'm sure there's a real artist for this rather than Capcom. And I don't like the diff names. Needs something more standardised. You remind me of Ekaru's mapping style in a way with a dash of SG sliders mixed in.
00:54:369 - Here's a preview.
[Collab]
00:58:733 (1,2,3,4,5,6,7) - With love <3

[Vicious!]
00:43:460 - Remove this break and map that part. The break is fine in the Mediocre diff though.
The ending part is so mean compared to the middle part of the map p:

You earn my fake star.
woodrockman
I want to create a taiko map~ can you put it? XD
Topic Starter
Lilac
I don't mind.

It better be good though. XD
woodrockman
It's taiko map,

about oni lvl ☆9 ^^;;;



... English is very hard.. TT

Download: Capcom - Futatsu no Mirai (MarioBros777) [Wood's taiko course].osu
Topic Starter
Lilac
Yay, I like it. ^_^
[Exit]
I like rockman's ver! It is good.

though I'm not good at taiko, I like that.

good job rockman! and mario, Too :)
Tanmak
Yay, I'll mod without taiko diff. I can't mod taiko map. :(

[Yay, it's a collab]
00:24:369 (3) Whistle. (Both first part and end part. there was set whistle middle part only)
00:44:006 (3,1) Spacing. Jump is so surpurisely. DX

Another diffs are fine.

Starred~!
Beuchi
Hi hi!! :)

Here are some suggestions for your map. You don't have to change them if you don't agree with me :P

Let's go!!

~All Diffs~
- Add "woodrockman" and "the secret mapper's name" (:P) to Tags
- Put collab diff's offset to all diffs and resnap :3

~Mediocre! (Maybe...)~
00:52:565 (4) - Stack it under (3)? It's up to you though xD

Couldn't find anything more, good job :P

~Wood's taiko course~
- Capitalize Taiko.

It looks good, I don't know how to mod taiko so... yeah, no problems for me xD

~Yay, it's a collab~
- Make a storyboard with the names of the mappers? oxo

00:05:641 (1) - Remove New Combo.
00:16:187 (1) - ^
00:17:278 (1) - ^
00:29:642 (1) - I find this spinner too much...
01:03:097 (7) - Overlap the end of the slider with (4)?
01:04:370 (10) - Somehow I love this slider *-*
01:11:642 (5) - This too *-*
01:16:188 (12) - Yay 3 in a row *-*

~Vicious!~
00:08:551 (13,14) - The two times I played this I thought there was another circle between these 2, nice trick xD

I liked it so much, nice map, I like how the collab diff flows with music <3

*star!!*
Dusty
[General]
good map
got an empty .osb there, delete?

[Mediocre!]
I like how you managed to center the linear sliders
00:19:460 (2) - curve it?
00:20:188 (3) - ew
00:23:824 (5) - not aligned
00:47:097 (3) - Should be a linear slider
00:51:461 (1,2,3,4) - black circles don't do very well in this map, make them more dark greyish?
00:55:825 (1,2,3,4) - Well, uh. I guess this is correct spacing, but when I see that I think that all the circles are 1 beat apart... maybe space 1 and 2 out a little more?

[Taiko]
<3

[Collab!]
scared to touch this one

[Vicious!]
Video is missing

simplistiC
[Mediocre!]
Different offset? Offset should be like the rest: 551
Everything else seems fine.

[Collab!]
<3 this! Nothing to point out :(

[Vicious!]
Great map too

Don't know how to mod taiko, sorry :( . Taiko difficulty also had a different offset.
Nice map have a star!
0_o
Mediocre!
The black approach circles are occasionally difficult to see. I would just use the default colours like the other diffs.
00:55:006 (timing section) - I don't like the silence here, the spinner sounds fine without it. If you choose not to take this advice though, move the next timing section away from 1 so it won't be silent if hit early.
Very solid easy diff ;)

Collab!
00:29:642 (1,1) - Such a dick move >_>
My only other real complaint is that the map just feels a little inconstent, most of the map follows symmetrical parts but parts like 00:32:551 (1,2,3,4,1,2,3,4,1,2) and 01:01:279 (1,2,3,4,5,6,7,8) - just feel like they don't fit. I would try to make those parts more structured and symmetrical so the parts mesh better.

Vicious!
00:02:914 (1,2) - Either move the new combo from 1 to 2, or just put a new combo on 2?
00:35:824 (2) - I would unstack this, it's pretty confusing to read..
01:06:370 (1,2,3,4,5,6,7) - I would probably unstack some of these too, they will likely tick some people off.
01:10:370 (9) - New combo (or you could put it on 6, your call)

I'm not touching the taiko diff since I have nooo idea..

Nice map ^_^
blissfulyoshi
2 .osb files, please remove both of them and do a full-resubmit.
It would be nice if you made all the initial offsets the same.

Mediocre!:
Normal mod:
01:08:007 (3,4,5) - it would look nice if this did not touch the hp bar

Wood's Taiko Stage: might want to add some combos for anyone who decides to play co-op taiko, but the rest of the map looks fine

Collab!:
Why is the preview time different in this diff in comparison to the rest\

Normal mod:
00:42:551 (3,4,5) - lower the stack leniency 3 notches to make this look nicer and keep the map more symmetrical

Vicious!:
Normal mod:
01:06:370 (1,2,3,4,5,6,7) - this is pretty hard to read

Combo mod:
01:10:370 (9) - add a new combo to be consistent with 00:58:733 (1)

Timing section mod:
00:02:914 - make this a quarter note earlier for the hitsound type change

=====================
Nice map. Star. I am considering p-bubbling this map after you fix it, so contact me when you update all the diffs and the file.
Starrodkirby86
blissfulyoshi
T_T still get the .osb files

All the other diffs are fine

KIRBY Mix:
Timing section mod:
00:55:824 - a quarter note before this timing section, add a timing section that has the same hitsound settings but no kiai (for the volume change between the normal hitsound section and the kiai section)
01:27:643 - ^

=============================
That is all. Fix that and I'll p-bubble.
Nachy
Sorry I was busy saving the galaxy as Commander Shepard.

http://www.mediafire.com/?tzneghy33ti
DeathxShinigami
I really wish I could revoke my star now...
ztrot
IRC modin
YGOkid8
This map has been deleted on the request of its creator. It is no longer available.
Lokamp
Mediocre!
00:11:097 (3,5) - clap here
00:13:642 (2) - clap on this slider's end and 1st repeat
01:20:915 (3,5) - clap here
01:23:462 (2) - clap on this slider's end and 1st repeat

Collab!
Amazing...

Vicious!
01:27:643 (spinner) - silence it, please...

KIRBY Mix
That was freakin'sweet! :3

Wood's Taiko Stage
Marvellous-don! <3

Even if this beatmap hasn't any Normal-ish modes, I appreciate the GREAT mappers's will to map this awesome song! Star with no doubt.

P.S. : MarioBros777, I've seen this song with a strange video, once... and I dunno Super Mario Bros Z could help this map for the rank... xD
Starrodkirby86
This map has been deleted on the request of its creator. It is no longer available.

Download: Michihiro Kuroda - Futatsu no Mirai (MarioBros777) [Collab!].osu
Larto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Lilac
The Kiai section were placed differently for the fountain.

I thought you of all people would know that.
arien666
And,
Taiko diff seems okay :3
Anyway, good luck.

Here's my star.
lepidopodus
Basically, taiko diff seems ok. there's some suggestion. If you don't like this, just ignore.
(underlined = important/gray = not important.)

Wood's Taiko Stage
00:05:096 (10,11,12,13,14,15) - DkDKDK -> DkkDKD or DkkDDD or something like that
00:08:005 (10,11,12,13,14,15) - DkDKDK -> DkkDKD or DkkDDK or something like that
00:27:823 (1) - d
00:39:460 (1) - d
00:47:096 (1) - d
00:51:460 (1,2,3,4,5,6,7,8) - dkdkDDKD? Hmm...
00:55:824 (1) - D
01:04:551 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - maybe easier pattern fits more...?
01:05:824 (15) - k
01:07:279 (5) - d
01:07:460 (6) - D

basically it's nice. star~
anonymous_old
Mediocre!
Rename. Don't discourage newer players.

00:15:097 (1,1) - Ew. Kill the latter note?
00:20:551 (4,1) - Needs a jump IMO.
00:37:641 (1) - Not sure if a new combo is needed.
00:39:461 (2,1) - Too close.
00:44:188 (1,2) - Further apart please.
00:50:006 (4,5,1) - Ahhhhhhhhh!
01:03:641 (3,1) - Closer please.
01:12:914 (1,2,3) - No. (3) is total fail.
01:15:279 (1,2) - Feel horrible. Slider?

Collab SB
00:03:460 - MarioBros777 credit isn't completely faded out here, so you can see it flying toward its position later. Fade it out completely (and kill interpolation).
00:20:914 - MarioBros777 credit just pops up. Make it appear during the spinner.
00:50:914 - Interpolate fade-out (type 2).
00:54:732 - Hold the StarrodKirby86 credit longer, with a possible fade (1 interp).
00:57:551 - Make trigger looped.
01:06:369 - ^
01:09:278 - ^
01:19:096 - StarrodKirby86 credit just pops up. Make it appear during the spinner.
01:22:005 - Fade.
01:24:914 - Fade.
01:26:005 - Time fade-outs with finishes. MAYBE trigger loop.

Kirby Mix
OD +1.
woodrockman

lepidopodus wrote:

Basically, taiko diff seems ok. there's some suggestion. If you don't like this, just ignore.
(underlined = important/gray = not important.)

Wood's Taiko Stage
00:05:096 (10,11,12,13,14,15) - DkDKDK -> DkkDKD or DkkDDD or something like that fix
00:08:005 (10,11,12,13,14,15) - DkDKDK -> DkkDKD or DkkDDK or something like that fix
00:27:823 (1) - d sorry :D
00:39:460 (1) - d sorry :D
00:47:096 (1) - d fix
00:51:460 (1,2,3,4,5,6,7,8) - dkdkDDKD? Hmm... sorry :D
00:55:824 (1) - D fix
01:04:551 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - maybe easier pattern fits more...?
(태고맵을 만들어줄때 딱히 난이도를 정한적은 많이 없어요 ㄷㄷ; 그래서 일단은 놔두겠습니다 ^^) ->sorry
01:05:824 (15) - k fix
01:07:279 (5) - d fix
01:07:460 (6) - D fix

basically it's nice. star~
fix!

Download: Michihiro Kuroda - Futatsu no Mirai (MarioBros777) [Wood's Taiko Stage].osu
orioncomet
~[Mediocre!]~
00:38:370 (1) - remove new combo
01:13:369 (3) - move 1/4 forward (01:13:278)

~[Collab!]~
fine ~

~[Vicious!]~
fine ~

~[KIRBY Mix]~
-w- hentai diff ne brother
fine ~

starrrr >.<
Topic Starter
Lilac
The fact that I'm not going to kudosu the above post is that strager already covered them.

Sorry. :'(
orioncomet
I don't care about KD :P
blissfulyoshi
Sorry for the late check.

I warned you about the bgs before and how they don't exactly pertain to Axess, but I think you are fine with it.

Just one last thing I noticed before I p-bubble:
"Wood's BG.jpg" dimensions are 1071 x 768, so please crop it or resize it to get 1024 x (some number). (No kds pls)
arien666
[General]
Delete .osb file

[Moderate!]
No problem

[Collab!]
00:09:278 (1,2) - Seems long imo...
00:12:187 (1,2) - ^
00:17:459 (1) - [Suggestion] Delete 'new combo'?
00:23:096 (4) - [Suggestion] How about move 1 grid right?
00:31:277 (3) - How about move 1 grid down?
00:57:641 (7) - How about move 1 grid up?

[vyt's Vicious!]
01:06:733 (2,3,4,5,6,7) - Distance seems different :3...
01:09:279 (4) - [Suggestion] How about move 1 grid left?

[KIRBY Mix]
Check Tag plz...
Umm... Very HARD to me :3



Umm...
Good song but...
If possible, I'll find video which is better quality orz...
Good luck :3
NoHitter
Just a suggestion, but why not change the combo colors in Collab back to default. It doesn't blend in with the bg pic or anything.

Also why not make kiai times between each diff constant?
Topic Starter
Lilac
I'm not changing the Kiai times because that's what each mapper wants and if that's what each mappers wants, so be it.

The colors I think I'm going to leave too..
NoHitter
Pubbled
woodrockman
Megaman Axess OP... ?

that the Japanese songs.. So Rockman EXE Axess OP side bet?

or Megaman EXE Axess OP..

EXE is very important!! (woodman .. I'll hate!(?!))

(woodrockman = rockmanEXE wood-style!!!)
Topic Starter
Lilac
Rockman and Megaman I believe are the same thing.

It's just that Rockman is the localized name while Megaman was the dubbed one.
arien666

MarioBros777 wrote:

Rockman and Megaman I believe are the same thing.

It's just that Rockman is the localized name while Megaman was the dubbed one.
Yes.
Rockman = Japanese
Megaman = English

SAME THING :3
woodrockman
but, EXE add plz.. TT
Topic Starter
Lilac
Oh, yes.

Done.
abalee
Preview point is different... lol

Kriby:
01:00:914 (2,3) - try move 1/2 forward. It fits my ears xD

delete the .osb file BTW

Edit: a fine BG.

Starrodkirby86

abalee wrote:

Preview point is different... lol

Kriby:
01:00:914 (2,3) - try move 1/2 forward. It fits my ears xD
Kriby. :P

And yeah, I think that was my original intent when mapping that. o.O

Also, did what I can with the other mods. o-o

Download: Michihiro Kuroda - Futatsu no Mirai (MarioBros777) [KIRBY Mix].osu
abalee
I think I got your msg while AFK.
White W0lf_old
Good!
ztrot
........ranked.
DeathxShinigami
So wait...Now there is no video for this map?
Topic Starter
Lilac
There's no video for just the Taiko difficulty.

I didn't put the video in there because it doesn't seem very Taiko like.

Plus, the BG is awesome and no-one likes a half-cut video.
Topic Starter
Lilac
Wait, crap...

The video disappeared. How that hell did that happen?
Andrea
Heart fixed.

Maybe download is broken?
Topic Starter
Lilac
I think I got rid of it when I submitted it...

Dang, what is this? D:

Can I recover the video in anyway or...?
NoHitter
I have the video
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