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Kajiura Yuki - When Two Powers Collide

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Topic Starter
Lizbeth
This beatmap was submitted using in-game submission on Donneschdeg 25 Februar 2010 at 10:36:48

Artist: Kajiura Yuki
Title: When Two Powers Collide
Source: Tsubasa Chronicle
Tags: Future Soundscape Lissette
BPM: 95
Filesize: 9799kb
Play Time: 03:55
Difficulties Available:
  1. Hard (4,36 stars, 350 notes)
  2. Insane (4,56 stars, 428 notes)
  3. Lissette's Normal (2,69 stars, 238 notes)
Download: Kajiura Yuki - When Two Powers Collide
Information: Scores/Beatmap Listing
---------------
Hi! This is the last map i'll upload of Tsubasa Chronicle Project n_n
Hope you all enjoy it, and leave your commets.

If you wanna check all maps of the Tsubasa Chronicle OST Project Click Here
Lissette
n______n
Leorda
HI SEXY!

[Lissette's Normal]
01:06:385 (1) - Add a finish hitsound (start of slider)
01:08:595 (1) - Add a finish hitsound (end of slider)

01:09:385 (2,3,4) - Move 2 grid up
01:11:122 (1) - Add a finish hitsound (end of slider)
01:13:648 (1) - ^

01:14:437 (2,3,4) - Move 3 grid down
03:30:700 (1) - Add a finish hitsound
03:37:648 (1) - Add a finish hitsound (end of slider)
03:40:174 (1) - ^
03:42:700 (1) - ^
03:45:227 (1) - ^
03:47:753 (1) - ^
03:49:648 (1) - Add a finish hitsound
03:52:806 (1) - Add a finish hitsound (end of slider)


[Hard]
03:01:332 (1) - Make like a symmetric (example 00:51:227 (4) that is symmetric)
03:03:858 (1) - ^
03:06:385 (5) - ^
03:07:648 (7) - ^

03:30:700 (1) - Add a finish hitsound
03:37:964 (3) - ^
03:40:174 (1) - Add a finish hitsound at the end of slider
03:40:174 (1) - Add a finish hitsound
03:43:490 (4) - Move 1 grid down
03:45:543 (2) - Add a finish hitsound
03:48:069 (3) - ^
03:50:595 (2) - ^
03:53:122 (3) - ^

[Insane]
03:30:700 (1) - Add a finish hitsound
03:37:964 (3) - ^
03:40:174 (1) - Add a finish hitsound at the end of slider
03:43:016 (3) - Add a finish hitsound
03:43:016 (3) - ^
03:45:543 (2) - ^
03:48:069 (3) - ^
03:50:595 (2) - ^
03:53:122 (3) - ^


Not bad
STAR
Topic Starter
Lizbeth
Really like the idea of the finish (added)
thanks for modding
dkey
Good job~! =w=
Lokamp
Checking the modes, I don't see any errors about timing and hitsound-placing...
Both Lissette and your modes show a wise usage of lower and higher-volumed timing section to create a good sound while playing!
Just a pair of tips about your modes:

1) On Hard and Insane, after the spinner on 01:56:911 there are 4 break times quite ugly to listen...
I mean, in my opinion to listen 4 times repeatly the pass/fail sounds can be quite annoying for players!
I suggest to try to fill some of them, or to set custom pass-fail sounds, or to set a big break time as set on Lissette's mode...

2) On Insane mode, move the beat on 02:59:753 (2) 2 squares right

This clever work merits another star, with no doubt.
Topic Starter
Lizbeth
thansk for your modding Lokamp

I turn those breaks from insane and hard into a big one, like in normal. Is better this way, thanks for the suggestion n_n
Kytoxid
[General]

.osb references two nonexistant images.
Change background colour to black?

Do some eye-candy or something for 01:59:753? The break is quite long, and the music is quite boring. Even scrolling credits and title/artist would work.

00:10:806 (1) - I really don't like this low-volume section. The lack of feedback to the player is quite dangerous. Silence the slider ends if you have to, but don't silence the entire thing.
02:39:858 (1) - ^

[Lissette's Normal]

00:38:911 - Break?

Yeah, not much to say other than the low volume.

[Hard]

00:44:595 (7) - Down a grid.
00:45:858 (6) - Up a grid. (what a surprise)
00:46:964 (3,1) - Unexpected jump.
01:49:332 (1,2,3) - Replace with 01:48:069 (3,4,5), rotated 180 degrees. (press Ctrl-Period twice)
03:45:227 (1,2) - Up a grid to line up with the next 1,2,3?

[Insane]

Man, I suck at jumps. XD

01:48:069 (1,2,3,4,5,6) - Align these triangles a bit better.

Star~
Sushi
In all diffs, i disapprove the completely silent parts.

[Lissette]
02:19:648 (1) - agh, loooooong spinner

[Hard]
00:10:806 (1,2,3,4,5) - try making this nicer : space between sliders is not the same , and make them perfectly parallel. do the same thing for the following 3 patterns.
00:25:016 (1,2,3,4,5,6) - symetry
01:11:911 (1,3) - ^
01:14:437 (1,3) - ^
01:15:858 (1) - not rankable spinner
01:48:069 (3,4,5) - center (3) please. or move (4) or (5) to make it centered
02:19:648 (1) - agh, loooooong spinner
02:29:753 (1) - why new combo?
02:29:753 (1) - align
02:59:753 (2,3) - symetry
03:35:911 (1,3) - ^
03:38:437 (1,3) - ^
03:40:964 (2,4) - ^
03:43:490 (4,6) - ^ + alignment
03:46:016 (1,2,3) - maybe center this
03:48:543 (1,2,3) - ^
03:52:016 (3) - symetry
03:54:069 (2,3) - ^

[Hard]
00:02:123 (2,4) - align these
00:09:701 (2,4) - symetry
00:20:280 (1,3) - ^
00:25:016 (1,2,3,4,1) - symetry?
01:00:385 (2,3,4,5) - symetry. damn, i love this word, i know.
01:06:858 (1,2,3) - ^ + alignment
01:09:385 (1,2,3) - ^
01:15:858 (1) - unrankable spinner.
02:19:648 (1) - again, this loooooooong spinner
02:30:227 (1,2) - the word I like. symetry
02:34:174 (5) - move 1 grid right, for the pattern to be the same
02:38:595 (1,2,3,4,5) - hmm. not neat.
03:40:964 (2,3,4) - symetry
03:43:490 (1,2,3) - ^


I know, i'm a little too much nazi on symetry and alignment stuff.
w/e , nice map
Sonnyc
Hello~

Normal
  • 02:55:987 (2) Make a line with 1,3
[Hard]
  • 01:01:332 (5) Finish
    01:22:490 (1) 1 Grid right
    02:41:753 (5) Distance Snap 0.0, align with end of 4
    03:43:490 (4) 1 Grid down
[Insane]
  • 01:39:227 (1) 1 Grid up
    02:38:595 (1) 2 Grid up
    JUMPS @.@
star
Topic Starter
Lizbeth

Kytoxid wrote:

[General]

.osb references two nonexistant images. yeah, is an SB failed attempt, don't now how to remove it, but gonna get some help with it
Thanks for modding n_n

Sushi971 wrote:

In all diffs, i disapprove the completely silent parts.Yeah, removed
[Lissette]
02:19:648 (1) - agh, loooooong spinner replace by 2 spinners, music dont give to much options



I know, i'm a little too much nazi on symetry and alignment stuff.
w/e , nice map
lol im going to call you Death the Kid from now on XD
thanks for your time

sonnyc wrote:

Hello~

Normal
  • 02:55:987 (2) Make a line with 1,3
[Hard]
  • 01:01:332 (5) Finish
    01:22:490 (1) 1 Grid right
    02:41:753 (5) Distance Snap 0.0, align with end of 4
    03:43:490 (4) 1 Grid down
[Insane]
  • 01:39:227 (1) 1 Grid up
    02:38:595 (1) 2 Grid up
    JUMPS @.@
star
Thanks, all fixed =)
Xgor
[All diffs]
00:10:648 - I dislike the slowdown here... (And the other part too)
Having the Normal sample set with the highest volume sounds awful in this map in my opinion... I suggest you make those parts a bit quieter (Like 00:21:069)

[Normal]

I strongly recommend to make the stack leniency higher so parts like 03:05:122 (1,2,3,4,5) dosen't look as ugly.


[Hard]
00:50:911 (3,4) - Allot of people complained when i had a circle at the slider endpoint and well......


[Insane]
:)

*star*
Topic Starter
Lizbeth
Thanks Xgor for the suggestions. n_n
Shulin
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Lizbeth
All fixed Shullin, thanks for modding, and for extra kudostar n.n
ill consider about the silent slid though
Armin
[Lissette's Normal]

Overall: Very good! I didn't find errors or problems, just some imperfections.

00:45:384 (2) Stack this perfectly with the previous slider
00:46:806 (1) Whistle?
00:51:227 (1) Add also a finish at the starts, it sound better in my opinion
01:17:753 (2,4) Whistles
01:27:858 (4,6) Whistles
01:39:227 (1,2,1,2) Flip these hitobjects horizontally and then remake them symmetrically
03:08:595 (1) Remove the whistle in the middle of the slider
03:10:174 (1) Finish at the start
03:41:911 (3) Make it symmetrical with the previous (1)

Overall Rating: 9/10

[Hard]

Overall: Good job on this difficulty, just a point of concern for the hitsounds, which are a little repetitive.

02:41:753 (6) Stack this perfectly with the previous slider's end
02:44:280 (5) As above
02:46:806 (5) As above
03:55:806 (x) Add a spinner here? (end = 04:01:016)

Overall Rating 8,5/10

[Insane]

Overall: I think you should increase of one tick the overall. It' crazy, I know xD.
No problems found.

03:55:806 (x) Add a spinner here? (end = 04:01:016)

Overall Rating: 9/10

Star+kudosu star because the map is perfect and nicely made.
GladiOol
Offset 695

I really enjoyed this map.
Star plus extra Kudosu Star~
Topic Starter
Lizbeth
offset fixed.
added most of Armin suggestions.

Thanks for checking Armin and Gladi..
also thx for the kudostars *.*
Shulin
Proto Bubbled :D
Topic Starter
Lizbeth
Thanks Shulin!
Sure
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Lizbeth
Hi ykcarrot! n.n

ykcarrot wrote:

Hi~ Lizbeth ^^


[General]
03:55:958 (1) - extend its end to 04:00:852 is more fit in my opinion. u r totally right o.o

[Insane]
01:07:326 (2) - 1 grid down fixed
01:33:852 (1) - remove new combo ? n.nU is true
01:34:168 (2) - ^ then new combo fixed


Niiiice map! :D
thanks for modding!!!
Shulin
Okay.... why hasn't this been bubbled or ranked yet?

Here's another kudos star :D
Topic Starter
Lizbeth
>////< thanks Shulin <3
Andrea
[Lissette's Normal]

01:21:221 (1) - Remove new combo.
01:53:273 (2) - A bit nazi: Place perfectly under (1).
01:55:800 (2) - ^
02:59:747 (1) - Note after spinner? Too evil for the most easier difficulty.
03:55:010 (1) - Extend by 1/4. Better.


[Hard]

02:39:537 (1,2) - Too close.
03:55:958 (1) - Extend by 1/4.


[Insane]

02:20:273 (1,1) - Why these 2 spinners are different than [Hard] ?
03:55:958 (1) - Extend by 1/4.
Topic Starter
Lizbeth
All fixed!
Thanks for modding Andrea =)
Andrea
[Hard]

02:39:537 (1,2) - Still too close. I have a good idea. Add new combo on (2) and remove new combo on (1), So this will be fixed.
Topic Starter
Lizbeth
oops, my mistake _-_

osuplayer111 wrote:

[Hard]

02:39:537 (1,2) - Still too close. I have a good idea. Add new combo on (2) and remove new combo on (1), So this will be fixed.
Good idea.. but I better staked with prev slider

thanks again ^^
Andrea
Nice, very nice.

Bubbled~
Topic Starter
Lizbeth
Thank you ^_^
Lunah_old
Hey lizzy<3 fantastic map

starr

PS: I would put circle size +1 for lissette's normal (:
Topic Starter
Lizbeth
Thanks Loweh <3 ^^
cool you like it =)

im gonna let circle size like that, since is bubbled~ i dont wanna pop ;_;

ty<3
RemmyX25
Lissette's Normal:
You have a lot of short, unnecessary breaks in there that can be removed, like at 00:36:852 and the one after it. You can leave the break in if the gap is, say, more than 4 seconds. but a 1 second break isnt really needed. (You do this in hard and insane as well)

Also i like the circle size where it is :D

Is the slider slowdown starting at 02:39:852 (1) really necessary?


Other than those i dont see any problems with the map
Topic Starter
Lizbeth
ok I removed the shorts breaks

RemmyX25 wrote:

Is the slider slowdown starting at 02:39:852 (1) really necessary?
This is for the sound change.

thanks for modding Remmy =)
RemmyX25
Rebubbled then
Topic Starter
Lizbeth
Thank you~
kingcobra52
Normal and Hard look good. Insane is awesome.

Ranked!
Furawa
:) liz
Sure
Nice! Liz ^.^
Topic Starter
Lizbeth
Thank you all ^^
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