Source: daniwellP (the composer)
Add tag for each mapper who made a guest diff, and add vocaloid to tag, too (you already have vocaloid2)
Still WIP, lacking hitsounds (except LKs')
offset is set at 0? wow... it works fairly well too... but, I'd still say +3 on offset
Add Preview point to all diffNormal- mmmmm some parts could be easier, but this is [Normal], not [Easy], so I'll excuse them....
actually, I'll mention it anyways, most of the sliders could on on 1/1 beats instead of being 1/2 next to the next note/slider
-.- .5x the whole map... might as well just use 80BPM, ah well...
SPOILER00:28:500 (3) - left a tick for flip of (1)~
00:42:000 (1) - i say extend this by 1/2
00:48:000 (1) - ... since there is already a note 1/2 after this, make this shorter by 1/2?
00:58:125 (4) - using 1/4 here sounds kinda odd
01:22:687 (1,1) - mmm, I really don't get why the spinner's here, but if you plan to keep, extend 1/2 and remove the note (cuz the fast spinner is "too hard for easiest diff")
The rest of the map's placement could look neater
HatsunoWind- What is this... Normal+... I guess
This... is a really messy map...... too much things I wanna point out in terms of how it LOOKs, please make this neater
Overall diff +1 at least
SPOILER00:05:250 (4) - snap to 1/2, not 1/3
00:08:250 (4) - ^
00:14:250 (4) - ^
00:26:250 (1) - the spinner's not technical, but the speed doesn't match this map's pace at all
00:48:187 (2,3,4,5,6,7,8,9,10,1,2,3,4,5) - I didn't have problems playing this completely stacked part, but... it just... seems dull and lazy to have it be like this)
01:49:875 (1) - same as 26:250
This diff probably needs the most "work"
Hmm.. all three of the next diffs are 4.97? wow
LKs- ooh this one's pretty good
Overall diff +1 or +2 (I'd prefer +2)
SPOILER00:26:250 (1) - remove new combo imo
00:38:062 (7) - add new combo for new verse
01:05:250 (1) - don't see why this should be single combo
01:20:250 (5) - new combo for jumps
01:35:250 (8) - ^
01:39:000 (1) - don't really see why this should be single combo either
02:04:500 (9) - new combo for new verse?
02:08:437 (4,5,6) - space this better/neater?
02:09:562 - add note? (keep the continuous pace)
02:12:375 - ^
The hitsound changes a bit~ not too bad
AngelHoney's- =/ Pretty easy for 10mil
SPOILER00:23:250 - add note? maybe
00:25:687 (6,7,8,9,10) - make spacing neater please
00:59:062 (12,2) - don't have these overlap like this please
01:09:375 (3) - right a tick for "spacing"?
01:13:875 (7) - if this was to vocal, move back 1/4 to blue tick
01:14:250 (9) - if this was to vocal, move forward 1/4 to blue tick
01:47:250 (1) - ......? it seems like this spinner is just... here, doesn't serve any other purpose (you don't hear it, and it appears random)
01:56:250 (10,11) - gets kinda blocked from the other notes, but I saw fairly fine
01:59:625 (7) - ^
02:14:625 (4) - the vocal starts 1/4 back.. erm.. maybe just add note there or make this a light stream starting at 02:14:437?
02:37:125 (4,7) - don't overlap like this please
02:53:625 (9,10) - spacing?
02:56:437 (8,9,10) - ^
This diff could use a lot of combo mods~
Insane-... LKs' is probably hardest
This diff is very inconsistent during the first quarter D:
Overall diff +1 at least
SPOILER00:22:875 (6,7,8) - inconsistent 2x~!! remove please
00:27:000 (1,2,3,4,5,6) - inconsistent jumps!!
00:29:250 (1,1) - inconsistent 2x again D:
00:30:000 (1,1,2,1,1,2) - suddenly .5x after 2x section?
00:42:000 (1,2,3,4,5,6) - ._. the jumps don't make sense
00:44:250 (1,1) - D:
00:54:000 (1) - -after this note, the map gets better-
01:17:250 (9,10) - try not to hide slider length like this
02:19:687 (6) - new combo for speed change
The ending spacing is kinda odd, but fine
There are periods you didn't use grid snap >: so some parts could look neater
and this could use new combo mods too
Finish the maps, then get more mods~