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BarlowGirl - Average Girl

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Total Posts
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Topic Starter
Azure_Kite
This beatmap was submitted using in-game submission on Saturday, 29 May 2010 at 4:10:22 PM

Artist: BarlowGirl
Title: Average Girl
Tags: haruhi suzumiya no yuutsu melancholy of anime religion amv
BPM: 138
Filesize: 15694kb
Play Time: 02:32
Difficulties Available:
  1. Easy (1.96 stars, 132 notes)
  2. Hard (4.91 stars, 434 notes)
  3. Normal (4.14 stars, 254 notes)
Download: BarlowGirl - Average Girl
Download: BarlowGirl - Average Girl (no video)
Information: Scores/Beatmap Listing
---------------
An AMV I found and mildly enjoyed. So I mapped it.
Topic Starter
Azure_Kite

JarJarJacob wrote:

Artist name is BarlowGirl. Fix'd

Hard:

00:04:082 (1,2,3,4,5,6,7) - Remove, you won't be able to snap it properly without using offsets on every syllable, which is silly. Changed.
00:21:089 - Awkward break.

Normal:

00:04:082 (1,2,3,4) - Remove, you won't be able to snap it properly without using offsets on every syllable, which is silly. Done, I guess
00:18:077 (1,2,3) - Move all forward, snapping to the closest 1/4 interval. Done
00:39:093 (3) - Snap end to 1/3, right. Done
00:21:089 - Awkward break. LIES
00:50:036 (4) - Remove, the 1/2 pattern's too hard as it currently is. Changed
01:00:015 - Leave kiai on until here. Done
01:00:058 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12) - Remove, add break. This feels more awkward to me than my ones
01:18:041 - Awkward break. LIES
01:35:058 (4) - Snap to 1/4. Done
01:49:082 (5) - Snap to 1/4. Done
01:54:006 - Leave kiai on until here. Done
02:09:061 (1) - Remove new combo. Done
02:17:091 (4) - Snap to 1/3? This singer sucks. Lulz, done
02:21:003 (6,7) - Spacing what. Oops, Fix'd
02:26:024 (1,1) - Remove new combo. Done

Can't be stuffed modding Easy right now. Oh, you
Jarby
Oh dear.
jockeytiyan
Lemme fix the SP for you aniki. :3
bmin11
[Hard]
Increase the OD by 2. Looks less messier
01:50:804 (4) - spacing. This is a mean trap
Lokamp
Easy
00:12:905 (2) - shrink it of a slider tick
00:18:847 (1,2,3) - fix spacing
01:53:702 (spinner) - silence this spinner's end

Normal
01:53:630 (spinner) - no hiysounds's volume here

Hard
01:53:630 (spinner) - see other modes...

... maybe this isn't the perfect song for slider ticks, but it's always well-packed: good job!
saymun
don't have to follow my suggesting, since its just what i would do lol

01:04:282 (4) - new combo?
01:04:934 (7) - ^^
01:05:586 (10) - ^^
01:06:239 (13) - ^^
01:11:239 (4) - ^^
01:11:891 (7) - ^^

again this is just me, but i think you should change some of the chorus beats. like instead of always using the long holds all the time, try something else? (like during the end, i liked that) lol
Wojjan
http://images.google.be/images?hl=nl&so ... a=N&tab=wi
use this as a BG instead. And delete that god-awful irrelevant video.
Topic Starter
Azure_Kite
yeah, no. it's an AMV, and it's staying as such.
Jarby

Oh dear.
Detective Tuesday
Good map. I don't take many issues with the following, but some of these stuck out to me during play. You probably know how to fix your own map, but you gotta admit my fixes can be pretty good =P

Normal

1:32:978 (4) is strangely spaced. Good fix would be to move (5) a little left, and adjust (3)'s end accordingly

1:47:108 (5,6,7) are too close for comfort. Good fix would be to move (6) left several ticks.

2:28:639 (3) is a little far from (2). Good fix would be to move it up and left a few ticks to bring it closer to 2 while keeping the same distance to new (1).


Hard

0:33:847 (4) is far from (3)'s end. Jump doesn't seem warranted, so I wasn't sure if it was intentional like some of those jumps later in the map.

1:49:826 (3) is too close to (2), considering similar patterns like 0:40:260 (5).
Topic Starter
Azure_Kite

Detective Tuesday wrote:

Good map. I don't take many issues with the following, but some of these stuck out to me during play. You probably know how to fix your own map, but you gotta admit my fixes can be pretty good =P

Normal

1:32:978 (4) is strangely spaced. Good fix would be to move (5) a little left, and adjust (3)'s end accordingly done

1:47:108 (5,6,7) are too close for comfort. Good fix would be to move (6) left several ticks. done

2:28:639 (3) is a little far from (2). Good fix would be to move it up and left a few ticks to bring it closer to 2 while keeping the same distance to new (1). but... spacing is fine? changed a little


Hard

0:33:847 (4) is far from (3)'s end. Jump doesn't seem warranted, so I wasn't sure if it was intentional like some of those jumps later in the map. fixed

1:49:826 (3) is too close to (2), considering similar patterns like 0:40:260 (5). fixed
thanks for your mod
K2J
[Easy]

Great!

[Normal]

Cool!

[Hard]

I felt the slider speed was a bit slow for the faster sections of this, but otherwise, good.

Kytoxid
[General]

The first 4 seconds of silence are kinda weird.

[Easy]

00:19:644 (2) - Placed weirdly; very hard to hit for Easy. Consider removing a repeat from 1, and adding a slider there instead, so that it can end on this note.

Nice maps, have a star.

EDIT: Pubbled.
gdeath
[Easy]
fine

[Normal]
00:44:391 (6) - remove clap

[Hard]
00:50:260 (1,3,5,7,9,11) - clap is not suitable imo
01:45:550 (3) - I think this goes on the blue tick after. After listening on 25% playback, then switching back to 100%, sounds alright if moved.
just seems like you went all out there, listened very closely.

star
WyndII
Hi!

[Mod]
First of all, AIMod says that there are notes that aren't snapped.

[Hard]
00:21:782 (1) - remove new combo???
orzptional:
00:36:021 (5) - hitsound in this slider is not fitting, try to put the finish hitsound here : 00:36:347 : instead. xD
01:31:674 (6) - ^
00:54:608 (7) - remove finish and put it in 00:54:826 (8) - here then, let your ear hear it xD
00:59:391 - I don't get the spacing here o.o

Also I think, too much kiai?
nvm ._.

[Normal]
02:22:651 (2) - new combo??

Nice song, :3 Bgs xD and a good map, of course~
Topic Starter
Azure_Kite

WyndII wrote:

Hi!

[Mod]
First of all, AIMod says that there are notes that aren't snapped. Whoops. Fix'd

[Hard]
00:21:782 (1) - remove new combo??? Done
orzptional:
00:36:021 (5) - hitsound in this slider is not fitting, try to put the finish hitsound here : 00:36:347 : instead. xD Done
01:31:674 (6) - ^ Done
00:54:608 (7) - remove finish and put it in 00:54:826 (8) - here then, let your ear hear it xD why was this not already the case? Azurefail.
00:59:391 - I don't get the spacing here o.o Made them new combos to denote jumps.

Also I think, too much kiai?
nvm ._.

[Normal]
02:22:651 (2) - new combo??

Nice song, :3 Bgs xD and a good map, of course~
Thanks for your mod:D
abalee
Second offset @ 111,802ms? Maybe it need a double check.
blissfulyoshi
I'm getting: (not very sure though)
offset: 3729
offset: 111796

Is it right to have the amv maker as the source?

Easy:
Timing section mod:
00:28:086 - a quarter note before this timing section, make a timing section that has the same hitsound settings but without kiai
00:55:912 - move a quarter note back?
01:23:739 - same as 00:28:086
01:46:347 - unneeded timing section, please remove
01:46:565 - ^

Normal:
Combo mod:
02:05:695 (1,2,3,4,5,6,7,8,9,10) - add some new combos to this combo to make it look like a new combo spam like the rest of your kiai section

Timing section mod:
00:28:086 - a quarter note before this timing section, make a timing section that has the same hitsound settings but without kiai
01:23:739 - ^
02:33:521 - move back a quarter note

Hard:
Combo mod:
00:21:782 (1) - y is there a new combo here? Please remove this new combo
00:41:999 (1) - y did you drop the new combo increasee you had in the first kiai section? Please make the 2 sections consistent unless you have a reason to do otherwise
01:08:304 (3) - new combo to be consistent with your pattern of 3 half notes per combo

Timing section mod:
01:37:760 - y did you end kiai here in this diff?

========================
Nice map overall. If I can get someone to check the timing and fix these minor things, I will p-bubble.
Star.
Xgor
[Easy]
00:35:260 (3) - I suggest you remove this circle (Or make a short slider slider of (2) and (3) ) Using 1/2 on an Easy is a bad idea
01:10:912 (3) - ^
01:30:912 (3) - ^
01:44:825 (3) - ^
02:26:782 (2) - ^ (But with (1) and (2) )
02:29:608 (1) - Maybe remove this too?

[Normal]
00:05:043 (3,4,5,6,7,8) - Ugh why does people make stacks like this X;x
00:14:173 (7) - Maybe remove this Circle?
00:22:217 (4) - (Suggestion) Move two grids to the right
02:13:629 (4) - Move to the closest red tick and make it 1/4 shorter
02:17:108 (7) - ^

[Hard]
00:33:304 (1) - Remove new combo
00:39:391 (1) - ^

Well thats what i found
*star*
Topic Starter
Azure_Kite

blissfulyoshi wrote:

I'm getting: (not very sure though)
offset: 3729 Changed
offset: 111796

Is it right to have the amv maker as the source? Removed

SPOILER
Easy:
Timing section mod:
00:28:086 - a quarter note before this timing section, make a timing section that has the same hitsound settings but without kiai Done
00:55:912 - move a quarter note back? This is to the guitar marking the end of the chorus.
01:23:739 - same as 00:28:086
01:46:347 - unneeded timing section, please remove
01:46:565 - ^

All done

SPOILER
Normal:
Combo mod:
02:05:695 (1,2,3,4,5,6,7,8,9,10) - add some new combos to this combo to make it look like a new combo spam like the rest of your kiai section

Timing section mod:
00:28:086 - a quarter note before this timing section, make a timing section that has the same hitsound settings but without kiai
01:23:739 - ^
02:33:521 - move back a quarter note

All done

Hard:
Combo mod:
00:21:782 (1) - y is there a new combo here? Please remove this new combo Done
00:41:999 (1) - y did you drop the new combo increasee you had in the first kiai section? Please make the 2 sections consistent unless you have a reason to do otherwise
01:08:304 (3) - new combo to be consistent with your pattern of 3 half notes per combo Changed

Timing section mod:
01:37:760 - y did you end kiai here in this diff? Fix'd

========================
Nice map overall. If I can get someone to check the timing and fix these minor things, I will p-bubble.
Star.
Thanks for your mod.
yeahyeahyeahhh
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Azure_Kite

Xgor wrote:

SPOILER
[Easy]
00:35:260 (3) - I suggest you remove this circle (Or make a short slider slider of (2) and (3) ) Using 1/2 on an Easy is a bad idea
01:10:912 (3) - ^
01:30:912 (3) - ^
01:44:825 (3) - ^
02:26:782 (2) - ^ (But with (1) and (2) )
02:29:608 (1) - Maybe remove this too?

All the stuff in [Easy] was fine, I'll leave it as is.

SPOILER
[Normal]
00:05:043 (3,4,5,6,7,8) - Ugh why does people make stacks like this X;x Because I like them
00:14:173 (7) - Maybe remove this Circle? And lose the effect it has?
00:22:217 (4) - (Suggestion) Move two grids to the right Changed a little
02:13:629 (4) - Move to the closest red tick and make it 1/4 shorter Where it doesn't fit with the music? No way.
02:17:108 (7) - ^ Same thing here, please make sure your mods actually work before suggesting them.

SPOILER
[Hard]
00:33:304 (1) - Remove new combo
00:39:391 (1) - ^

Well thats what i found
*star*
Thanks for your mod.
rust45
Your notes don't seem to be snapping to the vocals well, it's kinda confusing when playing, all the vocals seem early, I'd blame the song.

[Normal]
02:10:926 (1,2,3,1,2,3) - This pattern seems kinda iffy for a normal pattern.
02:19:622 (1,2,3,1,2,3) - ^ And the fact that there are 1/2 streams this long, but the BPM is pretty slow.

[Hard]
Seems to be full of too much 1/4 but it's fine.

The song makes me gag but, the map are good.
WyndII
Hey azure!
>.>
Astom
[General]
-source?

[Easy]
-Acc 100% nice :3

[Normal]
-Acc 100%

[Hard]
-Acc 90%
-00:55:033 <-> 00:55:902 realy ugly, maybe u can do something about it

Star :3
Shinde
Hard
A plague on your family, 2 unsnapped notes. ;< This happened because the red line's after them, I'd put the red line back a full measure, make sure you do this on all difficulties though, even though it only happens on Hard.
00:07:642 (1,2,3,4) - Forward on timeline 1/4th. Must've gotten off at some point.
00:45:250 (5) - Add note imo
00:46:989 (6) - ^
00:59:272 (7,1) - I'd shift the green line here ahead between these two notes, so the 7 doesn't catch the increased volume.
01:45:613 (3) - I have nfi idea where this beat ACTUALLY lands when she sings, but this seems a little off. She just hit the note at an odd time, just double check the timeline for this note.
02:16:796 (5) - Extend 1/4th
02:19:622 (1,2,3,1,2,3,1,2,1,2,3,1,2,3,1,2,1) - I like the hitsounds in this area.

Normal
00:35:685 (3) - Wtfack. The end isn't on a tick. I hope this hasn't happened in other places and I missed it. u_u
01:45:685 (5) - 1/4th later+shorten by 1/4th?
02:17:230 (7) - ^
OD +2? Easy's is 4, and Hard's is 8 so I think 6 would be good.

Easy
00:07:642 (1) - ^
00:15:033 (2) - Extend 1/4th? I hate how offbeat she sings some of the notes. T_T I can't tell anymore.

I think that's it. I may have missed something on the playfield, I was primarily trying to keep an eye on the timeline for gimpy sliders and offtiming. All playthroughs went well though, so I think that's all from me.

I was going to tell you to add the album source, but the album was self entitled so that really wouldn't do anything, lol. x_x

OKstar.
whymeman
[Easy]

00:07:424 (1) - The beat flow just broke here. Don't rely too much on the vocals. Try starting the slider at 00:07:424 instead and end it at the same point.

[Hard]

00:03:521 (1,2) - Not Snapped.

Extra Note

Try to becareful when dealing with off-sync vocals. It can ruin the beatflow and it really can confuse new players.
Topic Starter
Azure_Kite
Fixed both of these mods, thanks a lot.
Mashley
There are some timing sections that change the sampleset on top of notes, for example 02:33:535 (1) -
Try not to overuse kiai - just have it on the final chorus

Easy
Fine

Normal
Fine

Hard
00:24:707 (1,1) - I'm not a fan of the 1/4 stream 1/2 after a spinner but it's no big deal

Good job :)
Topic Starter
Azure_Kite

Agent Spin Here wrote:

There are some timing sections that change the sampleset on top of notes, for example 02:33:535 (1) -
Try not to overuse kiai - just have it on the final chorus I felt the kiai is fine, so I'll leave it as is; fixed the timing sections.

Easy
Fine

Normal
Fine

Hard
00:24:707 (1,1) - I'm not a fan of the 1/4 stream 1/2 after a spinner but it's no big deal

Good job :)
m980
Cough
Natteke
cool
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
the video looks very strange.... it seems you got a widescreen video and simply transfer it to 640*480... try to find a better one?
most part of the song is kiai time... i doubt if it's fine.
why not use custom colors?

[Easy]
slider tick rate: 2? will sounds better
Overall-1, and make circle size the largest.
00:14:598 (1,2,3) - spacing.
00:21:555 (1,2) - ^
00:55:902 (5) - new combo?
02:13:969 (1) - a bit short for Easy.
02:29:622 (1,2) - stack them?

[Normal]
more like a Normal+ = =
00:05:468 (4,5) - use a slider instead?
00:06:772 (7,8) - ^
00:14:163 (7,1) - spacing
00:15:033 (2,3) - the 3/4 is hard to read, use a slider?
01:28:946 (5) - remove finish at the repeat?
02:06:578 (1) - remove new combo.
02:16:796 (6,7) - hard to read.

[Hard]
00:37:424 (2) - finish?
01:08:076 (2,1) - make a jump here?
01:28:728 - add a beat?
01:46:446 (4,5) - spacing.
Vikon
[General]
seems the audio is a bit loud for me, I think 70% is enough.

[Easy]
it is an easy, use a bigger circle size?
00:37:207 (x) add a note? like what you did at 00:34:598
00:51:989 (X) ^
01:31:445 (4) end at 01:31:772
01:32:870 (X) add a note here?
01:49:381 (1) decrease the volume of this spinner?

[Normal]
recheck all the 1/2 combos using distance snap to make sure there are no spacing problem.I can't point out all of them.
00:56:337 (1,2,3) check spacing
01:41:989 (4,5,6) ^
01:02:859 (12,1,2) ^
01:31:337 (4) end at 01:31:772
01:49:381 (1) decrease the volume of this spinner?
02:11:361 (3,1) spacing?

[Hard]
is better to check the spacing of this diff, too.
01:46:337 (3,4,5) check spacing
01:49:17 useless timing section?
01:49:381 (1) decrease the volume of this spinner?
02:18:752 (7 to 1) spacing?
02:26:143(1,2,3,4,5) spacing?
02:32:013 (6,7,8) ^
02:33:209 (5,6,1) ^

Good, get my star
Larto
Timing:
00:03:728 - Move the first section here so the metronome is perfect~ It's not that important that there are notes in front of the section.

All diffs:
01:49:381 (1) - Make the ending of the spinner snap to the new section

Hard:
Okay.

Normal:
00:14:598 (1,2,3) - Make the spacing difference between (2) and (3) a little bit more noticable?
02:05:056 (3,4,1,2) - There's so much going on in so little space. I'd suggest you'd at least try to move (3) and (4) so they don't cover (2)
02:22:013 (1,1) - Remove new combos? I can see why you added them but they don't look too pretty here...

Easy:
00:07:641 (1,2) - Is it just me or do they look a bit too close compared to the rest of the spacing in this combo?
00:50:250 (1) - Too short for an easy/normal
02:13:969 (1) - ^
TheVileOne
General

Video is laggy. Is there anyway you could lower the quality so that everyone may play it properly?



Easy

Unsnapped notes.

00:07:207 (5) - I don't hear any sound behind this. It is uglifying your beatmap and should be removed.

00:15:685 (3,4) - This transition seems a little hard to hit. Might want to make it a little less of a harsh maneuver. The adjustment can be slight.

http://osu.ppy.sh/ss/11077 This will work.

00:59:163 (6,1) - Why don't you have all of the half spaced notes spaced like this? It plays a lot easier.


Normal

Unsnapped notes.

00:46:337 (4,5) - Move down 1 unit. (It fixes the alignment.)

02:23:100 (1,2,3) - Unequal spacing. Fix.

Hard

Unsnapped notes. ZOMG!!

00:15:359 (4) - Does this really have to be a jump? It would feel better if it was placed where it would snap normally. Plus it would line up perfectly with note 8.

01:45:576 (3,4,5) - Awkward >.< It would be better if they were spaced the same.

Sorry I just couldn't give it an in depth analysis. The lag was too bad to test play it accurately. Maps are good. Star worthy.
Topic Starter
Azure_Kite
It's most definitely not the video that's laggy. It's already been optimized for osu! or something.
Larto
Okay then~
Shinxyn
Yea...
Resnap all note,most of the notes during the first offset are off by 1ms off... AIMod won't detect them... but yea...
Since I'm popping anyways...

Easy-
00:21:555 (1,2) - huh, spaced differently compared to the rest of the 1/2 notes next each other
00:37:424 (1) - would starts better on 00:37:206?
01:31:337 (4) - argh, I see the vocal goes on 1/4.... but the note just sounds weird, remove the finish so it doesn't stand out? or... make it sound like 01:45:250 (4)/02:13:317 (2)~~ (extend by 1/4)
Fair

Normal-
01:45:685 (5) - comparing this to 02:13:752 (4), both ends are silenced... but should it end on 1/4 or 1/2...? (I say 1/2)
02:05:274 (4) - I can't help but thing this is too loud
02:17:122 (7) - sounds so weird when playing, don't have to change if you just wanna keep following vocal though... :S
Fine in the most part :S

Hard-
00:47:207 (7) - huh, this spacing change was on purpose,right?
02:12:665 (1,2,3) - ^
02:18:752 (7,8,9,10,11,12,13,14) - could be spaced out better :s (I mean look better)
Yea... this diff is fine x.x
There was one unused timing panel... not that I should be picking out on those, but oh well- here 01:49:173 >_<

Isn't the kiai a bit long...?
I guess I'll rebubble after your reply x.x
Topic Starter
Azure_Kite

Shinxyn wrote:

Yea...
Resnap all note,most of the notes during the first offset are off by 1ms off... AIMod won't detect them... but yea... Fixed

Easy-
00:21:555 (1,2) - huh, spaced differently compared to the rest of the 1/2 notes next each other Fixed
00:37:424 (1) - would starts better on 00:37:206? I disagree; left the way it is
01:31:337 (4) - argh, I see the vocal goes on 1/4.... but the note just sounds weird, remove the finish so it doesn't stand out? or... make it sound like 01:45:250 (4)/02:13:317 (2)~~ (extend by 1/4) Changed
Fair

Normal-
01:45:685 (5) - comparing this to 02:13:752 (4), both ends are silenced... but should it end on 1/4 or 1/2...? (I say 1/2) Fixed
02:05:274 (4) - I can't help but thing this is too loud Changed a bit; Finish quietened more, middle slightly quieter
02:17:122 (7) - sounds so weird when playing, don't have to change if you just wanna keep following vocal though... :S
Fine in the most part :S

Hard-
00:47:207 (7) - huh, this spacing change was on purpose,right? Intentional, but put a new combo to help indicate the jump
02:12:665 (1,2,3) - ^ Again, yes. Intentional. orz
02:18:752 (7,8,9,10,11,12,13,14) - could be spaced out better :s (I mean look better) I hope you like it better now :D
Yea... this diff is fine x.x
There was one unused timing panel... not that I should be picking out on those, but oh well- here 01:49:173 >_<

Isn't the kiai a bit long...? I made short bursts during the first chorus; cutting it by 1/3.
I guess I'll rebubble after your reply x.x
Shinxyn
Okay~ your choice on -how- exactly you wanted to fix those, but yea~

Rebubbled
Gens
Kind of sucks you mapped this just for the AMV.

In [Normal], the jumps around 02:19:622 (1,2,3,1,2,3,1,2)... are quite nasty for me. Didn't really expected it when playing. I also kind of dislike when you suddenly change to 1/4s just to follow the lyrics.

I'm not going to pop though.
Hitoshirenu Shourai

Gens wrote:

Kind of sucks you mapped this just for the AMV.

In [Normal], the jumps around 02:19:622 (1,2,3,1,2,3,1,2)... are quite nasty for me. Didn't really expected it when playing. I also kind of dislike when you suddenly change to 1/4s just to follow the lyrics.

I'm not going to pop though.
lol'd

Anyways, I'm not popping either. In fact, I like this map, and the AMV seems like it was actually done pretty well. Therefore, I'll give you a hint what this map gets.

It starts with an "R" and ends with an "anked." =3
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