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Eiko Shimamiya - Super Scription of Data

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Topic Starter
jockeytiyan

NoHItter wrote:

But really though, H I I I. You need an Easier diff
I'll give you one shot at this. If you can find somebody who could map a good Easy diff, or maybe if you could map an Easy diff. I'll give you the chance to add it.

Seriously, stop basing the difficulty of a map to its star rating. I even saw an Easy diff with a star rating with that of a Hard map. Yet, nobody complained about it.
Alice
You're right Jockey.
Anyway; everybody can stop trolling about modding my diff, I'm remapping it, rofl
Topic Starter
jockeytiyan

Alice Margatroid wrote:

You're right Jockey.
Anyway; everybody can stop trolling about modding my diff, I'm remapping it, rofl
Ok, moved back to WIP. I forgot to reset the offset when I changed the .mp3. Alice, you also need to re-time (offset: 34,825 ms.)
TKiller
meh

[alvisto's Hard]
reduce overall diff by 1. This hard is slightly less intense than another and brings less points, so why make circles appear so fast?

01:42:461 (1,2,3,4,5,6,7,8) - that's one hell of a tricky pattern. Maybe that's me being a slowpoke but almost every time go to (5) after (3) or to (7) after (5).

[Hard]
01:16:279 (1,2,3,4,5,6,1,2,3,4,5,6),
02:24:188 (1,2,3,4,5),
02:37:006 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - little reasons for me failing at this diff. Not like they are bad made, simply hard to read for players of my tier, and that makes me sad D:

Otherwise everything is great for me.
Topic Starter
jockeytiyan

TKiller wrote:

[alvisto's Hard]
reduce overall diff by 1. This hard is slightly less intense than another and brings less points, so why make circles appear so fast?
Since alvisto isn't getting in osu! that much, I'll comment on this.

Well, the high OD level makes up for the lesser intensity of the other diff, and also the lesser points. It's to keep its difficulty as a hard diff. Compared to mine, which also has a lower OD and lacks jumps but is at full-length and has quite a number of streamed elements, the jumps and the higher OD makes up for the short length and the hitcircle size. Basically, it's a series of checks and balances because I also modded this map before I placed it in the beatmap set. And IMO, the difficulty + HP drain is forgivable on my side and also for the others who have test-played the maps before I did an update.
alvisto

TKiller wrote:

[alvisto's Hard]
reduce overall diff by 1. This hard is slightly less intense than another and brings less points, so why make circles appear so fast?

01:42:461 (1,2,3,4,5,6,7,8) - that's one hell of a tricky pattern. Maybe that's me being a slowpoke but almost every time go to (5) after (3) or to (7) after (5).
I think overall difficulty set at the level works the best because with a lower OD, the notes are kinda seen to be clumping together and coming too slow. xD

About that tricky part.... lol... it brings back nostalgia, it's a semi-old style of mine... xD
yeahyeahyeahhh
General:
Unused osb file? Delete.

Hard:
01:16:552 (2,3,4,5,6) - Really lame way to stream notes. Make it just a regular stream without having to go back and for? Not much fun...
01:17:643 (2,3,4,5,6) - ^

Other than that, fine. However, I'm not a fan of the spacing on the streams/triple in a hard that are like this, but it's you're call. In my experience, the spacing on the triples and such cause a lot of breaks, and is more annoying than challenging. Example of what would play better imo.

Your spacing
SPOILER
http://osu.ppy.sh/ss/4459

Suggested spacing
SPOILER
http://osu.ppy.sh/ss/4460

It's your call though, but I really think it'll make your map more enjoyable.

OH, and this diff should have a diff BG.... the current one is gay :< Though I know its related to the anime, I think one like in alvisto's or teara is more appropriate.

alvisto's Hard:
01:16:279 (1,2,3,4,1,2,3,4) - Timing point before the notes, not on top. I think maybe 5 or 10% more (1/2 or 1 more tick) sounds better as the final volume.

teara's Normal:
01:48:870 (3) - Space closer to 01:48:597 (2) (in comparison to 01:48:188 (3,1) , its shorter)

Nice job for first map, star for you.
Topic Starter
jockeytiyan

yeahyeahyeahhh wrote:

General:
Unused osb file? Delete.

Hard:
01:16:552 (2,3,4,5,6) - Really lame way to stream notes. Make it just a regular stream without having to go back and for? Not much fun... Done. :P
01:17:643 (2,3,4,5,6) - ^ ^

Other than that, fine. However, I'm not a fan of the spacing on the streams/triple in a hard that are like this, but it's you're call. In my experience, the spacing on the triples and such cause a lot of breaks, and is more annoying than challenging. Example of what would play better imo.

Your spacing
SPOILER
http://osu.ppy.sh/ss/4459

Suggested spacing
SPOILER
http://osu.ppy.sh/ss/4460

It's your call though, but I really think it'll make your map more enjoyable. I'll take note of this. Right now, I'm trying to see if I can implement that spacing since I have to resnap the notes all over again if I did it. More work, less time. I think you understand. ^^

OH, and this diff should have a diff BG.... the current one is gay :< Though I know its related to the anime, I think one like in alvisto's or teara is more appropriate. Guess what my answer is. ;)

alvisto's Hard:
01:16:279 (1,2,3,4,1,2,3,4) - Timing point before the notes, not on top. I think maybe 5 or 10% more (1/2 or 1 more tick) sounds better as the final volume.

teara's Normal:
01:48:870 (3) - Space closer to 01:48:597 (2) (in comparison to 01:48:188 (3,1) , its shorter)

Nice job for first map, star for you. Hey thanks. Sorry about shitting out about my map yesterday. I've just grown sick of people telling the same thing over and over again.
aRiskOfRain
[Alvisto's Hard]

01:21:734 (1,2,3,4) - What on earth warrants these jumps?! if anything, exchange them with the four in the pevious combo.
01:55:006 (3) - In my opinion, a little too far away.
yeahyeahyeahhh
2nd mod on Hard :X

00:39:597 (2,3) - This doesn't sound/play nice, just make it it regular notes
00:40:688 (2,3) - ^
01:16:279 (1) - Put this in the dead middle (the + of the grid) for symmetrical purposes of what I'm going to suggest
01:16:552 (2,3,4,5,6) - Space like so imo is what I meant in my first post
01:17:370 (1) - Then if you do that you might have to move this up a bit to keep sensible spacing
01:17:643 (2,3,4,5,6) - Same way, but Ctrl+H
01:18:461 (1,2) - These and be put down to keep sensible spacing too.
02:24:188 (1,2,3,4,5) - BIG no-no (did I miss this the first time or did you just add it?) Space out stream =/= good, specially in a hard.
03:23:915 (1,2,3,4) - Make this a regular stack? Any this doesn't sound/play nice.
Topic Starter
jockeytiyan
This ranting about Alvis's spacing has to end. I hope this is sufficient as an evidence.


Gens's first try playing the diff, and he already had an FC.

And here's another evidence:

<------Commenting about my diff----->
08:39 <jockeytiyan> : I really think my diff needs remapping
08:42 <osuplayer111> : is good
08:42 <jockeytiyan> : you think?
08:42 <osuplayer111> : yep
08:42 <jockeytiyan> : Well...I think it's good but it can be improved to a way better map
08:43 <osuplayer111> : imo is good
<------Commenting about Alvis's diff----->
08:45 <osuplayer111> : jumps <3
08:45 <jockeytiyan> : so yeah, anything about the spacing?
08:45 <jockeytiyan> : are they...rankable?
08:45 <osuplayer111> : yep
08:47 <osuplayer111> : all good to me
Topic Starter
jockeytiyan

yeahyeahyeahhh wrote:

2nd mod on Hard :X

00:39:597 (2,3) - This doesn't sound/play nice, just make it it regular notes Yeah...no. lol
00:40:688 (2,3) - ^ ^
01:16:279 (1) - Put this in the dead middle (the + of the grid) for symmetrical purposes of what I'm going to suggest
01:16:552 (2,3,4,5,6) - Space like so imo is what I meant in my first post
01:17:370 (1) - Then if you do that you might have to move this up a bit to keep sensible spacing
01:17:643 (2,3,4,5,6) - Same way, but Ctrl+H
01:18:461 (1,2) - These and be put down to keep sensible spacing too.
Done so, and for some parts, I remapped it my own way such as 01:19:552 (3,4,5,6) -
02:24:188 (1,2,3,4,5) - BIG no-no (did I miss this the first time or did you just add it?) Space out stream =/= good, specially in a hard. James + osuplayer111 + Larto's comments. I won't change it since 3 BATs already looked at it.
03:23:915 (1,2,3,4) - Make this a regular stack? Any this doesn't sound/play nice. Nope. :P
YGOkid8
Teara's Normal

Combo Mod~
00:35:363 (1) - I don't see the point of this New Combo :|

alvisto's Hard
IMO, OD is too high. Feels insanish to me. Reduce OD by 2?

Hard

Hm... I reckon if you tweak up HP Drain Rate by 1 or 2, you could rename this to an Insane. Just a thought.

Combo Mod~
02:29:363 (8) - New Combo.

Normal Mod~
02:03:181 (3) - Flip horizontally?
---------------------
Oh by the way, did I tell you how your map is so go- *shot*
/me drops a star, as he plummets to his death...

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Shinde
Hello, I like cats.
NoHitter
Insane
OD is way too high.
Topic Starter
jockeytiyan

NoHItter wrote:

Insane
OD is way too high.

Really though jockey, don't be careless
Hell yeah. I really thought it's better at high OD and rename it to Insane already. I wanna see people's reactions. :P

Shinde wrote:

Hello, I like cats.
Guess what, I like them too, and I have a bunch of them as pets. :3
Beuchi
Hi hi! :)

Here are some suggestions for your map, you don't have to change ti if you don't agree with me :P
Let's go!!

~All Diffs~
- I think Teara's Normal is too hard to be the easiest diff, maybe you can make an Easy? oxo
- Does "arrow.png" work as warning arrow for the end of breaks? If it is, please rename it to "play-warningarrow.png" If it isn't, just delete it xD
- The files "HigurashiRei.png" and "sonozaki.jpg" are unused. Delete them please :3

~Teara's Normal~
- Decrease HP Drain Rate a bit, it's too high.

00:56:363 (7) - Fix Spacing.
01:23:363 (3,4) - ^
01:35:363 (1) - ^

~alvisto's Hard~
- Decrease HP Drain Rate?

~Insane~
- Delete "Anime Opening Theme" from Source.
- Add "Anime" to tags like in the other diffs.

00:38:090 (1,2,3,4,5) - Stack (3,5) properly with the previous combo.
00:48:454 (2) - Stack properly under (7)
01:27:181 (1) - That almost overlapping circle looks ugly, move it? oxo
02:48:181 (1,2,3,4,5,1) - Ugly averlappings ;x

Cool map <3 Good luck!! *star*
Topic Starter
jockeytiyan

Beuchi-chan wrote:

Hi hi! :)

Here are some suggestions for your map, you don't have to change ti if you don't agree with me :P Oh you.
Let's go!!

~All Diffs~
- I think Teara's Normal is too hard to be the easiest diff, maybe you can make an Easy? oxo Perhaps I should...
- Does "arrow.png" work as warning arrow for the end of breaks? If it is, please rename it to "play-warningarrow.png" If it isn't, just delete it xD Sorry about that, it's a remnant of Alice's diff.
- The files "HigurashiRei.png" and "sonozaki.jpg" are unused. Delete them please :3 Lol, remnants. It's weird that HigurashiRei is tagged as "unused" because it's the BG for Insane. XD

~Insane~
- Delete "Anime Opening Theme" from Source. Done
- Add "Anime" to tags like in the other diffs. Done. I didn't notice that the data in the other diffs were different to mine. XD

00:38:090 (1,2,3,4,5) - Stack (3,5) properly with the previous combo. Done. :3
00:48:454 (2) - Stack properly under (7) DS won't allow, but still done. :3
01:27:181 (1) - That almost overlapping circle looks ugly, move it? oxo I'm not sure if what I did was ok. o.o
02:48:181 (1,2,3,4,5,1) - Ugly overlappings ;x Just wanted to correct that typo. Remapped that part. ^^

Cool map <3 Good luck!! *star* Thanks. ^^
rust45
[Normal]
This seems a tad hard to be the easiest diff, and there are quite a few traps in here too.
00:47:772 (1) - This follows the music, but for some reason, I see the odd spacing of the two notes (on the timeline) the fact that they are stacked that way, and the fact that it's on a 1/4 tick, makes me think it will mess up some normal players.
01:29:090 (1) - This note is weird as it syncs to the bass, but then the next notes are with the vocals. I think you should delete this, or make the next combo a new to make more sense.
01:32:636 (1,2) - Two 1/4s next to each other is a no in my book on normals. Once again noobs, and btw, I might be letting some of this pass if there was an easier diff for the people who would mess up on this crap.
01:48:454 (1,2,3) - ^ and 3 is like 00:47:772 (1).
02:07:817 (2,3) - Two 1/4s

[Hard]
<3 Despite how funky the spacing is, it's still easy and fun to read, but being able to pull off some of the stuff is another story.


[Insane]
NO, to that BG, I don't even see how it works, it's an eye sore, and what will my family think if they see that?
You still have notes while it's fading out, perhaps you should used inherited timing sections to make the hitsounds follow the fading out?

All the maps look nice and play well. Here is a star I'm sure you'll enjoy, if you take the suggestions just call me back if you want a pubble.
Topic Starter
jockeytiyan

rust45 wrote:

[Hard]
<3 Despite how funky the spacing is, it's still easy and fun to read, but being able to pull off some of the stuff is another story. Thank you. *relieved*


[Insane]
NO, to that BG, I don't even see how it works, it's an eye sore, and what will my family think if they see that?
You still have notes while it's fading out, perhaps you should used inherited timing sections to make the hitsounds follow the fading out? NOT CHANGING THE BG. *uhum* Yeah, thanks for noting that out, I still need to fix kiai times since timings were messed up on my map last time I uploaded the new mp3.

All the maps look nice and play well. Here is a star I'm sure you'll enjoy, if you take the suggestions just call me back if you want a pubble. Will let Derek do that, if you don't mind. ;) *takes out Bananaphone. :3*
orioncomet
jockeynyann ~ *>w<*

[General]
- If possible delete .osb file and full submission

[Teara's Normal]
- add some kiai like other diff? just asking >_<
Fine ~

[alvisto's Hard]
This diff should be Insane o.o Overall abit high for Hard, IMO
02:02:090 (1) - replace clap with finish?
Fine ~~ funny when i'm playing :oops:

[Insane]
BG.. =/////=..
Fine ~~ >w< funny when i'm playing again ~ :3

lol ~ all diffs are fine ~ nice map set ^^ starrr ~
Topic Starter
jockeytiyan

orioncomet wrote:

jockeynyann ~ *>w<* waaaahhhhhhh~ *blushes*

[General]
- If possible delete .osb file and full submission Lol, done, sorry if I keep forgetting about the .osb. >.<

[Insane]
BG.. =/////=..
Fine ~~ >w< funny when i'm playing again ~ :3 Lol, nice of you to drop by a comment on the BG like everybody else. XD

lol ~ all diffs are fine ~ nice map set ^^ starrr ~ Thanks. ^^
Gens

jockeytiyan wrote:

This ranting about Alvis's spacing has to end. I hope this is sufficient as an evidence.


Gens's first try playing the diff, and he already had an FC.
:)
I felt kinda lucky on that one, since I was rather tired at the moment... I guess the "Do you feel you play better when tired" thing applies here.
I <3 alvisto jumps though~

Anyways, modding.

[General]
  1. [Hard] appears in the osz, but it says "not submitted". Is this supposed to happen? I will skip modding this difficulty for the moment.
  2. The osb is still there...
  3. "sonozaki.jpg" and "bg.jpg" is useless, isn't it?
  4. Tags should be the same for all difficulties (in this case, in the same order).
  5. Is Alice going to remap his diff? If so, why is this in pending?
[alvisto's Hard]

00:41:363 - Delete timing section?

[Insane]
  1. It isn't that hard...
01:36:454 - You should end this Kiai section here, since you can see a bit of flashing when the break ends.
02:24:181 (1,2,3,4,5) - Maybe bring them closer? Those mini-jumps are kind of unexpected when playing.

~ ~ ~

Pretty good job on your first map... I'm impressed. And I think I'm starting to like the song... orz

Starred.
Topic Starter
jockeytiyan

Gens wrote:

[General]
  1. [Hard] appears in the osz, but it says "not submitted". Is this supposed to happen? I will skip modding this difficulty for the moment.
  2. The osb is still there...
  3. "sonozaki.jpg" and "bg.jpg" is useless, isn't it?
  4. Tags should be the same for all difficulties (in this case, in the same order).
Crap, I really thought I had it wrong. Thanks for pointing it out. I'll try to fix it when I get back in about 4 hours prior to this post.

Is Alice going to remap his diff? If so, why is this in pending?
I'm really not that sure if she's going to remap her diff.

jockeytiyan wrote:

Warning: Alice's diff will get remapped. However, I might not wait for it anymore since a certain BAT is itching to rank it. ;)


[Insane]
  1. It isn't that hard...
Thought so. I tried arguing to people that I need to increase the OD, but they kept insisting so I had to obey.

01:36:454 - You should end this Kiai section here, since you can see a bit of flashing when the break ends. Thanks. Done.
02:24:181 (1,2,3,4,5) - Maybe bring them closer? Those mini-jumps are kind of unexpected when playing. Made them closer by 1 grid (considering diagonal linings, 1 grid vertical and 1 grid horizontal).

~ ~ ~

Pretty good job on your first map... I'm impressed. And I think I'm starting to like the song... orz Thank you. :3

Starred.
saymun
Easy:
make cirlce size bigger
less OD and hp drain

00:45:999 (1,2,3,4,5) - IMO, this kind of beat will seem weird for beginners, i would probably stick with 1/1 here (if you want to keep the 1/4 snapping part, i suggest turning that into a slider)
00:50:908 (4) - remove it
00:52:545 (2,3,4) - snap to 1/1(white ticks) instead of 1/2(red&white)?
remove unused timing sections (eg. unused kiai)

personally, i tend to only place circles on the white ticks (and some on the occasional red) on easy difficulties
Topic Starter
jockeytiyan

saymun wrote:

Easy:
make cirlce size bigger Done.
less OD and hp drain Freaking lol. Forgot that I based it on another diff. XD

00:45:999 (1,2,3,4,5) - IMO, this kind of beat will seem weird for beginners, i would probably stick with 1/1 here (if you want to keep the 1/4 snapping part, i suggest turning that into a slider) Done.
00:50:908 (4) - remove it Done.
00:52:545 (2,3,4) - snap to 1/1(white ticks) instead of 1/2(red&white)? Done and added a (5).
remove unused timing sections (eg. unused kiai) Lol, done before you could even post.

personally, i tend to only place circles on the white ticks (and some on the occasional red) on easy difficulties Thanksss for the tip~ orz
WyndII
Super Scription of Mod
xD Nice song, chorus = <3

Easy
d(^0^)

Teara's Normal
nope XD Love the bg XD

alvisto's Hard
02:08:908 (6) - try rotating this 2 times >.< and you'll see what I mean.

Insane
Optional:
00:43:545 (1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - section to, haha, [Tiny] Move 2 grid up then 3 grid to the left. Para makita mo ung gusto ko sabihin 00:54:318 (6) - yan? XD
Use this tech to center other sections too =D

02:36:999 = <3

02:45:454 (5,6,7) - It's kinda frustrating when suddenly, spacing change here and you missed them then retry >..> and you already have fc'ed 3/4 of the map
02:55:272 (2,8) - are not following the ctrl - >/< with 02:56:363 (4,6) - or vicev
03:34:272 (1,2,3,4,5) - spacing arrangement here is bothering me >.< (circles) so suggestion: If you would like to use 1.0 DS :3 http://up.ppy.sh/files/screenshot019-22.jpg if 1.3 >.< http://up.ppy.sh/files/screenshot020-19.jpg
03:37:545 (7,8,9) - I tried matching the spacing of this combo to 03:38:363 (1,2,3) - , 03:39:181 (5,6,7) - and 03:39:999 (2,3,4) - and it didn't fit =(
03:44:363 (2,3,4,5,6,7,8,9,10) - optional: how about control volume here? xD

Super ☆⌒
Derekku
You really didn't have to wait for me to get this pubbled. *o* (Sorry it took me so long to get to it btw)

[General]
*Offset feels a tiny bit late. -5 please. :P
*tag check:
Ost Visual Novel Anime Teara Alvisto
Ost Visual Novel Anime Teara Alvisto
Ost Visual Novel Anime Teara Alvisto
Ost Visual Novel Teara Alvisto Anime
fffffff... Actually, I don't think that "anime" is needed since there's already genre/language searches, but oh well. :S


[Easy]
01:21:727 (1) - I feel like this spinner is only here to fill the gap and that it's too short for such an easy/slow diff. =/
01:30:454 (1) - ^ But if you insist on keeping these...
01:32:090 (1) - is a bit far from the center (since it follows a spinner)

[Teara's Normal]
00:47:772 (1) - Unpredictable offbeat. I really suggest turning (6,1) into a slider
00:59:908 (5,6) - If one isn't paying attention, this would be confusing and unrankable. However, I think that it fades in slowly enough to be apparent. :o
01:48:863 (3) - Since it's the same melody as the first verse, AND there's a stack here ending on the blue tick, this should be MUCH more apparent than 00:47:772 (1) was; thus, I'm fine with it this time.

[alvisto's Hard]
*I felt that the drain and overall diff were a bit high (about a tick each). :S

[Insane]
*holy high OD. Could you lower it at least one tick (and perhaps raise drain one in its stead?) To be honest, while play testing, I didn't have much fun playing with the higher OD because it made the map a b!tch to sightread and it's almost impossible to blink without missing a note x_x
00:43:545 (1) - fountain should be ON the white tick :P :P :P
00:52:545 (2) - Couldn't tell that this was a slider under the hitbursts from 4 and 6.
01:56:499 (3) - ^
02:24:181 (1,2,3,4,5) - Cool, but NO.
02:43:817 (1,2,3,4) - buhhh these are gonna get 100'd xp
02:53:363 (5) - I felt like this should be farther away because of the time gap (and semi-confusing, yet cool, pattern) @.@
03:23:908 (1,2,3,4) - too confusing to read.
03:41:090 (6) - repeat is hidden under the hitburst of the last slider

*watched the whole episode of abs n flabs before modding this* X3 Call be back for a pubble when things are fixed :p
Topic Starter
jockeytiyan
LOL! Ever since I renamed my diff to Insane, it actually got a lot of mods. :3 I love you Derek and WyndII.


*calls Derek with a Bananaphone*
alvisto
I re-map 80% of my difficulty, as the style in the old difficulty is the old alvisto style. Hence, I remap parts that I am not satisfied with, and updated them with my latest style. xD Probably many of you would think it's still the same lol, but rest assured, quite a lot has been changed.

Also, lowered my OD, which I think the initial OD is not bad as well. >.<"

Jockey, please copy everything into the folder, and full-resubmit it, as I utilize new hitsounds~ Thanks, and sorry for the trouble...

And thanks guys for liking my jumps~ ^.^ And also, sorry to be blunt, but I would not change the spacing of my difficulty with simple comments unless sufficient reasons are provided, but do provide suggestions and insights on my jumps, and I would gladly look into them and reconsider/change if necessary. I appreciate all moddings, and thanks !

And yea, thanks Jockey, Gens, osuplayer111 & orioncomet for supporting me.

Download: 11283 Eiko Shimamiya - Super Scription of Data.rar
Derekku
Easy/Insane look good (although I'll do another playthrough of Insane to make sure later), so I'll just wait on Teara fixes and the new alvisto diff before taking further action. o_o

EDIT: Did you change offset, btw? o-o;
Topic Starter
jockeytiyan

Derekku Chan wrote:

EDIT: Did you change offset, btw? o-o;

Weird...why are you guys saying that the offset is off. Last time I checked, nee-chan also said the same thing. Apparently, the offset for me and Alvis is ok. :(
alvisto

jockeytiyan wrote:

Derekku Chan wrote:

EDIT: Did you change offset, btw? o-o;

Weird...why are you guys saying that the offset is off. Last time I checked, nee-chan also said the same thing. Apparently, the offset for me and Alvis is ok. :(
Actually the offset was off for me yesterday (the day I decided to remap my difficulty), but after I redownload the whole thing, I realized it's just because you used a new mp3 ? xD
maal
Huh?
Topic Starter
jockeytiyan
Nice way of dropping by, emaal...
Teara
Updated version, sorry, I did upload it, but for some reason it never went though.

Download: Eiko Shimamiya - Super Scription of Data (jockeytiyan) [Teara's Normal].osu
Topic Starter
jockeytiyan
It's ok. ^^;
Derekku
[alvisto]
01:00:994 (1) - start kiai ON the white tick.

[abs n flabs (aka insane)]
00:38:631 (3,4,5) - kinda hard to see under the hitbursts of the previous stream

Besides those tiny things, I think that this map is pubble-ready. *o* PM me on the forum when you're ready~
Derekku
a few spacing fixes in irc, and... Pubbled!

ps no more kudos needed xp <3
Topic Starter
jockeytiyan
Yay!
NoHitter
Popped because of timing sections that change volume or samplesets not being at least 1/4 back.

Easy
00:42:994 (X)
00:43:540 (X)

Insane
02:36:994 (X)
02:38:631 (X)
02:38:903 (X)
02:39:176 (X)
02:40:827 (X)
02:41:090 (X)
02:41:358 (X)
02:42:994 (X)
02:43:267 (X)
02:43:812 (X)
02:54:449 (X)
03:44:358 (X)
03:44:903 (X)
03:45:449 (X)
03:45:994 (X)
03:46:812 (X) - For this I suggest making a separate timing section before the note to change the volume and keeping this section
Topic Starter
jockeytiyan

NoHItter wrote:

Popped because of timing sections that change volume or samplesets not being at least 1/4 back.

Easy
00:42:994 (X)
00:43:540 (X)

Insane
02:36:994 (X)
02:38:631 (X)
02:38:903 (X)
02:39:176 (X)
02:40:827 (X)
02:41:090 (X)
02:41:358 (X)
02:42:994 (X)
02:43:267 (X)
02:43:812 (X)
02:54:449 (X)
03:44:358 (X)
03:44:903 (X)
03:45:449 (X)
03:45:994 (X)
03:46:812 (X) - For this I suggest making a separate timing section before the note to change the volume and keeping this section
Just as I suspected, you just wanted to scan my diff. You missed the spot on Alvis's diff. :P
NoHitter
Better.

Repubbled
Topic Starter
jockeytiyan
Darn, I'm supposed to say "Don't bother re-pubbling" but meh.
whymeman
[Easy]

00:45:722 (6) - New combo here?
00:47:358 (3) - ^
00:56:085 (3) - ^
01:26:085 (5) - Just move up a tiny bit to even the spacing out.

Also, the BG is viewing quite oddly. See if you can find a better one for it.

[Insane]

Could at least find a better BG for it.



Remind me to recheck when you're done.
Topic Starter
jockeytiyan
Lol, done everything except for the BG's. >.<

Come on, the anime's supposed to be like this...
whymeman
Well, the backgrounds "could" have been better, but at least its not all pixelated. Bubbled then.
Andrea
IRC Modding, fixed stack leniency on all difficulties and a wrong placed note on alvisto's difficulty.

Ranked~
Topic Starter
jockeytiyan
God...I got ninja'd

Screw you internet
alvisto
Omedeto~~ and congrats on your official 1st ranked map :3

And thanks osuplayer111 ^.^

Hopefully you can make more maps in the future ! :D
Topic Starter
jockeytiyan
Don't think the next map's going to be better (exempt The Apl Song since it's a collab)

But yeah, thanks though. ^^ Your diff's been a good addition to the set, along with nee-chan's. :3
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