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supercell - My Dearest [OsuMania]

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[FX] AEM

arcwinolivirus wrote:

[AEM's 4K Marathon]
SPOILER
00:21:309 (21309|1) - remove. sudden 3-noted note press. same as 00:33:452 (33452|3,33452|0) - ok

00:28:452 (28452|1) - ^ ok

00:29:345 (29345|0) - move to 2 different instrument and pitch. ok

00:37:023 (37023|0) - Suggesting to remove since the violin-like sound is quite inconsisntent and inaudible here. The strong violin starts at 00:37:381 (37381|3) - ok

00:40:952 (40952|1) - move to 1 lowest tom. ok

01:25:863 (85863|2) - remove. There is no tom sound here in mp3. Listen without sound effects and 25% playback. ok

01:26:220 - add note to 2 hithat sound. ok

01:56:577 - ^ to 1 ok

02:14:166 (134166|0,134256|3,134345|0,134434|3,134523|0,134613|3,134702|0,134791|3,134881|0,134970|3,135059|0,135148|3,135238|0,135238|1,135327|3,135327|2,135416|0,135416|1,135506|2,135506|3,135595|1,135595|0,135595|3) - I suggest to ctrl h to have alternating hand balance at 02:14:077 (134077|1,134166|0) - ok

and if applied above...

02:17:738 - https://osu.ppy.sh/ss/2033376
• Better pattern with consistent 2-noted notes for snare roll
• 3-noted notes for the start of chorus.
• Less complain for players :v
did like 04:52:023 - , and would like to nerf on only this part, well, it's challenging.

02:40:595 - add note snare. ok

02:43:988 (163988|2) - move to 3 for comfortability. a short burst, fun for fingers.

03:09:166 - add note. hithat and the start of that violin-like sound. ok

03:16:845 (196845|1) - move to 03:16:934 no drum here and hithat at that specific time. ok

03:20:952 (200952|0,201131|0) - move to 3 and 4 accordingly pitch. ok

03:28:809 and 03:29:166 - add note. to be similar at 03:28:095 (208095|3,208095|0,208452|3,208452|0) - ok

03:31:666 - add ln until 03:32:023 for the rising sound. ok

03:32:023 to 03:32:738 - rearrange like what I mentioned before. as 04:52:023 -

03:57:202 - add note beat sound. ok

04:47:023 to 04:48:273 - Make the notes 2-noted like 04:48:452 (288452|3,288452|1,288631|1,288631|3,288809|1,288809|3,288988|1,288988|3,289166|1,289166|3) - ok

04:52:023 to 04:52:738 - rearrange like previous. ok
thanks!
fixed hitsounds, patterns, rearranged, and many more.
updated.

http://puu.sh/bykgt/ec71db6fcb.osu
Topic Starter
Evening

[FX] AEM wrote:

arcwinolivirus wrote:

[AEM's 4K Marathon]
SPOILER
00:21:309 (21309|1) - remove. sudden 3-noted note press. same as 00:33:452 (33452|3,33452|0) - ok

00:28:452 (28452|1) - ^ ok

00:29:345 (29345|0) - move to 2 different instrument and pitch. ok

00:37:023 (37023|0) - Suggesting to remove since the violin-like sound is quite inconsisntent and inaudible here. The strong violin starts at 00:37:381 (37381|3) - ok

00:40:952 (40952|1) - move to 1 lowest tom. ok

01:25:863 (85863|2) - remove. There is no tom sound here in mp3. Listen without sound effects and 25% playback. ok

01:26:220 - add note to 2 hithat sound. ok

01:56:577 - ^ to 1 ok

02:14:166 (134166|0,134256|3,134345|0,134434|3,134523|0,134613|3,134702|0,134791|3,134881|0,134970|3,135059|0,135148|3,135238|0,135238|1,135327|3,135327|2,135416|0,135416|1,135506|2,135506|3,135595|1,135595|0,135595|3) - I suggest to ctrl h to have alternating hand balance at 02:14:077 (134077|1,134166|0) - ok

and if applied above...

02:17:738 - https://osu.ppy.sh/ss/2033376
• Better pattern with consistent 2-noted notes for snare roll
• 3-noted notes for the start of chorus.
• Less complain for players :v
did like 04:52:023 - , and would like to nerf on only this part, well, it's challenging.

02:40:595 - add note snare. ok

02:43:988 (163988|2) - move to 3 for comfortability. a short burst, fun for fingers.

03:09:166 - add note. hithat and the start of that violin-like sound. ok

03:16:845 (196845|1) - move to 03:16:934 no drum here and hithat at that specific time. ok

03:20:952 (200952|0,201131|0) - move to 3 and 4 accordingly pitch. ok

03:28:809 and 03:29:166 - add note. to be similar at 03:28:095 (208095|3,208095|0,208452|3,208452|0) - ok

03:31:666 - add ln until 03:32:023 for the rising sound. ok

03:32:023 to 03:32:738 - rearrange like what I mentioned before. as 04:52:023 -

03:57:202 - add note beat sound. ok

04:47:023 to 04:48:273 - Make the notes 2-noted like 04:48:452 (288452|3,288452|1,288631|1,288631|3,288809|1,288809|3,288988|1,288988|3,289166|1,289166|3) - ok

04:52:023 to 04:52:738 - rearrange like previous. ok
thanks!
fixed hitsounds, patterns, rearranged, and many more.
updated.

http://puu.sh/bykgt/ec71db6fcb.osu
Will update once L.R is done updating owo/
Mizukashii
as i notice that if you can't load the map

turn off > storyboard (which is im crying cuz it wont work :( :( :( )

anyone who feels the same way

come and lets go on a feeltrip
Topic Starter
Evening
;w; i can't update for some reason due to the name change of the diffs

Will try some method to fix this hopefully, will probably see something wrong about the SB if you redl today, so please dont.

EDIT:

OKAY

PROBLEM

Marathon size limit of 100mb doesn't trigger if the first diff that's in the alphabetical order does not have the word MUTHAFKIN "Marathon"

Basically the naming now causes the system to read AEM's diff since the "alphabetical order" starts with the "4" first then the "7" in the 4K 7K Label

Will have to arrange the naming for now, expect alot of updates regarding this.

Renamed AEM's Diff to Marathon for now so that i can actually submit stuff, will change later once this thing is resolved
LordRaika
@Arcwin
Im sry to inform that... half of the mod is invalid since im remapping ;w; while u give the mod....
SORRY BUT thanks a looooot ^^
here's something valid that i ABSOLUTELY apply... beside the other mod, ive already remapped it .... not rejecting it thou ^^


Update : http://puu.sh/bCmem.rar ( + around 12 additional HS )
-Added moaaaaaaar pianoooo~
-repattern most part
-hitsound and timing volume % check


arcwinolivirus wrote:

[LordRaika's 7K Jogging]
SPOILER
01:04:881 (64881|6) - remove. No beat sound here. not like 01:05:952 (65952|0,65952|2,66488|2,66488|0) -
Right, my miss here

01:29:881 - add note to 1 piano + beatsound.
Sure~

01:32:470 (92470|4,92648|1,93720|2) - remove these notes as its not that consistent and audible and awkward to press. Even Blocko's diff doesnt have it.
Remove all of this into 1/2 pattern for all around...

01:39:881 (99881|2) - remove as there's no beat sound here. not like 01:41:309 (101309|4,101309|2) - which has beat sound. To hear it, listen mp3 without sound effects.
my mistake... XD

01:56:131 - add note to fill the emptiness of this part. There are piano-chime-like sounds too with vocal.
added left hand piano low pitch note

02:39:166 to 02:41:309 - The 1/4th notes here are quite inconsistent. Its like sudden 1/4th notes fall in your screen. I suggest you to remove those 1/4th notes to avoid complains of other players and rearrange patterns. Dont remove 02:40:863 (160863|1,160863|5) - as it has a consistent drum sound for 1/4th
alreaedy remapped

For the rest ;w;
Sry it had been remapped....
But still thanks ^^
i do take the mod after remapped and its jst good to go...
no problem~

05:38:095 - https://osu.ppy.sh/ss/2033324
• More consistent.
Done~ ^^

@Zenx
feel free to change the dif name thingy...
sry it takes around 1-2 days... since im ... well quite busy ;w;

there are missing hitsound, on storyboard sample on my dif, its intentionally....
im too lazy, err no... im waiting for this feature
Topic Starter
Evening

LordRaika wrote:

@Arcwin
Im sry to inform that... half of the mod is invalid since im remapping ;w; while u give the mod....
SORRY BUT thanks a looooot ^^
here's something valid that i ABSOLUTELY apply... beside the other mod, ive already remapped it .... not rejecting it thou ^^


Update : http://puu.sh/bCmem.rar ( + around 12 additional HS )
-Added moaaaaaaar pianoooo~
-repattern most part
-hitsound and timing volume % check


arcwinolivirus wrote:

[LordRaika's 7K Jogging]
SPOILER
01:04:881 (64881|6) - remove. No beat sound here. not like 01:05:952 (65952|0,65952|2,66488|2,66488|0) -
Right, my miss here

01:29:881 - add note to 1 piano + beatsound.
Sure~

01:32:470 (92470|4,92648|1,93720|2) - remove these notes as its not that consistent and audible and awkward to press. Even Blocko's diff doesnt have it.
Remove all of this into 1/2 pattern for all around...

01:39:881 (99881|2) - remove as there's no beat sound here. not like 01:41:309 (101309|4,101309|2) - which has beat sound. To hear it, listen mp3 without sound effects.
my mistake... XD

01:56:131 - add note to fill the emptiness of this part. There are piano-chime-like sounds too with vocal.
added left hand piano low pitch note

02:39:166 to 02:41:309 - The 1/4th notes here are quite inconsistent. Its like sudden 1/4th notes fall in your screen. I suggest you to remove those 1/4th notes to avoid complains of other players and rearrange patterns. Dont remove 02:40:863 (160863|1,160863|5) - as it has a consistent drum sound for 1/4th
alreaedy remapped

For the rest ;w;
Sry it had been remapped....
But still thanks ^^
i do take the mod after remapped and its jst good to go...
no problem~

05:38:095 - https://osu.ppy.sh/ss/2033324
• More consistent.
Done~ ^^

@Zenx
feel free to change the dif name thingy...
sry it takes around 1-2 days... since im ... well quite busy ;w;

there are missing hitsound, on storyboard sample on my dif, its intentionally....
im too lazy, err no... im waiting for this feature
Updated, finalised the naming, i had to change it due to uploading problems

{ = [
} = ]

{7K Marathon} LordRaika's Prologue
{7K Marathon} Blocko's Interlude
{4K Marathon} AEM's Interlude
{7K Marathon} The Epilogue


Bolded words show the changes
Akasha-
Good luck on ranking ;) I really like this song, this map and this great sb >w< I cries cause of storyboard :(


Take my star~
Topic Starter
Evening

Kuo Kyoka wrote:

Good luck on ranking ;) I really like this song, this map and this great sb >w< I cries cause of storyboard :(


Take my star~
Thanks for star and testplay hh o/
Demane
Just wanted to point out that the preview point in AEM's Interlude is different from the other diffs

Anyways, this is a great mapset and I wish you luck on ranking :)
Kamikaze
I'd suggest removing Yuno's voice on the end, will all that Hoshizoria voices on the end going on sudden yandere appearence feels unexpectedly anticlimatic
gogogogogogogogoapppppppppp
Topic Starter
Evening

-Kamikaze- wrote:

I'd suggest removing Yuno's voice on the end, will all that Hoshizoria voices on the end going on sudden yandere appearence feels unexpectedly anticlimatic
gogogogogogogogoapppppppppp
oh lol okay will update when lr updates
LordRaika
Will update it soon ;w;
Topic Starter
Evening

LordRaika wrote:

Will update it soon ;w;
probably going to take a long time, I think I'll just upload a new map and wait for something to graveyard then ress this
LordRaika
Blocko
sup zenzen
Here's an update of my diff. Just a tiny change.

click me like how you click your circles
Kamikaze
If you'll ever revive this, move source to tags since it's an album name
Topic Starter
Evening
~
[FX] AEM
hi
Topic Starter
Evening

[FX] AEM wrote:

hi
hoi
[FX] AEM
rip
Jinjin
O cool you revived it
[FX] AEM
something popped up in my email box. :shock: :shock:
Topic Starter
Evening
just to clarify, i just updated it to fix the storyboarding not showing at all ,_,
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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