It's the consequence of No-Fail mod, You won't fail a map but It wasn't counted as a passed songosu!wiki wrote:
However, if the player has not scored any points during the map, they will not pass even if No Fail is used.
It's the consequence of No-Fail mod, You won't fail a map but It wasn't counted as a passed songosu!wiki wrote:
However, if the player has not scored any points during the map, they will not pass even if No Fail is used.
Use Replay, check graphic after gameplay. still useless to me personally.winber1 wrote:
Umm, I think he's asking if we can implement something that will tell him whether he failed or not when using no fail mod. He isn't asking whether you can remove nofail from the results if you pass the song, which is what it seems like you guys are arguing about.
Possibly because you didn't quite read the thread.Stefan wrote:
If you can't pass it, then you are not ready. Not to sound rude but I haven't read any (real) advantage for that.
i've read it. understood straight away. still don't agree :<jesus1412 wrote:
Possibly because you didn't quite read the thread.Stefan wrote:
If you can't pass it, then you are not ready. Not to sound rude but I haven't read any (real) advantage for that.
Turn NF off and then you'll know?baraatje123 wrote:
idk if I can actually pass them (Scarlet Rose, BigBlack etc.)
baraatje123 wrote:
This is an idea I have in mind for a long time
Whenever I play a hard map, i mostly use NF just to be sure, but then I never know if I actually pass the song
So why not, when using NF show if the player was in 'failed' status for a single time (0 HP)
Maybe make the thing under accuracy also show which part you failed, like red glow, so not a line, but the whole part will be red (Vertical red lines)
I'm horrible with paint, but maybe make it like this?
The problem with this is some skin's fail sounds are pretty long and would interfere with the song. I think adding something like the grey out in multi would be a better indicator in game without much impact of interference.xxxd34thl0v3xxx wrote:
failsound.wav