Hi there, coming from either your or my request/queue or m4m, whatever. Be so kind to answer to my mod and tell my why you denied suggestions.
[Lunatic]
■ 00:08:008 (4) - You could silence the Sliderend if you feel fancy
■ 00:08:904 (1) - Maybe ctrl+g this one?
■ 00:12:486 (1,2) - I think you should unstack this one (not only to be consistent with stuff like 00:07:113 (1,2) - and 01:48:307 (1,2) - , but also so that it's easier to read)
■ 00:16:068 (1,2) - ^
■ 00:18:531 (3,4) - This doesnt really look like it'd be that fast, since it has, well, kinda the same distance 00:18:195 (2,3) - has. They player only knows this from before 00:16:740 (3,4) - . People might misread that.
As another example, the player could also read 00:35:322 (6,7) - as a faster combo like ^ is, yet it isnt.
■ 00:19:202 (6) - stack is pretty off
■ 00:22:225 (4) - This also has more spacing than it should have (since they just played the same rhythm with less spacing, 00:21:441 (1,2) - )
■ 01:15:396 (2,3,4) - How about this?
■ 01:16:292 (1) - if you did ^, then you probably want to move this one (maybe stack it?)
■ 01:30:844 (8) - Maybe you could make this one faster (since it's the same sound as 01:16:292 (1) - ) and place it somehow similar to this?
Make it round so that the player doesnt Sliderbreak if he's suprised by the speedup
■ 02:38:680 (1,2) - I think this one should be consistent with 01:16:292 (1) -
■ 02:39:799 (3,4) - I would never expect this spacing like this, once again
■ 02:53:232 (9) - See 1:15
■ 03:40:135 (1) - I think it'll be better if you let the Spinner end on where the break starts now, since that swoosh sound doesnt stop until then
■ 04:05:769 (2,3) - unstack (see previous ones)
■ 04:11:814 (1) - Now, this is where it'll become a problem I think. The song's kinda slow on that part, youve had a break before that and suddeny, BAM, fast Slider and you realize that too late - Your combo is now gone. In the end it might be better if you just mapped all of these like 02:38:680 (1,2) -
Now, there's that spacing thing that buggs me. Sometime you use the same spacing for either 1/4 or 1/2 timings and there is no way of telling which is which. You maybe want to go over that again (Ive written down some examples)
This also forces some rather random speedups and slowdowns (kinda like 03:00:620 (1,2,3,4,5,6) - ) which dont really have to be there.
[Hard]
■ 00:29:053 (1) - unstack please. It'll be easier to read if it's more visible, since so many things appear at one in that combo
■ 01:04:762 (2) - I think something like this would be easier to read (having a Slider start on the blue tick feels weird to me)
■ 02:27:934 (3,4,5) - move these down by just a little so that the automatic stacking doesnt make them touch ingame
■ 03:40:135 (1) - same as in Lunatic