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[confirmed] AIMod short spinner detection isn't perfectly accurate

posted
Total Posts
3
Topic Starter
Kodora
Problem Details:

I noticed that sometimes AIMod reports ninja-spinners even if auto can get 1000 on them, find that issue at 3 maps below:

https://osu.ppy.sh/b/405967 (Insane diff) - 00:39:993 (1) - This spinner is 1000-able for auto, thought AIMod reports it as ninja-spinner

https://osu.ppy.sh/b/72800 (Dance diff) - 00:25:613 (1) - 03:51:631 (1) - same issue on them

https://osu.ppy.sh/b/39421 (happy30 diff) - 00:56:710 (1) - 02:48:681 (1) - same

Video or screenshot showing the problem:

Example from Kokoro Odoru:


osu! version: 20140410.5 (latest)
Vuelo Eluko
i always thought it was 2000
but that is an issue indeed

also that map has bigger problems than a ninja spinner if auto is at 84%
MillhioreF
Moving to low priority. For what it's worth, I spent an hour trying to fix it and failed (it seems like it requires some super intense math to do perfectly)
It also won't show up unless you're really close to 1000 anyway, so you should really increase the spinner length.
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