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MODEL - Bir Melek Vardi

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Total Posts
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Topic Starter
Sister Jude
This beatmap was submitted using in-game submission on 04 Haziran 2015 Perşembe at 18:47:46

Artist: MODEL
Title: Bir Melek Vardi
Tags: diger masallar karakol angel can temiz turkish
BPM: 140
Filesize: 6479kb
Play Time: 03:51
Difficulties Available:
  1. Hard (3,04 stars, 400 notes)
  2. Normal (1,89 stars, 248 notes)
Download: MODEL - Bir Melek Vardi
Information: Scores/Beatmap Listing
---------------
Even if I am dying, helpless, all alone, who cares?
Sieg
[TimingPoints]
17265,428.571428571429,4,1,1,70,1,0
60122,422.535211267606,4,1,1,70,1,0
61819,444.444444444444,4,1,1,70,1,0
62263,375,4,1,1,70,1,0
62450,500,4,1,1,70,1,0
62700,428.571428571429,4,1,1,70,1,0
63557,428.571428571429,4,1,1,70,1,0
72128,410.958904109589,4,1,1,70,1,0
74593,454.545454545455,4,1,1,70,1,0
76411,428.571428571429,4,1,1,70,1,0

note that in
01:00:122 () - 01:01:812 ()
02:12:125 () - 02:13:839 ()
notes should be in 1\6

contact me when you done (:
Topic Starter
Sister Jude

Sieg wrote:

[TimingPoints]
17265,428.571428571429,4,1,1,70,1,0
60122,422.535211267606,4,1,1,70,1,0
61819,444.444444444444,4,1,1,70,1,0
62263,375,4,1,1,70,1,0
62450,500,4,1,1,70,1,0
62700,428.571428571429,4,1,1,70,1,0
63557,428.571428571429,4,1,1,70,1,0
72128,410.958904109589,4,1,1,70,1,0
74593,454.545454545455,4,1,1,70,1,0
76411,428.571428571429,4,1,1,70,1,0

note that in
01:00:122 () - 01:01:812 ()
02:12:125 () - 02:13:839 ()
notes should be in 1\6

contact me when you done (:
Thanks!
Squichu
OmG, I love you. This is so awesome. QwQ
anyway, mod as per request..

[General]
  1. bitrate of your audio file is too high, you need to compress it :c
  2. widescreen support has to be consistent throughout diffs, I think - enable in Hard or disable in Normal
  3. dunno if epilepsy warning is really needed here, but just to make sure you should enable it in all difficulties
  4. background image is really close to the correct size, but just to have it 100% right, resize it?
    note: I know the artist of the picture and his pieces are not free to use, you have to pay if you want to use them.
    (even if the signature is cut off it's still copyrighted!)
    I'm not going to rat, but you might want to consider exchanging the picture for one you can use freely.
    If you don't, link at least back to his deviantArt page to give proper credit - http://wlop.deviantart.com/
  5. it's kinda sad you don't use any coloured combos at all. you could highlight some parts a bit like the refrain by adding a single colour at the start of it
    the orange tune from the lamp might work well!
[Normal]
diff looks great! there are just some blankets you should fix (and maybe some other minor stuff) -
  1. consider using more NCs. since you only use greyscales which all look kinda similar they might be confusing.. also combos shouldn't exceed 8 in E/N diffs iirc, short combos are easier to read.
  2. 00:17:264 (1,2) - I prefer smoother starts at a map's beginning (sliders that connect to each other better in shape)
    > might look better if you flip 1 vertically and move it to 132|20
  3. 00:18:122 (2,5) - they overlap slightly which isn't noticeable while playing, but the placement makes the movement from 2-3-4-5 feel a bit squashed
    so maybe create a square or polygon pattern with 2,3,4,5 here?
  4. 00:21:550 (8) - move to 188|228, then position the tail at 225|194, the tail and the previous objects create a square that way (which looks better imo)
    don't forget to adjust 00:22:407 (9) - if you do the above!
  5. 00:23:265 (10,1) - I don't like how 1 is totally cut of from 10 by the shape, it's a new combo, but still ~
    maybe stack 1 below 10's tail and move 00:24:550 (2,3) - around a bit to keep DS?
  6. 00:36:122 (7,8) - similar to ^, you could try a different shape for 7then again, angular sliders don't go with the calm feeling of the song very well. :o up to you!
  7. 00:44:693 (1,2) - make them blanket each other?
  8. 00:46:407 (3) - hmh, I have the feeling a short slider + two circles fit the music and the vocals better here (cause of the beat at 00:46:836 - )
  9. 00:53:265 (4,6) - blanket is a bit off, move the tail a bit further away
  10. 01:00:122 (3) - where is this slider supposed to end? o-o
    same here - 02:12:124 (1,2) - it does follow the music, but it's really weird to read, imo (at least for beginner and Normal players)
  11. 01:04:842 (1) - to emphasize the beat at the long white tick better you could split this into two circles or a short slider + circle
    (also, you could add a finish at 01:05:271 - not sure about that tho cause I suck with hitsounds but hey, I'm trying.. xD)
  12. 01:07:842 (7,1) - blanket is slightly off
  13. 01:12:128 (1,2,3) - the shapes.. meh. ;-; don't looks beautiful to me. try this maybe -you had to place the following objects differently then, tho
  14. 01:24:124 (5,6,1) - flow could be improved here by have a more circular placement (move 6 a bit up)
  15. 01:51:553 (7) - move a bit to the left to improve the movement from 6 here (~256|220), also rotate it so it doesn't overlap with 01:50:267 (5) -
    and don't forget to adjust 01:52:410 (8) - if you do that! -
  16. 01:59:267 (5,6) - blanket better
  17. 02:06:982 (5,6) - ^
  18. 02:16:410 (6,7) - ^
  19. 02:18:982 (9) - rotate by -85° (selection centre) to blanket 02:18:553 (8) - and improve the movement to 02:20:267 (10) -
  20. 02:24:124 (5,6) - movement here is not so nice, I can't think of a fast way to fix this, tho. ;-;
  21. 03:18:124 (6,7) - fix DS here pls (looks great but constant DS > looks :c imo)
  22. 03:25:839 (3) - not sure if this is offscreen if you play with 4:3 ratio.. check that, pls!
  23. 03:46:410 (7,8) - blanket?
[Hard]
I loved playing this. ;w;
  1. 00:22:407 (5,7,8) - blanket could be a biiiit better (it's jkust a few pixels, but still)
  2. 00:35:265 (6) - short slider + circle works better here, I think, cause it emphasizes the beat at 00:35:693 - better
  3. 00:40:622 (9,1) - blanket is a bit off
  4. 00:41:907 (2,3,4) - hmh, you could keep the pattern you used before here -not sure how to move 4, tho x: (bit the pattern works so nice..)
  5. 00:55:407 (2,3) - blanket better
  6. 01:00:755 (2,3,4) - hmh. I'd prefer only use 2 circles here (cause that's the tick rate.. but I've never mapped a 1/4 Hard diff, so I don't know.. orz)
  7. 01:22:839 (2,3) - blanket better?
  8. 01:54:767 (5,6) - ^
  9. 02:06:553 (8,9) -
  10. 02:18:982 (7) - works nicer if you stick to the pattern here and reverse this, the jump to 02:19:624 (8) - afterwards should be fine
    if you decide to do that move the slider's head a bit (~214|252) and 8 to 140|288
  11. 02:37:624 (7,8,9) - blanket better
  12. 03:07:624 (2,3) - ^
  13. 03:15:553 (7) - consider replacing this by a few objects. the shape looks out of place. ;_; suggestion -

    & try something similar here - 03:25:839 (5) - and 03:29:267 (5) -
  14. 03:23:910 (6,1) - blanket better
  15. 03:47:910 (7,8,9) - ^
sorry for nitpicking. :c

reaaaally great mapset, good luck with this!! ★
RANK IT!! I'll cry if you don't. Q_Q
*squee* o/
Topic Starter
Sister Jude

Squirrel wrote:

OmG, I love you. This is so awesome. QwQ
anyway, mod as per request..

[General]
  1. bitrate of your audio file is too high, you need to compress it :c I think this is a not big problem.
  2. widescreen support has to be consistent throughout diffs, I think - enable in Hard or disable in Normal done
  3. dunno if epilepsy warning is really needed here, but just to make sure you should enable it in all difficulties done
  4. background image is really close to the correct size, but just to have it 100% right, resize it?
    note: I know the artist of the picture and his pieces are not free to use, you have to pay if you want to use them.
    (even if the signature is cut off it's still copyrighted!)
    I'm not going to rat, but you might want to consider exchanging the picture for one you can use freely.
    If you don't, link at least back to his deviantArt page to give proper credit - http://wlop.deviantart.com/ done
  5. it's kinda sad you don't use any coloured combos at all. you could highlight some parts a bit like the refrain by adding a single colour at the start of it
    the orange tune from the lamp might work well!
[Normal]
diff looks great! there are just some blankets you should fix (and maybe some other minor stuff) -
  1. consider using more NCs. since you only use greyscales which all look kinda similar they might be confusing.. also combos shouldn't exceed 8 in E/N diffs iirc, short combos are easier to read.
  2. 00:17:264 (1,2) - I prefer smoother starts at a map's beginning (sliders that connect to each other better in shape)
    > might look better if you flip 1 vertically and move it to 132|20
  3. 00:18:122 (2,5) - they overlap slightly which isn't noticeable while playing, but the placement makes the movement from 2-3-4-5 feel a bit squashed
    so maybe create a square or polygon pattern with 2,3,4,5 here?
  4. 00:21:550 (8) - move to 188|228, then position the tail at 225|194, the tail and the previous objects create a square that way (which looks better imo)
    don't forget to adjust 00:22:407 (9) - if you do the above!
  5. 00:23:265 (10,1) - I don't like how 1 is totally cut of from 10 by the shape, it's a new combo, but still ~
    maybe stack 1 below 10's tail and move 00:24:550 (2,3) - around a bit to keep DS?
  6. 00:36:122 (7,8) - similar to ^, you could try a different shape for 7then again, angular sliders don't go with the calm feeling of the song very well. :o up to you!
  7. 00:44:693 (1,2) - make them blanket each other? done
  8. 00:46:407 (3) - hmh, I have the feeling a short slider + two circles fit the music and the vocals better here (cause of the beat at 00:46:836 - )00:45:550 (2) -
  9. 00:53:265 (4,6) - blanket is a bit off, move the tail a bit further away
  10. 01:00:122 (3) - where is this slider supposed to end? o-o
    same here - 02:12:124 (1,2) - it does follow the music, but it's really weird to read, imo (at least for beginner and Normal players)
  11. 01:04:842 (1) - to emphasize the beat at the long white tick better you could split this into two circles or a short slider + circle
    (also, you could add a finish at 01:05:271 - not sure about that tho cause I suck with hitsounds but hey, I'm trying.. xD)
  12. 01:07:842 (7,1) - blanket is slightly off done
  13. 01:12:128 (1,2,3) - the shapes.. meh. ;-; don't looks beautiful to me. try this maybe -you had to place the following objects differently then, tho
  14. 01:24:124 (5,6,1) - flow could be improved here by have a more circular placement (move 6 a bit up) done
  15. 01:51:553 (7) - move a bit to the left to improve the movement from 6 here (~256|220), also rotate it so it doesn't overlap with 01:50:267 (5) -
    and don't forget to adjust 01:52:410 (8) - if you do that! -
  16. 01:59:267 (5,6) - blanket better done
  17. 02:06:982 (5,6) - ^ done
  18. 02:16:410 (6,7) - ^ done
  19. 02:18:982 (9) - rotate by -85° (selection centre) to blanket 02:18:553 (8) - and improve the movement to 02:20:267 (10) -
  20. 02:24:124 (5,6) - movement here is not so nice, I can't think of a fast way to fix this, tho. ;-;
  21. 03:18:124 (6,7) - fix DS here pls (looks great but constant DS > looks :c imo)
  22. 03:25:839 (3) - not sure if this is offscreen if you play with 4:3 ratio.. check that, pls! done
  23. 03:46:410 (7,8) - blanket?
already blanket?

[Hard]
I loved playing this. ;w;
  1. 00:22:407 (5,7,8) - blanket could be a biiiit better (it's jkust a few pixels, but still)
  2. 00:35:265 (6) - short slider + circle works better here, I think, cause it emphasizes the beat at 00:35:693 - better
  3. 00:40:622 (9,1) - blanket is a bit off done
  4. 00:41:907 (2,3,4) - hmh, you could keep the pattern you used before here -not sure how to move 4, tho x: (bit the pattern works so nice..)
  5. 00:55:407 (2,3) - blanket better done
  6. 01:00:755 (2,3,4) - hmh. I'd prefer only use 2 circles here (cause that's the tick rate.. but I've never mapped a 1/4 Hard diff, so I don't know.. orz) done
  7. 01:22:839 (2,3) - blanket better?
  8. 01:54:767 (5,6) - ^
  9. 02:06:553 (8,9) - done
  10. 02:18:982 (7) - works nicer if you stick to the pattern here and reverse this, the jump to 02:19:624 (8) - afterwards should be fine
    if you decide to do that move the slider's head a bit (~214|252) and 8 to 140|288 done
  11. 02:37:624 (7,8,9) - blanket better
  12. 03:07:624 (2,3) - ^ done
  13. 03:15:553 (7) - consider replacing this by a few objects. the shape looks out of place. ;_; suggestion -

    & try something similar here - 03:25:839 (5) - and 03:29:267 (5) - I think here looks cool to the near to end the song.
  14. 03:23:910 (6,1) - blanket better
  15. 03:47:910 (7,8,9) - ^
sorry for nitpicking. :c WHY

reaaaally great mapset, good luck with this!! ★Thanks!
RANK IT!! I'll cry if you don't. Q_Q I hope
*squee* o/
BoatKrab
Hi guys,Now I'll going to mod your map , Sorry for my ENG
But my mod um.. ~~ Up 2 you
Good Luck :D

[Normal]
00:26:265 (4,6) - Please Move : )
00:42:979 (8) - Pic 00:50:265 (9,1) - Move again : l
01:04:199 (5,4) - Delete??

[Hard]
01:00:967 (4) - When I listen it ~~~ I can't say Change snap tp 1/4 and see pic
- Hard 1 point!? or I can't find :P
ok now finish to mod your map
Get rank soon Good luck :D
Topic Starter
Sister Jude

Boathappy555 wrote:

Hi guys,Now I'll going to mod your map , Sorry for my ENG
But my mod um.. ~~ Up 2 you
Good Luck :D

[Normal]
00:26:265 (4,6) - Please Move : ) done
00:42:979 (8) - Pic done
00:50:265 (9,1) - Move again : l why
01:04:199 (5,4) - Delete??

[Hard]
01:00:967 (4) - When I listen it ~~~ I can't say Change snap tp 1/4 and see pic
- Hard 1 point!? or I can't find :P
ok now finish to mod your map
Get rank soon Good luck :D thanks
Ayesha Altugle
Add turkish to the tags?
Topic Starter
Sister Jude

vahn10 wrote:

Add turkish to the tags?
Sure
BoatKrab
Sorry for my bad mod :(
Topic Starter
Sister Jude
revive this
Shadowa Pinkman
Al sana mod
Secretpipe
Mod as requested !

[General]
Fix audio mistakes

[Easy]
00:40:836 (4) - Move this note by some grids in right !
Well , I guess it's all for that !
Well ,finish it first xD

[Normal]
00:28:836 - Well, I'd add a note here before spinner !
00:44:693 (1,2) - You can blanket this !
00:58:407 (1,2) - ^
01:09:985 (2,3,4) - I'd make a straight line here !
01:55:839 (4,5,6) - Space them imo. It's kinda boring to use a slow triplet here
02:15:339 (4) - Try to put this note but only change the X :X:15
02:27:553 (1,2) -
03:33:553 (4) - Try to change X into 505 ! It fits better !
03:46:410 (3,4) - Maybe make a better blanket ?

[Hard]
00:17:907 (3,4) - Curv this for make a blanket !
00:18:979 (6) - NC !
00:49:622 (7) - ^
01:10:414 (5,6,7,8) - Make something symmetricala (very nazi xD)
I actuallly haven't found anything else !




Great mapset ! It should be kinda cool for a first map if you want to rank it !
Good luck !
Topic Starter
Sister Jude

Secretpipe wrote:

Mod as requested !

[General]
Fix audio mistakes People said this is not big problem.

[Easy]
00:40:836 (4) - Move this note by some grids in right !
Well , I guess it's all for that !
Well ,finish it first xD oh I uploaded this I don't know :D I just tried map easy. I'll remove this :D

[Normal]
00:28:836 - Well, I'd add a note here before spinner ! done
00:44:693 (1,2) - You can blanket this ! done
00:58:407 (1,2) - ^ done
01:09:985 (2,3,4) - I'd make a straight line here ! I think this looks ugly
01:55:839 (4,5,6) - Space them imo. It's kinda boring to use a slow triplet here done
02:15:339 (4) - Try to put this note but only change the X :X:15 done
02:27:553 (1,2) - what
03:33:553 (4) - Try to change X into 505 ! It fits better ! done
03:46:410 (3,4) - Maybe make a better blanket ? done

[Hard]
00:17:907 (3,4) - Curv this for make a blanket !
00:18:979 (6) - NC ! done
00:49:622 (7) - ^ this is nonsense ;_;
01:10:414 (5,6,7,8) - Make something symmetricala (very nazi xD) done
I actuallly haven't found anything else !




Great mapset ! It should be kinda cool for a first map if you want to rank it !
Good luck !thanks!
Fuuyu
Nyan - pasu~
From Mod Q

I'll just make simple changes because the notes are OK .

Normal

HP Drain - 4
OD - 4

Hard

HP Drain - 6
OD - 6

Nice Map :)
Good Luck~ For Rank
Topic Starter
Sister Jude

xLoupGarou wrote:

Nyan - pasu~
From Mod Q

I'll just make simple changes because the notes are OK .

Normal

HP Drain - 4
OD - 4

Hard

HP Drain - 6
OD - 6

Nice Map :)
Good Luck~ For Rank
Thanks but I don't accept anything. Because Easy diff will come in Fall (Because I go to the summer holiday 8-))
Shadowa Pinkman
[Hard]
00:28:193 (1) - Niye buraya NC koyuyon la.
00:50:265 (8) - Niye buraya NC koymuyon.
01:18:768 (8) - NC koy
01:18:982 (1) - NC kaldır.
01:58:839 (7) - NC koy.
02:06:982 (9) - NC koy.
02:07:624 (1) - NC kaldır.
02:10:410 (7) - NC koy.
02:17:053 (8) - NC koy.
02:17:267 (1) - NC kaldır.
02:59:910 (8) - NC koy.
03:00:124 (1) - NC kaldır.
MOD.
Topic Starter
Sister Jude

zigizigiefe wrote:

[Hard]
00:28:193 (1) - Niye buraya NC koyuyon la. zaten NC
00:50:265 (8) - Niye buraya NC koymuyon.neyin kafasındasın abi
01:18:768 (8) - NC koy :(
01:18:982 (1) - NC kaldır. neden
01:58:839 (7) - NC koy. neden
02:06:982 (9) - NC koy. hayır
02:07:624 (1) - NC kaldır. tamam
02:10:410 (7) - NC koy. burası olmamış sanki
02:17:053 (8) - NC koy. :(
02:17:267 (1) - NC kaldır. :(
02:59:910 (8) - NC koy. ticklere göre koyulur NC ler yalnız
03:00:124 (1) - NC kaldır. neden
MOD.
UnderminE
Efe denemiş :D
UnderminE
Ayrica tag'deki diğer masallar kismini "diger" yap, türkçe karakter olmasin
Don
Hey! M4M. What is this language? Sounds weird... oh well! The map is very cool!

Normal

01:00:122 (3) - Silence this slidertick
01:00:967 (4) - Silence these sliderticks
01:27:339 (1) - Finish
01:40:839 - Let the break end here
01:43:839 (2,3) - Blanket
01:59:267 (5,1) - Blanket, you know the drill
02:04:839 (2,3,4) - http://puu.sh/9lKNF/4dd3989478.jpg
02:12:124 (1,2) - Silence sliderticks
02:12:124 (1,2,3) - http://puu.sh/9lKRv/e62f1ac027.jpg
03:33:553 (4,1) - Let the beginning of 4 fall in the middle of the slidertrack of 1
03:30:553 (3,1) - Blanket these
03:46:410 (3) - Curve more to blanket nicer

Hard

00:35:907 (1,2) - Make this slider go through the exact middle
01:00:122 (1,4) - Silence the slider ticks
01:12:128 (1,2) - This jump is quite extreme, I feel.
01:44:482 (6,7) - Make these into one hit object
01:54:767 (5) - This slider is not even
02:12:124 (1) - Silence the slidertick
02:37:839 (8,9) - Harsh jump
03:05:267 (3,4) - Stack 4 under the slider
03:20:696 (1,2) - Harsh jump
Topic Starter
Sister Jude

UnderminE wrote:

Ayrica tag'deki diğer masallar kismini "diger" yap, türkçe karakter olmasin
tamam

Don wrote:

Hey! M4M. What is this language? Turkish Sounds weird... oh well! The map is very cool!

Normal

01:00:122 (3) - Silence this slidertick
01:00:967 (4) - Silence these sliderticks
01:27:339 (1) - Finish done
01:40:839 - Let the break end here done
01:43:839 (2,3) - Blanket done
01:59:267 (5,1) - Blanket, you know the drill done
02:04:839 (2,3,4) - http://puu.sh/9lKNF/4dd3989478.jpg
02:12:124 (1,2) - Silence sliderticks
02:12:124 (1,2,3) - http://puu.sh/9lKRv/e62f1ac027.jpg
03:33:553 (4,1) - Let the beginning of 4 fall in the middle of the slidertrack of 1 done
03:30:553 (3,1) - Blanket these I can't blanket here
03:46:410 (3) - Curve more to blanket nicer done

Hard

00:35:907 (1,2) - Make this slider go through the exact middle I can't
01:00:122 (1,4) - Silence the slider ticks
01:12:128 (1,2) - This jump is quite extreme, I feel. This is not hard
01:44:482 (6,7) - Make these into one hit object
01:54:767 (5) - This slider is not even done
02:12:124 (1) - Silence the slidertick
02:37:839 (8,9) - Harsh jump
03:05:267 (3,4) - Stack 4 under the slider I hate stacks
03:20:696 (1,2) - Harsh jump
Shadowa Pinkman

UnderminE wrote:

Efe denemiş :D
denedim oda falso oldu be :D
Shadowa Pinkman
o kadar nc koy kaldır yazdım sadece bir tane yaptığım mı doğru çıktı ;_;
UnderminE
Ben osuyu bayadir biraktim, sadece foruma girip 2-3 şey yaziyorum. Alumni oldum zaten farkettiysen :D Log'lara baktim geçen de orada gördüm hala Easy peşindeymişsin :P %30'unu falan yaptim aslinda kolay ama vaktim yok pek ;_;
Sieg
;_;
Topic Starter
Sister Jude
I can't update map because I'm in the holiday right now
- Dilek abla teşekkür ederim şimdiden :D

--------------

I came from holiday.
Wisakedjak
İstediğin gibi~

[Genel]
  1. Öncelikle bence bi Easy giderdi bu şarkıya. Yavaş bi şarkı çünkü, 2 zorluk biraz şey gibi böyle.
  2. İki zorlukta da Widescreen Support'u açman lazım SB'n olduğu için. Ayrıca epilepsi uyarısını da kapat, öyle çok patlayan göze zarar veren bir şeyler yok, hafif bi yağmur sadece o kadar da önemli değil.
  3. MP3'ün 256 kb/s ki bu şekilde olması yasak. 192 ya da daha aşağısına dönüştürmen lazım, ki maalesef bu timing'i falan da değiştiriyor, o yüzden biraz zor olacak senin için. Ama ranked olmasını istiyorsan değiştirmelisin.
  4. Timinginin tutmadığı yerler var, baya fazla. Biraz denedim, biraz buldum da bu işten daha iyi anlayan birisine sorsan daha iyi olur bunu.
  5. 2. ve 3. combo renklerin birbirine çok yakın, hani değiştiğini anlayamıyorum bile bazen. Birisini değiştirsen iyi olur.
[Normal]
  1. AR'i 4 yapsan daha iyi sanki burda, dediğim gibi yavaş bi şarkı, 5 biraz fazla gibi geldi.
  2. 00:26:693 (5) - Şundaki reverse'ü kaldırmalısın bence, ondan sonra baya yüksek bi bölüm var, orda 4 tane circle çok daha iyi oluyor, basılması açısından. 00:27:550- Şuraya da bi tane circle koy yani.
  3. 00:28:943 (1) - Şu spinner bi önceki objeye çok yakın, bu şu an senin en kolay zorluğun, beklenmedik ve hızlı bir şey orda onun olması. Onun yerine kırmızı çizgiden başlatsan daha arkadaş canlısı olur.
  4. 00:31:836 (1) - Şu bölümde sesi gerçekten çok kısmışsın, bastığım şeyin sesini alamıyorum. %20 yerine bi %45 falan yapsan hem yine sessiz olur ve bastığımız şeyin sesini de duyabiliriz.
  5. 00:40:407 - Şu noktadaki clap'i kaçırman güzel olmamış. Şöyle bir şeyler deneyebilirsin belki;
  6. 00:51:979 (1,2,3) - Şurdaki üçgeni daha iyi yapabilirsin.
  7. 01:01:812 (1) - Şunun sonunu düzgün snapleyememişsin. Ordaki timing zaten bi garip, dediğim gibi iyi anlayan birisine göstersen iyi olur.
  8. 01:42:982 (1) - Bu kısımda da sesi açabilirsin biraz yine.
  9. 01:55:410 (3,4,5) - Yine şu üçgeni de daha iyi yapabilirsin.
  10. 02:07:839 (2) - Şurdaki blanket'i de daha iyi yapabilirsin, bi önceki objeyi kullan bunun için.
  11. 03:18:982 (3) - 1,40 distance olmamış burda. Kolay yapıyorsun burda, yeni başlayanların ya da orta seviyelerin de oynayacağını düşünürsek jump kullanmamalısın burda, olabildiğince distance snap'i takip etmeye bak.
  12. 03:30:553 (3,1) - Blanket yapabilirsin burda, güzel görünür.
[Hard]
  1. 00:30:979 (1) - Şu kısımda yine dediğim gibi sesi açabilirsin biraz.
  2. 00:42:336 (3,4) - Şurdaki blanket de daha iyi olabilir.
  3. 01:42:982 (1) - Burda da ses yine.
Onun dışında fazla söyleyebilceğim bir şey yok Hard için. İyi şanslar.
Topic Starter
Sister Jude

XavierJones wrote:

İstediğin gibi~

[Genel]
  1. Öncelikle bence bi Easy giderdi bu şarkıya. Yavaş bi şarkı çünkü, 2 zorluk biraz şey gibi böyle.
  2. İki zorlukta da Widescreen Support'u açman lazım SB'n olduğu için. Ayrıca epilepsi uyarısını da kapat, öyle çok patlayan göze zarar veren bir şeyler yok, hafif bi yağmur sadece o kadar da önemli değil.
  3. MP3'ün 256 kb/s ki bu şekilde olması yasak. 192 ya da daha aşağısına dönüştürmen lazım, ki maalesef bu timing'i falan da değiştiriyor, o yüzden biraz zor olacak senin için. Ama ranked olmasını istiyorsan değiştirmelisin.
  4. Timinginin tutmadığı yerler var, baya fazla. Biraz denedim, biraz buldum da bu işten daha iyi anlayan birisine sorsan daha iyi olur bunu.
  5. 2. ve 3. combo renklerin birbirine çok yakın, hani değiştiğini anlayamıyorum bile bazen. Birisini değiştirsen iyi olur.
[Normal]
  1. AR'i 4 yapsan daha iyi sanki burda, dediğim gibi yavaş bi şarkı, 5 biraz fazla gibi geldi.
  2. 00:26:693 (5) - Şundaki reverse'ü kaldırmalısın bence, ondan sonra baya yüksek bi bölüm var, orda 4 tane circle çok daha iyi oluyor, basılması açısından. 00:27:550- Şuraya da bi tane circle koy yani.
  3. 00:28:943 (1) - Şu spinner bi önceki objeye çok yakın, bu şu an senin en kolay zorluğun, beklenmedik ve hızlı bir şey orda onun olması. Onun yerine kırmızı çizgiden başlatsan daha arkadaş canlısı olur.
  4. 00:31:836 (1) - Şu bölümde sesi gerçekten çok kısmışsın, bastığım şeyin sesini alamıyorum. %20 yerine bi %45 falan yapsan hem yine sessiz olur ve bastığımız şeyin sesini de duyabiliriz.
  5. 00:40:407 - Şu noktadaki clap'i kaçırman güzel olmamış. Şöyle bir şeyler deneyebilirsin belki;
  6. 00:51:979 (1,2,3) - Şurdaki üçgeni daha iyi yapabilirsin.
  7. 01:01:812 (1) - Şunun sonunu düzgün snapleyememişsin. Ordaki timing zaten bi garip, dediğim gibi iyi anlayan birisine göstersen iyi olur.
  8. 01:42:982 (1) - Bu kısımda da sesi açabilirsin biraz yine.
  9. 01:55:410 (3,4,5) - Yine şu üçgeni de daha iyi yapabilirsin.
  10. 02:07:839 (2) - Şurdaki blanket'i de daha iyi yapabilirsin, bi önceki objeyi kullan bunun için.
  11. 03:18:982 (3) - 1,40 distance olmamış burda. Kolay yapıyorsun burda, yeni başlayanların ya da orta seviyelerin de oynayacağını düşünürsek jump kullanmamalısın burda, olabildiğince distance snap'i takip etmeye bak.
  12. 03:30:553 (3,1) - Blanket yapabilirsin burda, güzel görünür.
[Hard]
  1. 00:30:979 (1) - Şu kısımda yine dediğim gibi sesi açabilirsin biraz.
  2. 00:42:336 (3,4) - Şurdaki blanket de daha iyi olabilir.
  3. 01:42:982 (1) - Burda da ses yine.
Onun dışında fazla söyleyebilceğim bir şey yok Hard için. İyi şanslar.
Gaddar
Nerden İndiriyoruz ?
Topic Starter
Sister Jude

Gaddar wrote:

Nerden İndiriyoruz ?
https://osu.ppy.sh/s/167221
Fl4ndre Scarlet
Bu map ranked olmalı hemen hemen!!!

We are need Rain, Oni, 4K diffs!
Kuki
From ✞Kuki and Moph's Modding Q✞

Normal
  1. 02:00:124 (1) - Change this to something like this: http://puu.sh/gUXdP/2f5b49a071.jpg
  2. 02:05:267 (3,4) - You can add another beat to each of these.
  3. 02:25:410 (2,3) - You can emphasize the end of the Kiai by doing something like this: http://puu.sh/gUXiN/bcbc398393.jpg
  4. 03:48:124 (5,1) - The end of the song is here, and I think you should finish strong. Try something like this: http://puu.sh/gUXpS/70588fbd7d.jpg
Hard
  1. OD7 Seems a bit too much. I would recommend 6.5.
  2. 00:30:979 (1,2,3,4,5,6,7,1,2) - Change this section to avoid the red tick sliders, they don't sound very nice here. Try this: http://puu.sh/gUXuP/6ff9e26457.jpg
  3. 01:42:982 (1,2,3,4,5,6,7) - Try to emulate what I said above here also.
  4. 02:27:553 (1,2) - I suggest you swap these notes around to avoid the slider beginning on the red tick here. This sounds much nicer.
  5. 02:59:267 (7,8) - Change these to sliders just like the ones at 03:00:124 (1,2) to make a fun slider pattern.
  6. 03:48:124 (8,9,1) - Try something like http://puu.sh/gUXWA/9c8b6fa437.jpg to finish off strong.
Timing
  1. 03:10:410 - I would highly suggest removing the Kiai time here. I don't think there is anything significant enough to warrant it, and it's only a half beat of kiai also.
Topic Starter
Sister Jude

Kuki wrote:

From ✞Kuki and Moph's Modding Q✞

Normal
  1. 02:00:124 (1) - Change this to something like this: http://puu.sh/gUXdP/2f5b49a071.jpg
  2. 02:05:267 (3,4) - You can add another beat to each of these. <3
  3. 02:25:410 (2,3) - You can emphasize the end of the Kiai by doing something like this: http://puu.sh/gUXiN/bcbc398393.jpg
  4. 03:48:124 (5,1) - The end of the song is here, and I think you should finish strong. Try something like this: http://puu.sh/gUXpS/70588fbd7d.jpg This is normal diff
Hard
  1. OD7 Seems a bit too much. I would recommend 6.5.
  2. 00:30:979 (1,2,3,4,5,6,7,1,2) - Change this section to avoid the red tick sliders, they don't sound very nice here. Try this: http://puu.sh/gUXuP/6ff9e26457.jpg
  3. 01:42:982 (1,2,3,4,5,6,7) - Try to emulate what I said above here also.
  4. 02:27:553 (1,2) - I suggest you swap these notes around to avoid the slider beginning on the red tick here. This sounds much nicer.
  5. 02:59:267 (7,8) - Change these to sliders just like the ones at 03:00:124 (1,2) to make a fun slider pattern.
  6. 03:48:124 (8,9,1) - Try something like http://puu.sh/gUXWA/9c8b6fa437.jpg to finish off strong.
Timing
  1. 03:10:410 - I would highly suggest removing the Kiai time here. I don't think there is anything significant enough to warrant it, and it's only a half beat of kiai also.
SatellizerLB
yeni gördüm de çorbada bi tuzum olsun dedim. en çok Hard diffine yazdım bişeyler ama en çok da Hard diffini beğendim. random mod incoming:

[Easy]

00:38:265 (1) - diğer sliderı kesince güzel görünmüyor. ctrl-j yapıp aynı yere koyup aşağıya doğru 88 derece çevirmeyi dene. şöyle: http://puu.sh/h0y2Z/58cff5960d.jpg

[Normal]

01:12:128 (1,2,3) - burası çok hoş.
03:30:553 (3,1) - blanket yapmaya çalışmadığını biliyorum ama yapsan güzel olabilirmiş.

[Hard]

00:28:836 (1) - bu spinner yerine slider koy. 0.60 BPM falan işini görür sanırım.
00:30:979 (1) - dışa doğru eğim vermeyi dene. şunun gibi: http://puu.sh/h0w6z/9c6f252e42.jpg
00:32:479 (7) - ^
00:31:407 (2,3,4,5,6) - Convert a slider to stream butonunu kullanarak daha düzgün görünmesi sağlayabilirsin.
02:08:053 (3,4) - iyi görünmüyor. blanket yerine 1/2lik sliderı 45 derece yukarı döndürüp diğer slidera hizala. şu şekilde: http://puu.sh/h0x8h/00b9e0e58c.jpg
00:42:336 (3,4) - buraya da üsttekine benzer bişey yapabilirsin sanırım ama bu kısım vokal ve sözlere cuk oturduğu için emin olamadım.
02:17:910 (2,3,4,5,6) - Convert a slider to stream.

[Insane]

00:28:836 (1) - bu spinner yerine slider koy.
01:13:360 (1) - bu spinner yerine de slider koy veya bi mavi tık sağa çekip oraya bi finish notası koy. en vurgulanması gereken yerleri spinnerla kapatmışsın.
Topic Starter
Sister Jude

SatellizerLB wrote:

yeni gördüm de çorbada bi tuzum olsun dedim. en çok Hard diffine yazdım bişeyler ama en çok da Hard diffini beğendim. random mod incoming:

[Easy]

00:38:265 (1) - diğer sliderı kesince güzel görünmüyor. ctrl-j yapıp aynı yere koyup aşağıya doğru 88 derece çevirmeyi dene. şöyle: http://puu.sh/h0y2Z/58cff5960d.jpg

[Normal]

01:12:128 (1,2,3) - burası çok hoş. Teşekkürler :d
03:30:553 (3,1) - blanket yapmaya çalışmadığını biliyorum ama yapsan güzel olabilirmiş.

[Hard]

00:28:836 (1) - bu spinner yerine slider koy. 0.60 BPM falan işini görür sanırım.
00:30:979 (1) - dışa doğru eğim vermeyi dene. şunun gibi: http://puu.sh/h0w6z/9c6f252e42.jpg
00:32:479 (7) - ^
00:31:407 (2,3,4,5,6) - Convert a slider to stream butonunu kullanarak daha düzgün görünmesi sağlayabilirsin. Burada kullanılmıyor (?)
02:08:053 (3,4) - iyi görünmüyor. blanket yerine 1/2lik sliderı 45 derece yukarı döndürüp diğer slidera hizala. şu şekilde: http://puu.sh/h0x8h/00b9e0e58c.jpg <3
00:42:336 (3,4) - buraya da üsttekine benzer bişey yapabilirsin sanırım ama bu kısım vokal ve sözlere cuk oturduğu için emin olamadım.
02:17:910 (2,3,4,5,6) - Convert a slider to stream.

[Insane]

00:28:836 (1) - bu spinner yerine slider koy.
01:13:360 (1) - bu spinner yerine de slider koy veya bi mavi tık sağa çekip oraya bi finish notası koy. en vurgulanması gereken yerleri spinnerla kapatmışsın.
Megurine Luka
Hi just had a check here and I found your map unfinished.
Mark here and I would be back after you finish! (You can remind me if I forget :D )
Alarido
IRC mod:

Log on 2015-04-12 16:09 GMT-3
15:13 Sniqht: hi, are u free
15:40 Alarido: a bit
15:40 Sniqht: ehm
15:40 Sniqht: I have a request
15:40 *Sniqht is listening to [http://osu.ppy.sh/b/406241 Model - Bir Melek Vardi]
15:40 Sniqht: is this map ready for bubble?
15:42 Alarido: let's see
15:42 Sniqht: <3
15:42 Sniqht: -do u remember me? u was modded my map-
15:43 Sniqht: *just modded
15:51 Sniqht: I can't read ._.
15:53 Alarido: this map feels good
15:53 Alarido: just missing an easy diff
15:53 Sniqht: thanks ^
15:53 Sniqht: :c
15:54 Sniqht: is it problem
15:54 Alarido: on Normal
15:54 Alarido: 01:00:122 (3,4) - likely a trap for newcomers/beginners
15:55 Sniqht: how ._.
15:56 Sniqht: can you describe
15:56 Alarido: placing 01:00:122 (3) - at x:92 y:84 may solve the problem
15:56 Sniqht: done
15:59 Alarido: the same occurs here > 02:12:124 (1,2) - placing 02:12:124 (1) - at x:352 y:36 to solve it
15:59 Sniqht: done
16:06 Alarido: hard is very good
16:06 Sniqht: thanks ^
16:06 Sniqht: update?
16:08 Alarido: yes
16:08 Sniqht: done

EDIT:

H a b e m u s ________ B u b
Topic Starter
Sister Jude
<3
Sieg
going to mod this soon
Shadowa Pinkman
al sana mod
Topic Starter
Sister Jude

zigizigiefe wrote:

al sana mod
her map konuma aynı şeyi yapmaktan bıkmadınmı :(
Megurine Luka
wow, I was trying to come back and check this again. Since it's bubbled, I would leave it here.

Good Luck on ranking anyway. You can call me if you have a new map :3!
LGV894
Nice map! :)

Hard
  • - 00:39:122 (4) - Ctrl+J this one


    - 00:56:693 (4) - I think the flow is better this way:



    - 01:00:122 (1) - Ctrl+J this one


    - 01:02:700 (3,4) - Maybe place it this way if you don't mind putting a jump?



    - 01:13:360 (3) - This might be better this way
    and if you did change it to that, move 01:13:977 (4) - somewhere.


    - 02:15:553 (5,6) - Change it to something like this
    or even without the (6) circle.


    - 02:25:410 (3,4,5) - Again,



    - 02:53:267 (1) - Are you trying to kill lots of players in this point? End spinner at 02:56:267 -


    - 03:08:267 (3,4) - And again,
Sieg
as I said to you earlier - timing here is wrecked
issues with metadata, hitsounding, etc. don't even know why beatmap in current state got bubble from Alarido, maybe he want to commit suicide

so, this is best I can get - mp3 converted from lossless, apparently more stable, offset 14238 bpm 140
http://puu.sh/hcchr/2220be8a62.mp3
apply (contact me ingame if you need help) and call me back
Topic Starter
Sister Jude
done
Sieg
[General]
  1. metadata
    Title: Bir Melek Vardı
    Romanised Title: Bir Melek Vardi
  2. fix for delay in normal-hitclap - http://puu.sh/hfmLF/fb0a0a64f6.wav
  3. you forgot to fix timings for your storyboard
[Hard]
  1. General - hit normal parts way too loud, consider remake hs pattern for this part, mix with soft set and lower overall volume level
  2. General - soft hit sound parts sounds empty, you should think about adding some kind of noticeable hitsounds e.g. soft-whistles
  3. 00:18:416 () - you may add circle here to cover hard beat
  4. 00:35:238 (1,2) - "long" lyrics starts on 00:35:238 (1) so you can ctrl+g them to represent background better
  5. ^also applies to 00:48:952 (1,2) \\ 01:47:238 (1,2)
  6. 00:57:952 (4) - repeat and end are snapped wrong, there are beats on 00:58:273 () and 00:58:523 ()
  7. 01:11:880 (6) - snapped wrong, there are beats on 01:11:952 () and 01:12:238 ()
  8. 02:09:095 (1) - snapped wrong, must end on 02:09:380 ()
  9. 02:50:238 (1) - must be at least 1 beat for recovery after spinner for hard level
  10. 03:05:773 (4) - snapped wrong, should be on 03:05:880 ()
  11. 03:06:738 (6) - there is no point in kiai on slider end move kiai start to 03:07:380 (1)
Check mentioned snapping spots on Normal difficulty too. Work on improving your hitsounds and call me after.
Topic Starter
Sister Jude
almost all done
Cancel
I just noticed one thing. Shouldn't Widescreen Support be off? Because your storyboard items are only for 4:3, and not 16:9.
Topic Starter
Sister Jude
done
show more
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