Works like a charm now that the fixes have been applied.
Thanks a lot ♥
Thanks a lot ♥
It actually does that automatically, it ignores any .osu files made by the program (map files ending with "__].osu")Purple wrote:
Thanks
You should add an option to skip the maps that have already been modified
Hmm, do you have the latest .NET framework installed? Link here-baka25- wrote:
Help ;_;
When I open this application, I got this message People said this is because I open OS 32-bit applicaton on OS 64-bit
I already have it, must I download all of .NET framework? i really want to use this ;_;Dubu wrote:
Hmm, do you have the latest .NET framework installed? Link [url]http://www.microsoft.com/en-nz/download/details.aspx?id=30653]here[/url]-baka25- wrote:
Help ;_;
When I open this application, I got this message People said this is because I open OS 32-bit applicaton on OS 64-bit
If you do then I'm not sure what the problem might be. I'm using a 64-bit OS as well and it works fine for me.
Oops didn't see the broken link I sent. And I'm not sure, doesn't hurt to try? Maybe try running the program in compatibility mode? The type of error that you get has nothing to do with my code, the problem is concerning either your OS or .NET framework, I'm sorry that I can't help you with this ;w;-baka25- wrote:
I already have it, must I download all of .NET framework? i really want to use this ;_;
Dubu wrote:
Oops didn't see the broken link I sent. And I'm not sure, doesn't hurt to try? Maybe try running the program in compatibility mode? The type of error that you get has nothing to do with my code, the problem is concerning either your OS or .NET framework, I'm sorry that I can't help you with this ;w;-baka25- wrote:
I already have it, must I download all of .NET framework? i really want to use this ;_;
tsundoll wrote:
So I had it make AR10 versions of my AR 8 and 9 maps. And it did, I can see the files in the song folders. But they won't show up in osu. Only one or two showed up after doing an F5 full beatmap process
This is quite common and I'm not exactly sure why it does this. But I found that the best way to use the program is to keep osu! open during the time the program is processing all maps (sitting on the main menu, not song selection). That way osu! counts all the changes (I think that's how it works, I'm not peppy and I didn't write osu! so I can only guess) and once you open the songs menu again it will do a full refresh for all of those maps. Sometimes I find myself pressing F5 for each song individually but that gets annoying.-baka25- wrote:
Sorry but I got new problem, the problem is like this ;_;tsundoll wrote:
So I had it make AR10 versions of my AR 8 and 9 maps. And it did, I can see the files in the song folders. But they won't show up in osu. Only one or two showed up after doing an F5 full beatmap process
I will once I find time. Probably at the end of June. Also the program already supports that. Just save a batch file and edit it to your own preference.Asystole wrote:
Will this be updated to include the new 0.1 increment changes?
If it's too difficult that way, you'll have to wait until I find time to rework the interface x.xDubu wrote:
Decimal values
-take ApproachRate:8 -take ApproachRate:8.1 -take ApproachRate:8.2 -take ApproachRate:8.3 -take ApproachRate:8.4 -take ApproachRate:8.5 -take ApproachRate:8.6 -take ApproachRate:8.7 -take ApproachRate:8.8 -take ApproachRate:8.9 -take ApproachRate:9 -make ApproachRate:9.9
This would take all maps from AR8 to AR9 and make AR9.9 copies.
I'm aware of these recent crashes. But I wouldn't say my program is causing them directly. It worked fine until the new/reworked song selection menu. I'm hoping peppy will fix this. Sorry about this but it's out of my control at the moment.PortalLife wrote:
This program causes my osu! to crash a lot when I search for all the maps I've changed within osu: Here is the error codeerrorSystem.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at #ii.#pi.#IU(Int32 )
at #ii.#pi.#HU(Int32 , Boolean , Boolean )
at #ii.#pi.#GU(Object , Keys , Boolean )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at #an.#In.#vhb(Keys , Boolean )
at #an.#In.#thb(Keys )
at #5m.#Rn.#gib(List`1 )
at #5m.#Rn.#Cdb()
at #Og.#Qg.#0r()
at #rb.#xb.#Hs()
at #rb.#xb.#Ss(Object , EventArgs )
at #rb.#Bb.#dt()
at #rb.#Sb.#tv(Object , EventArgs )
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #rb.#Sb.Run()
at #rb.#xb.Run()
at #Og.#Vo.#gvb(String , Boolean )
What seems to be the problem? Describe your situation and I might be able to help you fix it.Phuture wrote:
Doesn't work for me quite unfortunate maybe outdated not sure
Well whenever i Create Maps it says like 130 maps, but whenever i try to look for them they're never thereDubu wrote:
What seems to be the problem? Describe your situation and I might be able to help you fix it.Phuture wrote:
Doesn't work for me quite unfortunate maybe outdated not sure
This is a result of specific system language locales as some countries use ',' instead of '.' for decimals and my application seems to be influenced by this. Thank you for pointing this out.StarDrive0 wrote:
Thank you very much for the program, it is so helpful <3
I have noticed that I had to change the , to . for the output format in the .bat file. Else the value would be replaced with 10.
ExampleSPOILERThe , doesn't seem to matter on the map input, still all maps with decimals have been processed.ApproachRate 8,5 ---> 10
ApproachRate 8.5 ---> 8.5
Did you set the right path for osu! Songs folder?[ Raspberry ] wrote:
Keeps saying " DONE! 0 Copies were made."
Help?
That feature already exists. However some players purposely move their osu! files around so no matter what the registry says, the actual osu! path might be manually moved somewhere on their desktop or even music folder, etc.LoliFlan wrote:
You may want to update your application to autodetect the osu! folder.
You can use this thread, from what I saw in OP you are using Visual Basic.
t/381311
Dubu wrote:
1. Choose the Songs directory. Use the "Find" button if you're lazy, it will try find the folder through the registry.