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Yoko Shimomura - The 13th Struggle

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Topic Starter
Beuchi
This beatmap was submitted using in-game submission on domingo, 27 de diciembre de 2009 at 7:46:22

Artist: Yoko Shimomura
Title: The 13th Struggle
Source: Kingdom Hearts II
Tags: Axel Roxas
BPM: 179,98
Filesize: 7683kb
Play Time: 01:36
Difficulties Available:
  1. Easy (1,57 stars, 84 notes)
  2. Hard (4,84 stars, 374 notes)
  3. Normal (3,09 stars, 110 notes)
Download: Yoko Shimomura - The 13th Struggle
Information: Scores/Beatmap Listing
---------------
4th map! :D

This is The 13th Struggle from Kingdom Hearts II OST, theme of "boss" Axel fight, while playing as Roxas.

For osuplayer111's Kingdom Hearts OST Beatmap Pack: viewtopic.php?f=53&t=13558

Thanks for starring and modding! :)

EDITS:
3 Dec (10:35): All done! Moving to pending :3 (I have to make a copy of the SB on [Hard] to have a warning for the other slider oxo)
3 Dec (19:37): Fixes by EEeee. Added preview points.
3 Dec (23:59): Fixes by osuplayer111. Changed offset.
4 Dec (0:27): Finished SB warnings for two hidden reverse slider arrows on [Hard].
4 Dec (1:27): Fixes by Shulin. Changed Source to "Kingdom Hearts II OST".
4 Dec (6:50): Fixes by Dusty and FuukoLover. Changed Source back, lol.
5 Dec (2:42): Fixes by Kytoxid.
5 Dec (22:44): Fixes by jockeytiyan.
8 Dec (20:47): Fixes by sesito71.
13 Dec (5:49): Added a scorebar colour and a hitcircle overlay. Skin Finished!! :3
13 Dec (8:16): Skin fixes by Starrodkirby86.
17 Dec (19:44): Fixes by MarioBros777.
19 Dec (8;36): Fixes by Derekku Chan.
27 Dec (7:46): New timing by Larto. Thank you! ^w^
Harken1
Star
deadbeat
nice map :)
EEeee
Easy
set preview point
00:28:096 (4) - new combo
00:30:030 (2) - ^ here too, see what kind of pattern i'm aiming for?(1,2,3,1,1,1,1,2,3)
00:59:013 (1,1,1,1,1,1,1,1) - move all of these 1/2 forward, on the white tick, sounds way better >o< http://osu.ppy.sh/ss/822 like this

Normal
Set Preview point
01:14:096 (1,1,1,1) - move these 1/2 back, on white tick, sounds way better, also move those cool inherit stuff back as well

Hard
:O
set preview point
00:40:096 (2) - put that lol storyboard warning this one as well
WOW MAP IS EPIC!!!


:3
Topic Starter
Beuchi

EEeee wrote:

Easy
set preview point Done... I always forget this preview point thing xD
00:28:096 (4) - new combo Done :3
00:30:030 (2) - ^ here too, see what kind of pattern i'm aiming for?(1,2,3,1,1,1,1,2,3) Yeah, it looks better, thanks! :)
00:59:013 (1,1,1,1,1,1,1,1) - move all of these 1/2 forward, on the white tick, sounds way better >o< http://osu.ppy.sh/ss/822 like this Done, you're right, it sounds better x3

Normal
Set Preview point Done xD
01:14:096 (1,1,1,1) - move these 1/2 back, on white tick, sounds way better, also move those cool inherit stuff back as well Done, and fixed inherited timing sections ;)

Hard
:O D:?!
set preview point Done... again xD
00:40:096 (2) - put that lol storyboard warning this one as well I know xD I tried to code a loop yesterday but yeeah I'm so noob and it failed, so I'm just doing it again xD
WOW MAP IS EPIC!!! Ahhh thank you >o<!
Thanks for your mod EEeee!! Your deserved kudosu will arrive in 3... 2... 1...

*kudosu!*
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Beuchi

osuplayer111 wrote:

[Overall]

Timing: BPM: 180,00 - Offset: 298 (Remember to resnap all notes.) Fixed :3

[Difficulties]

[Easy]

00:16:063 (1,2,3) - This is a bit hard to read for new players. [color=#BF0000]I changed it, I think now it's readable :3
00:19:030 (1,2,3) - ^[/color] ^

[Normal]

00:18:030 (1) - Remove new combo. Fixed :3
01:14:096 (1,1,1,1) - Hitsounds here are too loud. Lower the volume. You mean the hitsounds on the inherited sections, right? D:, btw fixed now :3

[Hard]

Normal hitsounds are too loud here too. Lower the volume. Okaaay~ Fixed! :3

00:08:096 (2) - Slider repeat is completely hidden because of this note -> 00:08:030 (1). [color=#BF0000]Moved (2) to slider start point, so fixed :3
00:38:030 (2) - You need a better warning for the slider repeat. ;_;... I'll wait to another opinion to change it... sorry oxo.
00:40:096 (2) - Slider repeat is completely hidden because of this note -> 00:40:063 (1). I'm doing the same warning as the other slider oxo...
02:13:030 (3,1) - Spacing.[/color] Uhhh... spacing? :S Distance snap puts that circle so far to continue the next combo D:!
Thank you so much osuplayer!
Shulin
Omg I love this :D ~ Random Mod ~

General:

Source: Kingdom Hearts II OST

You have two .osb files, there should only be one.

Timing:

I'm not confident about the current offset it seems to go off towards to end of the song especially on Hard.

Easy:

00:56:096 (2) - Whistle?
00:58:029 (4) - ^
01:05:013 (1,1,1,1) - All start on red ticks, map on white ticks to make it Easy? (Red ticks are hard to follow for Easy players imo).

Normal:

00:16:029 (1) - Grid snap this please.

Hard:

00:40:096 (2) - SB warning for the repeat like at 00:38:029 (2) - though personally I don't like the repeat being covered and I thought the SB warning was a speed up section...
02:14:096 (5) - New combo?
02:17:063 (5) - ^

That's all nice maps ~ Star ~
Topic Starter
Beuchi

Shulin wrote:

Omg I love this :D ~ Random Mod ~

General:

Source: Kingdom Hearts II OST Fixed ^^

You have two .osb files, there should only be one. Yeah, I forgot to made the second SB warning only for Hard, now it's fixed xD

Easy:

00:56:096 (2) - Whistle? Sure :P
00:58:029 (4) - ^ I prefer to leave it without hitsound, too much whistles xD
01:05:013 (1,1,1,1) - All start on red ticks, map on white ticks to make it Easy? (Red ticks are hard to follow for Easy players imo). I don't like how does it sound on white ticks... :S

Normal:

00:16:029 (1) - Grid snap this please. .___.? Sorry but I don't get what you mean...

Hard:

00:40:096 (2) - SB warning for the repeat like at 00:38:029 (2) - though personally I don't like the repeat being covered and I thought the SB warning was a speed up section... ;<...
02:14:096 (5) - New combo? Hmm... I like it as it is now oxo
02:17:063 (5) - ^ ^
*^* Thanks so much Shulin! Kudosu for you~ n_n
Dusty
change the source back to just Kingdom Hearts II.

It's a little hard to tell where the center is on your spinner background.

[Normal]
00:39:096 (4) - +finish?
00:42:063 (4) - ^?

[Hard]
00:42:096 (1) - +finish? Maybe.
00:53:063 (1) - +whistle?
01:22:096 (1) - ^?
Fuuko
Fuuko's mod dekimashita~ <3
Eh, nice song.


Check this.
Suggestion.

File Checking :

Size : 7,5 mb. Okay.
Tags and Source : Okay.
Nice skin, too. Nice background. Yeah, pretty good till now.
General :

I don't think the third colour combo fits the background. I recommend you change it. Up to you, though.
Easy :

01:05:131 (1); Extend by 1/2 beat.
01:06:464 (1); ^
01:07:799 (1); ^
01:09:131 (1); ^.
Change the hitsound at the final to finish instead of clap.

Nice map.
Normal :

00:10:976 (1); Shorten this by 1/2 beat.
00:13:631 (1); Push this back by 1/2 beat.
00:14:964 (1); ^
Hard :

00:12:131 (1); Feels weird. Push this forward by 1/4 beat, trust me. You will have a bit of problem with the spacing in this part, since the notes are constant and near, but I think you will do okay since your mapping skills rules. <3'
00:13:464 (1); ^
00:14:797 (1); ^
00:16:131 (1); ^
02:24:287 ~ 02:29:501; Push this whole session forward by 1/2 beat, trust me.
Well, a really nice map, and I like the song. Also, Beuchi's mapping skill is amazing, so I don't see a reason to not star this.

Keep up the good work. <3'

-Edit-

Hard:

00:37:964 ~ 00:44:29; OMFG, THIS IS TRICKY! I LOVE THIS <333' ( I just had to say that. *-*' )

-Second Edit-

ARGH, I FAIL SO MUCH ;----; SORRY FOR MY REALLY BAD ENGLISH
Starrodkirby86
Don't kudosu me (Or kudosu me, I don't care xD); I'll mod this baby fully later. (Probably in a billion lightyears from now [even though lightyears measure distance])

For now though...

Please add a hitcircleoverlay.png . This is because other custom skins might interfere with the perfection of this one if it's all inconsistent. :p

You also need a scorebar-colour.png .

If you are lazy, feel free to take them from the template skin. XD


Nevermind. XD

Star post. Will mod later (As aforementioned)
Topic Starter
Beuchi

Dusty wrote:

change the source back to just Kingdom Hearts II. Ehhh... okay... xDDD

It's a little hard to tell where the center is on your spinner background. Hmmm... I don't think it's necessary to mark the center on the background o_o'...

[Normal]
00:39:096 (4) - +finish? It doesn't fit the music... imo oxo.
00:42:063 (4) - ^? Same.

[Hard]
00:42:096 (1) - +finish? Maybe. Or maybe not... I don't like how it sounds :S
00:53:063 (1) - +whistle? Okay :3
01:22:096 (1) - ^? Sure. ^^
Thanks Dusty! Kudosu~
Topic Starter
Beuchi
This map has been deleted on the request of its creator. It is no longer available.
Thunderstorm
Can't find something wrong, great job and nice skin =)
Star for you
ztrot
map wise it's almost bubble ready just need some skin work done ;p
Kytoxid
[General]

I'm late. :( Sorries.

[Easy]

00:44:063 - Eh, this break felt a bit awkward, but it's alright.

[Normal]

00:17:063 (5,6) - This jump to 1/2 was a bit hard to expect, since the first section was solely 1/1. (didn't fit in too well either, since you don't really have any other 1/2 hitcircles until the very end)
00:53:096 (1) - Ugly slider. :(

[Hard]

00:10:096 (1,1,2,1,1,2,1,1,2,1,1,2,1) - Could follow the music a lot better, and there're way too many new combos.
00:26:096 (1,1,1,1,2,1,1,1,1,2) - Less new combos please. (maybe just keep one on 00:29:063 (1) and remove the rest).
00:38:029 (2,2) - Ehh. They're not too fun, but that's alright. I recommend starting the storyboard a bit sooner, or making it a bit clearer though; it's a bit ambiguous what's going on, and you don't really have time to think about it.
01:01:063 (1,2) - I felt this jump was harder than the rest of the map.
01:40:013 (7) - Although it looks nicer, it might be better to remove this note to properly follow the music, or to move it to 01:40:029.
01:41:046 (6) - Same as before, it doesn't really feel nice with the music, since the rest of this map flows with it quite well.
02:24:029 - Adding a note here might ease the transition into offbeats.

Overall, combos could be shorter, with less 1-note combos. Up to your own style though, most of the above are just suggestions. Like ztrot said, the map is pretty much bubble-ready already, I'm just pointing out what I felt as I played (which might vary person-to-person anyways).

Star~
Topic Starter
Beuchi

Kytoxid wrote:

[General]

I'm late. :( Sorries.

[Easy]
00:44:063 - Eh, this break felt a bit awkward, but it's alright. What do you mean with awkward :o Btw I re-added it oxo...

[Normal]
00:17:063 (5,6) - This jump to 1/2 was a bit hard to expect, since the first section was solely 1/1. (didn't fit in too well either, since you don't really have any other 1/2 hitcircles until the very end) Okay, I made the slider a bit longer and deleted the circle ^^
00:53:096 (1) - Ugly slider. :( D:? why ugly! >.<

[Hard]
00:10:096 (1,1,2,1,1,2,1,1,2,1,1,2,1) - Could follow the music a lot better, and there're way too many new combos.I don't know how to make it follow the music better, but I deleted a few New combos :3
00:26:096 (1,1,1,1,2,1,1,1,1,2) - Less new combos please. (maybe just keep one on 00:29:063 (1) and remove the rest).Done :3
00:38:029 (2,2) - Ehh. They're not too fun, but that's alright. I recommend starting the storyboard a bit sooner, or making it a bit clearer though; it's a bit ambiguous what's going on, and you don't really have time to think about it. Ahhh I always have problems with the SB's... xD
01:01:063 (1,2) - I felt this jump was harder than the rest of the map. Well... there isn't an Insane so I think it's not a problem oxo...
01:40:013 (7) - Although it looks nicer, it might be better to remove this note to properly follow the music, or to move it to 01:40:029. It follows the piano melody, so it follow the music ._.'
01:41:046 (6) - Same as before, it doesn't really feel nice with the music, since the rest of this map flows with it quite well.Same as before too xP
02:24:029 - Adding a note here might ease the transition into offbeats. I like how it sounds without that note ^^U

Overall, combos could be shorter, with less 1-note combos. Up to your own style though, most of the above are just suggestions. Like ztrot said, the map is pretty much bubble-ready already, I'm just pointing out what I felt as I played (which might vary person-to-person anyways). Thanks~ :3
Thank you soooo much Kytoxid ;) Kudosu for you!
jockeytiyan
Darn it, I can't say anything...

Anyway, here's my mod~


Easy:
SPOILER
00:21:063 (1) - Change to a spinner?
01:36:029 (1) - Unsilence.

Normal:
SPOILER
00:18:063 (6) - Add clap
00:28:013 (3) - Map the part after it just like what you did in 00:31:046 (1) -
00:53:096 (1) - Add a spinner after it?
01:36:029 (1) - Unsilence.

Hard:
SPOILER
00:18:013 (2,3,4,5,1) - Relocate the beats.
00:20:063 (1,2,3,4,5) - ^
00:53:096 (1) - Make this spinner longer.
02:48:029 (1) - Delete the finish hitsound.

That is all. I liked the symmetricality of the maps. Have a star~
Topic Starter
Beuchi

jockeytiyan wrote:

Easy:
00:21:063 (1) - Change to a spinner? Sounds good. Thanks! :)
01:36:029 (1) - Unsilence I like the silence to finish the map oxo...

Normal:
00:18:063 (6) - Add clap I like the whistle. I think it fits more the song there oxo.
00:28:013 (3) - Map the part after it just like what you did in 00:31:046 (1) It would be a so high jump for a Normal D:!
00:53:096 (1) - Add a spinner after it? Yeah, good idea, but I think there would be too many spinners, the next one lasts 5 seconds oxo...
01:36:029 (1) - Unsilence. Same as before.

Hard:
00:18:013 (2,3,4,5,1) - Relocate the beats. Done.
00:20:063 (1,2,3,4,5) - ^ Done too :3
00:53:096 (1) - Make this spinner longer. Okay o:
02:48:029 (1) - Delete the finish hitsound. Why? D: It fits perfectly! :<
Thanks for your mod!! ^^ Kudosu~
sesito71
wow estan geniales el mapa y el storyboard :)

No encontré apenas nada, pero bueno aquí te digo :D

[Normal]

01:14:096 (1,1,1,1) - Quizás podrías usar otra combinación en lugar de whistles (por ejemplo: whistle-clap-whistle-finish suena bastante bien :P)



Por lo demás, perfecto, wow, me gusta mucho el map, así que star + kudosu star! =D

un saludo ^^
Topic Starter
Beuchi
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
Try this:



Your scorebar: It's a bit choppy. oxo Unless you want it to have the red go in and out. If you do, then add a scorebar-colour-3.png. Use scorebar-colour-1.png as the image for that.

(So it'll be like 1-2-3-2-1, you know?)

EDIT: Go into your .osu s, and find this:

[Colours]
Combo1 : 244,242,225
Combo2 : 223,0,0
Combo3 : 236,118,0

Add the following:

SliderBorder : 128,128,128

(r, g, b)

and that'll make:

[Colours]
Combo1 : 244,242,225
Combo2 : 223,0,0
Combo3 : 236,118,0
SliderBorder : 128,128,128
Topic Starter
Beuchi
Ahhh thank you so much kirby!! >3<!!

All done and fixed!!
Cyril Scarlet
=w=b ☆ノノ
Fagaritosu
This map has been deleted on the request of its creator. It is no longer available.
Lilac
Needs Kiai Time. You've got a great skin. Kiai time is perfect to show off all your star2.

I also commend you for having the same mapping style as Starrodkirby. So with that out of way. Let's get down to business.

[Easy]
00:53:96 (1) - Align with 2
00:58:29 (4) - Add a whistle or finish hitsound here. It's really up to you.
01:14:96 - If the other difficulties have the Normal Whistle, why doesn't this diff have them? It's up to you really.
01:20:29 - Since you are mirroring one part then doing it again. I'd suggest you add a note here (new combo as well)
01:36:29 (1) - I would extend the spinner and end it at 01:41:63. It sounds more reasonable.

[Normal]
00:19:29 (1,2,3,4,5,6,7) - Despite this good looking pattern, there is a bit of uneven symmetry (Very Nazi, I'm sorry. I mean, you don't even have to listen to this! :() I'd use Ctrl+H and keep on using it so it becomes even. If you still don't get it, don't hesitate to ask.
01:36:29 (1) - Same as the Easy post. Extend it to 01:41:63.

[Hard]
01:36:79 (3,3) - Ahh, Beuchi sliders. I love them.
02:24:46 (1,2) - They sound out of place. Maybe turn the 1/6 snap on and drag both of them 2 ticks back?
02:40:29 (2,4) - I love the sound of these sliders.

Whew, I think that's my last mod for the night. Great map.
Topic Starter
Beuchi

MarioBros777 wrote:

Needs Kiai Time. You've got a great skin. Kiai time is perfect to show off all your star2. Yeeeah but... I hate kiai time so sorry, but I won't -w-

I also commend you for having the same mapping style as Starrodkirby. So with that out of way. Let's get down to business. Wow thank you n_n'

[Easy]
00:53:96 (1) - Align with 2 Done owo
00:58:29 (4) - Add a whistle or finish hitsound here. It's really up to you. I like it without hitsound oxo
01:14:96 - If the other difficulties have the Normal Whistle, why doesn't this diff have them? It's up to you really. I made it... but I don't like how it sounds with those circles :/
01:20:29 - Since you are mirroring one part then doing it again. I'd suggest you add a note here (new combo as well) It would make a mini jump... and I don't like it for an Easy oxo.
01:36:29 (1) - I would extend the spinner and end it at 01:41:63. It sounds more reasonable. Okay :3

[Normal]
00:19:29 (1,2,3,4,5,6,7) - Despite this good looking pattern, there is a bit of uneven symmetry (Very Nazi, I'm sorry. I mean, you don't even have to listen to this! :() I'd use Ctrl+H and keep on using it so it becomes even. If you still don't get it, don't hesitate to ask. xDD Fixed :3
01:36:29 (1) - Same as the Easy post. Extend it to 01:41:63.

[Hard]
01:36:79 (3,3) - Ahh, Beuchi sliders. I love them. *////* Thank you!
02:24:46 (1,2) - They sound out of place. Maybe turn the 1/6 snap on and drag both of them 2 ticks back? They don't sound out of place, they follow the piano melody ._.' Like in 02:25:079 (1,2)
02:40:29 (2,4) - I love the sound of these sliders. <3 me too
Thank you soooo much >w<!! *kudosu!*
Derekku
[General]
Yay skin <3
Tags: 'Kingdom Hearts' is redundant since it's in the Source field.'Yoko Shimomura' is also redundant since it's in the Artist field. You can remove those from all diffs and resubmit. xp

[Easy]
01:36:297 (1) - Expected this to end with a finish or something, but silent is okay too.

[Normal]
blah blah spinner finish x3

[Hard]
00:37:964 (1,2) - I thought that this was unrankable at first, but after playing around with it for a moment, I see that it doesn't break combo, so it's fine.
01:04:298 (1) - Sight-reading error on my part. I felt like this would come up 1/2 after the previous slider and missed it. Hmm.. actually, a beat 1/2 after does sound good, too. Care to add one at 01:04:131? XP
01:20:131 - And one here.
01:40:464 - And here XD
02:16:131 - Here?
02:18:797 - ^
02:24:297 - ^
02:48:298 (1) - There's the finish I was looking for! XD

Sorry for so many extra beat suggestions! I just think that it would keep the beat flowing a bit better XP
Topic Starter
Beuchi

Derekku Chan wrote:

[General]
Yay skin <3
Tags: 'Kingdom Hearts' is redundant since it's in the Source field.'Yoko Shimomura' is also redundant since it's in the Artist field. You can remove those from all diffs and resubmit. xp Okay, done xD

[Easy]
01:36:297 (1) - Expected this to end with a finish or something, but silent is okay too. I prefer the silence here oxo

[Normal]
blah blah spinner finish x3 xD same~ x3

[Hard]
00:37:964 (1,2) - I thought that this was unrankable at first, but after playing around with it for a moment, I see that it doesn't break combo, so it's fine. *w* yay!
01:04:298 (1) - Sight-reading error on my part. I felt like this would come up 1/2 after the previous slider and missed it. Hmm.. actually, a beat 1/2 after does sound good, too. Care to add one at 01:04:131? XP Yeah... I realized everybody misses there while playing on multi xD but... I like it~ :P
01:20:131 - And one here. Same~
01:40:464 - And here XD Same~ x3
02:16:131 - Here? Okay owo
02:18:797 - ^ Okay too :P
02:24:297 - ^ I don't like circles being so close of a spinner end oxo
02:48:298 (1) - There's the finish I was looking for! XD hehehe :D
Thaaaaaaank youuu derekku >3<
Andrea
Simply love it. <3

No problems found. Bubbled!
Larto
BPM: 179.98
Offset: 300?
Topic Starter
Beuchi

Larto wrote:

BPM: 179.98
Offset: 300?
BPM Changed, I'll leave 298 as offset. Thanks Larto ^w^
Larto
k

Ephemeral
Ranked!
Sure
00:37:968 (1,2) - WTF this? Just having warning icon, is that alright? :x
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