Problem details: I need a 100 ms offset to hit notes with the music. This makes the hitsounds insanely delayed. I've read in the forum that there is no in-game solution for this. But i think this is a big issue.
I understand a fix for this would be hard when the game cant preemptively make the hitsound.
Maybe a fix?: Have an option to make the game do the hitsounds even if you are not hitting the notes. This would make the hitsound be perfectly in time with the music. With the negative side that its not you making the hitsounds.
What hitsound do: I feel like the hitsounds are an good thing in the game that makes it more clear which rhythms you are supposed to hit.
Without hitsounds: I play without hitsounds at the moment and i am listening to the music and the instruments to feel what the rhythms are. But it is confusing when the mappers map different instruments that do syncopated rhythms against each other.
Make the offset people happy and make this feature work. With my solution or something else, thank you <3
I understand a fix for this would be hard when the game cant preemptively make the hitsound.
Maybe a fix?: Have an option to make the game do the hitsounds even if you are not hitting the notes. This would make the hitsound be perfectly in time with the music. With the negative side that its not you making the hitsounds.
What hitsound do: I feel like the hitsounds are an good thing in the game that makes it more clear which rhythms you are supposed to hit.
Without hitsounds: I play without hitsounds at the moment and i am listening to the music and the instruments to feel what the rhythms are. But it is confusing when the mappers map different instruments that do syncopated rhythms against each other.
Make the offset people happy and make this feature work. With my solution or something else, thank you <3