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Angela Chang - Aurora

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Total Posts
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Topic Starter
Pasha_Khvan97
This beatmap was submitted using in-game submission on 11 апреля 2014 г. at 22:32:36

Artist: Angela Chang
Title: Aurora
Tags: -Bakari- zhang shao han
BPM: 84,94
Filesize: 2675kb
Play Time: 01:24
Difficulties Available:
  1. Bakari's Hard (4,6 stars, 124 notes)
  2. Easy (1,34 stars, 62 notes)
  3. Insane (4,87 stars, 190 notes)
  4. Normal (3,07 stars, 90 notes)
Download: Angela Chang - Aurora
Information: Scores/Beatmap Listing
---------------
New .MP3 pls. re-Download
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy by me
Normal by me
Hard by WhiteR -> Whiter's Hard
Hard by A W E S O M E -> Awesome's Hard
Hard by -Bakari-
Insane by me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lyrics
神秘北極圈
阿拉斯加的山巔
誰的臉 出現海角的天邊
忽然的瞬間
在那遙遠的地點
我看見
戀人幸福的光點
~~~~~~~~~~~~~~~ #1
靈魂 在招喚
唱著古老
陌生熟悉的歌謠
天空 在微笑
我的世界 繽紛閃耀
~~~~~~~~~~~~~~~#2
愛是一道光
如此美妙
指引我們 想要的未來
魔力北極光
奇幻的預言
趕快去找 不思議的愛
愛是一道光
如此美妙
照亮我們 勇氣的未來
魔力北極光
傳說的預言
原來就是
戀人的眼光
~~~~~~~~~~~~~~~
沉默一眨眼
一萬年外的光年
我相信 未來其實並不遠
哭泣的眼淚
是喜悅的讚美
是因為 有你能展翅高飛
(return #1,#2)
~~~~~~~~~~~~~~~#3
紅橙黃綠藍
五彩的歐若拉
愛就在心中
相信就會存在
紅橙黃綠藍
美麗的歐若拉
愛就在心中
相信就是永遠
(return #2,#3)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GugUCorn
From your in-game request...
maybe i'm not busy xD

[General]

  1. check out "WideScreen Support", "Letterbox during breaks"
[Easy]

  1. 00:54:940 (2,1) - don't use jump pattern. keep distance 0.8x
  2. 01:10:482 (1) - finish
  3. 01:21:786 (1) - finish like bakari's hard
[Normal]

  1. 00:57:412 (1) - remove finish
  2. 00:58:120 (1) - ^
  3. 01:04:478 (5,1) - blanket
  4. 01:15:782 (5,1) - ^
  5. 01:21:433 (4) - sampleset drum cla
  6. 01:21:786 (1) - same easy diff
[Bakari's Hard]

  1. 00:25:269 (1) - finish on head of slider
  2. 01:01:299 (5,1) - blanket?
  3. 01:10:130 (6) - drum finish?
  4. 01:10:483 (1) - finish on head of slider
[Insane]

  1. 00:57:412 (1) - remove finish
  2. 01:04:830 (1,2,3,4,5) - is not star pattern.
  3. 01:06:243 (1,2,3,4,5) - ^
  4. 01:21:432 (6) - drum clap
  5. 01:21:785 (1) - finish like Hard Diff
Topic Starter
Pasha_Khvan97
TaMul

TaMul wrote:

From your in-game request...
maybe i'm not busy xD

[General]

  1. check out "WideScreen Support", "Letterbox during breaks"
- fix*

[Easy]

  1. 00:54:940 (2,1) - don't use jump pattern. keep distance 0.8x - fix*
  2. 01:10:482 (1) - finish - add*
  3. 01:21:786 (1) - finish like bakari's hard - add*
[Normal]

  1. 00:57:412 (1) - remove finish - fix*
  2. 00:58:120 (1) - ^ - ^
  3. 01:04:478 (5,1) - blanket - fix*
  4. 01:15:782 (5,1) - ^ - ^
  5. 01:21:433 (4) - sampleset drum cla - - add*
  6. 01:21:786 (1) - same easy diff - - add*
[Insane]

  1. 00:57:412 (1) - remove finish - fix*
  2. 01:04:830 (1,2,3,4,5) - is not star pattern. - fix*
  3. 01:06:243 (1,2,3,4,5) - ^ - ^
  4. 01:21:432 (6) - drum clap - - add*
  5. 01:21:785 (1) - finish like Hard Diff - - add*

Thx u~ :D
ts8zs
[Easy]
00:47:875 (1) - Whistle needn't
00:36:572 (1,2,1,2,3,1,2,3,1,2,1,2,1,2,3,1,2,1) - ^
[Hard]
00:40:812 (3,4) - exchange._.
[Insane]
00:15:378 - I didn't feel hit,use jump or finish
00:18:204 - 00:21:030 - 00:23:855 - ^
01:04:477 (8) - looks like 1/4
Testplay is not this._.
kintyan
hihihihihi~~~~~~ you request in game-chat 8-)

[Easy]
the same spacing of all
such as 00:15:378 (2) - 00:21:030 (2) - 00:25:268 (1) -

[Normal]
00:43:284 (3,4) - the some spacing
00:57:413 (1,1,1,1) - remove all NC
01:04:830 (1) - spacing and blanket http://puu.sh/7YpI1.jpg
01:18:961 (1,2,3,4) - 1 to x192 y84 (blanket) 2 to x372 y172 , 3 to x424 y232 , 4 to x344 y248 move plz http://puu.sh/7YpYG.jpg
01:21:609 - remove green line

[Hard]
kiai time prepare all it
00:27:389 (4) - 00:26:682 (2) - Ctrl+V
00:34:100 (4) - 00:33:747 (3) - ^
00:58:473 (6) - suggestion, slider return stream, piano sound? cover http://puu.sh/7YqqU.jpg
01:06:773 - add circle, vocal cover
01:18:077 - ^

[Insane]
00:23:326 (2) - remove, sound incongruity
00:29:684 - add circle
01:21:609 - add circle? its fun

your map this first map? good luck! :)
Topic Starter
Pasha_Khvan97
ts8zs

ts8zs wrote:

[Easy]
00:47:875 (1) - Whistle needn't - add*
00:36:572 (1,2,1,2,3,1,2,3,1,2,1,2,1,2,3,1,2,1) - ^ - ^
[Insane]
00:15:378 - I didn't feel hit,use jump or finish - fix*
00:18:204 - 00:21:030 - 00:23:855 - ^ - ^
01:04:477 (8) - looks like 1/4 - owo idk
Testplay is not this._. - .-.

Thx~ :D

Sheryl

Sheryl wrote:

hihihihihi~~~~~~ you request in game-chat 8-) - haai :)

[Easy]
the same spacing of all
such as 00:15:378 (2) - 00:21:030 (2) - 00:25:268 (1) - fix*

[Normal]
00:43:284 (3,4) - the some spacing - fix*
00:57:413 (1,1,1,1) - remove all NC - fix*
01:04:830 (1) - spacing and blanket http://puu.sh/7YpI1.jpg - fix*
01:18:961 (1,2,3,4) - 1 to x192 y84 (blanket) 2 to x372 y172 , 3 to x424 y232 , 4 to x344 y248 move plz http://puu.sh/7YpYG.jpg - fix*
01:21:609 - remove green line - fix*

[Insane]
00:23:326 (2) - remove, sound incongruity - no, there is the sound of guitars :-
00:29:684 - add circle - add*
01:21:609 - add circle? its fun - add*

your map this first map? - no, 3th :D good luck! :)

Thx u~ :)
desudesud
Hi! In Game Mod Req, tried to simplify English as much as possible.

[Easy]

00:47:875 (1) - Whistle doesn't fit in, remove or change to clap at end

00:57:766 (1,1) - Still part of lyrics right before. Remove NCs

01:21:785 (1) - Use soft sample finish for better sound

[Normal]

00:43:284 (3,4) - Fix DS error!

00:47:876 (1) - Whistle doesn't fit in, remove or change to clap at end

00:54:941 (2,3) - Fix DS error!

01:20:374 (3,4) - Fix DS error!

00:57:413 (1,1,1,1) - Still part of lyrics right before. Remove NCs

01:21:786 (1) - Use soft sample finish for better sound

[Hard]

This map isn't really rankable at the moment. Some of the DS errors are due to very large jumps. You shouldn't have to use the large jumps on the Hard diff. Try to lessen the jump size.
riffy

xVirtualNinjax wrote:

[Hard]

This map isn't really rankable at the moment. Some of the DS errors are due to very large jumps. You shouldn't have to use the large jumps on the Hard diff. Try to lessen the jump size. There's nothing wrong with these jumps. Due to extremely low BPM and SV all these jumps are perfectly playable! Please, read rules and general suggestions before claiming that something is unrankable, it may stress unexperienced mappers!
Thank you for checking, tho.

TaMul wrote:

[Bakari's Hard]

  1. 00:25:269 (1) - finish on head of slider whistle fits better, imo
  2. 01:01:299 (5,1) - blanket? don't want to do it, in order to keep my flow more smooth
  3. 01:10:130 (6) - drum finish? sure
  4. 01:10:483 (1) - finish on head of slider whistle does it better, don't want to make this part too loud
]

ts8zs wrote:

[Hard]
00:40:812 (3,4) - exchange._. alright, applied

Sheryl wrote:

[Hard]
kiai time prepare all it sorry, I really don't understand what do you mean by "preparing kiai time"
00:27:389 (4) - 00:26:682 (2) - Ctrl+V but why? what's wrong with my sliders?
00:34:100 (4) - 00:33:747 (3) - ^ ^
00:58:473 (6) - suggestion, slider return stream, piano sound? cover http://puu.sh/7YqqU.jpg that'd feel really weird because I try to avoid such stuff in this diff :P
01:06:773 - add circle, vocal cover not every beat is meant to be mapped, this is not even the hardest diff! I'd go with my rhythm rather than making it more complicated, sorry!
01:18:077 - ^ ^
Thanks for modding, guys!

Here's the code, hope you know what to do!
osu file format v12

[General]
AudioFilename: Angela - Aurora.mp3
AudioLeadIn: 0
PreviewTime: 58817
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 13957,25260,36564,47867,57758,58111,58464,59171,70474,81777
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Aurora
TitleUnicode:Aurora
Artist:Angela Chang
ArtistUnicode:Angela Chang
Creator:Pasha_Khvan97
Version:Bakari's Hard
Source:
Tags:-Bakari- chinese likesmileljke zhang shao han
BeatmapID:398038
BeatmapSetID:162578

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2662,706.464146944543,4,2,0,65,1,0
36573,-100,4,2,0,45,0,0
59180,-100,4,2,0,65,0,1
84612,-100,4,2,0,65,0,0


[Colours]
Combo1 : 248,129,147
Combo2 : 151,255,151
Combo3 : 140,192,255

[HitObjects]
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Topic Starter
Pasha_Khvan97
xVirtualNinjax

xVirtualNinjax wrote:

Hi! In Game Mod Req, tried to simplify English as much as possible. - Hai :D

[Easy]

00:47:875 (1) - Whistle doesn't fit in, remove or change to clap at end - fix*

00:57:766 (1,1) - Still part of lyrics right before. Remove NCs - fix*

01:21:785 (1) - Use soft sample finish for better sound - fix*

[Normal]

00:43:284 (3,4) - Fix DS error! - fix*

00:47:876 (1) - Whistle doesn't fit in, remove or change to clap at end - fix*

00:54:941 (2,3) - Fix DS error! - fix*

01:20:374 (3,4) - Fix DS error! - fix*

00:57:413 (1,1,1,1) - Still part of lyrics right before. Remove NCs - fix*

01:21:786 (1) - Use soft sample finish for better sound - fix*

Thx u~ :З
Osu Tatakae Ouendan
I like the map.
[Easy]
00:57:766 (2,3) - sudden increase in spacing. (2) at X:88 Y:84 and (3) X:36 Y:200 maybe. this is a HUGE MAYBE, but the sudden increase feels weird for me
[Bakari's Hard]
00:17:145 (2) - x:260 y:352 for more balanced movement, and it feels odd having the other one far apart
00:19:971 (2,3,4) - 0.4x spacing looks better
00:43:284 (2) - really looks bad since it's forced down there. either move (2) somewhere else or move 00:42:224 (1) upward (around y:288 maybe) if you really like to keep having (2) at a smaller distance. if you choose option 2, probably have it at 0.15 or around that so it won't look so close
01:00:946 (4) - strangely too low. you could A) have 01:00:593 (3) - X:44 Y:352 and adjust (4) to X:188 Y:360 for distance balance while at the same time not having that note too low. B) 00:59:886 (2) - at x 100 y 164 , (3) at x:60 y:344, then (4) at X: 188 Y:360 again. we can't move the entire thing upward since it ruins 01:01:299 (5,1,2,3,4) -
01:16:135 (1) - probably have at 0.15x spacing or more since a lot of the similarly styled notes already use 0.15~0.16x
[Insane]
01:11:895 (3,4,5,6) - for perfect-ish squaring, 01:11:895 (3) - X:104 Y:352 01:12:072 (4) - X:44 Y:260 01:12:248 (5) - X:140 Y:208 01:12:425 (6) - X:200 Y:300 you'll need to adjust 01:13:308 (1,2,3) - if you plan on doing this since it won't be stacked on (6) afterwards
Topic Starter
Pasha_Khvan97
Osu Tatakae Ouendan

Osu Tatakae Ouendan wrote:

I like the map. - thx :3
[Easy]
00:57:766 (2,3) - sudden increase in spacing. (2) at X:88 Y:84 and (3) X:36 Y:200 maybe. this is a HUGE MAYBE, but the sudden increase feels weird for me - lool :D fix*

[Insane]
01:11:895 (3,4,5,6) - for perfect-ish squaring, 01:11:895 (3) - X:104 Y:352 01:12:072 (4) - X:44 Y:260 01:12:248 (5) - X:140 Y:208 01:12:425 (6) - X:200 Y:300 you'll need to adjust 01:13:308 (1,2,3) - if you plan on doing this since it won't be stacked on (6) afterwards - fix*

Thx~ :)
Citrus
Hi~ As your request~
[Insane]
  • 00:25:975 (3) - I prefer this
    00:53:527 (1) - (328,344) to keep the spacing with 00:53:174 (4) -
    01:09:776 (5) - change to three notes will be better,6 use drum-clap and 7 use drum-finish
    01:20:549 add a note
    01:20:902 add a note
    01:21:785 kiai time end at here
[Bakari's Hard]
  • 00:41:518 (4) - I prefer this
    01:21:785 kiai time end at here
[Normal]
  • 01:15:075 (4,5,1) - why use 1.1x here?
I like this song~Good luck~
lkx_Shore
Req from jyc-hentai.
Poor english...sorry
[Insane]
00:19:087 (7) - Remove is better.also you can change 00:18:910 (6,8) - into 1/2 slider
00:23:326 (2) - same,remove is better.if you remove it,plz keep distance 1/6x
00:23:502 (2,3,4,5,6,7,8,9) - change it (00:24:385 (5,6) - stack)→ http://puu.sh/7ZrDo.png
00:25:268 (1) - this finish sound like stange...use soft-finish is better imo
00:26:681 (4) - change rhythm into → http://puu.sh/7ZrGQ.png
00:30:920 (1) - ...yes,i don't like this finish ;-;
00:31:980 (2) - change rhythm into → http://puu.sh/7ZrPA.png
00:39:398 (1) - also,change it → http://puu.sh/7ZrRs.png
00:41:517 (7) - remove reverse slider,and add note at 00:42:189 -
00:44:696 - add note
00:56:353 (1) - change rhythm into → http://puu.sh/7Zs5G.png
00:59:355 - don't miss vocal,add note plz
01:05:537 (5) - you can change into 1/2 slider
01:06:950 (5) - same ↑
01:08:363 (3) - e,made it crazy? →http://puu.sh/7Zsdz.png
don't miss 01:10:659 - and 01:10:835 -
01:15:781 (7) - stange distance,you can stack at 01:15:427 (6) - and made 01:16:134 (1) - jump
01:16:840 (5) - change into 1/2 slider?
01:18:253 (5) - ↑
01:18:960 (1) - Change rhythm into → http://puu.sh/7Zsor.png
Topic Starter
Pasha_Khvan97
thou bad

thou bad wrote:

Hi~ As your request~
[Insane]
  • 00:25:975 (3) - I prefer this - fix*
    00:53:527 (1) - (328,344) to keep the spacing with 00:53:174 (4) - fix*
    01:09:776 (5) - change to three notes will be better,6 use drum-clap and 7 use drum-finish - fix*
    01:20:549 add a note - add*
    01:20:902 add a note - add*
    01:21:785 kiai time end at here - yea
[Normal]
  • 01:15:075 (4,5,1) - why use 1.1x here? - lool fix*
I like this song~Good luck~

Thx u~ :D

lkx_Shore

lkx_Shore wrote:

Req from jyc-hentai.
Poor english...sorry - nothing :3
[Insane]
00:19:087 (7) - Remove is better.also you can change 00:18:910 (6,8) - into 1/2 slider - fix*
00:23:326 (2) - same,remove is better.if you remove it,plz keep distance 1/6x - fix*
00:23:502 (2,3,4,5,6,7,8,9) - change it (00:24:385 (5,6) - stack)→ http://puu.sh/7ZrDo.png - fix*
00:25:268 (1) - this finish sound like stange...use soft-finish is better imo - fix*
00:26:681 (4) - change rhythm into → http://puu.sh/7ZrGQ.png - fix*
00:30:920 (1) - ...yes,i don't like this finish ;-; - fix*
00:31:980 (2) - change rhythm into → http://puu.sh/7ZrPA.png - fix*
00:39:398 (1) - also,change it → http://puu.sh/7ZrRs.png - fix*
00:41:517 (7) - remove reverse slider,and add note at 00:42:189 - fix*
00:44:696 - add note - add*
00:56:353 (1) - change rhythm into → http://puu.sh/7Zs5G.png - fix*
00:59:355 - don't miss vocal,add note plz - fix*
01:05:537 (5) - you can change into 1/2 slider - fix*
01:06:950 (5) - same ↑ - fix*
01:08:363 (3) - e,made it crazy? →http://puu.sh/7Zsdz.png - crazy option, but can try :D
don't miss 01:10:659 - and 01:10:835 - fix*
01:15:781 (7) - stange distance,you can stack at 01:15:427 (6) - and made 01:16:134 (1) - jump - fix*
01:16:840 (5) - change into 1/2 slider? - sure.
01:18:253 (5) - ↑ - fix*
01:18:960 (1) - Change rhythm into → http://puu.sh/7Zsor.png - fix*

Thx u~ :)
Akemi_Homura
Hi~~! here is my mod~~ :3
  • [General]
  1. Turn off 'Widescreen Support' and 'Letterbox during breaks'(Hard Diff)

  • [Easy]
  1. Fine~! :3

  • [Normal]
  1. 00:25:268 (1) - Distance 1.00x please~
  2. 00:30:921 (1) - Distance 1.00x please~!
  3. 00:54:940 (2) -
    I think it's same rhythm with 00:49:288
    so reverse slider is more fit
  4. 01:07:656 (1) - It's too far from previous note.I think it should almost 1.00x DS.
  5. 01:18:960 (1) - Too far from previous note.

  • [Bakari's Hard]
  1. 00:49:465 - add note please~!(because follow the vocal)
  2. 00:56:883 - add note~? :3
  3. 01:00:592 (3) - This is better I think~!
  4. 01:09:776 (6) - I love this slider~ o.o

  • [Insane]
  1. 00:32:863 (5) - This rhythm is more fit to music.
  2. 00:41:517 (8) - Clap here~
  3. 00:49:288 (2) - I think it's more following vocal~
  4. 00:50:701 (1,2,3,4,5) - The space that between 3 and 4 is too far I think. so change 4 and 5 like this. more playable.
  5. 00:58:296 (4,5) - Follow vocal~~! o.o/
  6. 01:21:785 (1) - Remove NC
GL to rank~~! :3
Topic Starter
Pasha_Khvan97
Akemi_Homura

Akemi_Homura wrote:

Hi~~! here is my mod~~ :3 - Haai :3
  • [General]
  1. Turn off 'Widescreen Support' and 'Letterbox during breaks'(Hard Diff)

  • [Easy]
  1. Fine~! :3 - Thx :D

  • [Normal]
  1. 00:25:268 (1) - Distance 1.00x please~ - fix*
  2. 00:30:921 (1) - Distance 1.00x please~! - fix*
  3. 00:54:940 (2) -
    I think it's same rhythm with 00:49:288
    so reverse slider is more fit - fix*
  4. 01:07:656 (1) - It's too far from previous note.I think it should almost 1.00x DS. - fix*
  5. 01:18:960 (1) - Too far from previous note. - fix*

  • [Insane]
  1. 00:32:863 (5) - This rhythm is more fit to music. - fix*
  2. 00:41:517 (8) - Clap here~ - add*
  3. 00:49:288 (2) - I think it's more following vocal~ - fix*
  4. 00:50:701 (1,2,3,4,5) - The space that between 3 and 4 is too far I think. so change 4 and 5 like this. more playable. - fix*
  5. 00:58:296 (4,5) - Follow vocal~~! o.o/ - fix*
  6. 01:21:785 (1) - Remove NC
- fix*
GL to rank~~! :3

Thx u~ :D
riffy

Osu Tatakae Ouendan wrote:

[Bakari's Hard]
01:16:135 (1) - probably have at 0.15x spacing or more since a lot of the similarly styled notes already use 0.15~0.16x gonna go with the default x1.1 because it feels better here and gives smoother flow, imo
Everything else was fixed, thanks!

thou bad wrote:

[Bakari's Hard]
  • 00:41:518 (4) - I prefer this nah, it's not even visible in-game :P
    01:21:785 kiai time end at here yup, nice idea

Akemi_Homura wrote:

  • [Bakari's Hard]
  1. 00:49:465 - add note please~!(because follow the vocal) would like to keep it as it is for now, I want to emphasize the ext beat with a clap
  2. 00:56:883 - add note~? :3 ahh, whatever. let's do it!
  3. 01:00:592 (3) - This is better I think~! alright, fixed.
  4. 01:09:776 (6) - I love this slider~ o.o let's avoid it to keep following vocals. for this part I don't want to use too many 1/4s. sorry
Thanks!

code
osu file format v12

[General]
AudioFilename: Angela - Aurora.mp3
AudioLeadIn: 0
PreviewTime: 58817
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 13957,25260,36564,47867,57758,58111,58464,59171,70474,81777
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Aurora
TitleUnicode:Aurora
Artist:Angela Chang
ArtistUnicode:Angela Chang
Creator:Pasha_Khvan97
Version:Bakari's Hard
Source:
Tags:-Bakari- chinese zhang shao han
BeatmapID:398038
BeatmapSetID:162578

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2662,706.464146944543,4,2,0,65,1,0
36573,-100,4,2,0,45,0,0
59180,-100,4,2,0,65,0,1
81785,-100,4,2,0,65,0,0
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Combo2 : 151,255,151
Combo3 : 140,192,255

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360,312,62712,2,0,P|384:280|384:216,1,100,8|0,0:0|0:0,0:0:0:0:
328,128,63418,2,0,P|376:132|432:104,1,100,2|0,0:0|0:0,0:0:0:0:
364,20,64125,2,0,P|316:16|260:44,1,100,8|0,0:0|0:0,0:0:0:0:
160,156,64831,6,0,P|132:164|100:152,1,50,2|0,0:0|0:0,0:0:0:0:
248,156,65185,2,0,P|240:192|212:212,1,50,0|0,0:0|0:0,0:0:0:0:
292,76,65538,2,0,P|328:108|336:172,1,100,8|0,0:0|0:0,0:0:0:0:
332,268,66244,6,0,P|360:260|396:260,2,50,2|0|0,0:0|0:0|0:0,0:0:0:0:
240,328,66951,2,0,P|196:348|140:328,1,100,8|0,0:0|0:0,0:0:0:0:
80,172,67657,6,0,P|96:124|136:96,1,100,2|0,0:0|0:0,0:0:0:0:
188,112,68187,1,0,0:0:0:0:
240,128,68364,2,0,P|276:120|324:56,1,100,8|0,0:0|0:0,0:0:0:0:
408,12,69070,2,0,L|400:168,1,150,2|0,0:0|0:0,0:0:0:0:
428,208,69777,1,8,3:0:0:0:
280,304,70130,1,4,3:0:0:0:
136,224,70483,6,0,P|120:192|136:124,2,100,2|0|8,0:0|0:0|0:0,0:0:0:0:
132,236,71896,2,0,P|184:224|240:240,1,100,2|0,0:0|0:0,0:0:0:0:
332,272,72602,2,0,P|360:280|432:268,1,100,8|0,0:0|0:0,0:0:0:0:
492,180,73309,6,0,P|492:140|456:88,1,100,2|0,0:0|0:0,0:0:0:0:
356,56,74015,1,8,0:0:0:0:
348,36,74369,1,0,0:0:0:0:
276,116,74722,2,0,P|244:128|180:120,1,100,2|0,0:0|0:0,0:0:0:0:
140,80,75252,1,0,0:0:0:0:
132,136,75428,2,0,P|128:176|76:224,1,100,8|0,0:0|0:0,0:0:0:0:
80,216,76135,6,0,P|120:240|132:348,1,150,2|0,0:0|0:0,0:0:0:0:
92,372,76841,2,0,P|140:360|196:372,1,100,8|0,0:0|0:0,0:0:0:0:
300,376,77548,2,0,P|320:360|332:332,1,50,2|0,0:0|0:0,0:0:0:0:
332,284,77901,1,0,0:0:0:0:
292,184,78254,2,0,P|272:148|276:84,1,100,8|0,0:0|0:0,0:0:0:0:
380,112,78961,6,0,P|396:176|324:292,1,200,2|8,0:0|0:0,0:0:0:0:
228,256,80020,1,0,0:0:0:0:
140,320,80374,6,0,P|112:324|80:312,2,50,2|0|0,0:0|0:0|0:0,0:0:0:0:
120,248,80903,1,0,0:0:0:0:
100,172,81080,2,0,P|128:168|160:180,2,50,8|0|4,0:0|0:0|3:0,0:0:0:0:
256,192,81786,12,4,84612,0:0:0:0:

Here's the code, update my diff, please! :)
Topic Starter
Pasha_Khvan97
New .mp3 re-down pls
okay :D
thx all~
happy623
halo halo M4M
waa Chinese Song

General

  1. There is a Chinese title of the song as " 歐若拉 " , how about adding it in the song title?
  2. consider putting " 張韶涵 " (Angela's Chinese name) into the Artist?
  3. Although I saw you put the osu file on the Creator's Word, I think some players might not understand now to insert the extra diffs if they want to download it, I'd put a link with rar and included the osu file insteadxD

Easy

  1. 00:42:257 (1) - nazi mod here, try to make it a perfect blanket with 00:40:844 (3) -
  2. 00:57:797 (2,3,1) - okay here, the ds is suddenly become larger, tho the music is going and you might intentionally increase the ds, I think keeping the same ds is much important as newbies dont know they need to jump or something, try to keep the ds same with 0.8x? :D
  3. 01:06:274 (2) - this slider is a bit off-screen, I'd move it some grids down to avoid it touching the life bar

Normal

  1. 00:25:304 (1) - hmm try to curve the slider's tail like this for a better flow? if you apply, make sure to snap the following objects
  2. 00:28:129 (1) - same as easy, this obj is off-screen and touches the life bar, it is not really nice in easier diffs imo ;w;
  3. 00:41:550 (4) - If you are not going to blanket with 00:41:197 (3) - , I'd move the tail some grid to left in order to make it more tidy :

Bakari's Hard

  1. 00:24:597 (1,2) - hmm, it is a bit nazi, but try to make this two parallel? it seems more tidy imo
  2. 00:32:368 (1,3) - swap NC? it will consist your NC pattern as you mostly take NC after 2 big white ticks, just like what you did in 00:22:478 (1) -
  3. 00:25:304 (1) - add a finish on the head? This can emphasize the cymbal sound behind the music :D
  4. 01:10:512 (1) - same as above o/

Insane

  1. 00:24:421 (5,6,7,8,9,1) - these objects can be placed in a better way imo, try to think of a new placement if you like :D For example, a pentagon
  2. 00:30:955 (1) - use a normal-finish instead? Since a soft one isnt nice enough for me ;w;
  3. 00:33:780 (1) - ^
  4. 01:09:806 (7,8) - nice hitsound placement xD

Good Luck \o\
wmtokok
HI from PM

[General]
-Bakari-<<<<this tag is not ok ,you just add Bakari in all diff not see this,sorry :o ( edit 1 time)

[Insane]
00:20:712 (2,3) - (2)move to 00:20:536 ,(3) move to 00:20:712- (see 00:14:885 (2,3) - you can do it)
00:41:374 (7) - X:416 Y:120 blanket of (8)
01:09:099 (5,6,7,8) - not fit for the song try this? http://puu.sh/81SpD
01:15:810 (7) - put this on (6) OR X:216 Y:176 because it too bad of the look
01:20:401 (1) - NC new lyric

[Bakari's Hard]
00:36:606 (1,2) - can you feel not fit here? try this http://puu.sh/81SZB.jpg
00:45:789 (2) - change this http://puu.sh/81PYw? OR change 00:56:914 (2,3) - it fit of the song

[Normal & easy]
nice :)

end~~

i like this song :)
goodluck
riffy

wmtokok wrote:

HI from PM

[General]
-Bakari-<<<<this tag is not ok ,you just add Bakari in all diff <<<<only
DO NOT do that. It's a serious mistake and it is sorta offense to me. Please, keep only -Bakari- in tags.

will check the rest later
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