NotDuckie wrote:
okay then, any tips on working on fundamentals or a set you could link?
There aren't really any sets you can use in the 1* area. Not so much because they're all the same (though IMO below 1.5* 98% of them are), but because 1* maps especially aren't going to challenge you like 3*'s are going to and 4*'s defintely will; which is by design because you shouldn't be challenged like that at this point.
Firstly, just keep playing. It's a forever cliche, but at your level you are going to get the most experience just by playing any and ever map you get your hands on within those ranges.
Secondly, with rhythm sense, pay attention to the flow of the song and how that pairs up with the map you're playing. You'll notice that more often than not the objects are placed in such a way that hitting them with perfect accuracy syncs up with either syllables from the vocalist, certain hits from the instruments or just the beat of the song. Once you combine building up your sense for this rhythm with the first one, you'll find that you can deduce what the speed of the map is, how the objects are going to be placed in relation to the flow of the music and even be able to predict in advance when you should hit the next note or two--although not where because that is entirely subjective to the mapper's intention which isn't nearly as easy.
Thirdly, in some combination with the first two, you'll figure out how to best time your hits to the approach circles for the objects and thus improve your accuracy. While it's not as prevalent as it might've been, it's still important to stress that this is not an aim simulator or trainer for stuff like CS:GO or FPS's. Your objective isn't really to stress twitch reactions or stuff like that, which is why it's heavily advised to not start out with 3*+ maps at your level. At that point maps usually are AR7+, often up to AR9, and for you that might as well be unreactable. The same goes for adding mods like HR, which will pump the AR and od up to similarly nearly-unreactable levels. And sure, you can brute force learning maps that way, but now you've trained yourself to hit a note basically as soon as it appears, which isn't what you want.
tl;dr: Keep it slow, keep it simple. That's all you need right now.