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Nakajima Megumi - Aimo O.C.

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Topic Starter
[-Horo-]
This beatmap was submitted using in-game submission on 28 kwietnia 2015 at 22:24:10

Artist: Nakajima Megumi
Title: Aimo O.C.
Source: Macross Frontier
BPM: 118
Filesize: 11365kb
Play Time: 04:33
Difficulties Available:
  1. Hard (3,1 stars, 444 notes)
  2. Luxo's Easy (1,54 stars, 193 notes)
  3. Normal (2,25 stars, 78 notes)
Download: Nakajima Megumi - Aimo O.C.
Information: Scores/Beatmap Listing
---------------
My favorit song and my 4th map what i wa try to map. This time going for rank i will get it.

Hard - with litle luxo help
Normal - fully by me
Easy - LuxDeh guest diff

All diffs in progres. Soon gona be done and put to mod.
pkk
I definitely see an improvement from your great nano desu map that I modded a while ago. Still, you need to work on your spacing. Stick to distance snap while you map and only disable it/change it when you do jumps or need to change distance snap to make some part of your map look nicer, for example avoiding small overlaps or stacking. Most of the problems I found were with spacing/overlaps.

[Hard]
  1. 00:25:983 (3,1) - might flow better like this
  2. 00:30:305 (4,5) - in general try to avoid very small overlaps like this. This might look better if you arrange it sort of like a triangle (you can see that the end of slider (3), hit circle (4) and the start of slider (5) make a triangle with their hitcircles)
  3. 00:31:576 (1,2) - not perfectly stacked unless this was intentional
  4. 00:32:593 (3,4,5) - try to arrange the circles like a triangle just like I mentioned before
  5. 00:33:610 (5,1) - again, try to avoid very small overlaps like this. If you stick to a certain distance snap then it should fix most of these errors
  6. 00:36:407 (4,5) - another small overlap here, you can look through your song and try to fix stuff like this. You can either space the objects apart from each other so that they don't overlap, or overlap it more/stack them.
  7. 01:00:814 (3,4) - maybe this is too hard for hard, this type of pattern is confusing. Maybe you can ctrl+g 01:01:068 (4) - instead
  8. 01:37:424 (3,4,5,6,7,8,1) - I don't think the overlap with stream and the slider looks nice, maybe you can reduce distance snap on stream and flip the slider/ctrl+j
  9. 01:39:712 (2) - maybe move right a little so the end doesn't overlap with previous slider
  10. 01:41:237 (1,2,3,4) - try to make it the same distance between each slider
  11. 01:56:492 (2) - , 02:25:475 (3) - ,03:33:610 (3) - I think you can extend these to the next red tick
  12. 03:22:932 (3) - I would say avoid this overlap and instead stack the head on 03:21:661 (5) - and move the last slider point down a little
  13. 03:29:543 (4,5) - you can blanket this
  14. 03:32:085 (2) - ,03:35:136 (1) - ,03:38:187 (2) - ctrl+g for better flow
You can always look at ranked maps for inspiration or just to see other people's mapping styles to get an idea of how to map better. Of course, practice makes perfect. Have fun mapping! :)
Seanald
2014-03-26 21:31 [-Horo-]: changed things in intro
2014-03-26 21:31 [-Horo-]: also some hit sounds
2014-03-26 21:31 [-Horo-]: and a bit soacing
2014-03-26 21:31 [-Horo-]: spacing*
2014-03-26 21:33 Seangole: okay I will try to help with modding a bit
2014-03-26 21:33 [-Horo-]: ok ty
2014-03-26 21:34 Seangole: 00:49:119 (2) - remove this note, you are mapping to vocals but no vocals here
2014-03-26 21:34 [-Horo-]: write things also in under song
2014-03-26 21:34 [-Horo-]: i will kd you
2014-03-26 21:35 Seangole: or you could move two ticks right so you have it where the spinner starts
2014-03-26 21:35 Seangole: and then move the spinner over
2014-03-26 21:35 [-Horo-]: 8ok
2014-03-26 21:36 Seangole: hmm?
2014-03-26 21:36 [-Horo-]: ok*
2014-03-26 21:36 [-Horo-]: but..
2014-03-26 21:37 [-Horo-]: tick's = note ?
2014-03-26 21:37 Seangole: sorry should specify,
2014-03-26 21:37 [-Horo-]: ok
2014-03-26 21:38 Seangole: http://puu.sh/7KXj4/9cdb4b9b03.png
2014-03-26 21:38 [-Horo-]: i'm not sure if i got it well ><
2014-03-26 21:38 [-Horo-]: cant open anything...
2014-03-26 21:38 [-Horo-]: told you
2014-03-26 21:38 Seangole: oh ok
2014-03-26 21:38 Seangole: so see at top
2014-03-26 21:38 Seangole: you have red blue and white ticks
2014-03-26 21:39 [-Horo-]: y
2014-03-26 21:39 Seangole: so move the note from the red tick over to the next white tick to the right of it
2014-03-26 21:39 [-Horo-]: you mean note 1 and 2 ?
2014-03-26 21:39 Seangole: just 2
2014-03-26 21:39 Seangole: 00:49:119 (2) -
2014-03-26 21:39 [-Horo-]: k
2014-03-26 21:40 [-Horo-]: try same with moving 1 nad 2
2014-03-26 21:40 [-Horo-]: look good
2014-03-26 21:40 [-Horo-]: what you think ?
2014-03-26 21:41 Seangole: well you mapped to the vocals
2014-03-26 21:41 Seangole: and there is a vocal part here 00:48:865 (1) -
2014-03-26 21:41 [-Horo-]: yea tru
2014-03-26 21:41 [-Horo-]: cant change like that
2014-03-26 21:44 Seangole: this is a little bit annoying to play, but you can keep it if you want 01:25:983 (1,2,3) -
2014-03-26 21:45 [-Horo-]: i will change
2014-03-26 21:45 [-Horo-]: was thinking bout it
2014-03-26 21:46 [-Horo-]: had good idea for this change
2014-03-26 21:46 Seangole: 01:29:034 (1,1,1) - I think you should have the sliders getting bigger rather than smaller
2014-03-26 21:46 Seangole: dont have to but just imo would be nicer
2014-03-26 21:47 [-Horo-]: ok
2014-03-26 21:47 [-Horo-]: i will
2014-03-26 21:47 Seangole: 01:30:559 (1) - I think you should move this over
2014-03-26 21:47 Seangole: instead of underneath other sliders
2014-03-26 21:47 Seangole: since if you listen to the vocals whatever the singer is saying she does 3 times
2014-03-26 21:48 Seangole: then another 3 times sort of echoed
2014-03-26 21:49 Seangole: 01:32:085 (1) - same with here since it is not part of the same vocal being repeated
2014-03-26 21:50 [-Horo-]: its
2014-03-26 21:50 [-Horo-]: mo-ot-te-io -> ot-te-io
2014-03-26 21:51 [-Horo-]: mootteio
2014-03-26 21:51 [-Horo-]: o.otteioo
2014-03-26 21:51 Seangole: oh ok
2014-03-26 21:51 [-Horo-]: if you can hear it
2014-03-26 21:51 Seangole: to me sounds different but now I hear it
2014-03-26 21:51 [-Horo-]: mootteio means on fire btw
2014-03-26 21:51 [-Horo-]: :P
2014-03-26 21:51 [-Horo-]: or
2014-03-26 21:52 [-Horo-]: i'm burning
2014-03-26 21:52 [-Horo-]: some like that
2014-03-26 21:52 [-Horo-]: or something burns
2014-03-26 21:52 [-Horo-]: most likely on fire
2014-03-26 21:52 Seangole: lol
2014-03-26 21:53 [-Horo-]: i iwll work out with this part more :3
2014-03-26 21:53 [-Horo-]: thanks
2014-03-26 21:55 Seangole: 01:32:085 (1) - remove this note maybe?
2014-03-26 21:55 Seangole: nothing happening in song there
2014-03-26 21:56 [-Horo-]: its yo~
2014-03-26 21:56 [-Horo-]: but not so good to hear >.<
2014-03-26 21:56 [-Horo-]: so you right
2014-03-26 21:57 Seangole: 03:03:102 (1,1) - this is a really big jump, even on low bpm, much harder than anything else in map
2014-03-26 21:57 Seangole: its unexpected
2014-03-26 21:57 Seangole: would take it out
2014-03-26 21:58 [-Horo-]: yeah tru
2014-03-26 21:58 [-Horo-]: i liked too have one thing like that
2014-03-26 21:58 [-Horo-]: one place where you will get X in 1st try
2014-03-26 21:58 Seangole: yeah but I think it's not the right part for it :P
2014-03-26 21:58 [-Horo-]: tru
2014-03-26 21:58 Seangole: 03:03:610 (1) - turn this slider the other way so it flows into it from the jump
2014-03-26 21:59 [-Horo-]: oke
2014-03-26 21:59 [-Horo-]: i made it well
2014-03-26 21:59 [-Horo-]: 1st i will show you how i made it now
2014-03-26 22:00 [-Horo-]: if it wont be good i iwll change with your idea
2014-03-26 22:02 Seangole: 04:05:136 (1,2) - maybe add some notes between these two sliders
2014-03-26 22:03 [-Horo-]: ok
2014-03-26 22:03 Seangole: 04:17:339 (1,2) - same here
2014-03-26 22:04 Seangole: dont have to just a suggestion
2014-03-26 22:05 Seangole: I think thats all I can see
2014-03-26 22:05 Seangole: Im not good at spacing stuff and flow
2014-03-29 19:19 Seangole: 04:19:246 (5,6) -
2014-03-29 19:19 Seangole: I would make this a single
2014-03-29 19:19 Seangole: no reason to have it and its confused me while playing
2014-03-29 19:20 [-Horo-]: ok
2014-03-29 19:20 [-Horo-]: write what you think need get changed
2014-03-29 19:20 [-Horo-]: and i will also do what i saw bad
2014-03-29 19:20 Seangole: sure
2014-03-29 19:21 [-Horo-]: thanks for helping so much ~!
2014-03-29 19:21 Seangole: np
2014-03-29 19:21 [-Horo-]: i'm werry sierrous with that map
2014-03-29 19:21 [-Horo-]: so your help make me power up
2014-03-29 19:21 [-Horo-]: :D
2014-03-29 19:21 [-Horo-]: <#
2014-03-29 19:21 [-Horo-]: <3*
2014-03-29 19:21 Seangole: I think you might want to reduce spacing of streams a bit
2014-03-29 19:21 Seangole: :3
2014-03-29 19:21 [-Horo-]: was thinking same way
2014-03-29 19:21 [-Horo-]: so have i to do it ?
2014-03-29 19:21 Seangole: just because the map is pretty easy other than that
2014-03-29 19:21 Seangole: yeah
2014-03-29 19:22 Seangole: also, I can not help you with flow but a lot of parts do not flow well imo
2014-03-29 19:22 Seangole: so I think you should try to reorder them a bit
2014-03-29 19:23 Seangole: maybe try reordering them and then I can play and tell you how I think?
2014-03-29 19:24 Seangole: 01:20:263 (3,4) -
2014-03-29 19:24 Seangole: Id take these out
2014-03-29 19:28 [-Horo-]: this one in 3.52 i iwll leave
2014-03-29 19:28 [-Horo-]: what you think ?
2014-03-29 19:29 Seangole: maybe a little bit smaller spacing
Topic Starter
[-Horo-]
Hi guys :3
Thanks for moding

So my dear mod's

[pkmnyab]
All your post is good i aply all changes thanks. Here go KD for you :3. Hope you will be here also when i will do Normal and get Easy from Luxo

[Seangole]
You help was werry good, you make me inspoiration for this map also help me with wole map what we can see in chat coopy what you posted, thanks ther is Kd for you. :3

[DeathPrince]
Thanks for your time what we spend at at trying too make my map better also i aply changes. Thanks, catch the KD :3.

[Seraphin]
"about sb

I will create once you fix these:

1) Change Nromal to Normal
2) Easy is waay to hard to be a easy diff
3) BG isn't properly set for all diffs"
I didnt do Easy and Normla yet, thanks i changed things what you writed about, still looking forward for your SB. There is Kd for ya :3.

[luxoDeh]
Thanks for moding all of your changes was good but there is one what tihnk about
"- 01:49:754 (4,5,6,7) - same here" - is it really so confiusing? I like it in that way.
also
"- 02:12:509 (6) - same here, because you're following vocals in this part, and not drums" - i know then i follow wocal part, but even as so i cant place one or 2 notes what depends on drums? KD going too your pocket ^_^. Thank's

Looking forward for mod easy and normal as well when they will be done.
Thanks guys.
if you wil lsee anything other in my map just post it.
DeathPrince
The map has a few spots that sort of throw off the flow in the map.

One is the mapping layout between 2:20 and 2:27. The slider and notes should be re designed so that it flows better. They are too cluttered together and it is hard to eyeball the timing while playing.

The next one starts a 4:10 and continues throughout the end of the map. The singles placed in this section as well as sliders are all timed weird. You have to already know every beat in the song to follow it properly. I'm not sure if it is how they are placed or timed, but it is not easy to perfect this part. I find that i start to pile on 100s once i get to this part because i have to try an figure out the beat.

Other than that it is pretty good. A few streams could be spaced out more, but that is up to your preference.
[Seraphin]
about sb

I will create once you fix these:

1) Change Nromal to Normal
2) Easy is waay to hard to be a easy diff
3) BG isn't properly set for all diffs
luxoDeh
Hi! my friend XD here's the mod

GENERAL

set a prewiew point to the map: in this way, if you don't know, just place yourself in the moment you want as a prewiew point and the press this:
HARD

- 00:24:966 (1,2) - stack them properly
- 00:25:983 (3) - here first of all put grid level 4 to be more precise: then try to move this slider in that way to have a better placement: - 00:27:254 (2,3,1) - also these for example can be placed better: first of all fix the spacing between 00:27:254 (2,3) - you're using distance spacing 12 so try to keep this spacing with costance unless the music permit a jump. anyway try this placement: - 00:31:576 (1,2,3) - here too it's better if you don't make this slider 00:32:593 (3) - touch 00:31:576 (1,2) - it's better avoid useless overlap. try something like this: - 00:34:119 (1,2,3,4) - here instead you can try something with blanckets: I give an example if you do that remember to stack 00:36:407 (4) - with 00:35:136 (2) -
- 00:36:661 (5) - add whistle on the slider head?
- 00:43:271 (2,3) - maybe you can avoid this stack here
- 00:44:797 (4,5) - here blancket better
- 00:47:339 (2,3) - ^
- 00:49:500 (1) - the spinner can start at 00:49:500 -
- 00:52:424 (1,1) - the spacing is too much for a hard diff, and the sv changing is too sudden, so try to put it closer to the previouis slider. and also try to fix the slider shape to make it perfectly symmetric
- 00:55:475 (1,2,1) - make a blancket here
- 00:57:000 (2,3,1) - here too
- 01:02:593 (2) - maybe is better make this curve
- 01:14:797 (3) - try making the blancket better here too
- 01:16:831 (4,5) - here: or you stack them, or you move 01:17:593 (5) - a bit forward and not backward
- 01:19:882 - don't you think it's better to make this loud sound hit able?
- 01:20:644 (1) - here too the spinner can start at 01:20:517 -
- 01:33:102 (2) - make this with the same inclination of 01:32:593 (1) -
- 01:34:119 (4) - this too. and in general, avoid this kind of overlap: 01:34:119 (4,1) - this make the map feel untidy
- 01:37:297 (2,3,4,5,6,7) - this is too confusing. make a normal stream
- 01:49:754 (4,5,6,7) - same here
- 02:04:373 (2) - delete this note, it's out of place here
- 02:12:509 (6) - same here, because you're following vocals in this part, and not drums
- 02:24:076 (3,4) - make the spacing more consistent
- 02:49:882 (4,5,6) - stack perfectly
- 03:13:780 (3) - keep the spacing consistent. move this slider a bit on the right
- 03:29:543 (4,5) - blancket?
- 03:30:559 (6,1) - stack perfectly

well I gave lots of examples of how to improve the map :3 so try to apply them also in the last part :)

I'll also make this easy diff as you requested XD
[Seraphin]
as req.... lazy mod

no kudosu, I'll finish other diff later.

Hard
00:32:593 (4,5) - this is very hard jump for beginner ;w
00:34:119 (1) - middle point up 2 and end point left 1
00:37:170 (1) - seems kinda short distance snap suddenly..
00:39:204 (1,2) - I think you should do something like https://osu.ppy.sh/ss/3078787
00:44:797 (4) - middle point x264y336 end x208y336 (imo
00:46:322 (3) - maybe blanket this
00:48:865 (1,1) - remove new combo
00:57:000 (2) - end point x316y356
01:02:593 (2,3) - hard flow/spacing for "hard" diff
01:14:797 (3) - right2
01:29:034 (1,1,1,1,1,1,1) - remove some new combo
03:30:559 (6) - middle point x216y152
03:38:695 (3) - end point right1

your composing is still very rough, maybe talk to BN for advice :o
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