This map has been deleted on the request of its creator. It is no longer available.
Easy:Very promising map so far, definitely has ranking potential. Good job so far, hope to see more difficulties soon!
Break at very beginning of song is unneeded, delete this.
00:26:535 (6): Move 1/4 beat to the left so it starts on the blue tick, then lengthen the slider by a 1/4 beat, so it ends on the red tick.
00:28:715 (2): Not snapped.
00:30:110 (4): Not snapped.
00:31:506 (2): Not snapped.
00:36:040 (1): Make this spinner end at 00:37:784.
02:01:757 (6): Move 1/4 beat to the left, so it starts on the blue tick.
02:06:989 (3): Move slider to the left 1/4 beat, so it starts on the blue tick at 02:06:901.
02:09:081 (5): Move 1/4 beat to the left, so it starts on the blue tick.
02:09:779 (6): Move 1/4 beat to the left, so it starts on the blue tick.
02:05:506 (1,2,3,4, so on...) 39 finishes in a row is quite a lot, and just doesn't sound good. Maybe alternate between finishes and claps on this part?
02:12:569 (3): Move 1/4 beat to the left, so it starts on the blue tick.
02:28:583: Break is unecessary here, as the song is already done, delete this.
It might also help to trim your mp3 to make your map's filesize slightly smaller, as the song ends at 02:43:438, but the mp3 continues for another 20 seconds afterward.
Right now, [Jericho2442's groove] difficulty has a slightly different Kiai Time intervalthats because i 100% refuse to put kiai in stupid places where it does not match -_-
02:27:848 - Kiai time should end here, to evade kiai-hater users from raging...................really..............you really think thats a good place to end it O_o........oh my its horrid ending there, because the beat is still within the same power, its best to end kiai when the beat becomes a little more softer which is at 02:38:988 - imo
00:28:092 (1,2,3,4,1,2,3,4) - I feel these jumps are pulled out of nowhere just to make it hard... the rhythm is basically the same as the next/previous combos so spacing shouldn't change that much. At least in my opinion.the jump is there because i like it, im not gonna copy/phaste the pattern before >_> its rankable so for now i will leave this as it is
Capitalize the word "groove" please.oooops my bad hahahaha, fixed
[Haruhi]jericho2442 wrote:
Right now, [Jericho2442's groove] difficulty has a slightly different Kiai Time intervalthats because i 100% refuse to put kiai in stupid places where it does not match -_-
I was talking about consistency so... talk with Fuuko about that.02:27:848 - Kiai time should end here, to evade kiai-hater users from raging...................really..............you really think thats a good place to end it O_o........oh my its horrid ending there, because the beat is still within the same power, its best to end kiai when the beat becomes a little more softer which is at 02:38:988 - imo
I see what you're saying, but the "chorus" ends there, so that's why I say it.00:28:092 (1,2,3,4,1,2,3,4) - I feel these jumps are pulled out of nowhere just to make it hard... the rhythm is basically the same as the next/previous combos so spacing shouldn't change that much. At least in my opinion.the jump is there because i like it, im not gonna copy/phaste the pattern before >_> its rankable so for now i will leave this as it is
Yes, it's rankable, but not fun. Would make the map a bit more enjoyable, at least in my opinion.
Yeah, please add his name to the tags.Dusty wrote:
Jericho's diff doesn't have him in tags
ive asked many times for fuuko to add me in the tags ;_;Dusty wrote:
It's too catchy...
[Tags]
Jericho's diff doesn't have him in tags
thanksDangaard wrote:
As well you should use the offset suggested by osuplayer111 (11.390ms), fixed
About Kiai sections: Haruhi's Kiai is ending before the end of chorus (in contrast to the other diffs), Hikato's is not ending at all. You should make them end on 02:38 on all diffs (don't forget to snap to the new offset). yes, as i was saying, the best place to end kiai XD
Nice map, I hope this doesn't need much more mod-posts
fumoffu star :3