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Ceui - Kaze no Naka no Primrose [Taiko|Osu]

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Topic Starter
Yumeno Himiko

El SolarBeam wrote:

Solar's stealth mod here~

[General]
  1. First off, just a friendly reminder, on your next map please at least contribute in making not less than 2 diffs, since on this map I see you just do only 1 diff (plus the skin, but let's put that apart). People will at least admit that you're the one who created the map by doing more part than the GD
  2. Some tags suggestions:
    恋と選挙とチョコレート (you could put it either on the source as the original title or just put it on the tag, it's up to you)
    kotaro odaka (the one who composed the song, see http://vgmdb.net/album/33098 for reference)
    visual novel eroge (I'm sure you know why)
  3. Please reduce the transparency on the hitcircle.png since it will be hard to be used especially on harder diffs. I'm sure you don't want your effort in applying this skin becomes a waste just because people can't see the circle well and finally disable the skin
  4. And last, since I'm trying to focus on modding standard diff, sorry I won't mod the taiko diff for the time being (but I'm sure you have got plenty of good taiko mods Nardo XD). Oh but just one thing, please fix the letterbox in breaks issue on Nardo's Muzukashii
Well these will be fixed later~ Since I have other things to do now~ Thx for your advices~~

[Hard]

  1. Simple thing first, snap 04:13:559 (5) to fix the unrankable issue Fixed
  2. Next, um.. how should I say this. I don't quite understand the way you implement the section of each SV. I mean, higher SV is usually applied to a part like each chorus and lower SV for the slow part of the song. Yet here, you use 1.00x SV on the first chorus (kiai time to be precise) and 1.50x SV on the third chorus, which makes it inconsistent. Besides, I never see a map which the bridge has higher SV than the chorus (in this case you used 1.00x SV on chorus but 1.25x SV on bridge). Well, there's not really any specific rule about this, but since it's kind of unusual, so I highly recommend to consider this in advance I have consulted another modder,he thinks it's ok~ So I'd like to reserve it.You see,my Hard diff seems a bit easy and boring ,so the last part may be a bit challenging and fun to play ~
  3. Just making things clear, move green timing section here 00:53:915 to 00:54:180 Fixed
  4. ^ 01:36:127 to 01:36:658 Fixed
  5. ^ 01:49:402 to 01:49:667 Fixed
  6. Remove green timing section on 02:27:366 since it's not really necessary imo (or at least this note still doesn't need a loud 100% volume) Fixed I forgot to take it away QAQ
  7. Move the green timing section 03:27:101 to 03:27:233 to prevent the slider have two SV Fixed
    Well, there's still some minor timing sections issue, but I'll let another modder check it for the time being ;w; OK most are because of the change of offset
    ~~~
  8. 00:10:774 (1) Lower the volume of this spinner end Fixed
  9. 00:20:995 (3,4) Perhaps you could make a proper blanket Fixed
  10. 00:13:030 (1) Consider removing finish on the slider tail, since this part doesn't really need a strong beat emphasizing. Putting finishes too frequently may reduce the strong beat effect itself Fixed I'm not good at adding sound effects
  11. 00:17:278 (1) ^ Fixed
  12. 00:21:791 (4) ^ Fixed
  13. 00:26:039 (1) ^ Fixed
  14. 00:30:287 (5) ^ Fixed
  15. 00:34:800 (1,2,3,4,5,6) I think this diff needs some visual polishment, how about this to make things simple?
    Fixed I think either feels good
  16. 00:56:304 (1,2,3,4) You could raise the volume here gradually (ex: 60% to 65% to 70% to 75%) Fixed
  17. 00:57:764 Consider adding circle here, it will help the beat flow with a stream Fixed well I fixed it with a slider
  18. 01:15:287 ^ Fixed
  19. 01:32:145 (1) Move the spinner to 01:32:410 and add circle to emphasize the strong beat here Fixed In fact I did like this but I feel it struggling to add a circle. I fixed it with a short slider
  20. 01:49:667 (1,2,3,1) Somehow I don't quite approve with this placement, I'm sure you can think of better pattern with better flow Fixed but I'm not sure if I made it a better one
  21. 02:25:508 (1,2,3,4) This too, the volume could be raised gradually Fixed
  22. 02:25:508 (1,2,3,4,5,6,7) How about changing it into simple stream instead? Fixed A nice stream~
  23. 02:35:862 (1,2,3,4) Somehow the pattern feels really old, I hope you could think of better pattern Fixed
  24. 02:37:986 (1,2,3,4) ^ Fixed
  25. 02:43:561 (5) Remove finish on slider's head, since it sounds off especially on the 1/4 sliders Fixed
  26. 03:22:056 (1,2) You could emphasize the vocal better actually, try this one Fixed I have also tried this before ;w;but I can't think of a good pattern
  27. 03:31:083 (1) Consider adding circle and move the spinner to the back to emphasize the strong vocal Fixed
  28. 04:00:021 (1,2,3,4,5) Raise the volume gradually Fixed
  29. 04:31:879 (1) I think you could polish the shape to be better, raise the SV here if the slider feels too short Fixed with 1.80x
  30. 04:32:941 (1) As usual, add circle and move spinner back to emphasize strong beat Though a circle can be added ,I don't know where to put it after the heart shape =,=

    Generally, you could have set the volume change neater, and don't forget to recheck your pattern throughout this diff, I'm sure it can still be executed better if you know what to do with the patterns :) Thx a lot~~~~~~
The rest will come later~ Thx again~~
N E K O
来给菊苣送mod =w=
有点简略不过为了达到凑数目的

[General]

  • Nice song,nice mapset.

    由于电脑上的puu死活截不了图就没弄截图..如果哪里需要截图就在群里戳我

    以下都是建议,normal部分还是强烈建议稍微挪一下重合.
[ids's normal]

  • 01:11:171 (1) - ai mod object's end is not snapped

    02:21:525 (2) - 建议挪一下,跟(3)重合了一点

    02:28:959 (3) - same here

    04:15:950 (5) - 现在的rule允许这样头尾完全重叠吗?

[HARD]

  • 跟了vocal感觉稍微有一些部分会漏掉重音..
    在不加dt的情况下有时候会突然觉得有些异样

    01:14:357 (5) - 这里放成连打感觉会更爽一些
    建议有一些slider的位置可以再修修
    02:05:862 (7) - 比如这里放在x:176 y:96
    当然这种的只是有点强迫症而已

    02:15:685 (5) - 换成一个1/2slider试试看
    02:23:782 (2) - 这里建议还是压重音
    02:36:924 (4) - 建议用同样的sv
    03:01:083 建议slider尾部藏note
    03:18:074 像这样的位置也建议加上note
[ignore's insane]

  • 本身没找到什么问题,打起来也挺爽的.就随便说两条个人感受

    连打部分那个梗有点爽,一开始本来以为是母鸭那种平铺,结果发现还有三连


    02:21:260 (1,2,3) - 这部分的节奏梗感觉初见有点难抓

    03:20:729 (1) - 有点像鬼畜小司兄贵打屁鼓的那个梗。容易误打

[AR3's Extra]

  • 当单指练习图来打巨爽

    要是rank的话就感觉有点菊紧.

加油!祝早日rank!
MutoMagic
[ids's normal]
变速大丈夫?
低难度的转盘式不能立刻接note的
hard以下的难度不建议有遮挡之类的读图梗。

[HARD]
01:55:508 (1,2,3,4) - 会给人误导,建议分开。
02:00:817 (4,5) - 有点唐突。换成一个滑条试试。
02:15:685 (5,6) - 同上
03:00:286 (1,2,3,1) - 感觉少了个音
03:05:464 (4,5,6,7,1) - 感觉有点乱。
03:09:711 (2) - 和 03:10:773 (2) - 不要reveres
03:13:030 (8,1) - 换成滑条,结尾处加鼓声。
03:18:207 (1,2) - 2向后挪到白线
03:20:331 (4) - 不要reveres
04:03:605 (3) - 在04:03:871 - 结束
04:17:012 (2) - 在04:17:278 - 结束

[ignore's insane]
00:26:304 - 加个combo
00:45:087 (4,5,6,7,8,1,2) - 排列不美观
00:55:707 (3,4,5,6) - 二连太牵强了
00:57:366 (1,2,3,4,5,6,7,8,9,1) - 不美观
01:05:464 (2,3,4,5) - 去掉2,4
01:13:295 (1,2,3,4,5,6,7,8,9,10,11,12,13,1) - 感觉要么全连要么改成3连,还有为啥1/4的节奏里会多出一个9
01:24:711 - 加个combo或者把后面的2提前
后面的我大致看了一下,感觉排列和节奏有点乱(自我感觉,估计每个人都不一样吧)
用1/4做,别突然键冒出别的节拍,很不协调。。。
建议insane remap(个人意见)。

新人渣mod。(insane我看几遍确实没搞明白,估计是我技术不行吧QwQ)
Topic Starter
Yumeno Himiko

N E K O wrote:

来给菊苣送mod =w= 巨你妹a 球双向
有点简略不过为了达到凑数目的 好 已凑数

[General]

  • Nice song,nice mapset. thx

    由于电脑上的puu死活截不了图就没弄截图..如果哪里需要截图就在群里戳我 好像我这儿也用不了puush 去试试megashares 那个可以用

    以下都是建议,normal部分还是强烈建议稍微挪一下重合.
[HARD]

  • 跟了vocal感觉稍微有一些部分会漏掉重音..
    在不加dt的情况下有时候会突然觉得有些异样 不不不是你太触了 我觉得加了DT比较难跟上

    01:14:357 (5) - 这里放成连打感觉会更爽一些 好了
    建议有一些slider的位置可以再修修
    02:05:862 (7) - 比如这里放在x:176 y:96
    当然这种的只是有点强迫症而已 我也是 大部分位置应该可以惹 其他的细节等其他细心的modder书把 orz

    02:15:685 (5) - 换成一个1/2slider试试看
    02:23:782 (2) - 这里建议还是压重音 这里跟前面那个kiai的压得一样的音 不换热
    02:36:924 (4) - 建议用同样的sv 好 remap了一下
    03:01:083 建议slider尾部藏note
    03:18:074 像这样的位置也建议加上note
加油!祝早日rank!好好好 已经把要骗的kds给你惹
Topic Starter
Yumeno Himiko

MutoMagic wrote:

[HARD]
01:55:508 (1,2,3,4) - 会给人误导,建议分开。 这里instrument停了,速度减慢很正常
02:00:817 (4,5) - 有点唐突。换成一个滑条试试。
02:15:685 (5,6) - 同上
不换 理由见上一条post
不换
不换
02:48:605 (1,2,3,4) -
不换 这是我最后一段kiai用的梗
03:00:286 (1,2,3,1) - 感觉少了个音

03:05:464 (4,5,6,7,1) - 感觉有点乱。不乱啊 一定是你的错觉
03:09:711 (2) - 和 03:10:773 (2) - 不要reveres 不 那样会漏音
03:13:030 (8,1) - 换成滑条,结尾处加鼓声。这段打的挺爽的 不换惹
03:18:207 (1,2) - 2向后挪到白线
03:20:331 (4) - 不要reveres 这个reverse不违和 不换
压得vocal 不换
^
^
04:03:605 (3) - 在04:03:871 - 结束
04:17:012 (2) - 在04:17:278 - 结束 不换


新人渣mod。(insane我看几遍确实没搞明白,估计是我技术不行吧QwQ)I是一个脑爷爷做的啊 没有压vocal 你提的大部分建议都是只跟着vocal线来的 四暗刻
ignorethis

MutoMagic wrote:

[ignore's insane]
00:26:304 - 加个combo
00:45:087 (4,5,6,7,8,1,2) - 排列不美观
00:55:707 (3,4,5,6) - 二连太牵强了
00:57:366 (1,2,3,4,5,6,7,8,9,1) - 不美观
01:05:464 (2,3,4,5) - 去掉2,4
01:13:295 (1,2,3,4,5,6,7,8,9,10,11,12,13,1) - 感觉要么全连要么改成3连,还有为啥1/4的节奏里会多出一个9
01:24:711 - 加个combo或者把后面的2提前
后面的我大致看了一下,感觉排列和节奏有点乱(自我感觉,估计每个人都不一样吧)
用1/4做,别突然键冒出别的节拍,很不协调。。。
建议insane remap(个人意见)。

新人渣mod。(insane我看几遍确实没搞明白,估计是我技术不行吧QwQ)
建议你听一下伴奏带
albatross11
很赞的图很赞的曲子!
我水平比较。。。嘛。。。就不多说了。。。╮( ̄▽ ̄")╭
general:看不出来有神马问题。。。开了aimod也看不出来神马。。。
ex:很赞!右手再酸也要打下去~
in:活不下来~打错一个串串就死了~╮( ̄▽ ̄")╭
hard:很用心!切指的难度柑橘比简单向in要高~。。。滑条藏滑条柑橘有点难。。目测是我左手太弱╮( ̄▽ ̄")╭~

柑橘已经可以拿去rank了吖~~
ready for rank enough i think...
no kds pls~我只是来混脸熟的╮( ̄▽ ̄")╭。。

附图两张~
Topic Starter
Yumeno Himiko

albatross11 wrote:

很赞的图很赞的曲子! 嗯嗯很好听的~
我水平比较。。。嘛。。。就不多说了。。。╮( ̄▽ ̄")╭ 很触!
general:看不出来有神马问题。。。开了aimod也看不出来神马。。。
ex:很赞!右手再酸也要打下去~ 噗噗
in:活不下来~打错一个串串就死了~╮( ̄▽ ̄")╭ ;w;串比较难
hard:很用心!切指的难度柑橘比简单向in要高~。。。滑条藏滑条柑橘有点难。。目测是我左手太弱╮( ̄▽ ̄")╭~ 咦很难吗=w=

柑橘已经可以拿去rank了吖~~ 还要找高水平的modder来看看=。=BAT比较难勾搭QAQ
ready for rank enough i think... thx >////<
no kds pls~我只是来混脸熟的╮( ̄▽ ̄")╭。。 ;w;

附图两张~
谢谢 >w<
OblivioN
我真应该写清楚总长度<4…… ;w;嘛……accept以后才发觉orz,总之破例一次……
[ids's Normal]
02:04:800 (5) - 和02:04:269 (4) - 平行
02:20:198 (5,1) - 逼死virgo啊这是……;w;不是的话还是平行好一些
03:54:446 (3) - x:288 y:240
04:01:083 (1,2) - 重叠了不太好看

[ignore's Insane]
00:56:039 (5,6,1) - 太分开了……
00:57:366 (1,2,3,4,5,6,7,8,9) - 用在ex上还好……insane里这样就……
01:14:357 (5,6,7,8,9,10,11,12,13) - ^
01:34:800 (7) - nc
02:14:092 (2,3,4,5,6,7,8) - #¥@……#&¥%&& player要哭了
类似的后面就不说了……对于insane来说略丧尸……

[Other]
hard不错,ar3 diff神了,【神难;w;】
Topic Starter
Yumeno Himiko

OblivioN wrote:

我真应该写清楚总长度<4…… ;w;嘛……accept以后才发觉orz,总之破例一次……
[ids's Normal]
02:04:800 (5) - 和02:04:269 (4) - 平行
02:20:198 (5,1) - 逼死virgo啊这是……;w;不是的话还是平行好一些
03:54:446 (3) - x:288 y:240
04:01:083 (1,2) - 重叠了不太好看

[ignore's Insane]
00:56:039 (5,6,1) - 太分开了……
00:57:366 (1,2,3,4,5,6,7,8,9) - 用在ex上还好……insane里这样就……
01:14:357 (5,6,7,8,9,10,11,12,13) - ^
01:34:800 (7) - nc
02:14:092 (2,3,4,5,6,7,8) - #¥@……#&¥%&& player要哭了
类似的后面就不说了……对于insane来说略丧尸……

[Other]
hard不错,ar3 diff神了,【神难;w;】


oh 总之先thx
这样的话你的图需要mod也可以找我 虽然很渣啦;w;
偷偷告诉你 我会跳猫尾碎步小铃铛;w;
Topic Starter
Yumeno Himiko

examination wrote:

El SolarBeam wrote:

Solar's stealth mod here~

[General]
  1. Please reduce the transparency on the hitcircle.png since it will be hard to be used especially on harder diffs. I'm sure you don't want your effort in applying this skin becomes a waste just because people can't see the circle well and finally disable the skin
    skin finally fixed lol~~
moonlightleaf
c=clap w=whistle f=finish

[Normal]

00:22:853 (5) - remove c

00:27:897 (6) - remove c add w

00:32:941 (2) - remove c

00:34:003 (3) - ^

sorry i am not good at hisound i think it can be added fllow 1f 24w

01:18:605 (2,3,4,5) - try

01:23:118 (1) - try

02:25:508 (1) - ctrl+g will be more flow

03:01:481 (1) - at 03:04:800 end

for rank , this Normal is 3.86star , it shouble be

under 3.25 for this mapset has H I I diff

you can try to delete some notes like this :

04:23:649 (2,2,2,4,6) -

04:06:658 (4,6) -

04:04:269 (7) -

04:31:879 (2) -

and so on

[Hard]

我水平问题还是啥 我感觉有点难= =!

00:28:561 (4) - 删

00:31:216 (2) - ^

00:30:287 (5) - 单点 然后00:30:552补个

00:31:348 (2,3) - 合并

00:19:402 (4) - 这有finish吗= = 去掉

00:28:163 (2) - ^

音效我自己都不会 还是不乱挑了= =

00:30:685 (1) - 单点

00:31:083 单点 然后删00:31:216 (2)

01:06:658 - 长滑条到01:06:924然后01:07:189和01:07:455单点

01:09:048 (2,3) - 能换3个单点 ,白红白

02:44:623 (2,3) -

后面还挺多的 建议不要滑条接滑条 那些短促的俩音 可以用滑条盖过去

01:24:446 (3,4,5) - 有点难

01:31:083 (10) - 单点

01:31:879 (12) - 删

02:23:782 (2) - 别乱放啊 02:23:649和02:23:915单点

02:26:968 (8) - 删 太长

02:32:278 (3,4,5) - 45删3折返 02:32:676补个

02:34:003 (3) - 这类其实很好摆啊 单点然后02:34:269补个构成俩连接花条

02:48:605 (1,2) - 1尾巴没音啊 完全能合并成一个滑条,有很多类似这种的

02:49:136 (3,4) - 3单点 然后02:49:402加1滑条拉到红线就能盖掉那个me zi 音

02:59:225 (1,2) - 合并,很多这种都能合并的

02:57:897 (8) - 一滑条拉到后面白线直接盖完了

02:59:756 (3) - 删

03:13:826 (3,1,2,3,4,5,1,2,3,4) - 这样连打很不好,建议换梗

= =建议不要跟歌词,跟音跟白线多好

03:17:543漏音

03:18:871漏音能3连或者返折滑条

03:52:986 (3,4) - 4这减速 绝对要被坑 没任何提示长度一样 也没NC

04:00:021 (1,2,3,4,5) - 5连= =

04:26:570 (1) - 这段不是跟音跟的好吗

04:29:225 (1,2,3) - 太远了 这是连打不是单点

04:29:756补note

04:31:879 (1) - 有点块= =

主要问题是跟歌词太严重 建议跟音 N E 才是主跟歌词的

剩下俩个 看到ID就虚了= =就这样吧 我最近有事情不能摸图了

sad
Winek
Hello, from my collab modding queue.

Tip: to find the suggestion easily, press open the mod box, press CTRL+F and type in ###. It'll give you a direct link to all our suggestion.
Please note that both of us modded the map and thus if it was useful, both of us deserve kudosu.

ids's Normal

Collab mod.
13:35 Winek: ### The spinner here seems misplaced. 00:04:933 (1)
13:36 Winek: I'd rather place it at 00:07:057 - , like the Hard difficulty.
13:36 Winek: The tune up at 00:04:933 - Is very light andd we doesn't hear much.
13:37 Winek: While at 00:07:057 - We can hear it very well, as the sound is also holded
13:38 Winek: That's why it should start at 00:07:057 -
13:38 Winek: It would also be constant with the hard difficulty.
13:38 Winek: Any objection here?
13:38 Fluttershy03: No you're right
13:39 Fluttershy03: Can I give my suggestion now?
13:39 *Fluttershy03 hides
13:39 Winek: yep go ahead
13:41 Fluttershy03: ###00:10:509 (1) - to 00:20:198 (1) - surely you can map this break? I know it's normal but it seems like a waste to just not map it, there's plenty of other, more appropriate breaks in other areas of the mapset.
13:41 Fluttershy03: "Any objection here?"
13:41 Winek: wait up
13:41 Winek: It's true that it can be something to consider.
13:42 Winek: at the same time the mappe rmust have thought that there is no vocal here, so no need to map.
13:43 Winek: But yes, this area should really be mapped.
13:43 Winek: So I agree.
13:44 Winek: ### Just a few things about hitsounds..
13:44 Winek: 00:31:083 (5,2,3) -
13:44 Winek: firstly, there is no costum clap after the reverse arrow for (5) which break all constanthingy
13:45 Winek: even if it was on purpose, really it fits bad.
13:45 Fluttershy03: constantthingy?
13:45 Winek: being constant
13:45 Fluttershy03: oh
13:45 Winek: wotever
13:45 Winek: also
13:45 Winek: the little clap somehow cover the hold of the vocals
13:45 Winek: ### 00:27:897 (6) -
13:46 Winek: BUT
13:46 Fluttershy03: mhmm I agree with you there
13:46 Winek: adding a clap there would make 00:32:941 (2,3) - sounds ugly
13:46 Fluttershy03: no shit
13:46 Winek: this is why I'd rather only see a simple whistle for these two notes 00:32:941 (2,3)
13:46 Fluttershy03: ok
13:47 Fluttershy03: ###00:22:853 (5) - You could curve this slider in such a way that it blankets the sliderend of 00:21:791 (3) -
13:47 Winek: That's the maper opinion.
13:47 Winek: But I don't see what's wrong doing this.
13:47 Fluttershy03: looks nicer imo
13:47 Fluttershy03: And flows better
21:50 Winek: ### 00:52:853 (2) - The flow of this note could heavily flow better if it was curved.
21:50 Winek: it would have an oval flow with 00:52:056 (1,2,3)
21:51 Winek: Something to say?
21:51 Fluttershy03: oh
21:52 Fluttershy03: hmmm
21:52 Fluttershy03: ye ofc
21:52 Fluttershy03: brb
21:53 Winek: <.<
21:54 Fluttershy03: I'm bak a
21:54 Winek: k
21:55 Winek: your turbn for suggest
21:57 Winek: y u no go
21:57 Winek: suggest something desu
21:58 Fluttershy03: I did
21:58 Fluttershy03: orz
21:58 Fluttershy03: 01:13:826 (2) - You could curve this like 01:13:295 (1) - for better flow and visuals
21:58 *Fluttershy03 orz's until my head cums offf
21:58 Winek: lolflow
21:58 Winek: why not
21:58 Winek: if the mapper wants to
21:58 Winek: y u no ###
21:59 Winek: ill add it later.
21:59 Fluttershy03: Thoughts
21:59 Fluttershy03: ?
21:59 Winek: dont see why not
21:59 Winek: would be better curved ofc
21:59 Fluttershy03: shshshsh
21:59 Fluttershy03: I
21:59 Fluttershy03: Forrgot
21:59 Fluttershy03: Ffeqadio9k=
21:59 Winek: ok one improtant point i got..
22:00 Winek: ### 00:57:366 (5) - this note is completely out of ryth,
22:00 Winek: rythm*
22:00 Winek: we have a bunch of 1/2 00:56:304 (1,2,3,4) making a 1/2 pulse
22:00 Winek: whatever
22:01 Winek: and this not just randomly pop up with 3/4
22:01 Fluttershy03: ###01:13:826 (2) - You could curve this like 01:13:295 (1) - for better flow and visuals
22:01 Fluttershy03: Fixed~
22:01 Winek: wasnt needed i could modify it in notepad
22:01 Fluttershy03: Seems like he made that tune up in his head lol, I think it's ok
22:02 Winek: but really I think it,s out of rythm.
22:03 Winek: the tune up is very weak
22:03 Fluttershy03: meh
22:03 Winek: and it break all the constant
22:03 Winek: the slider somehow act as a filler
22:03 Winek: and filling randomly is the worst
22:03 Fluttershy03: It has to break at somepoint orz
22:04 Winek: yes, at 00:58:428 (1)
22:06 Winek: such internet
22:06 Fluttershy03: mhmm
22:07 Fluttershy03: anyways, me go to spot a shit
22:07 Fluttershy03: my*
22:07 Winek: ??
22:07 Winek: ### This spinner 01:40:906 (1) could easily be a part of the break
22:08 Winek: 01:40:906 (1) -
22:08 Fluttershy03: I mean like, a shit part of the map that needs improving
22:08 Fluttershy03: hey
22:08 Fluttershy03: ot's my go ;.;
22:08 Fluttershy03: it*
22:08 Winek: there isn't any tune up or anything
22:08 Winek: ya i just needed to point this out
22:08 Fluttershy03: k
22:08 Winek: the spinner dont have it place at all.
22:09 Fluttershy03: wow true!
22:09 Winek: the spinner somehow act as a filler
22:09 Winek: which is bad
22:09 Fluttershy03: No shiit
22:09 Winek: go ahead
22:10 Fluttershy03: 01:52:056 (5) - You could curve this so it looks the same as 01:50:995 (3) - which enhances flow and visuals
22:11 Winek: lolu bakaflow
22:11 Winek: tho its true
22:12 Fluttershy03: your turn~
22:12 Winek: ok my turn
22:13 Winek: oh
22:13 Winek: just a little thing
22:13 Winek: ### 02:04:800 (5) - The finish here completely soudns bad over another BGM sounds
22:13 Winek: so it really should be removed
22:14 Fluttershy03: yeeee
22:14 Winek: hum ok mine
22:14 Winek: ### 02:23:384 (1) -
22:14 Fluttershy03: and there's also a finish right after
22:14 Winek: this 3/4 again doesn't sound good at all
22:14 Winek: there should be mapped nice 1/2
22:15 Winek: same goes for 02:25:508 (1) -
22:15 Winek: and when we were takling about the same part there
22:15 Winek: 02:27:101 (3) -
22:15 Winek: 00:57:366 (5) -
22:15 Winek: these two notes are the same parts
22:15 Fluttershy03: yeahp
22:15 Winek: so why use a 3/4 at 00:57:366 (5)
22:16 Winek: and use a 1/2 at 02:27:101 (3) -
22:16 Winek: also
22:16 Fluttershy03: I have no idea :/
22:16 Winek: much new combos are not constant at all
22:17 Winek: such as ### 02:31:614 (1,2) -
22:17 Winek: it should be swaped i mean
22:17 Winek: we don't randomly start combo whenever we wants
22:18 Winek: the mapper seems to always nc 1 or 2 notes before the downbeat
22:18 Winek: ### oh and again 02:43:561 (6) the use of 3/4 is not necessary.
22:18 Winek: 02:43:561 (6) -
22:18 Fluttershy03: ikr
22:18 Winek: I don't mean to remove all 3/4
22:18 Winek: some does really fits well
22:19 Winek: such as 02:49:667 (3)
22:19 Winek: it does fit well
22:19 Winek: no problem with this one
22:20 Winek: oh right
22:20 Winek: ### 03:44:092 (1) -
22:20 Winek: this should absolutely be avoided in the easiest difficulty
22:20 Winek: even myself i thought the note was at
22:20 Winek: 03:43:959 -
22:21 Winek: or at 03:43:826 (1)
22:21 Winek: also it's completely inconsistent
22:21 Winek: 03:48:340 -
22:21 Winek: there should be a note here as well.
22:21 Fluttershy03: Well it's on a downbeat
22:22 Winek: yep i know
22:22 Fluttershy03: yeah they should
22:22 Fluttershy03: there should*
22:22 Winek: ok go for next
22:22 Winek: ### 03:53:384 (2,3) - a little overlap could be somehow avoided
22:23 Fluttershy03: yup
22:23 Winek: the mapper's not really following a good DS all long
22:23 Fluttershy03: Tell me when I can suggest shit
22:23 Winek: it vary form 0.10 to 0.15
22:23 Winek: yolo
22:23 Fluttershy03: ikr
22:23 Winek: 2 more thing
22:23 Winek: ###03:54:711 (4,1) - We are on the easier difficulty
22:23 Winek: this can be absolutely confusing for the begginer
22:24 Winek: as he might rush seeing the note just beside the previous one
22:24 Fluttershy03: true treu
22:25 Winek: you taking note there
22:25 Winek: you should learn the most for your mods
22:25 Fluttershy03: whawahwaha
22:25 *Fluttershy03 quickly grabs pen and paper
22:25 Fluttershy03: ok
22:25 Fluttershy03: taking not
22:25 Fluttershy03: e
22:25 Winek: lol
22:26 Winek: go for it
22:27 Fluttershy03: ok
22:28 Fluttershy03: ###04:05:065 (1) - Move this to x:338 y:172 so it perfectly stacks with the end of 04:03:207 (6) -
22:28 Winek: oh yep
22:28 Winek: just a nazi thingy but whatever
22:28 Fluttershy03: huehuehuehuehue
22:28 Fluttershy03: Unrankable I say!
22:29 Winek: not really
22:29 Winek: yolo
22:29 Fluttershy03: If I was BAT then I'd unrank a map because of it
22:29 Winek: sadly youll never be a BAT
22:29 *Winek runs
22:29 Fluttershy03: grrgrgrgrgrgrrgr
22:29 Winek: ### I have no problem with the shape of the heart 04:15:950 (5)
22:29 *Fluttershy03 grabs Winek and reaps him
22:29 Fluttershy03: I do
22:29 Winek: aww such rape
22:29 Winek: the problem here
22:30 Winek: is that the end/head are kinda overlapping
22:30 Winek: its not ugly or anything
22:30 Fluttershy03: http://puu.sh/7UXMq
22:30 Fluttershy03: ye
22:30 Fluttershy03: wtf is this shit
22:30 Winek: its distributing for begginers
22:30 Fluttershy03: it is
22:30 Fluttershy03: very
22:30 Fluttershy03: fucking
22:30 Fluttershy03: ugly
22:30 Fluttershy03: It makes me sick
22:30 Fluttershy03: And it's not even symetrical
22:30 Fluttershy03: wtf
22:30 Winek: it wasnt meant to be symmetrical
22:31 Winek: also<
22:31 Fluttershy03: Just get rid of the heart altogether and add normal sliders, slider art is too 2007
22:31 Winek: this is the mapper's "creativity"
22:31 Winek: and if he like the shape, he MUST keep it
22:31 Fluttershy03: I call bullshit
22:31 Fluttershy03: Creativity will never get ranked
22:31 Winek: shut up
22:31 *Winek kick your ass
22:31 Fluttershy03: you hear me! Neverr!! Mwahahahahahaaa- cough hahahaaaaa
22:32 Winek: you're being too rude baka
22:32 Winek: also i like this heart.
22:32 Fluttershy03: can he see what we're gonna see?
22:32 Fluttershy03: fuck
22:32 Fluttershy03: I mean
22:32 Fluttershy03: Can he see what we're saying?
22:32 Fluttershy03: When we poast
22:32 Winek: yyes dun worry
22:32 Winek: LOL
22:32 Fluttershy03: well shit
22:33 Fluttershy03: gg me
22:33 Winek: youre screwed
22:33 Fluttershy03: Well get rid of heart anyway, it looks bad
22:33 Winek: you musn't
22:33 Winek: you musn't "get rid"
22:33 Winek: you suggest him
22:33 Winek: also i like the heart
22:34 Fluttershy03: Creativity is bad, the BATs don't want any of this, they want all the maps to be the same
22:34 Winek: shut up
22:34 Fluttershy03: ok ok
22:34 *Winek friggin kick your anus
22:34 Fluttershy03: good luck ranking more than 1 map as bat before getting demoted
22:34 *Fluttershy03 runs
22:34 Winek: shut up
22:34 Fluttershy03: heehee
22:34 Fluttershy03: you did it to me ;w;
22:35 Winek: alright we're done with thte normal
22:35 Winek: we'll continue tomorrow th eother
22:35 Fluttershy03: ok ok ok ok ok ok OK
22:35 Winek: for now I'll post

13:47 Winek: If the mapper wants to, then he should
13:47 Winek: yeah, the flow is better.
13:49 Winek: oh
13:49 Winek: to be more organized and be sure of not shitting ourselves
13:49 Winek: we give out suggestion turn by turn<
13:49 Fluttershy03: ###00:32:676 (1,2,3) - eww these three notes are overlapping eachother, you should fix this by moving it further apart
13:49 Fluttershy03: oh ok, I'll let you pick something next
13:49 Winek: Again, it's the mapper opinion
13:50 Winek: It's true, they overlap a bit
13:50 Winek: maybe it was on purpose
13:50 Fluttershy03: doesn't look to good in my eyes though, so he might want to change it
13:50 Winek: but i agree here it could be a bit spaced
13:51 Winek: ok my turn
13:53 Winek: ### I've remarked some few combo problem like
13:53 Winek: 00:40:375 (1) -
13:53 Winek: Why a new combo?
13:53 Fluttershy03: |>.>
13:53 Fluttershy03: I agree totally
13:54 Fluttershy03: maybe it's for extra hp?
13:54 Fluttershy03: but either way, it's quite bad
13:54 Winek: even for extra hp it doesn't work like that
13:54 Fluttershy03: I know nothing about combo's so I probably sound like a complete idiot orz
13:55 Winek: no really
13:55 Winek: there shouldn't have a new combo here
13:55 Winek: there is already one at 00:39:313 (1) -
13:55 Fluttershy03: ye
13:56 Winek: i don't see how player will fail that easily for two notes 00:39:313 (1,2) and need then hp with that one
13:56 Winek: ff
13:56 Winek: i don't see how player will fail that easily for two notes 00:39:313 (1,2) - and need then hp with that one
13:57 Fluttershy03: It's designed for beginners, people who have never touched osu! in their life, so it's reasonable to say they could fail at any point in this diff
13:57 Winek: well, true
13:57 Winek: but even the difficulty itself is rather hard for begginers
13:58 Winek: If it was me I'd totally be making an Easy
13:58 Fluttershy03: Why don't you ask to make a guest diff?
13:58 Winek: well true
13:59 Fluttershy03: Imagine: "Winx's Easy"
13:59 Winek: wait im busy i can't make any gd >//¸<
13:59 Fluttershy03: you can never have too many guest diffs!
13:59 Winek: and Winx =/= Winek
14:00 Fluttershy03: Just a lot more time responding to mods. But it doesn't matter, mods only come ike, once in a blue moon.
14:00 Winek: watever
14:00 Winek: so conclusion:
14:00 Fluttershy03: Get rid of that NC lol
14:00 Winek: > The map itself is rather harsh for begginers
14:01 Winek: and yes get rid of unuseful NC
14:01 Fluttershy03: You could need a remap!
14:01 *Fluttershy03 runs
14:01 Winek: nah
14:01 Fluttershy03: aw
14:01 Winek: an easy would be appropriate
14:01 Fluttershy03: On my map, everyone is chatting shit like "omg decrease the sv!!!" when it's only 110 bpm orz
14:02 Fluttershy03: and if I did that I would need a remap ;.;
14:02 Winek: people keep shitting with sv
14:02 Winek: its rather annoying
14:02 Fluttershy03: so I'm stuck with modders that are practicaly telling me to remap my diffs
14:03 Fluttershy03: and it's a bit hard when star priority is practicaly 70+
14:03 Fluttershy03: and it's long
14:03 Winek: yep
14:03 Fluttershy03: Anyway, we got sidetracked again ._.
14:04 Winek: yes we should continue
14:04 Winek: your turn
14:04 Fluttershy03: ik
14:06 Fluttershy03: ###00:48:340 (6,1,2) - lol this pattern overlaps itself and it becomes very hard to read, as well as looking ugly imo. You should move, say, 00:49:933 (2) - someplace else and other notes afterward to avoid spacing issues
14:07 Winek: wow true
14:07 Winek: especially easiest diff
14:08 Winek: just brb 2 sec
14:08 Fluttershy03: ok
14:13 Winek: awrighty bak
14:13 Fluttershy03: wb
14:13 Fluttershy03: bak a
14:14 Winek: <.<
14:15 Winek: alright
14:16 Winek: now let's find a good spot for the note
14:18 Fluttershy03: Maybe the pattern can be altered to something like this:http://puu.sh/7Ur8G
14:21 Winek: well
14:21 Winek: did you check distance?
14:22 Fluttershy03: shit
14:22 Fluttershy03: no
14:22 Fluttershy03: orzzzz
14:22 Fluttershy03: well
14:22 Fluttershy03: just checked
14:22 Fluttershy03: and it's good
14:22 Winek: cool
14:24 Fluttershy03: Now what orz
14:34 Winek: sorry for late .-.
14:34 Fluttershy03: ._._._._._._._._._.
14:35 Winek: welll your pattern look good
14:35 Winek: ok spoilerbox and img it
14:35 Winek: 14:36 Fluttershy03: [spoilerox][img[http://puu.sh/7Ur8G[/img][/spoilerbox]
14:36 Winek: again brb orz
14:36 Fluttershy03: Ok
14:36 Fluttershy03: Wait
14:36 Fluttershy03: qe-ASI8]U]\HJM k
14:39 Winek: yolo
14:39 Fluttershy03: Who's posting?
14:40 Winek: we're not done yet
14:40 Winek: and we will both post
14:40 Winek: sicne your a kudowhore
14:40 Winek: and you absolutely need kds
14:40 Fluttershy03: :D
14:40 Fluttershy03: yes
14:40 Fluttershy03: it is my lifeforce
14:40 Fluttershy03: without it I may die
14:40 Winek: u beotch
14:40 Winek: wotecver
14:41 Fluttershy03: I'm posting 1st btw
14:41 Winek: we will both post baka
14:41 Fluttershy03: am I suppost to have the post interface up?
14:41 Fluttershy03: Or will you make the post and send it to me?
14:42 Winek: dont worry
14:42 Fluttershy03: okkkkkkkk
14:43 Winek: so its my turn
14:44 Winek: ### 00:50:995 (4) - This note doesn't fit either the music nor the vocal.
14:45 Fluttershy03: ok shit, I got to g onow
14:45 Fluttershy03: I got to go now
14:45 Fluttershy03: fff
14:45 Winek: how comes?
14:45 Winek: well ill savelog anyway
14:45 Fluttershy03: I'll be back on later
14:45 Winek: awright

Overall, it's good. But some work is required around 3/4's and some unusefull fillers. Also combo problems. Otherwise, great job. Continue on!

Mod isn't done yet since it's rather long to find the time. But it's fun modding this way!

vvv Real kudowhore vvv
Phos-
I hope our collab mod was useful, good luck on the rank!

Kudosu! this along with Winek's if you found the mod useful.
mintong89
Hi

[General]

以现在的spread, 你的图是unrankable的. 因为你的diff少过太鼓diff (也就是你只有一个diff, 然后nardo有两个diff). 这种情况下我建议你加个diff.
我觉得offset是不是慢了点...我建议-10

[Ar3's Extra]
先跪拜Ar3, 好有创意的diff, daisuki.

[ignore's Insane]

00:57:366 (1,2,3,4,5,6,7,8,9) - 一条直线会不会有点单调? 不如弄点跳吧? 毕竟是insane.
01:49:136 (5,6) - 我听到1/6的钢琴声, 不如加上1/6 note吧?
02:17:278 (2,3,4) - 个人感觉这个随便放的感觉...不如做成这样吧? 看起来也比较美 02:38:251 (1) - 这个slider尾部可以拉下点, 可以和02:37:720 (7) - 这个slider同步...好吧我不会解释 看看截图
SPOILER
[img]puu.sh/7Vh22.jpg[/img]
02:50:995 - 这里应该是要有note的...vocal的关系. 我建议不要用Slider盖过去.
03:20:729 (1,2,3,4,5,6,7,8,9,10,11,12) - 这种stack会不会太坑了点...
03:44:092 - 这里开始降音量吧?

[Hard]

00:14:357 (5) - 我觉得这个blanket在00:13:826 (4) - 会比较好看.
00:34:003 (5) - 这个我觉得感觉有点反flow...CTRL+G比较好点.
00:48:871 (3) - 没blanket 00:48:340 (2) - 好这个note.

[ids' Normal]
不用安静的sliderslide?

00:30:287 (4,5) - blanket好?

加油
ignorethis

Mintong wrote:

[ignore's Insane]

00:57:366 (1,2,3,4,5,6,7,8,9) - 一条直线会不会有点单调? 不如弄点跳吧? 毕竟是insane.
这个地方我考虑了一下 就保持这样吧 不要改了

01:49:136 (5,6) - 我听到1/6的钢琴声, 不如加上1/6 note吧?
这个地方不是1/6 我当时对了很长时间音一直对不上 后来干脆就不对了

02:17:278 (2,3,4) - 个人感觉这个随便放的感觉...不如做成这样吧? 看起来也比较美 我设法改过来了

02:38:251 (1) - 这个slider尾部可以拉下点, 可以和02:37:720 (7) - 这个slider同步...好吧我不会解释 看看截图
SPOILER
[img]puu.sh/7Vh22.jpg[/img]
唔 我改了一下 不知道是不是你那个意思?

02:50:995 - 这里应该是要有note的...vocal的关系. 我建议不要用Slider盖过去.
我做这个谱面的时候是用伴奏带做的 没有vocal 因此我所有的note跟vocal基本一分钱关系都没有

03:20:729 (1,2,3,4,5,6,7,8,9,10,11,12) - 这种stack会不会太坑了点...
我个人觉得应该可以读吧

03:44:092 - 这里开始降音量吧?
修过来了


thanks ;)

加油
http://pan.baidu.com/s/1pJJgjKR
AIR

Winek wrote:

Hello, from my collab modding queue.

Tip: to find the suggestion easily, press open the mod box, press CTRL+F and type in ###. It'll give you a direct link to all our suggestion.
Please note that both of us modded the map and thus if it was useful, both of us deserve kudosu.

ids's Normal

Collab mod.
13:35 Winek: ### The spinner here seems misplaced. 00:04:933 (1)
13:36 Winek: I'd rather place it at 00:07:057 - , like the Hard difficulty.
13:36 Winek: The tune up at 00:04:933 - Is very light andd we doesn't hear much.
13:37 Winek: While at 00:07:057 - We can hear it very well, as the sound is also holded
13:38 Winek: That's why it should start at 00:07:057 -
13:38 Winek: It would also be constant with the hard difficulty.
13:38 Winek: Any objection here?
13:38 Fluttershy03: No you're right
13:39 Fluttershy03: Can I give my suggestion now?
13:39 *Fluttershy03 hides
13:39 Winek: yep go ahead
13:41 Fluttershy03: ###00:10:509 (1) - to 00:20:198 (1) - surely you can map this break? I know it's normal but it seems like a waste to just not map it, there's plenty of other, more appropriate breaks in other areas of the mapset.
13:41 Fluttershy03: "Any objection here?"
13:41 Winek: wait up
13:41 Winek: It's true that it can be something to consider.
13:42 Winek: at the same time the mappe rmust have thought that there is no vocal here, so no need to map.
13:43 Winek: But yes, this area should really be mapped.
13:43 Winek: So I agree.
13:44 Winek: ### Just a few things about hitsounds..
13:44 Winek: 00:31:083 (5,2,3) -
13:44 Winek: firstly, there is no costum clap after the reverse arrow for (5) which break all constanthingy
13:45 Winek: even if it was on purpose, really it fits bad.
13:45 Fluttershy03: constantthingy?
13:45 Winek: being constant
13:45 Fluttershy03: oh
13:45 Winek: wotever
13:45 Winek: also
13:45 Winek: the little clap somehow cover the hold of the vocals
13:45 Winek: ### 00:27:897 (6) -
13:46 Winek: BUT
13:46 Fluttershy03: mhmm I agree with you there
13:46 Winek: adding a clap there would make 00:32:941 (2,3) - sounds ugly
13:46 Fluttershy03: no shit
13:46 Winek: this is why I'd rather only see a simple whistle for these two notes 00:32:941 (2,3)
13:46 Fluttershy03: ok
13:47 Fluttershy03: ###00:22:853 (5) - You could curve this slider in such a way that it blankets the sliderend of 00:21:791 (3) -
13:47 Winek: That's the maper opinion.
13:47 Winek: But I don't see what's wrong doing this.
13:47 Fluttershy03: looks nicer imo
13:47 Fluttershy03: And flows better
21:50 Winek: ### 00:52:853 (2) - The flow of this note could heavily flow better if it was curved.
21:50 Winek: it would have an oval flow with 00:52:056 (1,2,3)
21:51 Winek: Something to say?
21:51 Fluttershy03: oh
21:52 Fluttershy03: hmmm
21:52 Fluttershy03: ye ofc
21:52 Fluttershy03: brb
21:53 Winek: <.<
21:54 Fluttershy03: I'm bak a
21:54 Winek: k
21:55 Winek: your turbn for suggest
21:57 Winek: y u no go
21:57 Winek: suggest something desu
21:58 Fluttershy03: I did
21:58 Fluttershy03: orz
21:58 Fluttershy03: 01:13:826 (2) - You could curve this like 01:13:295 (1) - for better flow and visuals
21:58 *Fluttershy03 orz's until my head cums offf
21:58 Winek: lolflow
21:58 Winek: why not
21:58 Winek: if the mapper wants to
21:58 Winek: y u no ###
21:59 Winek: ill add it later.
21:59 Fluttershy03: Thoughts
21:59 Fluttershy03: ?
21:59 Winek: dont see why not
21:59 Winek: would be better curved ofc
21:59 Fluttershy03: shshshsh
21:59 Fluttershy03: I
21:59 Fluttershy03: Forrgot
21:59 Fluttershy03: Ffeqadio9k=
21:59 Winek: ok one improtant point i got..
22:00 Winek: ### 00:57:366 (5) - this note is completely out of ryth,
22:00 Winek: rythm*
22:00 Winek: we have a bunch of 1/2 00:56:304 (1,2,3,4) making a 1/2 pulse
22:00 Winek: whatever
22:01 Winek: and this not just randomly pop up with 3/4
22:01 Fluttershy03: ###01:13:826 (2) - You could curve this like 01:13:295 (1) - for better flow and visuals
22:01 Fluttershy03: Fixed~
22:01 Winek: wasnt needed i could modify it in notepad
22:01 Fluttershy03: Seems like he made that tune up in his head lol, I think it's ok
22:02 Winek: but really I think it,s out of rythm.
22:03 Winek: the tune up is very weak
22:03 Fluttershy03: meh
22:03 Winek: and it break all the constant
22:03 Winek: the slider somehow act as a filler
22:03 Winek: and filling randomly is the worst
22:03 Fluttershy03: It has to break at somepoint orz
22:04 Winek: yes, at 00:58:428 (1)
22:06 Winek: such internet
22:06 Fluttershy03: mhmm
22:07 Fluttershy03: anyways, me go to spot a shit
22:07 Fluttershy03: my*
22:07 Winek: ??
22:07 Winek: ### This spinner 01:40:906 (1) could easily be a part of the break
22:08 Winek: 01:40:906 (1) -
22:08 Fluttershy03: I mean like, a shit part of the map that needs improving
22:08 Fluttershy03: hey
22:08 Fluttershy03: ot's my go ;.;
22:08 Fluttershy03: it*
22:08 Winek: there isn't any tune up or anything
22:08 Winek: ya i just needed to point this out
22:08 Fluttershy03: k
22:08 Winek: the spinner dont have it place at all.
22:09 Fluttershy03: wow true!
22:09 Winek: the spinner somehow act as a filler
22:09 Winek: which is bad
22:09 Fluttershy03: No shiit
22:09 Winek: go ahead
22:10 Fluttershy03: 01:52:056 (5) - You could curve this so it looks the same as 01:50:995 (3) - which enhances flow and visuals
22:11 Winek: lolu bakaflow
22:11 Winek: tho its true
22:12 Fluttershy03: your turn~
22:12 Winek: ok my turn
22:13 Winek: oh
22:13 Winek: just a little thing
22:13 Winek: ### 02:04:800 (5) - The finish here completely soudns bad over another BGM sounds
22:13 Winek: so it really should be removed
22:14 Fluttershy03: yeeee
22:14 Winek: hum ok mine
22:14 Winek: ### 02:23:384 (1) -
22:14 Fluttershy03: and there's also a finish right after
22:14 Winek: this 3/4 again doesn't sound good at all
22:14 Winek: there should be mapped nice 1/2
22:15 Winek: same goes for 02:25:508 (1) -
22:15 Winek: and when we were takling about the same part there
22:15 Winek: 02:27:101 (3) -
22:15 Winek: 00:57:366 (5) -
22:15 Winek: these two notes are the same parts
22:15 Fluttershy03: yeahp
22:15 Winek: so why use a 3/4 at 00:57:366 (5)
22:16 Winek: and use a 1/2 at 02:27:101 (3) -
22:16 Winek: also
22:16 Fluttershy03: I have no idea :/
22:16 Winek: much new combos are not constant at all
22:17 Winek: such as ### 02:31:614 (1,2) -
22:17 Winek: it should be swaped i mean
22:17 Winek: we don't randomly start combo whenever we wants
22:18 Winek: the mapper seems to always nc 1 or 2 notes before the downbeat
22:18 Winek: ### oh and again 02:43:561 (6) the use of 3/4 is not necessary.
22:18 Winek: 02:43:561 (6) -
22:18 Fluttershy03: ikr
22:18 Winek: I don't mean to remove all 3/4
22:18 Winek: some does really fits well
22:19 Winek: such as 02:49:667 (3)
22:19 Winek: it does fit well
22:19 Winek: no problem with this one
22:20 Winek: oh right
22:20 Winek: ### 03:44:092 (1) -
22:20 Winek: this should absolutely be avoided in the easiest difficulty
22:20 Winek: even myself i thought the note was at
22:20 Winek: 03:43:959 -
22:21 Winek: or at 03:43:826 (1)
22:21 Winek: also it's completely inconsistent
22:21 Winek: 03:48:340 -
22:21 Winek: there should be a note here as well.
22:21 Fluttershy03: Well it's on a downbeat
22:22 Winek: yep i know
22:22 Fluttershy03: yeah they should
22:22 Fluttershy03: there should*
22:22 Winek: ok go for next
22:22 Winek: ### 03:53:384 (2,3) - a little overlap could be somehow avoided
22:23 Fluttershy03: yup
22:23 Winek: the mapper's not really following a good DS all long
22:23 Fluttershy03: Tell me when I can suggest shit
22:23 Winek: it vary form 0.10 to 0.15
22:23 Winek: yolo
22:23 Fluttershy03: ikr
22:23 Winek: 2 more thing
22:23 Winek: ###03:54:711 (4,1) - We are on the easier difficulty
22:23 Winek: this can be absolutely confusing for the begginer
22:24 Winek: as he might rush seeing the note just beside the previous one
22:24 Fluttershy03: true treu
22:25 Winek: you taking note there
22:25 Winek: you should learn the most for your mods
22:25 Fluttershy03: whawahwaha
22:25 *Fluttershy03 quickly grabs pen and paper
22:25 Fluttershy03: ok
22:25 Fluttershy03: taking not
22:25 Fluttershy03: e
22:25 Winek: lol
22:26 Winek: go for it
22:27 Fluttershy03: ok
22:28 Fluttershy03: ###04:05:065 (1) - Move this to x:338 y:172 so it perfectly stacks with the end of 04:03:207 (6) -
22:28 Winek: oh yep
22:28 Winek: just a nazi thingy but whatever
22:28 Fluttershy03: huehuehuehuehue
22:28 Fluttershy03: Unrankable I say!
22:29 Winek: not really
22:29 Winek: yolo
22:29 Fluttershy03: If I was BAT then I'd unrank a map because of it
22:29 Winek: sadly youll never be a BAT
22:29 *Winek runs
22:29 Fluttershy03: grrgrgrgrgrgrrgr
22:29 Winek: ### I have no problem with the shape of the heart 04:15:950 (5)
22:29 *Fluttershy03 grabs Winek and reaps him
22:29 Fluttershy03: I do
22:29 Winek: aww such rape
22:29 Winek: the problem here
22:30 Winek: is that the end/head are kinda overlapping
22:30 Winek: its not ugly or anything
22:30 Fluttershy03: http://puu.sh/7UXMq
22:30 Fluttershy03: ye
22:30 Fluttershy03: wtf is this shit
22:30 Winek: its distributing for begginers
22:30 Fluttershy03: it is
22:30 Fluttershy03: very
22:30 Fluttershy03: fucking
22:30 Fluttershy03: ugly
22:30 Fluttershy03: It makes me sick
22:30 Fluttershy03: And it's not even symetrical
22:30 Fluttershy03: wtf
22:30 Winek: it wasnt meant to be symmetrical
22:31 Winek: also<
22:31 Fluttershy03: Just get rid of the heart altogether and add normal sliders, slider art is too 2007
22:31 Winek: this is the mapper's "creativity"
22:31 Winek: and if he like the shape, he MUST keep it
22:31 Fluttershy03: I call bullshit
22:31 Fluttershy03: Creativity will never get ranked
22:31 Winek: shut up
22:31 *Winek kick your ass
22:31 Fluttershy03: you hear me! Neverr!! Mwahahahahahaaa- cough hahahaaaaa
22:32 Winek: you're being too rude baka
22:32 Winek: also i like this heart.
22:32 Fluttershy03: can he see what we're gonna see?
22:32 Fluttershy03: fuck
22:32 Fluttershy03: I mean
22:32 Fluttershy03: Can he see what we're saying?
22:32 Fluttershy03: When we poast
22:32 Winek: yyes dun worry
22:32 Winek: LOL
22:32 Fluttershy03: well shit
22:33 Fluttershy03: gg me
22:33 Winek: youre screwed
22:33 Fluttershy03: Well get rid of heart anyway, it looks bad
22:33 Winek: you musn't
22:33 Winek: you musn't "get rid"
22:33 Winek: you suggest him
22:33 Winek: also i like the heart
22:34 Fluttershy03: Creativity is bad, the BATs don't want any of this, they want all the maps to be the same
22:34 Winek: shut up
22:34 Fluttershy03: ok ok
22:34 *Winek friggin kick your anus
22:34 Fluttershy03: good luck ranking more than 1 map as bat before getting demoted
22:34 *Fluttershy03 runs
22:34 Winek: shut up
22:34 Fluttershy03: heehee
22:34 Fluttershy03: you did it to me ;w;
22:35 Winek: alright we're done with thte normal
22:35 Winek: we'll continue tomorrow th eother
22:35 Fluttershy03: ok ok ok ok ok ok OK
22:35 Winek: for now I'll post

13:47 Winek: If the mapper wants to, then he should
13:47 Winek: yeah, the flow is better.
13:49 Winek: oh
13:49 Winek: to be more organized and be sure of not shitting ourselves
13:49 Winek: we give out suggestion turn by turn<
13:49 Fluttershy03: ###00:32:676 (1,2,3) - eww these three notes are overlapping eachother, you should fix this by moving it further apart
13:49 Fluttershy03: oh ok, I'll let you pick something next
13:49 Winek: Again, it's the mapper opinion
13:50 Winek: It's true, they overlap a bit
13:50 Winek: maybe it was on purpose
13:50 Fluttershy03: doesn't look to good in my eyes though, so he might want to change it
13:50 Winek: but i agree here it could be a bit spaced
13:51 Winek: ok my turn
13:53 Winek: ### I've remarked some few combo problem like
13:53 Winek: 00:40:375 (1) -
13:53 Winek: Why a new combo?
13:53 Fluttershy03: |>.>
13:53 Fluttershy03: I agree totally
13:54 Fluttershy03: maybe it's for extra hp?
13:54 Fluttershy03: but either way, it's quite bad
13:54 Winek: even for extra hp it doesn't work like that
13:54 Fluttershy03: I know nothing about combo's so I probably sound like a complete idiot orz
13:55 Winek: no really
13:55 Winek: there shouldn't have a new combo here
13:55 Winek: there is already one at 00:39:313 (1) -
13:55 Fluttershy03: ye
13:56 Winek: i don't see how player will fail that easily for two notes 00:39:313 (1,2) and need then hp with that one
13:56 Winek: ff
13:56 Winek: i don't see how player will fail that easily for two notes 00:39:313 (1,2) - and need then hp with that one
13:57 Fluttershy03: It's designed for beginners, people who have never touched osu! in their life, so it's reasonable to say they could fail at any point in this diff
13:57 Winek: well, true
13:57 Winek: but even the difficulty itself is rather hard for begginers
13:58 Winek: If it was me I'd totally be making an Easy
13:58 Fluttershy03: Why don't you ask to make a guest diff?
13:58 Winek: well true
13:59 Fluttershy03: Imagine: "Winx's Easy"
13:59 Winek: wait im busy i can't make any gd >//¸<
13:59 Fluttershy03: you can never have too many guest diffs!
13:59 Winek: and Winx =/= Winek
14:00 Fluttershy03: Just a lot more time responding to mods. But it doesn't matter, mods only come ike, once in a blue moon.
14:00 Winek: watever
14:00 Winek: so conclusion:
14:00 Fluttershy03: Get rid of that NC lol
14:00 Winek: > The map itself is rather harsh for begginers
14:01 Winek: and yes get rid of unuseful NC
14:01 Fluttershy03: You could need a remap!
14:01 *Fluttershy03 runs
14:01 Winek: nah
14:01 Fluttershy03: aw
14:01 Winek: an easy would be appropriate
14:01 Fluttershy03: On my map, everyone is chatting shit like "omg decrease the sv!!!" when it's only 110 bpm orz
14:02 Fluttershy03: and if I did that I would need a remap ;.;
14:02 Winek: people keep shitting with sv
14:02 Winek: its rather annoying
14:02 Fluttershy03: so I'm stuck with modders that are practicaly telling me to remap my diffs
14:03 Fluttershy03: and it's a bit hard when star priority is practicaly 70+
14:03 Fluttershy03: and it's long
14:03 Winek: yep
14:03 Fluttershy03: Anyway, we got sidetracked again ._.
14:04 Winek: yes we should continue
14:04 Winek: your turn
14:04 Fluttershy03: ik
14:06 Fluttershy03: ###00:48:340 (6,1,2) - lol this pattern overlaps itself and it becomes very hard to read, as well as looking ugly imo. You should move, say, 00:49:933 (2) - someplace else and other notes afterward to avoid spacing issues
14:07 Winek: wow true
14:07 Winek: especially easiest diff
14:08 Winek: just brb 2 sec
14:08 Fluttershy03: ok
14:13 Winek: awrighty bak
14:13 Fluttershy03: wb
14:13 Fluttershy03: bak a
14:14 Winek: <.<
14:15 Winek: alright
14:16 Winek: now let's find a good spot for the note
14:18 Fluttershy03: Maybe the pattern can be altered to something like this:http://puu.sh/7Ur8G
14:21 Winek: well
14:21 Winek: did you check distance?
14:22 Fluttershy03: shit
14:22 Fluttershy03: no
14:22 Fluttershy03: orzzzz
14:22 Fluttershy03: well
14:22 Fluttershy03: just checked
14:22 Fluttershy03: and it's good
14:22 Winek: cool
14:24 Fluttershy03: Now what orz
14:34 Winek: sorry for late .-.
14:34 Fluttershy03: ._._._._._._._._._.
14:35 Winek: welll your pattern look good
14:35 Winek: ok spoilerbox and img it
14:35 Winek: 14:36 Fluttershy03: [spoilerox][img[http://puu.sh/7Ur8G[/img][/spoilerbox]
14:36 Winek: again brb orz
14:36 Fluttershy03: Ok
14:36 Fluttershy03: Wait
14:36 Fluttershy03: qe-ASI8]U]\HJM k
14:39 Winek: yolo
14:39 Fluttershy03: Who's posting?
14:40 Winek: we're not done yet
14:40 Winek: and we will both post
14:40 Winek: sicne your a kudowhore
14:40 Winek: and you absolutely need kds
14:40 Fluttershy03: :D
14:40 Fluttershy03: yes
14:40 Fluttershy03: it is my lifeforce
14:40 Fluttershy03: without it I may die
14:40 Winek: u beotch
14:40 Winek: wotecver
14:41 Fluttershy03: I'm posting 1st btw
14:41 Winek: we will both post baka
14:41 Fluttershy03: am I suppost to have the post interface up?
14:41 Fluttershy03: Or will you make the post and send it to me?
14:42 Winek: dont worry
14:42 Fluttershy03: okkkkkkkk
14:43 Winek: so its my turn
14:44 Winek: ### 00:50:995 (4) - This note doesn't fit either the music nor the vocal.
14:45 Fluttershy03: ok shit, I got to g onow
14:45 Fluttershy03: I got to go now
14:45 Fluttershy03: fff
14:45 Winek: how comes?
14:45 Winek: well ill savelog anyway
14:45 Fluttershy03: I'll be back on later
14:45 Winek: awright

Overall, it's good. But some work is required around 3/4's and some unusefull fillers. Also combo problems. Otherwise, great job. Continue on!

Mod isn't done yet since it's rather long to find the time. But it's fun modding this way!

vvv Real kudowhore vvv

Yes, I saw it
thx :)
Topic Starter
Yumeno Himiko
updated
一个个回感觉有点吃力QAQ
If you want a feedback from me,send me a message or PM me in the game.

Mintong wrote:

[General]

以现在的spread, 你的图是unrankable的. 因为你的diff少过太鼓diff (也就是你只有一个diff, 然后nardo有两个diff). 这种情况下我建议你加个diff.
我觉得offset是不是慢了点...我建议-10
好 我再做一个Easy
offset先不改了吧 .-. 个人听着没啥问题
Okoratu
Ok this one is from my newly created Modding Queue:
(only for Insane and Extra for that matter:)
[ignore's Insane]
This really looks a bit nostalgic to me. Looks like a normal 2011 map in 2014 :D
In the following I'll try to mod this diff, provide some useful suggestions while trying to give some reasons for said suggestions
[General Stuff]
... Why does this use OD 6? To compensate for the 1/8 ? :D
  1. 00:44:623 (3,4,5) - While this 1/8 note certainly is in the music, It confused me about the speed of the following stream (thought it's 1/6)
    I am unsure if replacing it with a slider is going to solve that problem (talkin about 00:45:087 (4,5) - ) or simply ignoring them (like Ar3 does all the time :D)
  2. 00:55:242 (1,2,3,4) - I don't really like this Antijump there because the spacing in this map is not really consistant and this is why:
    SPOILER

    Suggestion:
  3. 00:57:366 (1,2,3,4,5,6,7,8,9) - I thought it was 1/6 as i played it 3 times, and open the map and find out it's 1/8 (OD 6 does wonders :D:D)
    It also doesn't fit into the speed the map continues in afterwards (which is like really slow compared to 226 bpm streams)
    SPOILER
    Suggestion:
  4. 01:14:357 (5,6,7,8,9,10,11,12,13) - The same suggestion as before applies here aswell, i guess
  5. 01:24:711 - You might want to consider adding a note here as it (1) doesn't really increase the difficulty, (2) there's a vocal on that tick (3) Fixes an imo strange Antijump aswell
  6. 01:26:835 - ^
  7. 01:45:552 (3) - you mapped this with a circle so... Why don't you use a circle here aswell? 01:46:083 -
  8. 02:04:667 - You could add a circle here without problem just like you did for example here 02:02:012 (7) -
  9. 02:13:826 (1,2,3,4,5,6,7,8) - that one kind of bothers me because it has nothing for 1/2 of a beat and then suddenly goes 1/4 and 1/8
  10. 02:26:570 (3,4,5,6,7,8,9,10,11,12) - I think i already explained why i don't like these but i think in this situation this only applies to the one in the middle (02:26:968 (6,7,8) - ) which i'd suggest you replace with an 1/8 repeat slider because there's 1/6 and that linger slider on the other end
  11. 03:13:428 (2,3,4,5,6,7,8,9,10) - See above, the suggestion would be similar
  12. 03:20:729 (1,2,3,4,5,6,7,8,9,10) - Ok.
    So I'll explain why i don't like this:
    1. It's a stack
    2. It has different speeds
    3. It has 3 different speeds
    4. the first 4 circles are 1/2 and then 3x 1/4, 3x 1/8
    Suggestion:
    I'd welcome it if you would at least do sth similar to that 02:42:764 (2,3,4,1,2,3,4,5,6,7) - there
  13. 04:00:287 (1,2,3,4,5,6,7) - I already said sth regarding this before :D
  14. 04:16:747 (4,5,1,2,3,4,5,6,7,8,9) - ^
Ok wow so now this looks like i actually hate this map but pls keep in mind that i tried to argue my points D:
[Ar3's Extra]
I really like this one because i like jumps. I don't think i'll suggest other things than flow issues that
  1. 00:22:190 (6,7,8,1) - The distance between the 8 and the 1 is significantly bigger than between the 7 and 8, thus it could lead ppl to misbelieve that this pattern is actually some kind of delayed stuff:
    SPOILER

    Current flow

    Suggestion because 1. it doesn't really effect your pattern, 2nd the distance is fixed, the over lay is kinda insignificant
  2. 01:21:792 (1,2,3) - This slider led me to sliderbreaking this comber nearly every time i played it, and this picture kinda explains why
    SPOILER

    Current flow
    Suggestion: I think moving this one up a bit would help greatly~
  3. 01:27:234 (2,3,4,5,6) - Similar issue here:
    SPOILER

    The issue here is that the flow just completely changes directions and that the end of slider 2 is farther away from the 3 than 3 from 4 and 5 from 6.

    Moving the whole triangle a bit to the left would be a bit better :D
  4. this one is a bit tricky aswell because the 4 is a repeatslider and thus 4 and 6 are pointing in opposite directions
    Personally I'd just move 6 a bit down to the left and change its direction to something pointing more towards slider 7:
    SPOILER

    Current flow thingy

    My idea for this is that form of Slider no. 6 Supports the flow line a bit better (needs at one anchor point more maybe?)
  5. 02:27:633 (2,3,4,5) - This one is pretty cool but also a bit strange for some reasons:
    SPOILER

    Like this depicts you just have to kinda draw circles or sth in order to play this one.
    My suggestion, remove at least one of those circles from the flow by changing the slider's position:
    Example:
  6. 02:33:473 (8,9,10,11,1) - move the 1 a bit closer to the 11 and this one should be fine (I already Explained this phenomena several times, so I won't draw 2 pics now as this takes quite some time)
  7. 03:01:747 - Dunno, looks like here would be some break time or sth?

I hope you are fine with this and don't disregard or ignore this whole mod completely :D
[CSGA]Ar3sgice
i fixed first and last two, the others i think take care of the jump and it should be fine 0.0

diff
osu file format v12

[General]
AudioFilename: Kaze no Naka no Primrose.mp3
AudioLeadIn: 0
PreviewTime: 58165
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 161946
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Kaze no Naka no Primrose
TitleUnicode:風のなかのプリムローズ
Artist:Ceui
ArtistUnicode:Ceui
Creator:examination
Version:Ar3's Extra
Source:Koi to Senkyo to Chocolate
Tags:love election koichoco ending strong wind 恋と選挙とチョコレート kotaro odaka visual novel eroge [CSGA]Ar3sgice ids ignorethis Nardoxyribonucleic
BeatmapID:389658
BeatmapSetID:158376

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:3.19999990463257
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,94736,108919
2,181815,184864
2,213673,223227
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
686,530.973451327434,4,2,1,60,1,0
11703,530.973451327434,4,2,1,60,1,0
20464,-100,4,2,1,75,0,0
56304,-100,4,2,1,85,0,0
57898,-133.333333333333,4,2,1,85,0,0
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16,88,200199,1,2,0:0:0:0:
104,244,200332,2,0,L|96:152,2,79.9999976158142,2|2|0,0:0|0:0|0:0,0:0:0:0:
112,356,200730,5,8,0:0:0:0:
400,324,200995,1,8,0:0:0:0:
360,36,201261,1,8,0:0:0:0:
72,68,201526,1,8,0:0:0:0:
180,196,202057,6,0,L|268:200,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
344,120,202323,2,0,P|384:104|428:100,1,79.9999976158142,4|0,0:0|0:0,0:0:0:0:
504,172,202588,1,2,0:0:0:0:
496,284,202721,1,2,0:0:0:0:
400,348,202854,2,0,L|228:360,1,159.999995231628
256,192,203252,12,0,204978,0:0:0:0:
256,192,206305,5,0,0:0:0:0:
452,272,206571,2,0,L|472:104,1,159.999995231628,4|0,0:0|0:0,0:0:0:0:
256,192,207234,12,0,209226,0:0:0:0:
180,176,209756,6,0,P|120:168|88:152,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
268,100,210287,1,2,0:0:0:0:
215,332,210553,1,0,0:0:0:0:
442,267,210818,1,0,0:0:0:0:
308,232,211084,1,4,0:0:0:0:
256,192,211217,12,0,213473,0:0:0:0:
68,236,223827,5,0,0:0:0:0:
144,344,224093,2,0,P|204:364|272:348,1,120.000001001358,2|0,0:0|0:0,0:0:0:0:
295,292,224491,2,0,P|352:284|412:296,1,120.000001001358,2|0,0:0|0:0,0:0:0:0:
456,356,224889,2,0,L|440:160,1,180.000001502037,2|0,0:0|0:0,0:0:0:0:
388,128,225420,6,0,L|312:124,1,60.0000005006791,2|0,0:0|0:0,0:0:0:0:
288,64,225686,2,0,P|256:108|272:172,1,120.000001001358,0|2,0:0|0:0,0:0:0:0:
136,224,226217,2,0,P|72:244|20:216,1,120.000001001358,0|2,0:0|0:0,0:0:0:0:
80,172,226615,2,0,P|132:148|192:172,1,120.000001001358,0|0,0:0|0:0,0:0:0:0:
244,216,227013,1,2,0:0:0:0:
452,192,228075,6,0,L|440:124,1,60.0000005006791,2|0,0:0|0:0,0:0:0:0:
412,68,228341,2,0,P|372:112|384:176,1,120.000001001358,0|2,0:0|0:0,0:0:0:0:
336,228,228739,2,0,L|216:236,1,120.000001001358,0|2,0:0|0:0,0:0:0:0:
192,168,229137,2,0,P|144:240|204:308,1,180.000001502037,0|2,0:0|0:0,0:0:0:0:
256,344,229668,6,0,L|384:352,1,120.000001001358
488,168,230199,1,2,0:0:0:0:
360,232,230464,2,0,B|320:208|316:168|316:168|320:112,1,120.000001001358,0|2,0:0|0:0,0:0:0:0:
256,96,230863,2,0,L|120:100,1,120.000001001358
80,148,231261,1,2,0:0:0:0:
28,352,232323,6,0,L|44:264,1,60.0000005006791,2|0,0:0|0:0,0:0:0:0:
100,244,232588,2,0,P|172:256|200:312,1,127.999996185303,4|0,0:0|0:0,0:0:0:0:
260,348,232987,2,0,L|392:352,1,127.999996185303
448,304,233385,2,0,P|472:240|392:164,1,191.999994277954,2|0,0:0|0:0,0:0:0:0:
332,212,233916,1,0,0:0:0:0:
212,116,234181,6,0,L|72:124,1,127.999996185303,2|0,0:0|0:0,0:0:0:0:
280,16,234712,2,0,P|260:84|296:140,1,135.999998540878,4|0,0:0|0:0,0:0:0:0:
360,180,235110,2,0,L|500:176,1,135.999998540878,0|2,0:0|0:0,0:0:0:0:
495,176,235509,1,0,0:0:0:0:
216,344,236040,6,0,L|64:352,2,135.999998540878,0|2|0,0:0|0:0|0:0,0:0:0:0:
360,264,236836,2,0,L|376:100,1,143.999991313935,0|2,0:0|0:0,0:0:0:0:
384,36,237234,1,0,0:0:0:0:
384,36,237367,1,2,0:0:0:0:
256,192,237633,6,0,L|96:176,1,143.999991313935,4|0,0:0|0:0,0:0:0:0:
48,52,238164,1,2,0:0:0:0:
256,96,238429,1,2,0:0:0:0:
464,52,238695,1,2,0:0:0:0:
424,300,238960,6,0,L|412:212,1,75.9999957056047,8|0,0:0|0:0,0:0:0:0:
88,300,239358,2,0,L|100:212,1,75.9999957056047,8|0,0:0|0:0,0:0:0:0:
220,352,239756,2,0,P|256:356|296:352,1,75.9999957056047,8|0,0:0|0:0,0:0:0:0:
256,232,240022,5,8,0:0:0:0:
256,44,240155,1,8,0:0:0:0:
168,192,240287,1,0,0:0:0:0:
344,192,240420,1,0,0:0:0:0:
256,148,240553,1,8,0:0:0:0:
492,88,240818,6,0,L|484:168,1,75.9999957056047,2|0,0:0|0:0,0:0:0:0:
376,316,241084,2,0,P|416:320|456:348,1,79.9999976158142,4|0,0:0|0:0,0:0:0:0:
288,360,241349,1,2,0:0:0:0:
96,268,241482,2,0,L|92:188,1,79.9999976158142
24,332,241748,1,0,0:0:0:0:
152,96,241880,2,0,P|208:80|272:156,1,159.999995231628,2|2,0:0|0:0,0:0:0:0:
372,204,242279,1,0,0:0:0:0:
492,80,242411,6,0,L|404:72,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
252,284,242677,2,0,L|348:276,1,79.9999976158142
472,200,242942,1,2,0:0:0:0:
352,360,243075,1,2,0:0:0:0:
184,240,243208,2,0,B|140:204|140:204|80:192|36:264,1,159.999995231628,0|2,0:0|0:0,0:0:0:0:
168,356,243606,2,0,L|252:364,1,79.9999976158142
360,136,243872,1,2,0:0:0:0:
276,184,244004,2,0,B|224:164|224:164|188:124|216:64,1,159.999995231628,2|0,0:0|0:0,0:0:0:0:
460,32,244403,2,0,L|448:124,1,79.9999976158142,0|2,0:0|0:0,0:0:0:0:
256,344,244801,6,0,L|416:336,1,159.999995231628,0|2,0:0|0:0,0:0:0:0:
464,192,245199,1,0,0:0:0:0:
304,228,245332,2,0,B|248:220|228:176|228:176|220:84,1,159.999995231628,4|2,0:0|0:0,0:0:0:0:
64,32,245730,2,0,L|152:28,1,79.9999976158142
0,104,245995,1,2,0:0:0:0:
136,352,246128,6,0,P|77:316|77:232,1,159.999995231628,0|2,0:0|0:0,0:0:0:0:
200,156,246526,1,0,0:0:0:0:
276,288,246659,2,0,L|188:288,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
364,204,246925,2,0,L|448:204,1,79.9999976158142
496,64,247190,1,2,0:0:0:0:
300,136,247323,1,0,0:0:0:0:
444,304,247456,6,0,L|464:136,1,159.999995231628,0|2,0:0|0:0,0:0:0:0:
376,40,247854,1,0,0:0:0:0:
200,156,247987,2,0,L|360:152,1,159.999995231628,0|2,0:0|0:0,0:0:0:0:
56,44,248518,5,0,0:0:0:0:
56,44,248650,1,0,0:0:0:0:
0,128,248783,2,0,P|-4:184|8:220,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
168,280,249049,2,0,L|68:276,1,79.9999976158142
264,200,249314,1,2,0:0:0:0:
228,352,249447,1,2,0:0:0:0:
508,300,249579,2,0,B|462:268|462:268|394:272|373:312,1,159.999995231628,4|2,0:0|0:0,0:0:0:0:
352,124,249978,1,0,0:0:0:0:
432,176,250110,2,0,L|524:164,1,79.9999976158142
380,28,250376,5,2,0:0:0:0:
256,116,250509,1,2,0:0:0:0:
132,28,250641,1,0,0:0:0:0:
56,88,250774,2,0,P|36:128|40:180,2,79.9999976158142
176,236,251172,2,0,L|80:232,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
140,368,251438,1,2,0:0:0:0:
272,300,251571,1,0,0:0:0:0:
352,160,251703,6,0,B|324:204|344:260|344:260|400:284,1,159.999995231628,0|2,0:0|0:0,0:0:0:0:
476,96,252102,2,0,L|492:8,2,79.9999976158142,0|0|2,0:0|0:0|0:0,0:0:0:0:
272,168,252500,2,0,L|368:160,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
160,80,252765,6,0,B|112:60|112:60|60:92|72:152,1,159.999995231628,0|2,0:0|0:0,0:0:0:0:
168,244,253164,1,0,0:0:0:0:
88,344,253296,2,0,L|-8:352,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
240,300,253562,2,0,L|320:304,1,79.9999976158142,2|0,0:0|0:0,0:0:0:0:
476,216,253827,1,4,0:0:0:0:
476,216,254624,5,2,0:0:0:0:
312,140,254756,1,2,0:0:0:0:
324,328,254889,1,4,0:0:0:0:
324,328,255686,5,2,0:0:0:0:
68,204,255818,1,2,0:0:0:0:
304,44,255951,1,4,0:0:0:0:
304,44,256748,6,0,P|336:72|376:84,1,79.9999976158142,2|2,0:0|0:0,0:0:0:0:
496,12,257013,2,0,L|484:184,1,159.999995231628,2|0,0:0|0:0,0:0:0:0:
224,300,257411,2,0,B|276:344|276:344|336:352|368:312,1,159.999995231628,4|0,0:0|0:0,0:0:0:0:
400,236,257810,1,2,0:0:0:0:
220,40,257942,1,2,0:0:0:0:
124,292,258075,1,4,0:0:0:0:
256,192,258208,12,0,266571,0:0:0:0:
CrazyErrorMan
Normal Mod
There are too many breaks between these sections on normal compared to the hard diff.
03:26:835
03:52:587
There is also too many spinners as well.
That's all!
Crystal
小古早上好
简单摸一下
[General]
Hitsound 默认?建议换(所以不摸hitsound了)
Insane cs5? ex都cs4啊所以建议用4

[ids's Normal]
首先要说的是不要乱用3/4折返...如果能保证一段连贯的音和你的3/4折返滑条长度完全一致的话还好些,有的长度不一致,明显太违和了
(比如01:26:039 (1,2) - 这个就用的不错,而00:31:083 (5) - 就比较莫名)
00:04:933 (1) - 这个spin如果不是特别必要就删掉吧,单独放个spin后面空一大段不太爽(要么把后面的break填满,这个节奏足够做normal的)
00:21:791 (3,5) - blanket?
00:35:065 - 此处不要break,最起码00:35:065这里的明显的音要摆上
00:40:375 (1) - 取消NC
00:52:853 (2) - 明显overmap,节奏不对
01:02:145 (4,5) - 建议用个slider代替
01:06:393 (4,5) - ^
01:14:888 (5,1) - ^ (01:15:154 (1) - 取消NC)
01:15:419 (2) - NC
01:19:136 (4,5) - slider代替
01:21:791 (5) - overmap
01:40:906 (1) - 没有特殊理由也可以删
01:55:773 - 不要break 太突然了
02:04:534 (3,4,5,6) - normal请保持DS全程一致,这种unrankable
02:24:977 (4,5) - slider代替
02:31:879 (2,3,4,5) - 重新考虑一下flow吧,打的时候不太爽
02:44:623 (1,2,3,4,5,6) - 这段明显有混过去的嫌疑,节奏上请保持和相同段一致
03:31:349 (1) - 没有特殊理由可以删
03:54:711 (4,1) - DS和别的不一致
04:00:552 (5,6) - slider代替
04:03:207 (6,1) - DS不一致
04:11:702 (1,2,1) - blanket
04:22:853 (1,2,1,2,1,2) - 对于normal来说太难看懂节奏,建议改
04:32:941 (1) - 转盘建议音量渐变变小,一下就5%不太好听

小古啊你又是ar3又是一个脑怎么rank 我的意思是ins和ex挺不错的
desudesud
M4M mod, but I can't do Extra. I can't mod 95% of Insanes, and it's in the 95%. ;_; Sorry

[Easy]

(Ik the diffs a WIP but you should probably just add these NCs right now to avoid a larger problem later)

00:20:198 (8) - NC

00:28:694 (14) - NC

00:37:189 (23) - NC

00:45:685 (33) - NC

00:54:711 (40) - NC

00:58:428 (45) - NC. Holy long combo Batman!

01:06:924 (53) - I would fix the slider shape here so it's at least a bit more symmetrical. It looks a bit ugly at the moment. Also, NC

01:11:172 (57) - NC

[Normal]

General - Go into AIMod, find the 4 DS errors, and fix them immediately. A normal diff should always follow DS no matter what.

02:20:994 (1) - Unsnapped slider (end)

00:58:428 (1) - You could add a finish here if you want to signify the entrance to Kiai Time.

02:13:826 (7) - Add a clap to the end to keep a consistent hitsound clap pattern.

02:25:508 (11) - Add an NC here, since the vocal pitch changes, technically making it a different part of the lyrics

03:09:579 (3,1) - I would make the blanket here a bit better by curving 1 more so it looks more like a blanket rather than an accidental attempt at a blanket (no offense)

04:15:950 (5) - This heart slider is a bit uneven and unsymmetrical. Make the slider symmetrical for an even cooler and more clean heart slider

[Hard]

Great diff! I couldn't find anything to bitch about criticize! Good job!


GL on your map :3
Topic Starter
Yumeno Himiko

CrazyErrorMan wrote:

Normal Mod
There are too many breaks between these sections on normal compared to the hard diff.
03:26:835
03:52:587
There is also too many spinners as well.
That's all!
Thx a lot ~ but I think these spinners are necessary,so no fix,sorry.

xVirtualNinjax wrote:

M4M mod, but I can't do Extra. I can't mod 95% of Insanes, and it's in the 95%. ;_; Sorry ;w;Never mind.

[Easy]

(Ik the diffs a WIP but you should probably just add these NCs right now to avoid a larger problem later) haha I always add NCs after I finished the whole mapset ;w;

00:20:198 (8) - NC

00:28:694 (14) - NC

00:37:189 (23) - NC

00:45:685 (33) - NC

00:54:711 (40) - NC

00:58:428 (45) - NC. Holy long combo Batman!

01:06:924 (53) - I would fix the slider shape here so it's at least a bit more symmetrical. It looks a bit ugly at the moment. Also, NC Yes Fixed.

01:11:172 (57) - NC
Thx and I'll add NCs later~

[Hard]

Great diff! I couldn't find anything to bitch about criticize! Good job! >/////<


GL on your map :3
updated~
OblivioN
发现normal改动蛮大的样子0 0
LZCSC
都34sp了OTZ 我只是来看看
Evening
Mod from Queue

[Nardo's Oni]

The first minutes and a half looks fine

01:46:217 (28) - k > d | I don't think it is necessary to emphasize this place with 2 kats in a row, I suggest to change this to a don
02:26:038 (178) - d > k | According to your pattern previously, this should be a kat
03:08:384 (14) - d > k | This is a pretty "hyper" portion of the music, I suggest to have high amount of kats here, this location here seems to be lacking in kat(s) I suggest to add one on 14 or 13
03:24:977 (84) - k > d | According to your patterns here, you are only putting kats every 2 white lines, this shouldn't be a kat
04:25:773 (289) - Move left by 1/4 and change to kat | I'm not sure if you want to change it, it's not an error here but I found this kat rhythm quite interesting since it repeats at 04:29:888 (304,307) - , change it if you want

01:49:402 - Shouldn't this part have an inheriting point to lower the volume more?
01:57:897 - Increasing the volume back at this point - Change for muzu if applied

[Muzu]

00:40:773 - Add a don and change 76 to a kat | There is a beat on 00:40:773 - so you might want to add it in
01:03:207 (14) - Move Left by 1/4 | I'm not sure if you want to map to the vocals, but this kat is currently placed 1/4 after the vocal

02:01:614 (62,63) - Swap | You used kats on every 2 white lines here 01:58:428 (53,56,59) - , I think you should have the kat on 62 so that the rhythm doesn't break
03:26:570 (58,59) - Swap | You used kats on every 2 white lines here 03:23:384 (50,52,55,60,62) - , Same reason as above

04:22:056 (210,211) - Swap | The current rhythm feels a bit weird for me, I suggest to change to this if you want

No other problems, I really like the Oni kat rhythm it's very smooth.

Good Luck!
-Neipezi
hi:D

[General]
- sources "恋と選挙とチョコレート" after the change, "Koi to Senkyo to Chocolate" to add tag
- taiko delete the background. when you play, the title and the artist appears. (Change the general background = BG.jpg)

[Easy]
- AR -1 and OD -1? it is generally easy difficulty, IMO :roll:
00:13:030 (2) - add the whistle head and tail
00:17:278 (3) - add the whistle head
00:26:835 (3) - add the whistle head and arrow
00:45:685 (1) - add the finish head
01:15:419 (1) - ^
01:51:526 (1) - NC remove
02:27:632 (1) - add the finish head

[ids's Normal]
00:04:933 (1) - finish delete
00:16:747 (5) - add the whistle head and tail
00:35:065 - here slides add?
01:00:021 (3,1) - distance
01:32:278 (1) - clap delete
01:40:906 (1) - hmm .. this is spinner do not have to
01:49:402 (1) - whistle delete
01:56:039 - here slides add?
02:48:871 (15) - NC add
03:31:349 (1) - clap delete

[Hard]
00:07:057 (1) - whistle delete. there is no sound.
00:54:180 (1) - 1/1 slide to change? this vocal and (2) are deleted.
01:52:455 (7) - 01:52:587 is correct. 1/2 slide to change
02:18:074 (3) - finish delete
02:23:384 (1) - 00:54:180 (1,2) - in the same
03:44:092 (1,2,3,4,1,2,3,4) - does not fit the song and clap. (2) and (3) adding a whistle on it?
03:47:809 (1) - whistle change?
03:47:809 (1,2,3,4,1,2,3,4) - ^
04:07:986 (1) - NC remove
04:14:623 (1,2,3) - distance
04:15:685 (1,2,3) - ^
04:31:614 (3,1) - (2) circle in (3) slide is change it.
good, lucky 'w'/

[ignore's Insane]
can not read a stream of beat 1/8. this 00:57:764 (4,5,6) - ,01:14:756 (8,9,10) - 02:14:225 (3,4,5) - 02:26:968 (6,7,8) - 03:22:189 (8,9,10) - IMO
02:21:658 (2) - 02:21:791 - move? vocal
02:27:366 (10,11,12,1) - 1/4 stream after playing, can not read the stream of 1/6.

good lucky'w';
"Extra" Level of difficulty does not fit with the song :(
Topic Starter
Yumeno Himiko

-Neipezi wrote:

hi:D lol haven't receieved a mod for days ~~

[General]
- sources "恋と選挙とチョコレート" after the change, "Koi to Senkyo to Chocolate" to add tag k
- taiko delete the background. when you play, the title and the artist appears. (Change the general background = BG.jpg) hmm I'm not sure since some mappers tell me to do so T^T

[Easy]
- AR -1 and OD -1? it is generally easy difficulty, IMO :roll: k
00:13:030 (2) - add the whistle head and tail Fixed
00:17:278 (3) - add the whistle head Fixed
00:26:835 (3) - add the whistle head and arrow I'd like to keep it.
00:45:685 (1) - add the finish head hmm no fix.
01:15:419 (1) - ^ Fixed
01:51:526 (1) - NC remove Fixed
02:27:632 (1) - add the finish head Fixed
And I changed some other sound effects according to the changes.

[Hard]
00:07:057 (1) - whistle delete. there is no sound. Fixed
00:54:180 (1) - 1/1 slide to change? this vocal and (2) are deleted. I'm following the instrumental line ;w;
01:52:455 (7) - 01:52:587 is correct. 1/2 slide to change QAQ but I believe 01:52:455 is right,and I have tried many times by myself. Of course the vocal line.
02:18:074 (3) - finish delete Fixed
02:23:384 (1) - 00:54:180 (1,2) - in the same Same
03:44:092 (1,2,3,4,1,2,3,4) - does not fit the song and clap. (2) and (3) adding a whistle on it? My fault,fixed with my own hitsound ;w;
03:47:809 (1) - whistle change? Fixed
03:47:809 (1,2,3,4,1,2,3,4) - ^ ^
04:07:986 (1) - NC remove Fixed
04:14:623 (1,2,3) - distance Ok I cut down some ds
04:15:685 (1,2,3) - ^ ^
04:31:614 (3,1) - (2) circle in (3) slide is change it. hmm I don't know if I get it right 04:31:348 (1,2) - I make it a circle and a short slider.
good, lucky 'w'/ "w"

good lucky'w'; Thx~
"Extra" Level of difficulty does not fit with the song :( I know ;w; but I'll keep it until my map is finally going to be bubbled or ranked.
Maybe it still has a chance to rank~ >_> This diff is for those pros~ lol
Thx a lot ~~~
Nardoxyribonucleic

lZenxl wrote:

Mod from Queue

[Nardo's Oni]

The first minutes and a half looks fine

01:46:217 (28) - k > d | I don't think it is necessary to emphasize this place with 2 kats in a row, I suggest to change this to a don Okay.
02:26:038 (178) - d > k | According to your pattern previously, this should be a kat The previous pattern at 00:56:836 (160) - is a don...
03:08:384 (14) - d > k | This is a pretty "hyper" portion of the music, I suggest to have high amount of kats here, this location here seems to be lacking in kat(s) I suggest to add one on 14 or 13 I agree that more kats can be used in this part, but as the pitch of the vocal is on the lower side, I think d could interpret it better.
03:24:977 (84) - k > d | According to your patterns here, you are only putting kats every 2 white lines, this shouldn't be a kat Done.
04:25:773 (289) - Move left by 1/4 and change to kat | I'm not sure if you want to change it, it's not an error here but I found this kat rhythm quite interesting since it repeats at 04:29:888 (304,307) - , change it if you want I think 04:25:641 - is quite quiet, no change.

01:49:402 - Shouldn't this part have an inheriting point to lower the volume more?
01:57:897 - Increasing the volume back at this point - Change for muzu if applied Umm... No, I think that the vocal in this part is as loud as the part starting at 00:20:198 -

[Muzu]

00:40:773 - Add a don and change 76 to a kat | There is a beat on 00:40:773 - so you might want to add it in If I do so, it means that places like 00:41:835 - should be mapped in the same way. This will increase the difficulty, which is not at my wish.
01:03:207 (14) - Move Left by 1/4 | I'm not sure if you want to map to the vocals, but this kat is currently placed 1/4 after the vocal I mapped the snare sound in this part.

02:01:614 (62,63) - Swap | You used kats on every 2 white lines here 01:58:428 (53,56,59) - , I think you should have the kat on 62 so that the rhythm doesn't break changed in another way.
03:26:570 (58,59) - Swap | You used kats on every 2 white lines here 03:23:384 (50,52,55,60,62) - , Same reason as above I followed the snares more in Muzukashii.

04:22:056 (210,211) - Swap | The current rhythm feels a bit weird for me, I suggest to change to this if you want I mapped d k because of the violin...

No other problems, I really like the Oni kat rhythm it's very smooth. Nice to hear that~

Good Luck!
Thanks for your mod~ :)

Update: http://puu.sh/80HAc
Mira-san
From my revived queue.

General

I suggest removing the text "I Miss You..." from the BG but meh. Stupid idea.
Put a storyboard for this. lol

Ar3's Extra


00:30:686 (1) - Judging on how it's placed, the flow would kinda break. Try this?

>If you do that, it would cause a conflict with (2). Move (2) to x:352 y:276 and the endpoint to x:452 y:248

01:32:410 - 01:34:800 - Why did you shorten the break so that it doesn't cover this part? I don't see anything that shouldn't be here. Taking for an example 03:01:614. The break starts here immediately.

Diff is clean. lol.

ignore's Insane

01:21:526 (5) - You missed a pretty essential beat here. Do not cover the long white tick. :o Convert to a circle then a 1/2 slider.
02:50:729 (1) - Covered the long white tick. :v You're following the beat, don't forget this one. :o Same as suggestion #2
03:21:791 (5,6,7,8,9,10) - I like parts like these but this one makes it pretty confusing. Try making a pattern out of it maybe?
03:29:225 - Put a note here, and move the spinner to the red tick, then shorten the spinner.

lol this one is quite unique. :D

Hard

02:17:543 (2,3) - This has a pretty weird arrangement. Try making a better one.
02:23:384 (1) - Move this one to somewhere else that doesn't hit (4)
04:00:818 (1) - Blanket this better. a.k.a. move to x:344 y:160

Clean clean. .//

ids' Normal


02:44:623 (8) - NC here.
02:48:871 (15) - Also here. ^

Diff is clean, needs a little cleaning on blankets though.

Easy

Clean. No problems here.

Good luck! Nice song too. :D
Topic Starter
Yumeno Himiko

Mira-san wrote:

From my revived queue.

General

I suggest removing the text "I Miss You..." from the BG but meh. Stupid idea.haha It's just a picture picked from the Internet ;w; Maybe keep this~
Put a storyboard for this. lol I'll consider make a SB by myself lol


Hard

02:17:543 (2,3) - This has a pretty weird arrangement. Try making a better one. Fixed
02:23:384 (1) - Move this one to somewhere else that doesn't hit (4) Fixed
04:00:818 (1) - Blanket this better. a.k.a. move to x:344 y:160 Fixed

Clean clean. .//

Easy

Clean. No problems here. >.<

Good luck! Nice song too. :D Thx for your mod :D~
P A N
from my queue, as you ask :3

[Easy]


  • ok first please don't misunderstand that I involve my style to your map and reject your style, most of this is just nazi mod, a bit change to make your style better so please understand this, I'm mod just Easy so I want to help you as much as I want.
  1. 00:11:703 (1) - this one is old-slider style so maybe remake it and make it more blanket? It will look better. like here http://puu.sh/826XR.jpg
  2. 00:13:826 (3) - this is 0.97x spacing so maybe move it a bit further to keep balance spacing (1.0x)
  3. 00:18:605 (4) - same as the first mod
  4. 00:22:587 (3) - if you move this slider's head to above the previous slider's tail, that would be better flow.
  5. 00:49:933 (1,2) - I try to make them perfect blanket for you http://puu.sh/827sX.jpg if you agree please check hitsound after paste the code below
    396,192,49933,6,0,B|358:240|280:224|280:224|252:284,2,180,0|0|2,0:0|0:0|0:0,0:0:0:0:
    316,102,52056,2,0,B|266:96|234:114|234:114|205:69|140:64,1,180
  6. 01:00:552 (3) - If you don't mind I think copy from 00:58:428 (1) is better to make them symmetry.
  7. 01:02:676 (1) - hmm I think this slider doesn't look cool, try to make it blanket or make it like you did on 01:04:800 (3)
  8. 01:11:172 (3) - blanket like this is looks better imo. http://puu.sh/827UJ.jpg if agree, check hitsound after paste.
    469,188,71172,2,0,B|417:139|358:153|358:153|329:86|239:90,1,240
  9. 01:17:543 (3) - I think move a bit down is better flow, like about 420|297
  10. 01:28:163 (1) - make them better blanket (151|293) and move 01:29:225 (2) to 255|231 for perfect stack. and make 01:30:287 (3) blanket with the slider I mention too if you agree.
  11. 01:30:287 (3) - end on 01:30:818 and start next slider on 01:31:349 is better fir the music imo, the beat on 01:31:349 need to be click, not a tail.
  12. 01:55:508 (2) - hm a bit force the flow, would be nice and flow well if the head is next to the previous slider's tail.
  13. 02:02:145 (1) - this slider can a bit improve the blanket.
  14. 02:06:393 (1,2,3,4) - I think this pattern don't look good and a bit overlapped, try this symmetry pattern. http://puu.sh/828vM.jpg like you did on 02:10:641 (1,2,3)
  15. 02:23:384 (1) - hmm I don't suggest to use 2 reverse. It will confuse the beginner even it's already slow to notice but meh :D please avoid if you don't mind
  16. 02:31:879 (1) - this slider can be perfect blanket. and you can make blanket here with 02:32:941 (2)
  17. 02:36:127 (1) - this slider look a bit weird for me :X try this shape? http://puu.sh/828QN.jpg
  18. 03:11:703 (2) - move to 242|259 is more flow. and you can make 03:13:826 (4) to be perfect stack with this.
  19. 04:01:083 (1,3) - I think this slider shape will confuse the beginner that it's short so maybe consider to change the shape?
  20. 04:12:233 (3) - this can be more blanket.
good luck with this, it will rank soon
ignorethis

Okoratu wrote:

[General Stuff]
... Why does this use OD 6? To compensate for the 1/8 ? :D
  1. 00:44:623 (3,4,5) - While this 1/8 note certainly is in the music, It confused me about the speed of the following stream (thought it's 1/6)
    I am unsure if replacing it with a slider is going to solve that problem (talkin about 00:45:087 (4,5) - ) or simply ignoring them (like Ar3 does all the time :D)

    I think it's fine to keep it unchanged.
  2. 00:55:242 (1,2,3,4) - I don't really like this Antijump there because the spacing in this map is not really consistant and this is why:
    SPOILER

    Suggestion:

    This is not an anti-jump, the spacing is consistent.
  3. 00:57:366 (1,2,3,4,5,6,7,8,9) - I thought it was 1/6 as i played it 3 times, and open the map and find out it's 1/8 (OD 6 does wonders :D:D)
    It also doesn't fit into the speed the map continues in afterwards (which is like really slow compared to 226 bpm streams)
    SPOILER
    Suggestion:
  4. 01:14:357 (5,6,7,8,9,10,11,12,13) - The same suggestion as before applies here aswell, i guess

    I really don't know why so many people have problem reading these? They should be fine imo?

  5. 01:24:711 - You might want to consider adding a note here as it (1) doesn't really increase the difficulty, (2) there's a vocal on that tick (3) Fixes an imo strange Antijump aswell
  6. 01:26:835 - ^

    As you see I never followed the vocal in this map, and I would not like to break this.
  7. 01:45:552 (3) - you mapped this with a circle so... Why don't you use a circle here aswell? 01:46:083 -
  8. 02:04:667 - You could add a circle here without problem just like you did for example here 02:02:012 (7) -

    There is nothing in the song at that point.
  9. 02:13:826 (1,2,3,4,5,6,7,8) - that one kind of bothers me because it has nothing for 1/2 of a beat and then suddenly goes 1/4 and 1/8

    It shouldn't be a problem, the difficulty is "insane", anyway...
  10. 02:26:570 (3,4,5,6,7,8,9,10,11,12) - I think i already explained why i don't like these but i think in this situation this only applies to the one in the middle (02:26:968 (6,7,8) - ) which i'd suggest you replace with an 1/8 repeat slider because there's 1/6 and that linger slider on the other end

    I fixed this, as I don't remember putting a 1/6 stream there, it might be an error.
  11. 03:13:428 (2,3,4,5,6,7,8,9,10) - See above, the suggestion would be similar
  12. 03:20:729 (1,2,3,4,5,6,7,8,9,10) - Ok.
    So I'll explain why i don't like this:
    1. It's a stack
    2. It has different speeds
    3. It has 3 different speeds
    4. the first 4 circles are 1/2 and then 3x 1/4, 3x 1/8
    Suggestion:
    I'd welcome it if you would at least do sth similar to that 02:42:764 (2,3,4,1,2,3,4,5,6,7) - there

    I noticed that the spacing seems bad so I moved the notes around a bit, but I would like to keep the stacks unchanged.
  13. 04:00:287 (1,2,3,4,5,6,7) - I already said sth regarding this before :D
  14. 04:16:747 (4,5,1,2,3,4,5,6,7,8,9) - ^
Ok wow so now this looks like i actually hate this map but pls keep in mind that i tried to argue my points D:[/notice]
[/list][/notice]

I hope you are fine with this and don't disregard or ignore this whole mod completely :D
looks like I hate your mod but I don't ;)

-Neipezi wrote:

can not read a stream of beat 1/8. this 00:57:764 (4,5,6) - ,01:14:756 (8,9,10) - 02:14:225 (3,4,5) - 02:26:968 (6,7,8) - 03:22:189 (8,9,10) - IMO
02:21:658 (2) - 02:21:791 - move? vocal
02:27:366 (10,11,12,1) - 1/4 stream after playing, can not read the stream of 1/6.
These are basically mentioned in the above reply.

-Neipezi wrote:

ignore's Insane

01:21:526 (5) - You missed a pretty essential beat here. Do not cover the long white tick. :o Convert to a circle then a 1/2 slider.

You mean the "ko" in "kotoba"? If so then I'd like to tell you that I don't follow the vocals in my map.

02:50:729 (1) - Covered the long white tick. :v You're following the beat, don't forget this one. :o Same as suggestion #2

Similar as above.

03:21:791 (5,6,7,8,9,10) - I like parts like these but this one makes it pretty confusing. Try making a pattern out of it maybe?

This was replied in the first mod post of this reply.

03:29:225 - Put a note here, and move the spinner to the red tick, then shorten the spinner.

umm that's a good point.

lol this one is quite unique. :D
thank you all ;)

http://pan.baidu.com/s/1sjCW5ZZ
Topic Starter
Yumeno Himiko

P A N wrote:

from my queue, as you ask :3

[Easy]


  • ok first please don't misunderstand that I involve my style to your map and reject your style, most of this is just nazi mod, a bit change to make your style better so please understand this, I'm mod just Easy so I want to help you as much as I want. ;w;Thx a lot~~ I think many patterns look not so good in my Easy diff.
  1. 00:11:703 (1) - this one is old-slider style so maybe remake it and make it more blanket? It will look better. like here http://puu.sh/826XR.jpg Fixed
  2. 00:13:826 (3) - this is 0.97x spacing so maybe move it a bit further to keep balance spacing (1.0x) Fixed
  3. 00:18:605 (4) - same as the first mod Fixed
  4. 00:22:587 (3) - if you move this slider's head to above the previous slider's tail, that would be better flow. Nice fix~
  5. 00:49:933 (1,2) - I try to make them perfect blanket for you http://puu.sh/827sX.jpg if you agree please check hitsound after paste the code below Fixed~~
    396,192,49933,6,0,B|358:240|280:224|280:224|252:284,2,180,0|0|2,0:0|0:0|0:0,0:0:0:0:
    316,102,52056,2,0,B|266:96|234:114|234:114|205:69|140:64,1,180
  6. 01:00:552 (3) - If you don't mind I think copy from 00:58:428 (1) is better to make them symmetry. Fixed
  7. 01:02:676 (1) - hmm I think this slider doesn't look cool, try to make it blanket or make it like you did on 01:04:800 (3) Fixed
  8. 01:11:172 (3) - blanket like this is looks better imo. http://puu.sh/827UJ.jpg if agree, check hitsound after paste. Fixed
    469,188,71172,2,0,B|417:139|358:153|358:153|329:86|239:90,1,240
  9. 01:17:543 (3) - I think move a bit down is better flow, like about 420|297 Fixed
  10. 01:28:163 (1) - make them better blanket (151|293) and move 01:29:225 (2) to 255|231 for perfect stack. and make 01:30:287 (3) blanket with the slider I mention too if you agree. Fixed
  11. 01:30:287 (3) - end on 01:30:818 and start next slider on 01:31:349 is better fir the music imo, the beat on 01:31:349 need to be click, not a tail. Fixed
  12. 01:55:508 (2) - hm a bit force the flow, would be nice and flow well if the head is next to the previous slider's tail. Fixed
  13. 02:02:145 (1) - this slider can a bit improve the blanket. Fixed
  14. 02:06:393 (1,2,3,4) - I think this pattern don't look good and a bit overlapped, try this symmetry pattern. http://puu.sh/828vM.jpg like you did on 02:10:641 (1,2,3) Fixed
  15. 02:23:384 (1) - hmm I don't suggest to use 2 reverse. It will confuse the beginner even it's already slow to notice but meh :D please avoid if you don't mind Hmm I think you are right Fixed.
  16. 02:31:879 (1) - this slider can be perfect blanket. and you can make blanket here with 02:32:941 (2) Fixed
  17. 02:36:127 (1) - this slider look a bit weird for me :X try this shape? http://puu.sh/828QN.jpg Fixed
  18. 03:11:703 (2) - move to 242|259 is more flow. and you can make 03:13:826 (4) to be perfect stack with this. Fixed
  19. 04:01:083 (1,3) - I think this slider shape will confuse the beginner that it's short so maybe consider to change the shape? Fixed
  20. 04:12:233 (3) - this can be more blanket. Fixed
good luck with this, it will rank soon Thx for your mod >////<
10crystalmask01
Hey, mod from queue 8-)
4 ~ 5 minutes = 2 diffs
[Hard]
00:16:481 (5) - Nazi suggestion (sorry!) move 2 grids to the right to ensure perfect blanket.

00:23:118 (7) - Move 2 grids up.

01:30:287 (9) - NC

03:04:269 (2) - Please unstack this note, it ruins the spacing between your notes here. I can see why 03:01:614 (1,1,1) - is stacked, because they're 2 full beats apart. But for this note to be here, is a big no-no.

03:07:720 (4) - Sounds kinda extra here. hit circles are usually used to emphasized a strong beat, or vocals, but for hear I hear none. Please remove.

03:14:357 (4) - Add whistle on the head.

03:53:384 (4) - NC for SV speed change.

04:31:481 (2) - Add finish on the tail?

[Easy]
01:02:676 (1) - Personally, I think it'd look better as a curved slider, so that way it can blanket 01:02:145 (2) - 's approach circle.
01:13:295 (5) - NC

01:31:349 (4) - Dislike where this object is placed, because it's nearly being over-ridden by the remains of 01:29:225 (2) - . Please consider moving this to somewhere like 48:60 (to continue the straight flow from slider 01:30:287 (3) - ).

03:05:862 (1) - Add finish on the head?

03:48:340 (3) - NC

04:01:083 - Forgot to turn on Kai here.

04:12:233 (3) - Another nazi suggestion, please move to 96:184 to ensure a perfect blanket.

Good luck.
Mira-san

ignorethis wrote:

Mira-san wrote:

ignore's Insane

01:21:526 (5) - You missed a pretty essential beat here. Do not cover the long white tick. :o Convert to a circle then a 1/2 slider.

You mean the "ko" in "kotoba"? If so then I'd like to tell you that I don't follow the vocals in my map.

No. Actually if you listen to it well you can here a beat there. I checked this again and again, I'm sure of it. I know you didn't follow vocals lol, if you did then I may have given more suggestions. :D

edit: Since you're following soft beats, I suggested this one. It's up to you if you want to implement this though. 8-)


02:50:729 (1) - Covered the long white tick. :v You're following the beat, don't forget this one. :o Same as suggestion #2

Similar as above.

Same here.
Also fixed that quote error. :)
P A N
no kds this post, just recheck

[Easy]

00:15:154 (1) - remove NC
00:15:950 (2) - NC
00:25:773 (1) - remove NC
01:00:552 (1) - remove NC is more fit, you didn't NC on 01:04:800 (3) too.
01:09:048 (1) - remove NC
01:11:172 (5) - NC
01:30:287 (3) - curve this to blanket with next note.
01:55:508 (2) - offscreen, try this code, also recheck the hitsound.
184,244,115508,2,0,B|208:316|284:320|284:320|320:328|340:364|340:364|356:332|404:312|404:312|484:288|480:208,1,420
02:05:862 (4) - spacing 1.03x move a bit nearer.
02:08:517 (1) - copy from 02:06:393 (1) and flip horizon still better for me, then move 02:09:579 (2,3) to 256|68 , 372|96
02:36:127 (1) - second point to 316|92 and forth point to 264|92 will make it better shape.
02:57:366 (5) - 2 grid left for better blanket.
03:48:340 (3) - you can NC here.
04:03:207 (1) - remove NC
04:09:048 (1,2) - swap NC

good luck
Sonnyc
Easy:

00:25:773 (1) - Remove NC. This is too short.
01:13:295 (5) - NC.
01:15:419 (1,3) - Imo making the shapes the same in anyway will feel organized.
01:17:012 (2) - Missing Whistle.
01:20:729 (2) - Add whistle at the end.
03:18:605 (1) - ctrl+G twice to make a better symmetry with the next object.
03:48:340 (3) - Add NC since there is too much time gap.
04:01:083 (1) - Make a regular spacing in Easy please.

id's Normal:

00:20:198 (1) - Fix this spacing please. This is way too close to read properly.
01:06:924 (6) - Add NC?
01:40:906 (1) - This spinner doesn't feel nice enough since it disturbs the break, and there's nothing actually interesting in that part of the song.
04:15:685 (4,5) - You must fix this. At glance, it's hard to determine whether (4) or (5) is the start of the slider which is super confusing.

Hard:

00:15:817 (3) - Check spacing.
00:21:791 (4) - ^
00:49:136 (1) - Add whistle at the reverse.
01:31:083 (10) - Add NC. The combo went long.
02:24:180 (3) - Spacing.
02:33:738 (2) - ^
02:51:525 (1) - Remove NC? I don't think this is needed that much.
03:47:809 (1) - Mind placing at a center for a better symmetry?

ignore's Insane:

00:45:087 (4) - I doubt if this is an overmap, or this could be easily read as a 1/8 with intuition.
00:46:481 (4) - Mind adjusting rhythm to this? To fit the vocal better.

00:58:030 (7,8,9) - Mind making the spacing 1.20x like 00:57:366 (1,2,3)? It seems hard to read.
01:18:472 (5) - Delete this to fit the vocal?
01:21:791 - I think ignoring a strong beat with a slide wasn't good enough.
01:24:711 - Add a note. It's sure you are following a background music, but ignoring an apparent vocal here didn't felt nice.
02:03:207 (1) - Hmm are you sure about this short combo?
02:59:490 (1) - Add whistle at the end?
03:14:623 (1) - ^

AR3's Extra:

-- Cool diff.

02:00:553 (6,7) - Consider ctrl+G to make more dynamic as you've done at 02:01:880 (4,5).
02:56:305 (5,6) - Imo switching rhythms will fit the music better.
04:17:411 (3) - Replace the finish at the head to whistle.
Topic Starter
Yumeno Himiko
10crystalmask01

10crystalmask01 wrote:

Hey, mod from queue 8-)
4 ~ 5 minutes = 2 diffs
[Hard]
00:16:481 (5) - Nazi suggestion (sorry!) move 2 grids to the right to ensure perfect blanket. Fixed

00:23:118 (7) - Move 2 grids up. Fixed

01:30:287 (9) - NC Fixed

03:04:269 (2) - Please unstack this note, it ruins the spacing between your notes here. I can see why 03:01:614 (1,1,1) - is stacked, because they're 2 full beats apart. But for this note to be here, is a big no-no. Fixed And I make a triangle there.

03:07:720 (4) - Sounds kinda extra here. hit circles are usually used to emphasized a strong beat, or vocals, but for hear I hear none. Please remove. No In fact this note make this flow feels better.

03:14:357 (4) - Add whistle on the head. Fixed

03:53:384 (4) - NC for SV speed change. Fixed

04:31:481 (2) - Add finish on the tail? Fixed

[Easy]
01:02:676 (1) - Personally, I think it'd look better as a curved slider, so that way it can blanket 01:02:145 (2) - 's approach circle. Sure. Not a bad idea.
01:13:295 (5) - NC Fixed

01:31:349 (4) - Dislike where this object is placed, because it's nearly being over-ridden by the remains of 01:29:225 (2) - . Please consider moving this to somewhere like 48:60 (to continue the straight flow from slider 01:30:287 (3) - ). k This part has been remapped.

03:05:862 (1) - Add finish on the head? Fixed

03:48:340 (3) - NC Fixed

04:01:083 - Forgot to turn on Kai here. Fixed

04:12:233 (3) - Another nazi suggestion, please move to 96:184 to ensure a perfect blanket. Fixed

Good luck.
Thx for your mod~

P A N

P A N wrote:

no kds this post, just recheck

[Easy]

00:15:154 (1) - remove NC
00:15:950 (2) - NC
00:25:773 (1) - remove NC
01:00:552 (1) - remove NC is more fit, you didn't NC on 01:04:800 (3) too.
01:09:048 (1) - remove NC
01:11:172 (5) - NC All NC problem fixed thx~
01:30:287 (3) - curve this to blanket with next note.
01:55:508 (2) - offscreen, try this code, also recheck the hitsound.
184,244,115508,2,0,B|208:316|284:320|284:320|320:328|340:364|340:364|356:332|404:312|404:312|484:288|480:208,1,420
Wow ~ Really a nice style I love it~
02:05:862 (4) - spacing 1.03x move a bit nearer. Fixed
02:08:517 (1) - copy from 02:06:393 (1) and flip horizon still better for me, then move 02:09:579 (2,3) to 256|68 , 372|96 Fixed Maybe it seems more symmetrical?
02:36:127 (1) - second point to 316|92 and forth point to 264|92 will make it better shape. Fixed
02:57:366 (5) - 2 grid left for better blanket. Fixed
03:48:340 (3) - you can NC here. Fixed
04:03:207 (1) - remove NC Fixed
04:09:048 (1,2) - swap NC Fixed

good luck
Thx for your recheck >.< ~~~

Sonnyc

Sonnyc wrote:

Easy:

00:25:773 (1) - Remove NC. This is too short. Fixed
01:13:295 (5) - NC.Fixed
01:15:419 (1,3) - Imo making the shapes the same in anyway will feel organized. Nice Fixed~
01:17:012 (2) - Missing Whistle. Fixed
01:20:729 (2) - Add whistle at the end. Fixed
03:18:605 (1) - ctrl+G twice to make a better symmetry with the next object. I don't know why...but fixed
03:48:340 (3) - Add NC since there is too much time gap. Fixed
04:01:083 (1) - Make a regular spacing in Easy please. Fixed

Hard:

00:15:817 (3) - Check spacing. Fixed
00:21:791 (4) - ^ Fixed
00:49:136 (1) - Add whistle at the reverse. Fixed
01:31:083 (10) - Add NC. The combo went long. Fixed with a NC at 01:30:287
02:24:180 (3) - Spacing. Fixed
02:33:738 (2) - ^ Fixed
02:51:525 (1) - Remove NC? I don't think this is needed that much. Fixed
03:47:809 (1) - Mind placing at a center for a better symmetry? Fixed
Thx a lot~~
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