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ClariS - Colorful -movie MIX- [CatchTheBeat]

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Topic Starter
Xinely

CLSW wrote:

[Cup]
00:11:202 (3) - use 00:11:876 (4,5). i saw on testplay and they are same altho using different objects so i'm lazy to use circles lol

[Rain]
00:21:989 (1) - x : 88, it would be hyper-dashed. sure
00:22:326 (2) - make it horizontal. sorry i wanna keep consistency with previous
00:22:663 (3,4,5,6) - http://osu.ppy.sh/ss/1475222 here is my recommend.sure for better flow
00:49:629 (5,6,7,8,9,10) - Overdose+ tier jump. It's too hard for Rain lovers. http://osu.ppy.sh/ss/1475229 Try this. wanna keep first since this is an epic pattern, also i reduced the distance until 4 times. i tried it as it can played with well for Rain diff imo
00:55:696 (1) - x : 260 ok

Nice song and map!
Thanks 4 mod CLSW :oops:
Kurai
[Tags]
  1. In all the difficulties, exept the cup one, the first tag is "ekijouban", a g ismissing, it should be "gekijouban".
[Cup]
  1. 00:50:303 (1) - I'd rather see this slider going in the opposite direction, because the music becomes more "dynamic" from here. Going backward would emphasize this dynamism more efficiently!
    Just try something like this and you'll see what I mean :P
  2. 01:04:629 (3,1) - Increase the spacing a bit between those two notes ? That would give more vivacity to the pattern without making it harder.
  3. 01:15:415 (3,1) - ^ Same thing as above ?
[m1ng's Salad]
  1. 00:49:123 (3) - If you actually want to follow the drums here, the slider should end at 00:49:292, because there is nothing in the music on this blue tick.
[m1ng's Platter]
  1. 00:42:213 (1) - Increase this jump maybe, I find it to short compared to your previous patterns and the drums in the music.
  2. 00:49:123 (3) - Same thing I mentionned in the Salad difficulty.
  3. 01:13:730 (2) - What about moving this circle close to 01:14:067 (3) ? That'd fit the music better in my opinion.
[Rain]
  1. 00:17:607 (4,1) - Make a hyperdash between those 2 notes, and the pattern will suddenly become awesome *.*
  2. 00:33:786 (6,1) - Same thing with this slider!
  3. 00:40:865 (1) - I'd rather see a jump here, because this is what you did at almost every downbeat (the big white ticks on the timeline), because that fits the music. So why not having on here too? Invert the positions of 00:40:865 (1,2) maybe?
  4. 00:50:191 (10,1) - To add more vivacity to this stream, why not making a hyperdash between those notes ?
I don't have much to say on this mapset, it's really well done, good job! :3
Topic Starter
Xinely

Kurai wrote:

[Tags]
  1. In all the difficulties, exept the cup one, the first tag is "ekijouban", a g ismissing, it should be "gekijouban". my bad, fixed
[Cup]
  1. 00:50:303 (1) - I'd rather see this slider going in the opposite direction, because the music becomes more "dynamic" from here. Going backward would emphasize this dynamism more efficiently!
    Just try something like this and you'll see what I mean :P sure, flow become better :P
  2. 01:04:629 (3,1) - Increase the spacing a bit between those two notes ? That would give more vivacity to the pattern without making it harder. sure to make the distance neater here
  3. 01:15:415 (3,1) - ^ Same thing as above ? fixed as i told above :3
[Rain]
  1. 00:17:607 (4,1) - Make a hyperdash between those 2 notes, and the pattern will suddenly become awesome *.* sure *.*
  2. 00:33:786 (6,1) - Same thing with this slider! sure
  3. 00:40:865 (1) - I'd rather see a jump here, because this is what you did at almost every downbeat (the big white ticks on the timeline), because that fits the music. So why not having on here too? Invert the positions of 00:40:865 (1,2) maybe? nice idea xD
  4. 00:50:191 (10,1) - To add more vivacity to this stream, why not making a hyperdash between those notes ? firstly i thought a little bit hard because 1/3 but i tried and it was awesome so fixed :3
I don't have much to say on this mapset, it's really well done, good job! :3 arigatou Kurai-san :3
Thank you for mod Kurai >w<
helpful as usual :3
waiting ming and welcome back to the BAT :P
EDIT : Updated with ming's diffs
mingmichael

Kurai wrote:

[Tags]
  1. In all the difficulties, exept the cup one, the first tag is "ekijouban", a g ismissing, it should be "gekijouban".
[m1ng's Salad]
  1. 00:49:123 (3) - If you actually want to follow the drums here, the slider should end at 00:49:292, because there is nothing in the music on this blue tick.okay
[m1ng's Platter]
  1. 00:42:213 (1) - Increase this jump maybe, I find it to short compared to your previous patterns and the drums in the music. moved to a bit left :3
  2. 00:49:123 (3) - Same thing I mentionned in the Salad difficulty. okay
  3. 01:13:730 (2) - What about moving this circle close to 01:14:067 (3) ? That'd fit the music better in my opinion. hihii changed :3
I don't have much to say on this mapset, it's really well done, good job! :3
thanks for the mod~

m1ng's Salad
m1ng's Platter
Vhy
hi hi Xinely ~
here's mod from my queue. yesss 2kds :3
yeaaa 1st CtB mod eper!!

[Cup]
00:25:359 (4,5) - kalo menurut ku sih lebih bagus yang (5) ditaruh di sebelah kiri yang (4). trus yang (4) coba ditambah DS nya dikit. x:324 mungkin
00:59:741 (2) - umm bukannya lebih cocok pake drum-finish buat kepala sama ekor disini?
01:02:101 (4) - clap kayanya bagus disini
01:06:483 (2,3) - try this rhythm instead? http://puu.sh/8rXut.jpg
01:14:572 (2) - try x:364. flow lebih enakan

[M1ng's Salad]
00:09:517 (1) - ctrl+g?
00:43:562 (3) - distance kurangin dikit
01:16:764 (3) - knp straight vertical? kurang seru imo. coba slider diarahin ke kiri aja?

[M1ng's Platter]
found nothing to fix. a jump after stream is always nice <3

[Rain]
00:10:191 (2,4) - geser ke kiri lagi
00:27:887 (2) - coba ini? http://puu.sh/8rYNA.jpg ryuuta moves better
01:00:415 (1,2,3,4,1,2,3,4,1) - nah kenapa kalo aku disini lebih milih pake low distance karena disini lagunya yang apalah... santai moment? eh piano nya .__. sehabis itu juga ada stream

hope this helps ;w;
Topic Starter
Xinely

Vhy wrote:

hi hi Xinely ~
here's mod from my queue. yesss 2kds :3
yeaaa 1st CtB mod eper!!

[Cup]
00:25:359 (4,5) - kalo menurut ku sih lebih bagus yang (5) ditaruh di sebelah kiri yang (4). trus yang (4) coba ditambah DS nya dikit. x:324 mungkin ok
00:59:741 (2) - umm bukannya lebih cocok pake drum-finish buat kepala sama ekor disini? ekor doang, konsisten sama rain
01:02:101 (4) - clap kayanya bagus disini ada nya suara violin jadi clap ga cocok. ganti nya whistle aja deh biar konsisten sama rain
01:06:483 (2,3) - try this rhythm instead? http://puu.sh/8rXut.jpg nice, fixed
01:14:572 (2) - try x:364. flow lebih enakan keep, aku pengen buat flow gampang yang follow nya gampang juga buat newbie

[Rain]
00:10:191 (2,4) - geser ke kiri lagi ok
00:27:887 (2) - coba ini? http://puu.sh/8rYNA.jpg ryuuta moves better entar slider 1 sama 2 ke stack dong. q rubah dikit aja deh
01:00:415 (1,2,3,4,1,2,3,4,1) - nah kenapa kalo aku disini lebih milih pake low distance karena disini lagunya yang apalah... santai moment? eh piano nya .__. sehabis itu juga ada stream nice idea, reduced tp ga banyak amat krn pianonya jg keras

hope this helps ;w;
thanks 4 mod \w/
waiting mingmichael Updated
mingmichael
Vhy
hi hi Xinely ~
here's mod from my queue. yesss 2kds :3
yeaaa 1st CtB mod eper!!


[M1ng's Salad]
00:09:517 (1) - ctrl+g? hmm aku tahan dulu :P soalnya lebih enakan notenya searah sama slider yang di 00:09:854 - yang ke kiri wkwk
00:43:562 (3) - distance kurangin dikit sengaja distancenya dijauhin buat sedikit jump dengan dash
01:16:764 (3) - knp straight vertical? kurang seru imo. coba slider diarahin ke kiri aja? okeee xD ganti~

[M1ng's Platter]
found nothing to fix. a jump after stream is always nice <3 :P

hope this helps ;w;
thanks for the mods~ hihihii :3
m1ng's Salad
autofanboy
Mod4Mod :3

[Cup]
00:07:157 (1) - Remove NC
00:07:831 (2) - NC

[m1ng's Salad]
00:03:449 (1) - Remove NC
00:04:291 (3) - NC
00:04:460 (1) - Remove NC
00:09:517 (1) - ^
00:38:842 (1) - ^
00:39:517 (2) - NC
00:44:236 (1) - Remove NC
00:46:932 (1) - ^
00:49:629 (1) - ^
01:27:550 (1) - ^

[m1ng's Platter]
00:03:449 (1) - Remove NC
00:06:146 (1) - ^
00:11:876 (1) - ^
00:12:550 (1,2,3,4) - This part should be mapped without making it like the Salad diff (Suggest putting more circles in between them)
00:22:663 (1) - Remove NC
00:44:236 (1) - ^
00:56:876 (3) - NC
01:09:180 (1) - Remove NC
01:24:011 (1,2,3) - This part should be mapped without making it like the Salad diff (Consider adding more sliders/circles)

IMO don't put too many red-fruit jumps (or hyperjumps) - maximum 3-4
For examples:
00:12:382 (2,1) - Make jump smaller until it doesn't need red fruit jumps
00:17:775 (6,1) - ^

[Rain]
01:00:415 (1,2,3,4,1,2,3,4) - IMO this part can make with a similar pattern without putting circles at random
01:25:359 (1) - Remove NC

Nice diffs! :3

Good luck!
AFB
mingmichael
alienflybot
Mod4Mod :3

[Cup]
00:07:157 (1) - Remove NC
00:07:831 (2) - NC

[m1ng's Salad]
00:03:449 (1) - Remove NC
00:04:291 (3) - NC
00:04:460 (1) - Remove NC
00:09:517 (1) - ^
00:38:842 (1) - ^
00:39:517 (2) - NC
00:44:236 (1) - Remove NC
00:46:932 (1) - ^
00:49:629 (1) - ^
01:27:550 (1) - ^ changed somwething by myself

[m1ng's Platter]
00:03:449 (1) - Remove NC
00:06:146 (1) - ^
00:11:876 (1) - ^
00:12:550 (1,2,3,4) - This part should be mapped without making it like the Salad diff (Suggest putting more circles in between them) nope, it's better to follow the drum hits there for the calm part
00:22:663 (1) - Remove NC
00:44:236 (1) - ^
00:56:876 (3) - NC
01:09:180 (1) - Remove NC
01:24:011 (1,2,3) - This part should be mapped without making it like the Salad diff (Consider adding more sliders/circles) same on here

IMO don't put too many red-fruit jumps (or hyperjumps) - maximum 3-4 nopenope, the HDashes are already enough. it doesn't need more and less
For examples:
00:12:382 (2,1) - Make jump smaller until it doesn't need red fruit jumps
00:17:775 (6,1) - ^
thanks for the mods~
m1ng's Salad
m1ng's Platter
CLSW
This map has perfect flow, why not rank this? @.@

CtB BAT pls
Topic Starter
Xinely
fixed pattern at Rain. no change for NC. thanks AFB ~

Updated

Notice this map please :'3
Kurai
Sorry for taking so long to recheck >.<

Everything looks fine to me! Enjoy the bubble!
Topic Starter
Xinely
It's fine. Patience always bring a nice hope
Thank you so much kurai :oops:

EDIT : thank you urs <3
ursa
*Checking again & IRC mod

I guess it's ok now

Ranked
Oyatsu
Congratz! Xinely, first all CTB set map :D
Serena-
Finally ranked xD
congratz!
Exw
Congrats Xinely~
CLSW
And finally you did it!
Gratz!
Kyouren
Gratzz!!! Xinely and mingmichael!!!^^ for First CTB Ranked~
mingmichael
hueee finally ;w; xD congrats for us!
SUBSTAC9
wow congratz :D
Yumeno Himiko
congratz~~

I've put it on my modding schedule but~
It's ranked >w<
Good job~~


Edit :I noticed that the Genre of this song hasn't been edited by BATs


2nd edit: It's fixed by ursa now :3
DeletedUser_3349827
Maybe I'm late. ._.
Gratz! \:D/
Ollapeu
Finally! Congratulations!
Vhy
naaaaah akhirnya xD
Topic Starter
Xinely
thanks all <3

and ofc for ursa and Kurai who helped me a lot to make this map become ranked :oops:
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