Hi,
With the amount of new beatmap nominators getting added recently along with some former ones rejoining the team, there has been a huge increase in the amount of qualified maps we get. The most recent qualified maps take approximately 12 days to get ranked which can be seen here, and I personally don't see the queue slowing down anytime soon either.
The reasoning to increase the amount of ranked maps we get per day is just to accommodate the direction where the game is heading towards, especially with the new changes to NAT, evaluations and so on. The only real other argument I have to support my case is the fact that as a mapper, it just feels... rather ''inconvenient'' and annoying to wait such times for your map to get ranked. I do however realize that these are just my own feelings and don't hold much value in the grand scheme of things. I'm also sure that there are some players out there that want to start farming a specific map to set their ''forever'' score, so to speak. Like said previously, if the qualified gets bigger and bigger, so does the queue and sooner or later we'll be met with a queue that's longer than 2 to 3 weeks.
There's definitely an argument to be had here where the queue exists to combat the overwhelming amount of ranked maps we'd otherwise be getting, but I do think that this change could possibly be shipped around the same time as the map labeling / mapping tags. This way you could filter out the maps you don't want to see or are not interested in, lowering the amount of new maps you'd see by a large margin.
I'd love to hear your thoughts regarding this and possibly spark some discussion!
tl;dr to combat current and future qualified backlog, increase ranked map cap due to recent (and possibly future) changes regarding mapping, nats etc
With the amount of new beatmap nominators getting added recently along with some former ones rejoining the team, there has been a huge increase in the amount of qualified maps we get. The most recent qualified maps take approximately 12 days to get ranked which can be seen here, and I personally don't see the queue slowing down anytime soon either.
The reasoning to increase the amount of ranked maps we get per day is just to accommodate the direction where the game is heading towards, especially with the new changes to NAT, evaluations and so on. The only real other argument I have to support my case is the fact that as a mapper, it just feels... rather ''inconvenient'' and annoying to wait such times for your map to get ranked. I do however realize that these are just my own feelings and don't hold much value in the grand scheme of things. I'm also sure that there are some players out there that want to start farming a specific map to set their ''forever'' score, so to speak. Like said previously, if the qualified gets bigger and bigger, so does the queue and sooner or later we'll be met with a queue that's longer than 2 to 3 weeks.
There's definitely an argument to be had here where the queue exists to combat the overwhelming amount of ranked maps we'd otherwise be getting, but I do think that this change could possibly be shipped around the same time as the map labeling / mapping tags. This way you could filter out the maps you don't want to see or are not interested in, lowering the amount of new maps you'd see by a large margin.
I'd love to hear your thoughts regarding this and possibly spark some discussion!
tl;dr to combat current and future qualified backlog, increase ranked map cap due to recent (and possibly future) changes regarding mapping, nats etc