It feels like popular/older Beatmaps are a little harder than less popular/newer ones. Of course this makes sense since the algorithm has less data (unique players) to grade the map effectively. But why does it lean towards giving maps higher ratings than they should, instead of lower ones? Is this just a design choice? I guess it could boost confidence, helping growing players break into new difficulties.
I feel like it varies, some maps have fairer grading than others. It just feels like it tends to skew towards a higher rating. Maybe what constitutes a "difficult map" has changed over the years. After all, this game has been around for quite a while now. Older maps have older records, which might result in harsher ratings in certain aspects. Aspects that might be more difficult for newer players, because the tricks are "out of style" and in less newer maps.
Maybe I'm just not enough of a well rounded player, to see that the ratings are genuinely accurate for the majority of the playerbase. Furthermore, maybe that majority actually is composed of older players, with the same "out of style" skills from older maps.
I'm a fairly new player, this is just my experience over the past year or so. Has anyone else experienced this? Or does anyone else have any interesting thoughts on the topic?
Footnote: What I mean with skills/tricks is certain patterns/design choices. Like really fast maps (relative to other maps of the same difficulty), or maps with lots of sliders that have weird intervals, or just off-beat tapping in general... etc.
I feel like it varies, some maps have fairer grading than others. It just feels like it tends to skew towards a higher rating. Maybe what constitutes a "difficult map" has changed over the years. After all, this game has been around for quite a while now. Older maps have older records, which might result in harsher ratings in certain aspects. Aspects that might be more difficult for newer players, because the tricks are "out of style" and in less newer maps.
Maybe I'm just not enough of a well rounded player, to see that the ratings are genuinely accurate for the majority of the playerbase. Furthermore, maybe that majority actually is composed of older players, with the same "out of style" skills from older maps.
I'm a fairly new player, this is just my experience over the past year or so. Has anyone else experienced this? Or does anyone else have any interesting thoughts on the topic?
Footnote: What I mean with skills/tricks is certain patterns/design choices. Like really fast maps (relative to other maps of the same difficulty), or maps with lots of sliders that have weird intervals, or just off-beat tapping in general... etc.